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Game Design in Unity (Bailey)

Project: Prototype and Test Your Game

Students continue designing their final projects as they learn about prototypes and different testing techniques. In this students will develop prototypes for their final game and test different variations on their final product.

Lessons

10.1 Prototyping and Testing

  • Prototyping and Testing Introduction
  • Case Study: Siege Engines
  • Reflection: Siege Engines
  • What is a Blockout?
  • What is Play Testing?
  • +3 more

10.2 Prototype, Test, and Repeat

  • Game Requirements
  • Prototyping Guidelines
  • Download Assets
  • Create a Prototype
  • Test Your Prototype
  • +1 more

10.3 Building and Testing the MVP

  • MVP Guidelines
  • Build Your MVP
  • Test Your MVP
  • Update Your MVP

Courses that include this module