Standards in this Framework
| Standard | Lessons |
|---|---|
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1a
Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning processitself to improve learning outcomes. |
Game Effects Pair Programming: Create a Band Design an App Storytelling with Finch Robot® Introduction to Productivity Software Types of Software Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections Computer Basics: Connections |
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1b
Students build networks and customize their learning environments in ways that support the learning process. |
File Management and Data in Action Managing Data Storage and Files Collaborating Digitally Collaborating Globally Introduction to Digital Collaboration Exploring Digital Collaboration Managing Data Storage and Files |
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1c
Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways. |
Productivity Software Inquiry Project Introduction to Presentations Exploring Presentations Persuasive Productivity Software Project Introduction to Digital Collaboration |
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1d
Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies. |
AI Products: Ethical and Responsible Choices Introduction to Productivity Software Types of Software Computer Basics: Introduction Computer Basics: Exploration Computer Basics: Connections Introduction to Computing Systems Exploring Computing Systems Practicing with Computing Systems Computer Basics: Connections |
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2a
Students cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world. |
Digital Footprint Basics Digital Reputation and Identity |
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2b
Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices. |
Password Protectors Positive Online Behavior Responsible Digital Citizens Being Kind Online Spotting Cyberbullying Standing Up to Cyberbullying Reporting Cyberbullying Introduction to Digital Etiquette and Communication Digital Etiquette and Teamwork Digital Responsibility: Everyday Use |
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2c
Students demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property. |
Give Credit When You Use It Use and Search the Right Way |
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2d
Students manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online. |
Online Risks & Protection Cybersecurity Introduction |
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3a
Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits. |
Research: Informational Programs CS Innovators Research Project Guided Research Introduction to Research Choice Research |
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3b
Students evaluate the accuracy, perspective, credibility and relevance of information, media, data or other resources. |
Guided Research Choice Research |
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3c
Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions. |
Guided Research Choice Research |
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3d
Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions. |
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|
4a
Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authenticproblems. |
LEGO® SPIKE Essential: Design a Car Sensor Design an App Game Design Project Introduction to Design Thinking Designing Solutions for Accessibility Introduction to the Design Process Practicing the Design Process Exploring the Design Process Safety Solutions micro:bit® Design Project Design Thinking: AI Chatbots |
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4b
Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks. |
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4c
Students develop, test and refine prototypes as part of a cyclical design process. |
LEGO® SPIKE Essential: Design a Car Sensor Design an App Game Design Project Introduction to Design Thinking Designing Solutions for Accessibility Introduction to the Design Process Practicing the Design Process Exploring the Design Process Safety Solutions micro:bit® Design Project Design Thinking: AI Chatbots |
|
4d
Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems. |
Design an App Game Design Project Introduction to Design Thinking Designing Solutions for Accessibility Introduction to the Design Process Practicing the Design Process Exploring the Design Process Safety Solutions micro:bit® Design Project Design Thinking: AI Chatbots |
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5a
Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions. |
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5b
Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making. |
Data Patterns and Predictions Basic Data and Programming Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph What Can Data Tell Us? Data Detectives Data Investigators Data Analysts Data Explorers |
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5c
Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving. |
Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Computational Thinking: Design a School Computational Thinking: Design a Neighborhood |
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5d
Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions. |
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|
6a
Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication. |
Introduction to Productivity Software Types of Software |
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6b
Students create original works or responsibly repurpose or remix digital resources into new creations. |
Original Story Animations - Fiction Story Giving Credit Through Attributions Pair Programming: Create a Band About Me Project Digital Greeting Card Design an App Game Design Project Code Tunes All About Me! Productivity Software Inquiry Project Choice Research Remixing Programs |
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6c
Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations. |
Creative Storytelling Original Story Animations - Fiction Story Sensing and Responding to the Environment micro:bit®: Animal Response to the Environment Pair Programming: Create a Band VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather About Me Project Digital Greeting Card Design an App Game Design Project Code Tunes All About Me! micro:bit® Butterfly Migration Simulator Productivity Software Inquiry Project Choice Research |
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6d
Students publish or present content that customizes the message and medium for their intended audiences. |
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7a
Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning. |
Collaborating Globally Introduction to Digital Collaboration Exploring Digital Collaboration |
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7b
Students use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints. |
Collaborating Globally Introduction to Digital Collaboration Exploring Digital Collaboration |
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7c
Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal. |
VEX GO®: Speed and Energy LEGO® SPIKE Essential: Design for Changing Weather LEGO® SPIKE Essential: Design a Car Sensor VEX GO®: Lines and Angles |
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7d
Students explore local and global issues and use collaborative technologies to work with others to investigate solutions. |
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