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Georgia Foundations of Interactive Design Standards Mapping

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Georgia Foundations of Interactive Design

33 Standards in this Framework 33 Standards Mapped 100% Mapped to Course


Standard Lessons
MS-CS-FID-1.1 Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities.
  1. 2.2 Empathy
  2. 2.3 Exploring Website Designs
  3. 2.8 Final Web Design Project
MS-CS-FID-1.2 Demonstrate an understanding of collaborative interactions in the digital world.
  1. 2.2 Empathy
  2. 2.3 Exploring Website Designs
MS-CS-FID-1.3 Model work-readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity.
  1. 2.3 Exploring Website Designs
  2. 2.8 Final Web Design Project
MS-CS-FID-1.4 Exhibit critical thinking and problem-solving skills to locate, analyze, and apply information in career planning and employment situations.
  1. 1.1 Computer Science Careers
MS-CS-FID-1.5 Present a professional image through appearance, behavior and language.
  1. 2.8 Final Web Design Project
MS-CS-FID-1.6 Investigate educational requirements, job responsibilities, employment trends, and opportunities within information technology career pathways using credible sources.
  1. 1.1 Computer Science Careers
MS-CS-FID-2.1 Identify the objectives (e.g., increase sales, promote new products, increase company awareness, target new customers) for the website’s target market.
  1. 2.1 Intro to Design Thinking
MS-CS-FID-2.2 Specify website requirements, including timeline and resources, and organize them into a requirements document
  1. 2.1 Intro to Design Thinking
MS-CS-FID-2.3 Find and evaluate similar websites (in terms of overall function and layout) using an evaluation instrument for side-by-side comparison. Consider major design elements (ease of use, responsiveness, adaptability to mobile, tablet and desktop, etc.).
  1. 2.3 Exploring Website Designs
MS-CS-FID-2.4 Evaluate a variety of web design tools and development platforms using an evaluation instrument and choose the appropriate platform.
  1. 2.1 Intro to Design Thinking
MS-CS-FID-2.5 Create a plan on paper or in a word processing document that outlines the content of the website
  1. 2.1 Intro to Design Thinking
MS-CS-FID-3.1 Identify graphical elements and the appropriate use of elements on a web site.
  1. 1.6 Images
MS-CS-FID-3.2 Explore and apply color principles to digital products.
  1. 1.14 Color Theory
MS-CS-FID-3.3 Establish a brand through consistent use of graphics, color, layout and text.
  1. 1.14 Color Theory
MS-CS-FID-3.4 Analyze the look and layout of a website based on the first impression of content and page elements. Get feedback from independent users and incorporate where appropriate.
  1. 2.7 Test
MS-CS-FID-4.1 Create and edit images and graphics for website publication.
  1. 2.4 Images and Graphics
MS-CS-FID-4.2 Plan, produce, and edit digital audio for website publication.
  1. 2.5 Audio and Video
MS-CS-FID-4.3 Plan, produce, edit, and post a multimedia-rich video project to a website.
  1. 2.5 Audio and Video
MS-CS-FID-4.4 Plan, produce, and edit animations for website publication.
  1. 2.6 Animation
MS-CS-FID-5.1 Create a test and debug plan. Resolve issues and fix any errors that surface during the test and debug process.
  1. 2.7 Test
MS-CS-FID-5.2 Create an end user testing plan, get user feedback, and incorporate feedback into the final website
  1. 2.7 Test
MS-CS-FID-5.3 Prepare website for publishing and promotion.
  1. 2.8 Final Web Design Project
MS-CS-FID-6.1 Explore various game types, including role-playing games (RPG), real-time strategy (RTS), simulations, puzzles, educational, massively multiplayer online (MMO), and others.
  1. 3.1 History of Video Games
  2. 3.3 Elements of Game Design
  3. 4.1 Coding a Sports Game
MS-CS-FID-6.2 Create a Game Design Document (GDD), which includes, characters, story, theme, and gameplay mechanics.
  1. 3.4 Game Industry Insights
  2. 4.1 Coding a Sports Game
MS-CS-FID-7.1 Create storyboards from the GDD that demonstrate game progression and consistent use of a theme.
  1. 3.4 Game Industry Insights
  2. 4.1 Coding a Sports Game
MS-CS-FID-7.2 Use the GDD to design the wireframes and comprehensive layout for the user experience (UX).
  1. 3.3 Elements of Game Design
  2. 3.4 Game Industry Insights
MS-CS-FID-8.1 Create game elements, backgrounds, and characters.
  1. 4.6 Event Handlers
  2. 4.8 Level Up!
  3. 4.10 Make a Game!
MS-CS-FID-8.2 Use scripting languages to create desired game mechanics, and to control the environment, user interface (UI), and character behaviors.
  1. 4.10 Make a Game!
MS-CS-FID-8.3 Plan, produce, and edit graphics and animations for game publication.
  1. 4.7 Putting Game
  2. 4.8 Level Up!
  3. 4.9 Final Touches
MS-CS-FID-8.4 Plan, produce, and edit digital audio for game publication.
  1. 4.3 Sound Effects
MS-CS-FID-9.1 Create a test and debug plan. Resolve any issues and fix any errors that surface during the test and debug process.
  1. 4.9 Final Touches
MS-CS-FID-9.2 Create an end user testing plan, get user feedback, and incorporate feedback into the final game.
  1. 4.9 Final Touches
MS-CS-FID-9.3 Prepare final game for publishing prior to publishing to the target audience.
  1. 4.10 Make a Game!