VA Game: 83
CodeHS Lessons
Identify game development techniques.
| Standard |
| 2.1 Game Engines |
| 2.6 Code Editors and Unity |
| 4.1 Sprites and Animations |
| 4.2 Tilemaps |
| 4.4 Scripting Mechanics |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |
| 5.7 Lighting Effects |
| 5.8 Particle Systems |
| 5.9 Sound Effects |
| 7.2 Create a 3D World for VR |
| Standard |
| 2.1 Game Engines |
| 2.6 Code Editors and Unity |
| 4.1 Sprites and Animations |
| 4.2 Tilemaps |
| 4.4 Scripting Mechanics |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |
| 5.7 Lighting Effects |
| 5.8 Particle Systems |
| 5.9 Sound Effects |
| 7.2 Create a 3D World for VR |