Utah Game Development Fundamentals 1: UT.GD1.5.3e
CodeHS Lessons
Design the User lnterface/UI components (could include inventory, score, health bar, lives, navigation, powerbar, text indicators, maps, level, sound on/off, etc.)
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.10 Heads-up Display (HUD) Score |
| Standard |
| 4.6 User Interface (UI) |
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.10 Heads-up Display (HUD) Score |