TX Video Game Design: 130.93.22L
CodeHS Lessons
(L) demonstrate an understanding of game events, including listeners, triggers, and timed events
| Standard |
| 4.5 AI in Games |
| 5.8 Particle Systems |
| 5.9 Sound Effects |
| Standard |
| 4.5 AI in Games |
| 5.8 Particle Systems |
| 5.9 Sound Effects |