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TN 6-8: CCP.26

CodeHS Lessons

Create variables that represent different types of data and manipulate their values.

Standard
3.2 Variables
3.3 User Input
Standard
3.2 Variables and Types
18.3 Creating Graphics Using Variables
25.10 Variables
25.14 Parameters
Standard
5.1 Functions and Parameters 1
5.4 Functions and Return Values 1
Standard
9.2 Variables
9.3 User Input
Standard
5.1 Functions and Parameters 1
5.4 Functions and Return Values 1
Standard
2.2 Variables
2.3 User Input
Standard
3.2 Variables
3.3 User Input
Standard
6.1 Using State to Control Values
Standard
6.1 Using State to Control Values
Standard
3.4 Under the Sea
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.5 Variables
9.9 Your First Sprites
Standard
4.4 Under the Sea
Standard
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.5 Variables
5.9 Your First Sprites
Standard
5.1 Variables
5.6 Parameters
23.3 Creating Graphics Using Variables
22.2 Under the Sea
Standard
5.1 Variables
5.6 Parameters
Standard
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.3 Variables
3.4 Your First Sprites
Standard
12.2 Variables
12.3 User Input
Standard
3.11 Variables
3.13 Parameters
Standard
3.2 Variables
3.3 User Input
6.11 Variables
6.13 Parameters
Standard
13.11 Variables
13.13 Parameters
Standard
1.11 Variables
1.13 Parameters
2.2 Variables and Types
3.4 Variables
7.3 Arithmetic, Comparison, and Logical Operators
Standard
3.2 Variables
3.3 User Input
5.4 Variables
10.3 Arithmetic, Comparison, and Logical Operators
Standard
4.1 Variables
4.3 Parameters
5.4 Variables
7.3 Operators
Standard
2.4 Variables
7.3 Operators
Standard
1.4 Variables
2.3 Operators
Standard
1.4 Variables
2.3 Arithmetic, Comparison, and Logical Operators
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
3.2 Variables
3.3 User Input
Standard
4.1 Variables
4.3 Parameters
Standard
2.11 Variables
2.13 Parameters
3.2 Variables and Types
22.3 Creating Graphics Using Variables
Standard
6.2 Variables
6.3 User Input
Standard
5.2 Variables
5.3 User Input
Standard
6.3 Variables
6.4 User Input
Standard
2.12 Variables
2.14 Parameters
5.2 Variables and Types
Standard
6.2 Variables
6.3 User Input
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
6.2 Variables
6.3 User Input
Standard
3.11 Variables
3.13 Parameters
Standard
6.1 Programming Concepts
Standard
10.3 Variables
10.4 User Input
Standard
5.1 Functions and Parameters 1
5.4 Functions and Return Values 1
Standard
5.2 Variables
5.3 User Input
Standard
3.3 Variables and Types
18.11 Variables
18.13 Parameters
Standard
10.3 Variables
10.4 User Input
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
9.3 Operators
Standard
2.2 Variables
2.3 User Input
Standard
1.4 Under the Sea
Standard
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.5 Variables
4.9 Your First Sprites
Standard
8.3 Variables
8.4 User Input
Standard
8.3 Variables
8.4 User Input
Standard
4.3 Variables and Types
Standard
4.2 Variables
4.3 User Input
Standard
23.1 Programming Concepts
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
5.2 Variables
5.3 User Input
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
6.10 Variables
6.12 Parameters
8.2 Variables
8.3 User Input
7.2 Variables and Types
Standard
8.10 Variables
8.12 Parameters
9.2 Variables and Types
10.2 Variables
10.3 User Input
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
2.2 Variables
2.3 User Input
4.1 Functions and Parameters 1
4.4 Functions and Return Values 1
Standard
2.2 Variables
2.3 User Input
4.1 Functions and Parameters 1
4.4 Functions and Return Values 1
Standard
1.11 Variables
1.13 Parameters
4.4 Variables
6.3 Operators
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
3.11 Variables
3.13 Parameters
Standard
3.12 Variables
3.14 Parameters
Standard
3.2 Variables
3.3 User Input
Standard
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
4.2 Variables
4.3 User Input
11.3 Variables
Standard
1.12 Variables
1.14 Parameters
Standard
1.12 Variables
1.14 Parameters
Standard
10.1 Programming Concepts
Standard
3.2 Variables
3.3 User Input
Standard
13.1 Programming Concepts
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
4.2 Variables and Types
14.3 Creating Graphics Using Variables
16.10 Variables
16.14 Parameters
Standard
4.2 Variables and Types
14.3 Creating Graphics Using Variables
16.10 Variables
16.14 Parameters
Standard
6.2 Variables
6.3 User Input
Standard
16.1 Programming Concepts
Standard
5.2 Variables
5.3 User Input
Standard
5.2 Variables
5.3 User Input
Standard
20.1 Programming Concepts
Standard
4.2 Variables
4.4 Parameters
Standard
5.2 Variables
5.3 User Input
Standard
5.1 Programming Concepts
Standard
5.2 Variables
5.3 User Input
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
3.4 Variables
7.1 Operators
Standard
2.2 Variables and Types
Standard
2.3 Variables
3.4 Your First Sprites
Standard
5.1 Variables
5.6 Parameters
Standard
5.1 Variables
5.6 Parameters
Standard
2.2 Variables and Types
Standard
2.2 Variables and Types
11.10 Variables
11.14 Parameters
Standard
11.3 Creating Graphics Using Variables
Standard
8.2 Variables
8.3 User Input
Standard
12.2 Variables
12.3 User Input
Standard
4.1 Programming Concepts
Standard
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.5 Variables
5.9 Your First Sprites
Standard
5.1 Variables
5.6 Parameters
Standard
1.11 Variables
1.13 Parameters
3.4 Variables
14.3 Operators
Standard
5.2 Variables
5.3 User Input