Please enable JavaScript to use CodeHS

SC 6-8: 6.AP.1.1

CodeHS Lessons

Create and modify algorithms to express ideas and solve problems.

Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
19.3 Animation Practice
19.4 Crazy Ball Game
Standard
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
9.1 Functions
9.2 Functions and Parameters
9.3 Namespaces in Functions
9.4 Functions and Return Values
9.5 Exceptions
10.1 Indexing
10.2 Slicing
10.3 Immutability
10.4 Strings and For Loops
10.5 The in Keyword
10.6 String Methods
12.1 Tuples
12.2 Lists
12.3 For Loops and Lists
12.4 List Methods
13.1 2d Lists
13.2 List Comprehensions
13.3 Packing and Unpacking
13.4 Dictionaries
25.21 Putting Together Control Structures
25.7 Functions
25.19 If/Else Statements
25.18 If Statements
25.17 Extended Loop Control
25.16 Using i in For Loops
25.14 Parameters
25.13 User Input
25.10 Variables
25.8 Artistic Effects
25.6 Comments
25.5 Turning Tracy Using Angles
25.4 For Loops
25.3 Turning Tracy
25.2 Tracy's Grid World
25.1 Meet Tracy the Turtle
Standard
33.1 Indexing
33.2 Slicing
33.3 Immutability
33.4 Strings and For Loops
33.5 The in Keyword
33.6 String Methods
34.1 2d Lists
34.2 List Comprehensions
34.3 Packing and Unpacking
34.4 Dictionaries
34.5 Equivalence vs. Identity
Standard
9.12 While Loops
9.17 Functions and Return Values 2
9.10 For Loop Practice
9.15 Functions and Parameters 2
9.9 For Loops in JavaScript
9.18 Local Variables and Scope
9.16 Functions and Return Values 1
9.14 Functions and Parameters 1
9.13 Loop and a Half
9.1 Hello World
9.11 Random Numbers
9.8 If Statements
9.7 Comparison Operators
9.6 Logical Operators
9.5 Booleans
9.4 Basic Math in JavaScript
9.3 User Input
9.2 Variables
Standard
13.3 Looping
13.4 Branching
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
1.16 Challenge Problems
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
5.1 Booleans
5.2 If/Else Statements
5.3 Logical Operators
5.4 Comparison Operators
5.6 While Loops
5.7 The Break Statement
5.9 For Loops
8.1 Functions Challenges
9.1 Timers
9.2 Stopping Timers
9.3 Collisions
9.4 Mouse Click Events
9.5 More Mouse Events
9.6 Key Events
11.1 Breakout
26.2 Animation Practice
26.3 Crazy Ball Game
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
24.3 Animation Practice
24.4 Crazy Ball Game
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
11.1 Timers
11.2 Stopping Timers
11.3 Collisions
11.4 Mouse Click Events
11.5 More Mouse Events
11.6 Key Events
13.1 Breakout
17.3 Animation Practice
17.4 Crazy Ball Game
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
3.3 A Day at the Carnival
3.4 Under the Sea
5.1 Introduction to Karel
5.2 Karel's World
5.3 Functions
5.4 Multiple Functions
5.5 For Loops
5.6 Conditional Statements
5.7 If/Else Statements
5.8 While Loops
5.9 Karel Challenges
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.4 Intro to JavaScript
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
4.3 A Day at the Carnival
4.4 Under the Sea
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.4 Intro to JavaScript
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
22.1 A Day at the Carnival
22.2 Under the Sea
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
Standard
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.2 Intro to JavaScript
2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
4.3 Booleans
4.4 If/Else Statements
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
2.1 Functions in Karel
2.3 The Main Function
2.4 Top Down Design and Decomposition in Karel
3.1 Commenting Your Code
3.2 Super Karel
3.3 For Loops
4.1 If Statements and Conditionals
4.2 If/Else Statements
5.1 While Loops
6.1 How to Indent Your Code
6.2 Control Structures Example
6.3 More Karel Examples and Testing
7.1 Challenge Problems
12.6 Random Numbers
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
6.15 Extended Loop Control
6.7 Naming Guidelines
6.12 User Input
6.3 Turning Tracy
6.2 Tracy's Grid World
6.19 Putting Together Control Structures
6.17 If/ Else Statements
6.16 If Statements
6.13 Parameters
6.14 Using i in For Loops
6.11 Variables
6.10 Top Down Design
6.6 Comments
6.8 Functions
6.9 Artistic Effects
6.4 For Loops
6.5 Turning Tracy Using Angles
6.1 Intro to Python with Tracy the Turtle
Standard
13.10 Top Down Design
13.19 Putting Together Control Structures
13.17 If/ Else Statements
13.16 If Statements
13.15 Extended Loop Control
13.14 Using i in For Loops
13.13 Parameters
13.12 User Input
13.11 Variables
13.1 Intro to Python with Tracy the Turtle
13.9 Artistic Effects
13.8 Functions
13.7 Naming Guidelines
13.6 Comments
13.5 Turning Tracy Using Angles
13.4 For Loops
13.3 Turning Tracy
13.2 Tracy's Grid World
Standard
7.4 Mathematical Operators
7.5 String Operators
7.8 Comparison Operators
7.9 Logical Operators
7.11 For Loops
7.12 Break and Continue
7.14 Functions
7.16 Namespaces in Functions
7.15 Functions and Parameters
7.17 Functions and Return Values
7.18 Exceptions
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
2.1 Printing in Python
2.2 Variables and Types
2.4 Mathematical Operators
2.5 String Operators
2.6 Comments
3.3 Comments & Pseudocode
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
8.1 Indexing
8.2 Slicing
8.3 Immutability
8.4 Strings and For Loops
8.5 The in Keyword
8.6 String Methods
9.1 Tuples
9.2 Lists
9.3 For Loops and Lists
9.4 List Methods
10.1 2d Lists
10.2 List Comprehensions
10.3 Packing and Unpacking
10.4 Dictionaries
10.5 Equivalence vs. Identity
12.1 Arduino Challenges
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.3 Comments & Pseudocode
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
11.1 Timers
11.2 Random Circles
11.3 Random Ghosts
11.4 Bouncing Ball
11.5 Mouse Events: Mouse Clicked
11.6 Mouse Events: Mouse Moved
11.7 Drawing Lines
11.8 Key Events
11.9 Crazy Ball Game
13.1 Breakout
14.1 Arduino Challenges
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
4.1 Variables
4.2 User Input
4.3 Parameters
4.4 Using i in For Loops
4.5 Extended Loop Control
5.3 Comments & Pseudocode
6.1 If Statements
6.2 If/ Else Statements
8.1 Putting Together Control Structures
9.1 micro:bit Challenges
Standard
2.3 Comments & Pseudocode
10.1 micro:bit Challenges
Standard
1.3 Comments & Pseudocode
3.1 micro:bit Challenges
Standard
1.3 Comments & Pseudocode
3.1 Arduino Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
8.1 Functions Challenges
9.1 Timers
9.2 Random Circles
9.3 Random Ghosts
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.8 Key Events
9.9 Crazy Ball Game
11.1 Breakout
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
8.1 Functions Challenges
9.1 Timers
9.2 Random Circles
9.3 Random Ghosts
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.8 Key Events
9.9 Crazy Ball Game
11.1 Breakout
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
9.1 Functions Challenges
9.1 Functions Challenges
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
4.1 Variables
4.2 User Input
4.3 Parameters
4.4 Using i in For Loops
4.5 Extended Loop Control
5.1 If Statements
5.2 If/ Else Statements
6.1 Putting Together Control Structures
Standard
2.1 Intro to Python with Tracy the Turtle
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.6 Comments
2.7 Naming Guidelines
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.11 Variables
2.12 User Input
2.13 Parameters
2.14 Using i in For Loops
2.15 Extended Loop Control
2.16 If Statements
2.17 If/ Else Statements
2.19 Putting Together Control Structures
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
7.1 Indexing
7.2 Slicing
7.3 Immutability
7.4 Strings and For Loops
7.5 The in Keyword
7.6 String Methods
8.1 Tuples
8.2 Lists
8.3 For Loops and Lists
8.4 List Methods
9.1 2d Lists
9.2 List Comprehensions
9.3 Packing and Unpacking
9.4 Dictionaries
9.5 Equivalence vs. Identity
Standard
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Booleans
6.6 Logical Operators
6.7 Comparison Operators
6.8 If Statements
6.9 For Loops in JavaScript
6.10 Functions and Parameters 1
6.11 Functions and Parameters 2
6.12 Functions and Return Values 1
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
6.2 Hello World
6.3 Variables
6.4 User Input
6.5 Basic Math in JavaScript
6.6 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.7 Timers
10.8 Random Circles
10.9 Random Ghosts
10.10 Bouncing Ball
10.11 Mouse Events: Mouse Clicked
18.1 Mouse Events: Mouse Moved
18.2 Drawing Lines
18.3 Key Events
18.4 Crazy Ball Game
Standard
2.1 Intro to Python with Tracy the Turtle
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.6 Comments
2.7 Naming Guidelines
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.12 Variables
2.13 User Input
2.14 Parameters
2.16 Using i in For Loops
2.17 Extended Loop Control
2.18 If Statements
2.19 If/ Else Statements
2.22 Putting Together Control Structures
5.1 Printing in Python
5.2 Variables and Types
5.4 Mathematical Operators
5.5 String Operators
5.6 Comments
6.1 Booleans
6.2 If Statements
6.3 Comparison Operators
6.4 Logical Operators
6.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.4 Functions and Return Values
8.5 Exceptions
9.1 Indexing
9.2 Slicing
9.3 Immutability
9.4 Strings and For Loops
9.5 The in Keyword
9.6 String Methods
10.1 Tuples
10.2 Lists
10.3 For Loops and Lists
10.4 List Methods
11.1 2d Lists
11.2 List Comprehensions
11.3 Packing and Unpacking
11.4 Dictionaries
11.5 Equivalence vs. Identity
Standard
3.1 Introduction to Programming With Karel
3.2 More Basic Karel
3.3 Karel Can't Turn Right
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.9 Super Karel
3.10 For Loops
3.11 If Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
4.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.6 Timers
10.7 Random Circles
10.8 Random Ghosts
10.9 Bouncing Ball
10.10 Mouse Events: Mouse Clicked
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
9.1 Booleans
9.2 Logical Operators
9.3 Comparison Operators
9.4 If Statements
9.5 For Loops in JavaScript
9.6 General For Loops
9.7 For Loop Practice
9.8 Random Numbers
9.9 While Loops
9.10 Loop and a Half
11.1 Functions and Parameters 1
11.2 Functions and Parameters 2
11.3 Functions and Parameters 3
11.4 Functions and Return Values 1
11.5 Functions and Return Values 2
11.6 Timers
11.7 Random Circles
11.8 Random Ghosts
11.9 Bouncing Ball
11.10 Mouse Events: Mouse Clicked
17.1 Mouse Events: Mouse Moved
17.2 Drawing Lines
17.3 Key Events
17.4 Crazy Ball Game
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
6.4 Branching
6.3 Looping
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements and Conditionals
2.12 If/Else Statements
2.13 While Loops
2.15 How to Indent Your Code
2.16 Control Structures Example
2.17 More Karel Examples and Testing
3.2 Challenge Problems
10.2 Hello World
10.3 Variables
10.4 User Input
10.5 Basic Math
10.6 Random Numbers
14.1 Booleans
14.3 Logical Operators
14.4 Comparison Operators
14.2 If/Else Statements
14.9 For Loops
14.6 While Loops
14.7 The Break Statement
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
16.4 Crazy Ball Game
16.3 Key Events
16.2 Drawing Lines
16.1 Mouse Events: Mouse Moved
17.10 Mouse Events: Mouse Clicked
17.9 Bouncing Ball
17.8 Random Ghosts
17.7 Random Circles
17.6 Timers
17.4 Functions and Return Values 1
17.5 Functions and Return Values 2
17.3 Functions and Parameters 3
17.2 Functions and Parameters 2
17.1 Functions and Parameters 1
14.10 Loop and a Half
14.9 While Loops
14.8 Random Numbers
14.7 For Loop Practice
14.6 General For Loops
14.5 For Loops in JavaScript
14.4 If Statements
14.3 Comparison Operators
14.2 Logical Operators
14.1 Booleans
Standard
3.2 Printing in Python
3.3 Variables and Types
3.5 Mathematical Operators
3.6 String Operators
3.7 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
8.1 Indexing
8.2 Slicing
8.3 Immutability
8.4 Strings and For Loops
8.5 The in Keyword
8.6 String Methods
9.1 Tuples
9.2 Lists
9.3 For Loops and Lists
9.4 List Methods
9.5 2d Lists
12.4 Equivalence vs. Identity
12.1 List Comprehensions
12.2 Packing and Unpacking
12.3 Dictionaries
18.1 Intro to Python with Tracy the Turtle
18.10 Top Down Design
18.2 Tracy's Grid World
18.3 Turning Tracy
18.4 For Loops
18.5 Turning Tracy Using Angles
18.6 Comments
18.7 Naming Guidelines
18.8 Functions
18.9 Artistic Effects
18.19 Putting Together Control Structures
18.11 Variables
18.12 User Input
18.13 Parameters
18.14 Using i in For Loops
18.15 Extended Loop Control
18.16 If Statements
18.17 If/ Else Statements
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
10.2 Hello World
10.3 Variables
10.4 User Input
10.5 Basic Math in JavaScript
10.6 Using Graphics in JavaScript
15.1 Booleans
15.2 Logical Operators
15.3 Comparison Operators
15.4 If Statements
15.5 For Loops in JavaScript
15.6 General For Loops
15.7 For Loop Practice
15.8 Random Numbers
15.9 While Loops
15.10 Loop and a Half
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
10.1 micro:bit Challenges
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
4.1 Booleans
4.2 If/Else Statements
4.3 Logical Operators
4.4 Comparison Operators
4.6 While Loops
4.7 The Break Statement
4.9 For Loops
6.1 Timers
6.2 Stopping Timers
6.3 Collisions
6.4 Mouse Click Events
6.5 More Mouse Events
6.6 Key Events
25.1 Functions Challenges
27.1 Breakout
18.1 Challenge Problems
21.3 Animation Practice
21.4 Crazy Ball Game
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
Standard
1.3 A Day at the Carnival
1.4 Under the Sea
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.4 Intro to JavaScript
4.5 Variables
4.9 Your First Sprites
4.10 The Physics of Sprites
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
8.2 Hello World
8.3 Variables
8.4 User Input
8.5 Basic Math in JavaScript
8.6 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
12.1 Functions and Parameters 1
12.2 Functions and Parameters 2
12.3 Functions and Parameters 3
12.4 Functions and Return Values 1
12.5 Functions and Return Values 2
12.6 Local Variables and Scope
13.1 Functions Challenges
21.1 Timers
21.2 Random Circles
21.3 Random Ghosts
21.4 Bouncing Ball
21.5 Mouse Events: Mouse Clicked
21.6 Mouse Events: Mouse Moved
21.7 Drawing Lines
21.8 Key Events
21.9 Crazy Ball Game
23.1 Breakout
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
8.2 Hello World
8.3 Variables
8.4 User Input
8.5 Basic Math in JavaScript
8.6 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
12.1 Functions and Parameters 1
12.2 Functions and Parameters 2
12.3 Functions and Parameters 3
12.4 Functions and Return Values 1
12.5 Functions and Return Values 2
12.6 Local Variables and Scope
13.1 Functions Challenges
21.1 Timers
21.2 Random Circles
21.3 Random Ghosts
21.4 Bouncing Ball
21.5 Mouse Events: Mouse Clicked
21.6 Mouse Events: Mouse Moved
21.7 Drawing Lines
21.8 Key Events
21.9 Crazy Ball Game
23.1 Breakout
Standard
1.5 Timers
1.6 Stopping Timers
1.7 Collisions
1.8 Mouse Click Events
1.9 More Mouse Events
1.10 Key Events
4.2 Printing in Python
4.3 Variables and Types
4.5 Mathematical Operators
4.6 String Operators
4.7 Comments
5.1 Functions
5.2 Functions and Parameters
5.3 Namespaces in Functions
5.4 Functions and Return Values
6.1 Tuples
6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
6.5 2d Lists
6.6 Dictionaries
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
4.1 Hello World
4.2 Variables
4.3 User Input
4.4 Basic Math in JavaScript
4.5 Using Graphics in JavaScript
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
10.1 Timers
10.2 Random Circles
10.3 Random Ghosts
10.4 Bouncing Ball
10.5 Mouse Events: Mouse Clicked
10.6 Mouse Events: Mouse Moved
10.7 Drawing Lines
10.8 Key Events
10.9 Crazy Ball Game
12.1 Breakout
Standard
23.3 Looping
23.4 Branching
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
6.1 Intro to Python with Tracy the Turtle
6.2 Tracy's Grid World
6.3 Turning Tracy
6.4 For Loops
6.5 Turning Tracy Using Angles
6.6 Functions
6.7 Artistic Effects
6.8 Top Down Design
6.10 Variables
6.11 User Input
6.12 Parameters
6.13 If Statements
6.14 If/ Else Statements
7.13 Functions
7.12 For Loops
7.11 While Loops
7.10 Floating Point Numbers and Rounding
7.9 Logical Operators
7.8 Comparison Operators
7.7 If Statements
7.6 Booleans
7.5 String Operators
7.4 Mathematical Operators
7.2 Variables and Types
7.1 Printing in Python
8.8 If/Else Statements
8.12 For Loops
8.11 While Loops
8.10 Comparison Operators
8.9 Logical Operators
8.7 Booleans
8.5 Random Numbers
8.4 Basic Math
8.3 User Input
8.2 Variables
8.1 Hello World
Standard
8.1 Intro to Python with Tracy the Turtle
8.2 Tracy's Grid World
8.3 Turning Tracy
8.4 For Loops
8.5 Turning Tracy Using Angles
8.6 Functions
8.7 Artistic Effects
8.8 Top Down Design
8.10 Variables
8.11 User Input
8.12 Parameters
8.13 If Statements
8.14 If/ Else Statements
9.1 Printing in Python
9.2 Variables and Types
9.4 Mathematical Operators
9.5 String Operators
9.6 Booleans
9.7 If Statements
9.8 Comparison Operators
9.9 Logical Operators
9.10 Floating Point Numbers and Rounding
9.11 While Loops
9.12 For Loops
9.13 Functions
10.4 Basic Math
10.3 User Input
10.2 Variables
10.1 Hello World
10.11 While Loops
10.5 Random Numbers
10.12 For Loops
10.8 If/Else Statements
10.10 Comparison Operators
10.9 Logical Operators
10.7 Booleans
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
Standard
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
4.3 Comments & Pseudocode
7.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.12 Variables
3.13 User Input
3.14 Parameters
3.15 Using i in For Loops
3.16 Extended Loop Control
3.17 If Statements
3.18 If/ Else Statements
3.20 Putting Together Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements and Conditionals
2.12 If/Else Statements
2.13 While Loops
2.14 How to Indent Your Code
2.15 Control Structures Example
2.16 More Karel Examples and Testing
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
7.1 Booleans
7.2 If/Else Statements
7.3 Logical Operators
7.4 Comparison Operators
7.6 While Loops
7.7 The Break Statement
7.9 For Loops
13.1 Timers
13.2 Stopping Timers
13.3 Collisions
13.4 Mouse Click Events
13.5 More Mouse Events
13.6 Key Events
15.1 Breakout
18.3 Animation Practice
18.4 Crazy Ball Game
Standard
2.1 Introduction to Karel
2.2 Karel's World
2.3 Functions
2.4 Multiple Functions
2.5 For Loops
2.6 Conditional Statements
2.7 If/Else Statements
2.8 While Loops
2.9 Karel Challenges
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements and Conditionals
2.11 If/Else Statements
2.12 While Loops
2.13 How to Indent Your Code
2.14 Control Structures Example
2.15 More Karel Examples and Testing
4.1 Hello World
4.2 Variables
4.3 User Input
4.4 Basic Math
4.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
8.1 Timers
8.2 Stopping Timers
8.3 Collisions
8.4 Mouse Click Events
8.5 More Mouse Events
8.6 Key Events
21.1 Functions Challenges
23.1 Breakout
14.1 Challenge Problems
17.3 Animation Practice
17.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.7 Comments
1.8 Naming Guidelines
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.12 Variables
1.13 User Input
1.14 Parameters
1.15 Using i in For Loops
1.16 Extended Loop Control
1.17 If Statements
1.18 If/ Else Statements
1.20 Putting Together Control Structures
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.7 Comments
1.8 Naming Guidelines
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.12 Variables
1.13 User Input
1.14 Parameters
1.15 Using i in For Loops
1.16 Extended Loop Control
1.17 If Statements
1.18 If/ Else Statements
1.20 Putting Together Control Structures
Standard
10.4 Branching
10.3 Looping
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.9 Super Karel
1.10 For Loops
1.11 If Statements
1.12 If/Else Statements
1.13 While Loops in Karel
1.14 Control Structures Example
1.15 More Karel Examples and Testing
1.16 How to Indent Your Code
2.2 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
8.1 Timers
8.2 Random Circles
8.3 Random Ghosts
8.4 Bouncing Ball
8.5 Mouse Events: Mouse Clicked
16.1 Mouse Events: Mouse Moved