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SC 6-8: 6.AP.1.1

CodeHS Lessons

Create and modify algorithms to express ideas and solve problems.

Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
19.3 Animation Practice
19.4 Crazy Ball Game
Standard
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
9.1 Functions
9.2 Functions and Parameters
9.3 Namespaces in Functions
9.4 Functions and Return Values
9.5 Exceptions
10.1 Indexing
10.2 Slicing
10.3 Immutability
10.4 Strings and For Loops
10.5 The in Keyword
10.6 String Methods
12.1 Tuples
12.2 Lists
12.3 For Loops and Lists
12.4 List Methods
13.1 2d Lists
13.2 List Comprehensions
13.3 Packing and Unpacking
13.4 Dictionaries
25.1 Meet Tracy the Turtle
25.2 Tracy's Grid World
25.3 Turning Tracy
25.4 For Loops
25.5 Turning Tracy Using Angles
25.6 Comments
25.7 Functions
25.8 Artistic Effects
25.10 Variables
25.13 User Input
25.14 Parameters
25.16 Using i in For Loops
25.17 Extended Loop Control
25.18 If Statements
25.19 If/Else Statements
25.21 Putting Together Control Structures
28.2 Printing in Python
28.3 Variables and Types
28.5 String Operators
28.6 Comments
28.10 For Loops
28.12 Functions and Parameters
28.13 Namespaces in Functions
28.15 Introduction to Exceptions
28.17 For Loops and Lists
28.19 2d Lists
28.20 List Comprehensions
28.21 Dictionaries
Standard
14.1 Indexing
14.2 Slicing
14.3 Immutability
14.4 Strings and For Loops
14.5 The in Keyword
14.6 String Methods
35.1 2d Lists
35.2 List Comprehensions
35.3 Packing and Unpacking
35.4 Dictionaries
35.5 Equivalence vs. Identity
Standard
9.1 Hello World
9.2 Variables
9.3 User Input
9.4 Basic Math in JavaScript
9.5 Booleans
9.6 Logical Operators
9.7 Comparison Operators
9.8 If Statements
9.9 For Loops in JavaScript
9.10 For Loop Practice
9.11 Random Numbers
9.12 While Loops
9.13 Loop and a Half
9.14 Functions and Parameters 1
9.15 Functions and Parameters 2
9.16 Functions and Return Values 1
9.17 Functions and Return Values 2
9.18 Local Variables and Scope
Standard
19.1 Hello World
19.2 Variables
19.3 User Input
19.4 Basic Math
19.5 Random Numbers
19.7 Booleans
19.8 If/Else Statements
19.9 Logical Operators
19.10 Comparison Operators
19.11 While Loops
19.12 The Break Statement
19.13 For Loops
Standard
14.2 Printing in Python
14.3 Variables and Types
14.5 Comments
14.6 Branching: If Statements
14.7 Looping: While Loops
14.8 Looping: For Loops
14.10 Functions
14.11 String Methods
Standard
12.2 Printing in Python
12.3 Variables and Types
12.5 Mathematical Operators
12.6 String Operators
12.7 Comments
13.1 Booleans
13.2 If Statements
13.3 Comparison Operators
13.4 Logical Operators
13.5 Floating Point Numbers and Rounding
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
1.16 Challenge Problems
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
5.1 Booleans
5.2 If/Else Statements
5.3 Logical Operators
5.4 Comparison Operators
5.6 While Loops
5.7 The Break Statement
5.9 For Loops
8.1 Functions Challenges
9.1 Timers
9.2 Stopping Timers
9.3 Collisions
9.4 Mouse Click Events
9.5 More Mouse Events
9.6 Key Events
11.1 Breakout
27.2 Animation Practice
27.3 Crazy Ball Game
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
25.3 Animation Practice
25.4 Crazy Ball Game
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
11.1 Timers
11.2 Stopping Timers
11.3 Collisions
11.4 Mouse Click Events
11.5 More Mouse Events
11.6 Key Events
13.1 Breakout
17.3 Animation Practice
17.4 Crazy Ball Game
Standard
16.15 Variables
16.16 Booleans
16.17 If/Else Statements
16.18 Logical Operators
16.19 Comparison Operators
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
3.3 A Day at the Carnival
3.4 Under the Sea
5.1 Introduction to Karel
5.2 Karel's World
5.3 Functions
5.4 Multiple Functions
5.5 For Loops
5.6 Conditional Statements
5.7 If/Else Statements
5.8 While Loops
5.9 Karel Challenges
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.4 Intro to JavaScript
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
4.3 A Day at the Carnival
4.4 Under the Sea
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.4 Intro to JavaScript
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
22.1 A Day at the Carnival
22.2 Under the Sea
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
Standard
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.2 Intro to JavaScript
2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
4.3 Booleans
4.4 If/Else Statements
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
2.1 Functions in Karel
2.3 The Main Function
2.4 Top Down Design and Decomposition in Karel
3.1 Commenting Your Code
3.2 Super Karel
3.3 For Loops
4.1 If Statements and Conditionals
4.2 If/Else Statements
5.1 While Loops
6.1 How to Indent Your Code
6.2 Control Structures Example
6.3 More Karel Examples and Testing
7.1 Challenge Problems
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math
12.6 Random Numbers
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
6.1 Intro to Python with Tracy the Turtle
6.2 Tracy's Grid World
6.3 Turning Tracy
6.4 For Loops
6.5 Turning Tracy Using Angles
6.6 Comments
6.7 Naming Guidelines
6.8 Functions
6.9 Artistic Effects
6.10 Top Down Design
6.11 Variables
6.12 User Input
6.13 Parameters
6.14 Using i in For Loops
6.15 Extended Loop Control
6.16 If Statements
6.17 If/ Else Statements
6.19 Putting Together Control Structures
Standard
13.1 Intro to Python with Tracy the Turtle
13.2 Tracy's Grid World
13.3 Turning Tracy
13.4 For Loops
13.5 Turning Tracy Using Angles
13.6 Comments
13.7 Naming Guidelines
13.8 Functions
13.9 Artistic Effects
13.10 Top Down Design
13.11 Variables
13.12 User Input
13.13 Parameters
13.14 Using i in For Loops
13.15 Extended Loop Control
13.16 If Statements
13.17 If/ Else Statements
13.19 Putting Together Control Structures
Standard
7.4 Mathematical Operators
7.5 String Operators
7.8 Comparison Operators
7.9 Logical Operators
7.11 For Loops
7.12 Break and Continue
7.14 Functions
7.15 Functions and Parameters
7.16 Namespaces in Functions
7.17 Functions and Return Values
7.18 Exceptions
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
2.1 Printing in Python
2.2 Variables and Types
2.4 Mathematical Operators
2.5 String Operators
2.6 Comments
3.3 Comments & Pseudocode
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
8.1 Indexing
8.2 Slicing
8.3 Immutability
8.4 Strings and For Loops
8.5 The in Keyword
8.6 String Methods
9.1 Tuples
9.2 Lists
9.3 For Loops and Lists
9.4 List Methods
10.1 2d Lists
10.2 List Comprehensions
10.3 Packing and Unpacking
10.4 Dictionaries
10.5 Equivalence vs. Identity
12.1 Arduino Challenges
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.3 Comments & Pseudocode
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
11.1 Timers
11.2 Random Circles
11.3 Random Ghosts
11.4 Bouncing Ball
11.5 Mouse Events: Mouse Clicked
11.6 Mouse Events: Mouse Moved
11.7 Drawing Lines
11.8 Key Events
11.9 Crazy Ball Game
13.1 Breakout
14.1 Arduino Challenges
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
4.1 Variables
4.2 User Input
4.3 Parameters
4.4 Using i in For Loops
4.5 Extended Loop Control
5.3 Comments & Pseudocode
6.1 If Statements
6.2 If/ Else Statements
8.1 Putting Together Control Structures
9.1 micro:bit Challenges
Standard
2.3 Comments & Pseudocode
10.1 micro:bit Challenges
Standard
1.3 Comments & Pseudocode
3.1 micro:bit Challenges
Standard
1.3 Comments & Pseudocode
3.1 Arduino Challenges
Standard
1.3 Comments & Pseudocode
3.1 micro:bit Challenges
Standard
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
4.1 Introduction to Karel
4.2 Karel's World
4.3 Functions
4.4 Multiple Functions
4.5 For Loops
4.6 Conditional Statements
4.7 If/Else Statements
4.8 While Loops
4.9 Karel Challenges
8.4 Intro to JavaScript
8.5 Variables
8.9 Your First Sprites
8.10 The Physics of Sprites
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Intro to Python with Tracy the Turtle
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.6 Comments
2.7 Naming Guidelines
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.11 Variables
2.12 User Input
2.13 Parameters
2.14 Using i in For Loops
2.15 Extended Loop Control
2.16 If Statements
2.17 If/ Else Statements
2.19 Putting Together Control Structures
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
7.1 Indexing
7.2 Slicing
7.3 Immutability
7.4 Strings and For Loops
7.5 The in Keyword
7.6 String Methods
8.1 Tuples
8.2 Lists
8.3 For Loops and Lists
8.4 List Methods
9.1 2d Lists
9.2 List Comprehensions
9.3 Packing and Unpacking
9.4 Dictionaries
9.5 Equivalence vs. Identity
Standard
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Booleans
6.6 Logical Operators
6.7 Comparison Operators
6.8 If Statements
6.9 For Loops in JavaScript
6.10 Functions and Parameters 1
6.11 Functions and Parameters 2
6.12 Functions and Return Values 1
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Printing in Python
1.2 Variables and Types
1.4 Mathematical Operators
1.6 String Operators
1.7 Comments
2.1 Booleans
2.2 If Statements
2.3 Comparison Operators
2.4 Logical Operators
2.5 Floating Point Numbers and Rounding
3.1 While Loops
3.2 For Loops
3.3 Break and Continue
3.4 Nested Control Structures
4.1 Functions
4.2 Functions and Parameters
4.3 Namespaces in Functions
4.4 Functions and Return Values
4.5 Exceptions
5.1 Tuples
5.2 Lists
5.3 For Loops and Lists
5.4 List Methods
16.1 Intro to Python with Tracy the Turtle
16.2 Tracy's Grid World
16.3 Turning Tracy
16.4 For Loops
16.5 Turning Tracy Using Angles
16.6 Comments
16.7 Naming Guidelines
16.8 Functions
16.9 Artistic Effects
16.10 Top Down Design
16.11 Variables
16.12 User Input
16.13 Parameters
16.14 Using i in For Loops
16.15 Extended Loop Control
16.16 If Statements
16.17 If/ Else Statements
16.19 Putting Together Control Structures
Standard
2.3 A Day at the Carnival
2.4 Under the Sea
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
6.2 Hello World
6.3 Variables
6.4 User Input
6.5 Basic Math in JavaScript
6.6 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.7 Timers
10.8 Random Circles
10.9 Random Ghosts
10.10 Bouncing Ball
10.11 Mouse Events: Mouse Clicked
18.1 Mouse Events: Mouse Moved
18.2 Drawing Lines
18.3 Key Events
18.4 Crazy Ball Game
Standard
2.1 Intro to Python with Tracy the Turtle
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.6 Comments
2.7 Naming Guidelines
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.12 Variables
2.13 User Input
2.14 Parameters
2.16 Using i in For Loops
2.17 Extended Loop Control
2.18 If Statements
2.19 If/ Else Statements
2.22 Putting Together Control Structures
5.1 Printing in Python
5.2 Variables and Types
5.4 Mathematical Operators
5.5 String Operators
5.6 Comments
6.1 Booleans
6.2 If Statements
6.3 Comparison Operators
6.4 Logical Operators
6.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.4 Functions and Return Values
8.5 Exceptions
9.1 Indexing
9.2 Slicing
9.3 Immutability
9.4 Strings and For Loops
9.5 The in Keyword
9.6 String Methods
10.1 Tuples
10.2 Lists
10.3 For Loops and Lists
10.4 List Methods
11.1 2d Lists
11.2 List Comprehensions
11.3 Packing and Unpacking
11.4 Dictionaries
11.5 Equivalence vs. Identity
Standard
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math
6.5 Random Numbers
6.7 Booleans
6.8 If/Else Statements
6.9 Logical Operators
6.10 Comparison Operators
6.11 While Loops
6.12 The Break Statement
6.13 For Loops
19.1 Hello World
19.2 Variables
19.3 User Input
19.4 Basic Math in JavaScript
19.5 Booleans
19.6 Logical Operators
19.7 Comparison Operators
19.8 If Statements
19.9 For Loops in JavaScript
19.10 Functions and Parameters 1
19.11 Functions and Parameters 2
19.12 Functions and Return Values 1
Standard
3.1 Introduction to Programming With Karel
3.2 More Basic Karel
3.3 Karel Can't Turn Right
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.9 Super Karel
3.10 For Loops
3.11 If Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
4.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
8.1 Booleans
8.2 Logical Operators
8.3 Comparison Operators
8.4 If Statements
8.5 For Loops in JavaScript
8.6 General For Loops
8.7 For Loop Practice
8.8 Random Numbers
8.9 While Loops
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.6 Timers
10.7 Random Circles
10.8 Random Ghosts
10.9 Bouncing Ball
10.10 Mouse Events: Mouse Clicked
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
Standard
1.13 micro:bit Challenges
11.1 Hello World
11.2 Variables
11.3 User Input
11.4 Basic Math
11.5 Random Numbers
11.7 Booleans
11.8 If/Else Statements
11.9 Logical Operators
11.10 Comparison Operators
11.11 While Loops
11.12 The Break Statement
11.13 For Loops
13.1 Timers
13.2 Stopping Timers
13.3 Collisions
13.4 Mouse Click Events
13.5 More Mouse Events
13.6 Key Events
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
4.3 A Day at the Carnival
4.4 Under the Sea
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.4 Intro to JavaScript
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Booleans
6.6 Logical Operators
6.7 Comparison Operators
6.8 If Statements
6.9 For Loops in JavaScript
6.10 Functions and Parameters 1
6.11 Functions and Parameters 2
6.12 Functions and Return Values 1
Standard
10.3 Comments & Pseudocode
Standard
1.3 Intro to JavaScript
1.4 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
4.3 Booleans
4.4 If/Else Statements
10.3 Comments & Pseudocode
12.1 micro:bit Challenges
Standard
4.3 Printing in Python
4.4 Variables and Types
4.6 Mathematical Operators
4.8 String Operators
4.9 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
Standard
4.3 Printing in Python
4.4 Variables and Types
4.6 Mathematical Operators
4.8 String Operators
4.9 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.4 Functions and Return Values
8.5 Exceptions
Standard
4.3 Printing in Python
4.4 Variables and Types
4.6 Mathematical Operators
4.8 String Operators
4.9 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.5 Functions and Return Values
8.6 Exceptions
Standard
4.3 Printing in Python
4.4 Variables and Types
4.6 Mathematical Operators
4.8 String Operators
4.9 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.5 Functions and Return Values
8.6 Exceptions
9.1 Indexing
9.2 Slicing
9.3 Immutability
9.4 String Methods
9.5 Tuples
9.6 Lists
9.7 For Loops and Lists
9.8 List Methods
9.10 2d Lists
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
6.3 Looping
6.4 Branching
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements and Conditionals
2.12 If/Else Statements
2.13 While Loops
2.15 How to Indent Your Code
2.16 Control Structures Example
2.17 More Karel Examples and Testing
3.2 Challenge Problems
10.2 Hello World
10.3 Variables
10.4 User Input
10.5 Basic Math
10.6 Random Numbers
15.1 Booleans
15.2 If/Else Statements
15.3 Logical Operators
15.4 Comparison Operators
15.6 While Loops
15.7 The Break Statement
15.9 For Loops
Standard
16.15 Variables
16.16 Booleans
16.17 If/Else Statements
16.18 Logical Operators
16.19 Comparison Operators
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
14.1 Booleans
14.2 Logical Operators
14.3 Comparison Operators
14.4 If Statements
14.5 For Loops in JavaScript
14.6 General For Loops
14.7 For Loop Practice
14.8 Random Numbers
14.9 While Loops
14.10 Loop and a Half
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
17.1 Functions and Parameters 1
17.2 Functions and Parameters 2
17.3 Functions and Parameters 3
17.4 Functions and Return Values 1
17.5 Functions and Return Values 2
17.6 Timers
17.7 Random Circles
17.8 Random Ghosts
17.9 Bouncing Ball
17.10 Mouse Events: Mouse Clicked
Standard
3.2 Printing in Python
3.3 Variables and Types
3.5 Mathematical Operators
3.6 String Operators
3.7 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.2 For Loops
5.3 Break and Continue
5.4 Nested Control Structures
6.1 Functions
6.2 Functions and Parameters
6.3 Namespaces in Functions
6.4 Functions and Return Values
6.5 Exceptions
8.1 Indexing
8.2 Slicing
8.3 Immutability
8.4 Strings and For Loops
8.5 The in Keyword
8.6 String Methods
9.1 Tuples
9.2 Lists
9.3 For Loops and Lists
9.4 List Methods
9.5 2d Lists
12.1 List Comprehensions
12.2 Packing and Unpacking
12.3 Dictionaries
12.4 Equivalence vs. Identity
18.1 Intro to Python with Tracy the Turtle
18.2 Tracy's Grid World
18.3 Turning Tracy
18.4 For Loops
18.5 Turning Tracy Using Angles
18.6 Comments
18.7 Naming Guidelines
18.8 Functions
18.9 Artistic Effects
18.10 Top Down Design
18.11 Variables
18.12 User Input
18.13 Parameters
18.14 Using i in For Loops
18.15 Extended Loop Control
18.16 If Statements
18.17 If/ Else Statements
18.19 Putting Together Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
10.1 micro:bit Challenges
Standard
3.1 Printing in Python
3.2 Variables and Types
3.4 Mathematical Operators
3.5 String Operators
3.6 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
10.1 Intro to Python with Tracy the Turtle
10.2 Tracy's Grid World
10.4 Turning Tracy
10.5 For Loops
10.6 Turning Tracy Using Angles
10.7 Comments
10.8 Naming Guidelines
10.9 Functions
10.10 Artistic Effects
10.11 Top Down Design
10.12 Variables
10.13 User Input
10.14 Parameters
10.15 Using i in For Loops
10.16 Extended Loop Control
10.17 If Statements
10.18 If/ Else Statements
10.20 Putting Together Control Structures
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math
12.6 Random Numbers
15.1 Booleans
15.2 If/Else Statements
15.3 Logical Operators
15.4 Comparison Operators
15.6 While Loops
15.7 The Break Statement
15.9 For Loops
Standard
1.1 Introduction to Programming With Karel
1.2 More About Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Main Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements and Conditionals
1.11 If/Else Statements
1.12 While Loops
1.13 How to Indent Your Code
1.14 Control Structures Example
1.15 More Karel Examples and Testing
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
4.1 Booleans
4.2 If/Else Statements
4.3 Logical Operators
4.4 Comparison Operators
4.6 While Loops
4.7 The Break Statement
4.9 For Loops
6.1 Timers
6.2 Stopping Timers
6.3 Collisions
6.4 Mouse Click Events
6.5 More Mouse Events
6.6 Key Events
18.1 Challenge Problems
21.3 Animation Practice
21.4 Crazy Ball Game
25.1 Functions Challenges
27.1 Breakout
Standard
5.2 Printing in Python
5.3 Variables and Types
5.5 Mathematical Operators
5.6 String Operators
5.7 Comments
5.8 Functions
5.9 Functions and Parameters
5.10 Functions and Return Values
5.11 Indexing and Slicing
5.12 Basic Collection Types
8.1 Booleans
8.2 If Statements
8.3 Comparison Operators
8.4 Logical Operators
8.5 Floating Point Numbers and Rounding
8.6 While Loops
8.7 For Loops
8.8 Break and Continue
8.9 Nested Control Structures
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
Standard
1.3 A Day at the Carnival
1.4 Under the Sea
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.4 Intro to JavaScript
4.5 Variables
4.9 Your First Sprites
4.10 The Physics of Sprites
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
8.2 Hello World
8.3 Variables
8.4 User Input
8.5 Basic Math in JavaScript
8.6 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
12.1 Functions and Parameters 1
12.2 Functions and Parameters 2
12.3 Functions and Parameters 3
12.4 Functions and Return Values 1
12.5 Functions and Return Values 2
12.6 Local Variables and Scope
13.1 Functions Challenges
21.1 Timers
21.2 Random Circles
21.3 Random Ghosts
21.4 Bouncing Ball
21.5 Mouse Events: Mouse Clicked
21.6 Mouse Events: Mouse Moved
21.7 Drawing Lines
21.8 Key Events
21.9 Crazy Ball Game
23.1 Breakout
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
8.2 Hello World
8.3 Variables
8.4 User Input
8.5 Basic Math in JavaScript
8.6 Using Graphics in JavaScript
10.1 Booleans
10.2 Logical Operators
10.3 Comparison Operators
10.4 If Statements
10.5 For Loops in JavaScript
10.6 General For Loops
10.7 For Loop Practice
10.8 Random Numbers
10.9 While Loops
10.10 Loop and a Half
12.1 Functions and Parameters 1
12.2 Functions and Parameters 2
12.3 Functions and Parameters 3
12.4 Functions and Return Values 1
12.5 Functions and Return Values 2
12.6 Local Variables and Scope
13.1 Functions Challenges
21.1 Timers
21.2 Random Circles
21.3 Random Ghosts
21.4 Bouncing Ball
21.5 Mouse Events: Mouse Clicked
21.6 Mouse Events: Mouse Moved
21.7 Drawing Lines
21.8 Key Events
21.9 Crazy Ball Game
23.1 Breakout
Standard
1.5 Timers
1.6 Stopping Timers
1.7 Collisions
1.8 Mouse Click Events
1.9 More Mouse Events
1.10 Key Events
4.2 Printing in Python
4.3 Variables and Types
4.5 Mathematical Operators
4.6 String Operators
4.7 Comments
5.1 Functions
5.2 Functions and Parameters
5.3 Namespaces in Functions
5.4 Functions and Return Values
6.1 Tuples
6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
6.5 2d Lists
6.6 Dictionaries
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
4.1 Hello World
4.2 Variables
4.3 User Input
4.4 Basic Math in JavaScript
4.5 Using Graphics in JavaScript
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.8 Random Numbers
6.9 While Loops
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
9.1 Functions Challenges
10.1 Timers
10.2 Random Circles
10.3 Random Ghosts
10.4 Bouncing Ball
10.5 Mouse Events: Mouse Clicked
10.6 Mouse Events: Mouse Moved
10.7 Drawing Lines
10.8 Key Events
10.9 Crazy Ball Game
12.1 Breakout
Standard
23.3 Looping
23.4 Branching
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
6.1 Intro to Python with Tracy the Turtle
6.2 Tracy's Grid World
6.3 Turning Tracy
6.4 For Loops
6.5 Turning Tracy Using Angles
6.6 Functions
6.7 Artistic Effects
6.8 Top Down Design
6.10 Variables
6.11 User Input
6.12 Parameters
6.13 If Statements
6.14 If/ Else Statements
7.1 Printing in Python
7.2 Variables and Types
7.4 Mathematical Operators
7.5 String Operators
7.6 Booleans
7.7 If Statements
7.8 Comparison Operators
7.9 Logical Operators
7.10 Floating Point Numbers and Rounding
7.11 While Loops
7.12 For Loops
7.13 Functions
8.1 Hello World
8.2 Variables
8.3 User Input
8.4 Basic Math
8.5 Random Numbers
8.7 Booleans
8.8 If/Else Statements
8.9 Logical Operators
8.10 Comparison Operators
8.11 While Loops
8.12 For Loops
Standard
7.1 Intro to Python with Tracy the Turtle
7.2 Tracy's Grid World
7.3 Turning Tracy
7.4 For Loops
7.5 Turning Tracy Using Angles
7.6 Functions
7.7 Artistic Effects
7.8 Variables
7.9 User Input
7.10 Parameters
7.11 If Statements
7.12 If/ Else Statements
9.1 Printing in Python
9.2 Variables and Types
9.4 Mathematical Operators
9.5 String Operators
9.6 Booleans
9.7 If Statements
9.8 Comparison Operators
9.9 Logical Operators
9.10 Floating Point Numbers and Rounding
9.11 While Loops
9.12 For Loops
9.13 Functions
10.1 Hello World
10.2 Variables
10.3 User Input
10.4 Basic Math
10.5 Random Numbers
10.7 Booleans
10.8 If/Else Statements
10.9 Logical Operators
10.10 Comparison Operators
10.11 While Loops
10.12 For Loops
Standard
8.1 Intro to Python with Tracy the Turtle
8.2 Tracy's Grid World
8.3 Turning Tracy
8.4 For Loops
8.5 Turning Tracy Using Angles
8.6 Functions
8.7 Artistic Effects
8.8 Top Down Design
8.10 Variables
8.11 User Input
8.12 Parameters
8.13 If Statements
8.14 If/ Else Statements
9.1 Printing in Python
9.2 Variables and Types
9.4 Mathematical Operators
9.5 String Operators
9.6 Booleans
9.7 If Statements
9.8 Comparison Operators
9.9 Logical Operators
9.10 Floating Point Numbers and Rounding
9.11 While Loops
9.12 For Loops
9.13 Functions
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math
12.5 Random Numbers
12.7 Booleans
12.8 If/Else Statements
12.9 Logical Operators
12.10 Comparison Operators
12.11 While Loops
12.12 For Loops
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
Standard
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math in JavaScript
2.5 Using Graphics in JavaScript
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
4.3 Comments & Pseudocode
7.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.11 Variables
3.12 User Input
3.13 Parameters
3.14 Using i in For Loops
3.15 Extended Loop Control
3.16 If Statements
3.17 If/ Else Statements
3.19 Putting Together Control Structures
Standard
3.1 Intro to Python with Tracy the Turtle
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.6 Comments
3.7 Naming Guidelines
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.12 Variables
3.13 User Input
3.14 Parameters
3.15 Using i in For Loops
3.16 Extended Loop Control
3.17 If Statements
3.18 If/ Else Statements
3.20 Putting Together Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements and Conditionals
2.12 If/Else Statements
2.13 While Loops
2.14 How to Indent Your Code
2.15 Control Structures Example
2.16 More Karel Examples and Testing
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
7.1 Booleans
7.2 If/Else Statements
7.3 Logical Operators
7.4 Comparison Operators
7.6 While Loops
7.7 The Break Statement
7.9 For Loops
13.1 Timers
13.2 Stopping Timers
13.3 Collisions
13.4 Mouse Click Events
13.5 More Mouse Events
13.6 Key Events
15.1 Breakout
18.3 Animation Practice
18.4 Crazy Ball Game
Standard
2.1 Introduction to Karel
2.2 Karel's World
2.3 Functions
2.4 Multiple Functions
2.5 For Loops
2.6 Conditional Statements
2.7 If/Else Statements
2.8 While Loops
2.9 Karel Challenges
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
5.1 Introduction to Programming With Karel
5.2 More About Karel
5.3 Karel Can't Turn Right
5.4 Functions in Karel
5.5 The Main Function
5.6 Top Down Design and Decomposition in Karel
5.7 Commenting Your Code
5.8 Super Karel
5.9 For Loops
5.10 If Statements and Conditionals
5.11 If/Else Statements
5.12 While Loops
5.13 How to Indent Your Code
5.14 Control Structures Example
5.16 More Karel Examples and Testing
7.1 Hello World
7.2 Variables
7.3 User Input
7.4 Basic Math
7.6 Random Numbers
9.1 Booleans
9.2 If/Else Statements
9.3 Logical Operators
9.4 Comparison Operators
9.6 While Loops
9.7 The Break Statement
9.9 For Loops
12.1 Functions Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements and Conditionals
2.11 If/Else Statements
2.12 While Loops
2.13 How to Indent Your Code
2.14 Control Structures Example
2.15 More Karel Examples and Testing
4.1 Hello World
4.2 Variables
4.3 User Input
4.4 Basic Math
4.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
8.1 Timers
8.2 Stopping Timers
8.3 Collisions
8.4 Mouse Click Events
8.5 More Mouse Events
8.6 Key Events
14.1 Challenge Problems
17.3 Animation Practice
17.4 Crazy Ball Game
21.1 Functions Challenges
23.1 Breakout
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.7 Comments
1.8 Naming Guidelines
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.12 Variables
1.13 User Input
1.14 Parameters
1.15 Using i in For Loops
1.16 Extended Loop Control
1.17 If Statements
1.18 If/ Else Statements
1.20 Putting Together Control Structures
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.7 Comments
1.8 Naming Guidelines
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.12 Variables
1.13 User Input
1.14 Parameters
1.15 Using i in For Loops
1.16 Extended Loop Control
1.17 If Statements
1.18 If/ Else Statements
1.20 Putting Together Control Structures
Standard
10.3 Looping
10.4 Branching
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.9 Super Karel
1.10 For Loops
1.11 If Statements
1.12 If/Else Statements
1.13 While Loops in Karel
1.14 Control Structures Example
1.15 More Karel Examples and Testing
1.16 How to Indent Your Code
2.2 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
8.1 Timers
8.2 Random Circles
8.3 Random Ghosts
8.4 Bouncing Ball
8.5 Mouse Events: Mouse Clicked
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
16.3 Key Events
16.4 Crazy Ball Game
Standard
4.1 Indexing
4.2 Slicing
4.3 Immutability
4.4 Strings and For Loops
4.5 The in Keyword
4.6 String Methods
5.6 Dictionaries
Standard
13.3 Looping
13.4 Branching
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
18.1 Indexing
18.2 Slicing
18.3 Immutability
18.4 Strings and For Loops
18.5 The in Keyword
18.6 String Methods
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
4.1 Printing in Python
4.2 Variables and Types
4.4 Mathematical Operators
4.5 String Operators
4.6 Comments
6.1 Booleans
6.2 If Statements
6.3 Comparison Operators
6.4 Logical Operators
6.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.4 Functions and Return Values
8.5 Exceptions
16.1 Meet Tracy the Turtle
16.2 Tracy's Grid World
16.3 Turning Tracy
16.4 For Loops
16.5 Turning Tracy Using Angles
16.6 Comments
16.7 Functions
16.8 Artistic Effects
16.10 Variables
16.13 User Input
16.14 Parameters
16.16 Using i in For Loops
16.17 Extended Loop Control
16.18 If Statements
16.19 If/Else Statements
16.21 Putting Together Control Structures
Standard
15.1 Indexing
15.2 Slicing
15.3 Immutability
15.4 Strings and For Loops
15.5 The in Keyword
15.6 String Methods
Standard
4.1 Printing in Python
4.2 Variables and Types
4.4 Mathematical Operators
4.5 String Operators
4.6 Comments
6.1 Booleans
6.2 If Statements
6.3 Comparison Operators
6.4 Logical Operators
6.5 Floating Point Numbers and Rounding
7.1 While Loops
7.2 For Loops
7.3 Break and Continue
7.4 Nested Control Structures
8.1 Functions
8.2 Functions and Parameters
8.3 Namespaces in Functions
8.4 Functions and Return Values
8.5 Exceptions
16.1 Meet Tracy the Turtle
16.2 Tracy's Grid World
16.3 Turning Tracy
16.4 For Loops
16.5 Turning Tracy Using Angles
16.6 Comments
16.7 Functions
16.8 Artistic Effects
16.10 Variables
16.13 User Input
16.14 Parameters
16.16 Using i in For Loops
16.17 Extended Loop Control
16.18 If Statements
16.19 If/Else Statements
16.21 Putting Together Control Structures
Standard
15.1 Indexing
15.2 Slicing
15.3 Immutability
15.4 Strings and For Loops
15.5 The in Keyword
15.6 String Methods
Standard
5.1 Introduction to Programming With Karel
5.2 More About Karel
5.3 Karel Can't Turn Right
5.4 Functions in Karel
5.5 The Main Function
5.6 Top Down Design and Decomposition in Karel
5.7 Commenting Your Code
5.8 Super Karel
5.9 For Loops
5.10 If Statements and Conditionals
5.11 If/Else Statements
5.13 While Loops
5.14 How to Indent Your Code
5.15 Control Structures Example
5.16 More Karel Examples and Testing
6.1 Challenge Problems
7.1 Hello World
7.2 Variables
7.3 User Input
7.4 Basic Math
7.6 Random Numbers
18.1 Booleans
18.2 If/Else Statements
18.3 Logical Operators
18.4 Comparison Operators
18.6 While Loops
18.7 The Break Statement
18.9 For Loops
21.1 Functions Challenges
22.1 Timers
22.2 Stopping Timers
22.3 Collisions
22.4 Mouse Click Events
22.5 More Mouse Events
22.6 Key Events
Standard
14.3 Looping
14.4 Branching
Standard
13.2 Printing in Python
13.3 Variables and Types
13.5 Mathematical Operators
13.6 String Operators
13.7 Comments
14.1 Booleans
14.2 If Statements
14.3 Comparison Operators
14.4 Logical Operators
14.5 Floating Point Numbers and Rounding
Standard
10.3 Printing in Python
10.4 Variables and Types
10.6 Mathematical Operators
15.1 Comments
15.2 Booleans
15.3 If Statements
15.4 Looping: While Loops
15.5 Looping: For Loops
15.7 Functions
15.8 String Methods
Standard
13.1 Hello World
13.2 Variables
13.3 User Input
13.4 Basic Math in JavaScript
13.5 Booleans
13.6 Logical Operators
13.7 Comparison Operators
13.8 If Statements
13.9 For Loops in JavaScript
13.10 For Loop Practice
13.11 Random Numbers
13.12 While Loops
13.13 Loop and a Half
13.14 Functions and Parameters 1
13.15 Functions and Parameters 2
13.16 Functions and Return Values 1
13.17 Functions and Return Values 2
13.18 Local Variables and Scope
Standard
14.1 Hello World
14.2 Variables
14.3 User Input
14.4 Basic Math in JavaScript
14.5 Booleans
14.6 Logical Operators
14.7 Comparison Operators
14.8 If Statements
14.9 For Loops in JavaScript
14.10 For Loop Practice
14.11 Random Numbers
14.12 While Loops
14.13 Loop and a Half
14.14 Functions and Parameters 1
14.15 Functions and Parameters 2
14.16 Functions and Return Values 1
14.17 Functions and Return Values 2
14.18 Local Variables and Scope
Standard
3.1 Introduction to Programming With Karel
3.2 More Basic Karel
3.3 Karel Can't Turn Right
3.4 Functions in Karel
3.5 The Start Function
3.6 Top Down Design and Decomposition in Karel
3.7 Commenting Your Code
3.9 Super Karel
3.10 For Loops
3.11 If Statements
3.12 If/Else Statements
3.13 While Loops in Karel
3.14 Control Structures Example
3.15 More Karel Examples and Testing
3.16 How to Indent Your Code
4.2 Challenge Problems
6.1 Hello World
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
13.1 Booleans
13.2 Logical Operators
13.3 Comparison Operators
13.4 If Statements
13.5 For Loops in JavaScript
13.6 General For Loops
13.7 For Loop Practice
13.8 Random Numbers
13.9 While Loops
13.10 Loop and a Half
15.6 Timers
15.7 Random Circles
15.8 Random Ghosts
15.9 Bouncing Ball
15.10 Mouse Events: Mouse Clicked
19.1 Mouse Events: Mouse Moved
19.2 Drawing Lines
19.3 Key Events
19.4 Crazy Ball Game
23.1 Functions and Parameters 1
23.1 Functions and Parameters 1
23.2 Functions and Parameters 2
23.2 Functions and Parameters 2
23.3 Functions and Parameters 3
23.3 Functions and Parameters 3
23.4 Functions and Return Values 1
23.4 Functions and Return Values 1
23.5 Functions and Return Values 2
23.5 Functions and Return Values 2
23.6 Local Variables and Scope
Standard
16.3 Looping
16.4 Branching
Standard
2.1 Hello World
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
15.1 Functions Challenges
16.1 Timers
16.2 Stopping Timers
16.3 Collisions
16.4 Mouse Click Events
16.5 More Mouse Events
16.6 Key Events
17.1 Introduction to Programming With Karel
17.2 More About Karel
17.3 Karel Can't Turn Right
17.4 Functions in Karel
17.5 The Main Function
17.6 Top Down Design and Decomposition in Karel
17.7 Commenting Your Code
17.8 Super Karel
17.9 For Loops
17.10 If Statements and Conditionals
17.11 If/Else Statements
17.12 While Loops
17.13 How to Indent Your Code
17.14 Control Structures Example
17.15 More Karel Examples and Testing
Standard
4.1 Introduction to Programming With Karel
4.2 More Basic Karel
4.3 Karel Can't Turn Right
4.4 Functions in Karel
4.5 The Start Function
4.6 Top Down Design and Decomposition in Karel
4.7 Commenting Your Code
4.9 Super Karel
4.10 For Loops
4.11 If Statements
4.12 If/Else Statements
4.13 While Loops in Karel
4.14 Control Structures Example
4.15 More Karel Examples and Testing
4.16 How to Indent Your Code
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
6.1 Booleans
6.2 Logical Operators
6.3 Comparison Operators
6.4 If Statements
6.5 For Loops in JavaScript
6.6 General For Loops
6.7 For Loop Practice
6.9 While Loops
6.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Timers
7.7 Random Circles
7.8 Random Ghosts
7.9 Bouncing Ball
7.10 Mouse Events: Mouse Clicked
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
2.1 Intro to Python with Tracy the Turtle
2.3 Tracy's Grid World
3.2 Turning Tracy
3.3 For Loops
3.4 Turning Tracy Using Angles
4.1 Comments
4.2 Naming Guidelines
4.3 Functions
4.4 Artistic Effects
4.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
Standard
2.1 Introduction to Programming With Karel
2.2 More About Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Main Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements and Conditionals
2.11 If/Else Statements
2.12 While Loops
2.14 How to Indent Your Code
2.15 Control Structures Example
2.16 More Karel Examples and Testing
3.1 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math
5.6 Random Numbers
8.2 If/Else Statements
8.3 Logical Operators
8.4 Comparison Operators
8.6 While Loops
8.7 The Break Statement
8.9 For Loops
11.1 Timers
11.2 Stopping Timers
11.3 Collisions
11.4 Mouse Click Events
11.5 More Mouse Events
11.6 Key Events
12.1 Breakout
Standard
24.2 Printing in Python
24.3 Variables and Types
24.5 Comments
24.6 Branching: If Statements
24.7 Looping: While Loops
24.8 Looping: For Loops
24.10 Functions
24.11 String Methods
Standard
1.2 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
4.2 Variables
4.3 User Input
4.4 Parameters
4.6 Using i in For Loops
4.7 Extended Loop Control
5.1 If Statements
5.2 If/ Else Statements
6.1 Putting Together Control Structures
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.8 Super Karel
2.9 For Loops
2.10 If Statements
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.14 More Karel Examples and Testing
2.15 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.8 Random Numbers
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
2.1 Introduction to Programming With Karel
2.2 More Basic Karel
2.3 Karel Can't Turn Right
2.4 Functions in Karel
2.5 The Start Function
2.6 Top Down Design and Decomposition in Karel
2.7 Commenting Your Code
2.9 Super Karel
2.10 For Loops
2.11 If Statements
2.12 If/Else Statements
2.13 While Loops in Karel
2.14 Control Structures Example
2.15 More Karel Examples and Testing
2.16 How to Indent Your Code
3.2 Challenge Problems
5.1 Hello World
5.2 Variables
5.3 User Input
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.2 Logical Operators
7.3 Comparison Operators
7.4 If Statements
7.5 For Loops in JavaScript
7.6 General For Loops
7.7 For Loop Practice
7.9 While Loops
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.6 Timers
9.7 Random Circles
9.8 Random Ghosts
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.3 Key Events
15.4 Crazy Ball Game
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.6 Comments
1.7 Naming Guidelines
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.11 Variables
1.12 User Input
1.13 Parameters
1.14 Using i in For Loops
1.15 Extended Loop Control
1.16 If Statements
1.17 If/ Else Statements
1.19 Putting Together Control Structures
3.3 Comments & Pseudocode
15.1 micro:bit Challenges
Standard
33.1 Indexing
33.2 Slicing
33.3 Immutability
33.4 Strings and For Loops
33.5 The in Keyword
33.6 String Methods
34.1 2d Lists
34.2 List Comprehensions
34.3 Packing and Unpacking
34.4 Dictionaries
34.5 Equivalence vs. Identity
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
2.1 Printing in Python
2.2 Variables and Types
2.4 Mathematical Operators
2.5 String Operators
2.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
11.1 Meet Tracy the Turtle
11.2 Tracy's Grid World
11.3 Turning Tracy
11.4 For Loops
11.5 Turning Tracy Using Angles
11.6 Comments
11.7 Functions
11.8 Artistic Effects
11.10 Variables
11.13 User Input
11.14 Parameters
11.16 Using i in For Loops
11.17 Extended Loop Control
11.18 If Statements
11.19 If/Else Statements
11.21 Putting Together Control Structures
Standard
1.1 Functions
1.2 Functions and Parameters
1.3 Namespaces in Functions
1.4 Functions and Return Values
1.5 Exceptions
2.1 Indexing
2.2 Slicing
2.3 Immutability
2.4 Strings and For Loops
2.5 The in Keyword
2.6 String Methods
4.1 Tuples
4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.1 2d Lists
5.2 List Comprehensions
5.3 Packing and Unpacking
5.4 Dictionaries
Standard
1.2 Introduction to Karel
1.3 Karel's World
1.4 Functions
1.5 Multiple Functions
1.6 For Loops
1.7 Conditional Statements
1.8 If/Else Statements
1.9 While Loops
1.10 Karel Challenges
3.3 Comments & Pseudocode
8.1 micro:bit Challenges
9.3 Comments & Pseudocode
11.1 Arduino Challenges
Standard
2.1 Printing in Python
2.2 Variables and Types
2.4 Mathematical Operators
2.5 String Operators
2.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
Standard
1.1 Functions
1.2 Functions and Parameters
1.3 Namespaces in Functions
1.4 Functions and Return Values
1.5 Exceptions
2.1 Indexing
2.2 Slicing
2.3 Immutability
2.4 Strings and For Loops
2.5 The in Keyword
2.6 String Methods
4.1 Tuples
4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.1 2d Lists
5.2 List Comprehensions
5.3 Packing and Unpacking
5.4 Dictionaries
Standard
2.2 Intro to JavaScript
2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
4.3 Booleans
4.4 If/Else Statements
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
5.1 Variables
5.5 User Input
5.6 Parameters
5.9 Using i in For Loops
5.10 Extended Loop Control
7.1 If Statements
7.2 If/Else Statements
8.1 Putting Together Control Structures
Standard
2.1 Printing in Python
2.2 Variables and Types
2.4 Mathematical Operators
2.5 String Operators
2.6 Comments
4.1 Booleans
4.2 If Statements
4.3 Comparison Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
9.1 Functions
9.2 Functions and Parameters
9.3 Namespaces in Functions
9.4 Functions and Return Values
9.5 Exceptions
10.1 Indexing
10.2 Slicing
10.3 Immutability
10.4 Strings and For Loops
10.5 The in Keyword
10.6 String Methods
12.1 Tuples
12.2 Lists
12.3 For Loops and Lists
12.4 List Methods
13.1 2d Lists
13.2 List Comprehensions
13.3 Packing and Unpacking
13.4 Dictionaries
Standard
8.1 Hello World
8.2 Variables
8.3 User Input
8.4 Basic Math in JavaScript
8.5 Booleans
8.6 Logical Operators
8.7 Comparison Operators
8.8 If Statements
8.9 For Loops in JavaScript
8.10 For Loop Practice
8.11 Random Numbers
8.12 While Loops
8.13 Loop and a Half
8.14 Functions and Parameters 1
8.15 Functions and Parameters 2
8.16 Functions and Return Values 1
8.17 Functions and Return Values 2
8.18 Local Variables and Scope
Standard
12.1 Hello World
12.2 Variables
12.3 User Input
12.4 Basic Math in JavaScript
12.5 Booleans
12.6 Logical Operators
12.7 Comparison Operators
12.8 If Statements
12.9 For Loops in JavaScript
12.10 For Loop Practice
12.11 Random Numbers
12.12 While Loops
12.13 Loop and a Half
12.14 Functions and Parameters 1
12.15 Functions and Parameters 2
12.16 Functions and Return Values 1
12.17 Functions and Return Values 2
12.18 Local Variables and Scope
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
3.3 Comments & Pseudocode
8.1 micro:bit Challenges
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
4.1 Introduction to Karel
4.2 Karel's World
4.3 Functions
4.4 Multiple Functions
4.5 For Loops
4.6 Conditional Statements
4.7 If/Else Statements
4.8 While Loops
4.9 Karel Challenges
Standard
7.1 Printing in Python
7.2 Variables and Types
7.4 Mathematical Operators
7.5 String Operators
7.6 Comments
8.1 Booleans
8.2 If Statements
8.3 Comparison Operators
8.4 Logical Operators
8.5 Floating Point Numbers and Rounding
9.1 While Loops
9.2 For Loops
9.3 Break and Continue
9.4 Nested Control Structures
10.1 Functions
10.2 Functions and Parameters
10.3 Namespaces in Functions
10.4 Functions and Return Values
10.5 Exceptions
11.1 Indexing
11.2 Slicing
11.3 Immutability
11.4 Strings and For Loops
11.5 The in Keyword
11.6 String Methods
12.1 Tuples
12.2 Lists
12.3 For Loops and Lists
12.4 List Methods
13.1 2d Lists
13.2 List Comprehensions
13.3 Packing and Unpacking
13.4 Dictionaries
Standard
1.3 A Day at the Carnival
1.4 Under the Sea
3.1 Introduction to Karel
3.2 Karel's World
3.3 Functions
3.4 Multiple Functions
3.5 For Loops
3.6 Conditional Statements
3.7 If/Else Statements
3.8 While Loops
3.9 Karel Challenges
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
7.4 Intro to JavaScript
7.5 Variables
7.9 Your First Sprites
7.10 The Physics of Sprites
Standard
1.3 A Day at the Carnival
1.4 Under the Sea
3.1 Introduction to Karel
3.2 Karel's World
3.3 Functions
3.4 Multiple Functions
3.5 For Loops
3.6 Conditional Statements
3.7 If/Else Statements
3.8 While Loops
3.9 Karel Challenges
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
7.4 Intro to JavaScript
7.5 Variables
7.9 Your First Sprites
7.10 The Physics of Sprites
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
2.3 A Day at the Carnival
2.4 Under the Sea
4.1 Introduction to Karel
4.2 Karel's World
4.3 Functions
4.4 Multiple Functions
4.5 For Loops
4.6 Conditional Statements
4.7 If/Else Statements
4.8 While Loops
4.9 Karel Challenges
7.3 Variables
7.4 The Draw Loop
7.5 Color Transitions
7.6 Shape Transformations
7.7 Direction
7.8 Mouse Data
7.9 Keyboard Data
7.10 Project: Animate an Emoji
8.4 Intro to JavaScript
8.5 Variables
8.9 Your First Sprites
8.10 The Physics of Sprites
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
3.3 A Day at the Carnival
3.4 Under the Sea
5.1 Introduction to Karel
5.2 Karel's World
5.3 Functions
5.4 Multiple Functions
5.5 For Loops
5.6 Conditional Statements
5.7 If/Else Statements
5.8 While Loops
5.9 Karel Challenges
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.4 Intro to JavaScript
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites
Standard
1.1 Intro to Python with Tracy the Turtle
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
4.1 Variables
4.5 User Input
4.6 Parameters
4.9 Using i in For Loops
4.10 Extended Loop Control
5.1 If Statements
5.2 If/Else Statements
6.1 Putting Together Control Structures
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
5.5 Variables
5.6 The Draw Loop
Standard
4.1 Printing in Python
4.2 Variables and Types
4.4 Mathematical Operators
4.5 String Operators
4.6 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
7.1 Functions
7.2 Functions and Parameters
7.3 Namespaces in Functions
7.4 Functions and Return Values
7.5 Exceptions
Standard
1.1 Introduction to Programming With Karel
1.2 More Basic Karel
1.3 Karel Can't Turn Right
1.4 Functions in Karel
1.5 The Start Function
1.6 Top Down Design and Decomposition in Karel
1.7 Commenting Your Code
1.8 Super Karel
1.9 For Loops
1.10 If Statements
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.14 More Karel Examples and Testing
1.15 How to Indent Your Code
2.1 Challenge Problems
3.1 Hello World
3.2 Variables
3.3 User Input
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.2 Logical Operators
5.3 Comparison Operators
5.4 If Statements
5.5 For Loops in JavaScript
5.6 General For Loops
5.7 For Loop Practice
5.8 Random Numbers
5.9 While Loops
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
8.1 Functions Challenges
9.1 Timers
9.2 Random Circles
9.3 Random Ghosts
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.8 Key Events
9.9 Crazy Ball Game
11.1 Breakout
Standard
6.1 Tuples
6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
6.5 2d Lists
6.6 Dictionaries
Standard
1.1 Printing in Python
1.2 Variables and Types
1.4 Mathematical Operators
1.6 String Operators
1.7 Comments
2.1 Booleans
2.2 If Statements
2.3 Comparison Operators
2.4 Logical Operators
2.5 Floating Point Numbers and Rounding
3.1 While Loops
3.2 For Loops
3.3 Break and Continue
3.4 Nested Control Structures
4.1 Functions
4.2 Functions and Parameters
4.3 Namespaces in Functions
4.4 Functions and Return Values
4.6 Introduction to Exceptions
5.1 Indexing
5.2 Slicing
5.3 Immutability
5.4 Strings and For Loops
5.5 The in Keyword
5.6 String Methods
6.1 Tuples
6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
7.1 2d Lists
7.2 List Comprehensions
7.3 Packing and Unpacking
7.4 Dictionaries
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
2.3 Under the Sea
Standard
4.1 Printing in Python
4.2 Variables and Types
4.4 Mathematical Operators
4.6 String Operators
4.7 Comments
5.1 Booleans
5.2 If Statements
5.3 Comparison Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
6.1 While Loops
6.2 For Loops
6.3 Break and Continue
6.4 Nested Control Structures
7.1 Functions
7.2 Functions and Parameters
7.4 Namespaces in Functions
7.5 Functions and Return Values
7.7 Introduction to Exceptions
8.1 Indexing
8.2 Slicing
8.3 Immutability
8.4 Strings and For Loops
8.5 The in Keyword
8.6 String Methods
10.1 Tuples
10.2 Lists
10.3 For Loops and Lists
10.4 List Methods
10.6 2d Lists
10.7 List Comprehensions
10.8 Packing and Unpacking
10.9 Dictionaries
Standard
2.1 Introduction to Karel
2.2 Karel's World
2.3 Functions
2.4 Multiple Functions
2.5 For Loops
2.6 Conditional Statements
2.7 If/Else Statements
2.8 While Loops
2.9 Karel Challenges
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
Standard
7.1 Printing in Python
7.2 Variables and Types
7.4 Mathematical Operators
7.5 String Operators
7.6 Comments
8.1 Booleans
8.2 If Statements
8.3 Comparison Operators
8.4 Logical Operators
8.5 While Loops
8.6 For Loops
8.7 Nested Control Structures
8.9 Break and Continue
9.1 Functions
9.2 Functions and Parameters
9.3 Namespaces in Functions
9.4 Functions and Return Values
9.6 Exceptions
10.1 String Methods
10.2 Tuples
10.3 Lists
10.4 List Methods
10.5 Dictionaries
Standard
11.2 Printing in Python
11.3 Variables and Types
11.5 Comments
11.6 Branching: If Statements
11.7 Looping: While Loops
11.8 Looping: For Loops
11.10 Functions
11.11 String Methods
Standard
1.1 Intro to Python with Tracy the Turtle
1.2 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.1 Comments
3.2 Naming Guidelines
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
4.1 Variables
4.5 User Input
4.6 Parameters
4.9 Using i in For Loops
4.10 If Statements
4.11 If/Else Statements
Standard
1.1 Introduction to Karel
1.2 Karel's World
1.3 Functions
1.4 Multiple Functions
1.5 For Loops
1.6 Conditional Statements
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
Standard
5.2 Printing in Python
5.3 Variables and Types
5.5 Mathematical Operators
5.6 String Operators
5.7 Comments
5.9 Functions
5.10 Functions and Parameters
5.11 Functions and Return Values
5.16 Indexing and Slicing
6.1 Basic Collection Types
6.2 List Methods
6.3 Dictionaries
Standard
12.15 Variables
12.16 Booleans
12.17 If/Else Statements
12.18 Logical Operators
12.19 Comparison Operators
Standard
1.3 The Rabbit Chase
1.4 Lost in Space
3.3 A Day at the Carnival
3.4 Under the Sea
5.1 Introduction to Karel
5.2 Karel's World
5.3 Functions
5.4 Multiple Functions
5.5 For Loops
5.6 Conditional Statements
5.7 If/Else Statements
5.8 While Loops
5.9 Karel Challenges
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.4 Intro to JavaScript
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites