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SC 6-8: 6.AP.1.1
CodeHS Lessons
Create and modify algorithms to express ideas and solve problems.
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Main Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements and Conditionals |
1.11 If/Else Statements |
1.12 While Loops |
1.13 How to Indent Your Code |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
10.1 Timers |
10.2 Stopping Timers |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
19.3 Animation Practice |
19.4 Crazy Ball Game |
Standard |
3.1 Printing in Python |
3.2 Variables and Types |
3.4 Mathematical Operators |
3.5 String Operators |
3.6 Comments |
5.1 Booleans |
5.2 If Statements |
5.3 Comparison Operators |
5.4 Logical Operators |
5.5 Floating Point Numbers and Rounding |
7.1 While Loops |
7.2 For Loops |
7.3 Break and Continue |
7.4 Nested Control Structures |
9.1 Functions |
9.2 Functions and Parameters |
9.3 Namespaces in Functions |
9.4 Functions and Return Values |
9.5 Exceptions |
10.1 Indexing |
10.2 Slicing |
10.3 Immutability |
10.4 Strings and For Loops |
10.5 The in Keyword |
10.6 String Methods |
12.1 Tuples |
12.2 Lists |
12.3 For Loops and Lists |
12.4 List Methods |
13.1 2d Lists |
13.2 List Comprehensions |
13.3 Packing and Unpacking |
13.4 Dictionaries |
25.21 Putting Together Control Structures |
25.7 Functions |
25.19 If/Else Statements |
25.18 If Statements |
25.17 Extended Loop Control |
25.16 Using i in For Loops |
25.14 Parameters |
25.13 User Input |
25.10 Variables |
25.8 Artistic Effects |
25.6 Comments |
25.5 Turning Tracy Using Angles |
25.4 For Loops |
25.3 Turning Tracy |
25.2 Tracy's Grid World |
25.1 Meet Tracy the Turtle |
Standard |
33.1 Indexing |
33.2 Slicing |
33.3 Immutability |
33.4 Strings and For Loops |
33.5 The in Keyword |
33.6 String Methods |
34.1 2d Lists |
34.2 List Comprehensions |
34.3 Packing and Unpacking |
34.4 Dictionaries |
34.5 Equivalence vs. Identity |
Standard |
9.12 While Loops |
9.17 Functions and Return Values 2 |
9.10 For Loop Practice |
9.15 Functions and Parameters 2 |
9.9 For Loops in JavaScript |
9.18 Local Variables and Scope |
9.16 Functions and Return Values 1 |
9.14 Functions and Parameters 1 |
9.13 Loop and a Half |
9.1 Hello World |
9.11 Random Numbers |
9.8 If Statements |
9.7 Comparison Operators |
9.6 Logical Operators |
9.5 Booleans |
9.4 Basic Math in JavaScript |
9.3 User Input |
9.2 Variables |
Standard |
13.3 Looping |
13.4 Branching |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Main Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements and Conditionals |
1.11 If/Else Statements |
1.12 While Loops |
1.13 How to Indent Your Code |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
1.16 Challenge Problems |
2.1 Hello World |
2.2 Variables |
2.3 User Input |
2.4 Basic Math |
2.6 Random Numbers |
5.1 Booleans |
5.2 If/Else Statements |
5.3 Logical Operators |
5.4 Comparison Operators |
5.6 While Loops |
5.7 The Break Statement |
5.9 For Loops |
8.1 Functions Challenges |
9.1 Timers |
9.2 Stopping Timers |
9.3 Collisions |
9.4 Mouse Click Events |
9.5 More Mouse Events |
9.6 Key Events |
11.1 Breakout |
26.2 Animation Practice |
26.3 Crazy Ball Game |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Main Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements and Conditionals |
1.11 If/Else Statements |
1.12 While Loops |
1.13 How to Indent Your Code |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
10.1 Timers |
10.2 Stopping Timers |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
24.3 Animation Practice |
24.4 Crazy Ball Game |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Main Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements and Conditionals |
1.11 If/Else Statements |
1.12 While Loops |
1.13 How to Indent Your Code |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
11.1 Timers |
11.2 Stopping Timers |
11.3 Collisions |
11.4 Mouse Click Events |
11.5 More Mouse Events |
11.6 Key Events |
13.1 Breakout |
17.3 Animation Practice |
17.4 Crazy Ball Game |
Standard |
1.3 The Rabbit Chase |
1.4 Lost in Space |
3.3 A Day at the Carnival |
3.4 Under the Sea |
5.1 Introduction to Karel |
5.2 Karel's World |
5.3 Functions |
5.4 Multiple Functions |
5.5 For Loops |
5.6 Conditional Statements |
5.7 If/Else Statements |
5.8 While Loops |
5.9 Karel Challenges |
8.3 Variables |
8.4 The Draw Loop |
8.5 Color Transitions |
8.6 Shape Transformations |
8.7 Direction |
8.8 Mouse Data |
8.9 Keyboard Data |
8.10 Project: Animate an Emoji |
9.4 Intro to JavaScript |
9.5 Variables |
9.9 Your First Sprites |
9.10 The Physics of Sprites |
Standard |
1.3 The Rabbit Chase |
1.4 Lost in Space |
4.3 A Day at the Carnival |
4.4 Under the Sea |
Standard |
1.1 Introduction to Karel |
1.2 Karel's World |
1.3 Functions |
1.4 Multiple Functions |
1.5 For Loops |
1.6 Conditional Statements |
1.7 If/Else Statements |
1.8 While Loops |
1.9 Karel Challenges |
4.3 Variables |
4.4 The Draw Loop |
4.5 Color Transitions |
4.6 Shape Transformations |
4.7 Direction |
4.8 Mouse Data |
4.9 Keyboard Data |
4.10 Project: Animate an Emoji |
5.4 Intro to JavaScript |
5.5 Variables |
5.9 Your First Sprites |
5.10 The Physics of Sprites |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.3 Tracy's Grid World |
2.2 Turning Tracy |
2.3 For Loops |
2.4 Turning Tracy Using Angles |
3.1 Comments |
3.2 Naming Guidelines |
3.3 Functions |
3.4 Artistic Effects |
3.6 Top Down Design |
5.1 Variables |
5.5 User Input |
5.6 Parameters |
5.9 Using i in For Loops |
5.10 Extended Loop Control |
7.1 If Statements |
7.2 If/Else Statements |
8.1 Putting Together Control Structures |
22.1 A Day at the Carnival |
22.2 Under the Sea |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.3 Tracy's Grid World |
2.2 Turning Tracy |
2.3 For Loops |
2.4 Turning Tracy Using Angles |
3.1 Comments |
3.2 Naming Guidelines |
3.3 Functions |
3.4 Artistic Effects |
3.6 Top Down Design |
5.1 Variables |
5.5 User Input |
5.6 Parameters |
5.9 Using i in For Loops |
5.10 Extended Loop Control |
7.1 If Statements |
7.2 If/Else Statements |
8.1 Putting Together Control Structures |
Standard |
1.4 Variables |
2.1 The Draw Loop |
2.2 Color Transitions |
2.3 Shape Transformations |
2.4 Direction |
3.2 Mouse Data |
3.3 Keyboard Data |
Standard |
2.2 Intro to JavaScript |
2.3 Variables |
3.4 Your First Sprites |
3.5 The Physics of Sprites |
4.3 Booleans |
4.4 If/Else Statements |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
2.1 Functions in Karel |
2.3 The Main Function |
2.4 Top Down Design and Decomposition in Karel |
3.1 Commenting Your Code |
3.2 Super Karel |
3.3 For Loops |
4.1 If Statements and Conditionals |
4.2 If/Else Statements |
5.1 While Loops |
6.1 How to Indent Your Code |
6.2 Control Structures Example |
6.3 More Karel Examples and Testing |
7.1 Challenge Problems |
12.6 Random Numbers |
12.1 Hello World |
12.2 Variables |
12.3 User Input |
12.4 Basic Math |
Standard |
3.1 Intro to Python with Tracy the Turtle |
3.2 Tracy's Grid World |
3.3 Turning Tracy |
3.4 For Loops |
3.5 Turning Tracy Using Angles |
3.6 Comments |
3.7 Naming Guidelines |
3.8 Functions |
3.9 Artistic Effects |
3.10 Top Down Design |
3.11 Variables |
3.12 User Input |
3.13 Parameters |
3.14 Using i in For Loops |
3.15 Extended Loop Control |
3.16 If Statements |
3.17 If/ Else Statements |
3.19 Putting Together Control Structures |
Standard |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
6.15 Extended Loop Control |
6.7 Naming Guidelines |
6.12 User Input |
6.3 Turning Tracy |
6.2 Tracy's Grid World |
6.19 Putting Together Control Structures |
6.17 If/ Else Statements |
6.16 If Statements |
6.13 Parameters |
6.14 Using i in For Loops |
6.11 Variables |
6.10 Top Down Design |
6.6 Comments |
6.8 Functions |
6.9 Artistic Effects |
6.4 For Loops |
6.5 Turning Tracy Using Angles |
6.1 Intro to Python with Tracy the Turtle |
Standard |
13.10 Top Down Design |
13.19 Putting Together Control Structures |
13.17 If/ Else Statements |
13.16 If Statements |
13.15 Extended Loop Control |
13.14 Using i in For Loops |
13.13 Parameters |
13.12 User Input |
13.11 Variables |
13.1 Intro to Python with Tracy the Turtle |
13.9 Artistic Effects |
13.8 Functions |
13.7 Naming Guidelines |
13.6 Comments |
13.5 Turning Tracy Using Angles |
13.4 For Loops |
13.3 Turning Tracy |
13.2 Tracy's Grid World |
Standard |
7.4 Mathematical Operators |
7.5 String Operators |
7.8 Comparison Operators |
7.9 Logical Operators |
7.11 For Loops |
7.12 Break and Continue |
7.14 Functions |
7.16 Namespaces in Functions |
7.15 Functions and Parameters |
7.17 Functions and Return Values |
7.18 Exceptions |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
2.1 Printing in Python |
2.2 Variables and Types |
2.4 Mathematical Operators |
2.5 String Operators |
2.6 Comments |
3.3 Comments & Pseudocode |
4.1 Booleans |
4.2 If Statements |
4.3 Comparison Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.2 For Loops |
5.3 Break and Continue |
5.4 Nested Control Structures |
6.1 Functions |
6.2 Functions and Parameters |
6.3 Namespaces in Functions |
6.4 Functions and Return Values |
6.5 Exceptions |
8.1 Indexing |
8.2 Slicing |
8.3 Immutability |
8.4 Strings and For Loops |
8.5 The in Keyword |
8.6 String Methods |
9.1 Tuples |
9.2 Lists |
9.3 For Loops and Lists |
9.4 List Methods |
10.1 2d Lists |
10.2 List Comprehensions |
10.3 Packing and Unpacking |
10.4 Dictionaries |
10.5 Equivalence vs. Identity |
12.1 Arduino Challenges |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.3 Comments & Pseudocode |
6.1 Booleans |
6.2 Logical Operators |
6.3 Comparison Operators |
6.4 If Statements |
6.5 For Loops in JavaScript |
6.6 General For Loops |
6.7 For Loop Practice |
6.8 Random Numbers |
6.9 While Loops |
6.10 Loop and a Half |
8.1 Functions and Parameters 1 |
8.2 Functions and Parameters 2 |
8.3 Functions and Parameters 3 |
8.4 Functions and Return Values 1 |
8.5 Functions and Return Values 2 |
8.6 Local Variables and Scope |
9.1 Functions Challenges |
11.1 Timers |
11.2 Random Circles |
11.3 Random Ghosts |
11.4 Bouncing Ball |
11.5 Mouse Events: Mouse Clicked |
11.6 Mouse Events: Mouse Moved |
11.7 Drawing Lines |
11.8 Key Events |
11.9 Crazy Ball Game |
13.1 Breakout |
14.1 Arduino Challenges |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
2.1 Turning Tracy |
2.2 For Loops |
2.3 Turning Tracy Using Angles |
3.1 Comments |
3.2 Naming Guidelines |
3.3 Functions |
3.4 Artistic Effects |
3.5 Top Down Design |
4.1 Variables |
4.2 User Input |
4.3 Parameters |
4.4 Using i in For Loops |
4.5 Extended Loop Control |
5.3 Comments & Pseudocode |
6.1 If Statements |
6.2 If/ Else Statements |
8.1 Putting Together Control Structures |
9.1 micro:bit Challenges |
Standard |
2.3 Comments & Pseudocode |
10.1 micro:bit Challenges |
Standard |
1.3 Comments & Pseudocode |
3.1 micro:bit Challenges |
Standard |
1.3 Comments & Pseudocode |
3.1 Arduino Challenges |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
9.1 Timers |
9.2 Random Circles |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
9.1 Timers |
9.2 Random Circles |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
9.1 Functions Challenges |
9.1 Functions Challenges |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
2.1 Turning Tracy |
2.2 For Loops |
2.3 Turning Tracy Using Angles |
3.1 Comments |
3.2 Naming Guidelines |
3.3 Functions |
3.4 Artistic Effects |
3.5 Top Down Design |
4.1 Variables |
4.2 User Input |
4.3 Parameters |
4.4 Using i in For Loops |
4.5 Extended Loop Control |
5.1 If Statements |
5.2 If/ Else Statements |
6.1 Putting Together Control Structures |
Standard |
2.1 Intro to Python with Tracy the Turtle |
2.2 Tracy's Grid World |
2.3 Turning Tracy |
2.4 For Loops |
2.5 Turning Tracy Using Angles |
2.6 Comments |
2.7 Naming Guidelines |
2.8 Functions |
2.9 Artistic Effects |
2.10 Top Down Design |
2.11 Variables |
2.12 User Input |
2.13 Parameters |
2.14 Using i in For Loops |
2.15 Extended Loop Control |
2.16 If Statements |
2.17 If/ Else Statements |
2.19 Putting Together Control Structures |
3.1 Printing in Python |
3.2 Variables and Types |
3.4 Mathematical Operators |
3.5 String Operators |
3.6 Comments |
4.1 Booleans |
4.2 If Statements |
4.3 Comparison Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.2 For Loops |
5.3 Break and Continue |
5.4 Nested Control Structures |
6.1 Functions |
6.2 Functions and Parameters |
6.3 Namespaces in Functions |
6.4 Functions and Return Values |
6.5 Exceptions |
7.1 Indexing |
7.2 Slicing |
7.3 Immutability |
7.4 Strings and For Loops |
7.5 The in Keyword |
7.6 String Methods |
8.1 Tuples |
8.2 Lists |
8.3 For Loops and Lists |
8.4 List Methods |
9.1 2d Lists |
9.2 List Comprehensions |
9.3 Packing and Unpacking |
9.4 Dictionaries |
9.5 Equivalence vs. Identity |
Standard |
6.1 Hello World |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Booleans |
6.6 Logical Operators |
6.7 Comparison Operators |
6.8 If Statements |
6.9 For Loops in JavaScript |
6.10 Functions and Parameters 1 |
6.11 Functions and Parameters 2 |
6.12 Functions and Return Values 1 |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
6.2 Hello World |
6.3 Variables |
6.4 User Input |
6.5 Basic Math in JavaScript |
6.6 Using Graphics in JavaScript |
8.1 Booleans |
8.2 Logical Operators |
8.3 Comparison Operators |
8.4 If Statements |
8.5 For Loops in JavaScript |
8.6 General For Loops |
8.7 For Loop Practice |
8.8 Random Numbers |
8.9 While Loops |
8.10 Loop and a Half |
10.1 Functions and Parameters 1 |
10.2 Functions and Parameters 2 |
10.3 Functions and Parameters 3 |
10.4 Functions and Return Values 1 |
10.5 Functions and Return Values 2 |
10.7 Timers |
10.8 Random Circles |
10.9 Random Ghosts |
10.10 Bouncing Ball |
10.11 Mouse Events: Mouse Clicked |
18.1 Mouse Events: Mouse Moved |
18.2 Drawing Lines |
18.3 Key Events |
18.4 Crazy Ball Game |
Standard |
2.1 Intro to Python with Tracy the Turtle |
2.2 Tracy's Grid World |
2.3 Turning Tracy |
2.4 For Loops |
2.5 Turning Tracy Using Angles |
2.6 Comments |
2.7 Naming Guidelines |
2.8 Functions |
2.9 Artistic Effects |
2.10 Top Down Design |
2.12 Variables |
2.13 User Input |
2.14 Parameters |
2.16 Using i in For Loops |
2.17 Extended Loop Control |
2.18 If Statements |
2.19 If/ Else Statements |
2.22 Putting Together Control Structures |
5.1 Printing in Python |
5.2 Variables and Types |
5.4 Mathematical Operators |
5.5 String Operators |
5.6 Comments |
6.1 Booleans |
6.2 If Statements |
6.3 Comparison Operators |
6.4 Logical Operators |
6.5 Floating Point Numbers and Rounding |
7.1 While Loops |
7.2 For Loops |
7.3 Break and Continue |
7.4 Nested Control Structures |
8.1 Functions |
8.2 Functions and Parameters |
8.3 Namespaces in Functions |
8.4 Functions and Return Values |
8.5 Exceptions |
9.1 Indexing |
9.2 Slicing |
9.3 Immutability |
9.4 Strings and For Loops |
9.5 The in Keyword |
9.6 String Methods |
10.1 Tuples |
10.2 Lists |
10.3 For Loops and Lists |
10.4 List Methods |
11.1 2d Lists |
11.2 List Comprehensions |
11.3 Packing and Unpacking |
11.4 Dictionaries |
11.5 Equivalence vs. Identity |
Standard |
3.1 Introduction to Programming With Karel |
3.2 More Basic Karel |
3.3 Karel Can't Turn Right |
3.4 Functions in Karel |
3.5 The Start Function |
3.6 Top Down Design and Decomposition in Karel |
3.7 Commenting Your Code |
3.9 Super Karel |
3.10 For Loops |
3.11 If Statements |
3.12 If/Else Statements |
3.13 While Loops in Karel |
3.14 Control Structures Example |
3.15 More Karel Examples and Testing |
3.16 How to Indent Your Code |
4.2 Challenge Problems |
6.1 Hello World |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
8.1 Booleans |
8.2 Logical Operators |
8.3 Comparison Operators |
8.4 If Statements |
8.5 For Loops in JavaScript |
8.6 General For Loops |
8.7 For Loop Practice |
8.8 Random Numbers |
8.9 While Loops |
8.10 Loop and a Half |
10.1 Functions and Parameters 1 |
10.2 Functions and Parameters 2 |
10.3 Functions and Parameters 3 |
10.4 Functions and Return Values 1 |
10.5 Functions and Return Values 2 |
10.6 Timers |
10.7 Random Circles |
10.8 Random Ghosts |
10.9 Bouncing Ball |
10.10 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
6.1 Hello World |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
9.1 Booleans |
9.2 Logical Operators |
9.3 Comparison Operators |
9.4 If Statements |
9.5 For Loops in JavaScript |
9.6 General For Loops |
9.7 For Loop Practice |
9.8 Random Numbers |
9.9 While Loops |
9.10 Loop and a Half |
11.1 Functions and Parameters 1 |
11.2 Functions and Parameters 2 |
11.3 Functions and Parameters 3 |
11.4 Functions and Return Values 1 |
11.5 Functions and Return Values 2 |
11.6 Timers |
11.7 Random Circles |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
17.1 Mouse Events: Mouse Moved |
17.2 Drawing Lines |
17.3 Key Events |
17.4 Crazy Ball Game |
Standard |
3.1 Intro to Python with Tracy the Turtle |
3.2 Tracy's Grid World |
3.3 Turning Tracy |
3.4 For Loops |
3.5 Turning Tracy Using Angles |
3.6 Comments |
3.7 Naming Guidelines |
3.8 Functions |
3.9 Artistic Effects |
3.10 Top Down Design |
3.11 Variables |
3.12 User Input |
3.13 Parameters |
3.14 Using i in For Loops |
3.15 Extended Loop Control |
3.16 If Statements |
3.17 If/ Else Statements |
3.19 Putting Together Control Structures |
Standard |
6.4 Branching |
6.3 Looping |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More About Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Main Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements and Conditionals |
2.12 If/Else Statements |
2.13 While Loops |
2.15 How to Indent Your Code |
2.16 Control Structures Example |
2.17 More Karel Examples and Testing |
3.2 Challenge Problems |
10.2 Hello World |
10.3 Variables |
10.4 User Input |
10.5 Basic Math |
10.6 Random Numbers |
14.1 Booleans |
14.3 Logical Operators |
14.4 Comparison Operators |
14.2 If/Else Statements |
14.9 For Loops |
14.6 While Loops |
14.7 The Break Statement |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
16.4 Crazy Ball Game |
16.3 Key Events |
16.2 Drawing Lines |
16.1 Mouse Events: Mouse Moved |
17.10 Mouse Events: Mouse Clicked |
17.9 Bouncing Ball |
17.8 Random Ghosts |
17.7 Random Circles |
17.6 Timers |
17.4 Functions and Return Values 1 |
17.5 Functions and Return Values 2 |
17.3 Functions and Parameters 3 |
17.2 Functions and Parameters 2 |
17.1 Functions and Parameters 1 |
14.10 Loop and a Half |
14.9 While Loops |
14.8 Random Numbers |
14.7 For Loop Practice |
14.6 General For Loops |
14.5 For Loops in JavaScript |
14.4 If Statements |
14.3 Comparison Operators |
14.2 Logical Operators |
14.1 Booleans |
Standard |
3.2 Printing in Python |
3.3 Variables and Types |
3.5 Mathematical Operators |
3.6 String Operators |
3.7 Comments |
4.1 Booleans |
4.2 If Statements |
4.3 Comparison Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.2 For Loops |
5.3 Break and Continue |
5.4 Nested Control Structures |
6.1 Functions |
6.2 Functions and Parameters |
6.3 Namespaces in Functions |
6.4 Functions and Return Values |
6.5 Exceptions |
8.1 Indexing |
8.2 Slicing |
8.3 Immutability |
8.4 Strings and For Loops |
8.5 The in Keyword |
8.6 String Methods |
9.1 Tuples |
9.2 Lists |
9.3 For Loops and Lists |
9.4 List Methods |
9.5 2d Lists |
12.4 Equivalence vs. Identity |
12.1 List Comprehensions |
12.2 Packing and Unpacking |
12.3 Dictionaries |
18.1 Intro to Python with Tracy the Turtle |
18.10 Top Down Design |
18.2 Tracy's Grid World |
18.3 Turning Tracy |
18.4 For Loops |
18.5 Turning Tracy Using Angles |
18.6 Comments |
18.7 Naming Guidelines |
18.8 Functions |
18.9 Artistic Effects |
18.19 Putting Together Control Structures |
18.11 Variables |
18.12 User Input |
18.13 Parameters |
18.14 Using i in For Loops |
18.15 Extended Loop Control |
18.16 If Statements |
18.17 If/ Else Statements |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
10.2 Hello World |
10.3 Variables |
10.4 User Input |
10.5 Basic Math in JavaScript |
10.6 Using Graphics in JavaScript |
15.1 Booleans |
15.2 Logical Operators |
15.3 Comparison Operators |
15.4 If Statements |
15.5 For Loops in JavaScript |
15.6 General For Loops |
15.7 For Loop Practice |
15.8 Random Numbers |
15.9 While Loops |
15.10 Loop and a Half |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
10.1 micro:bit Challenges |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More About Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Main Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements and Conditionals |
1.11 If/Else Statements |
1.12 While Loops |
1.13 How to Indent Your Code |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
2.1 Hello World |
2.2 Variables |
2.3 User Input |
2.4 Basic Math |
2.6 Random Numbers |
4.1 Booleans |
4.2 If/Else Statements |
4.3 Logical Operators |
4.4 Comparison Operators |
4.6 While Loops |
4.7 The Break Statement |
4.9 For Loops |
6.1 Timers |
6.2 Stopping Timers |
6.3 Collisions |
6.4 Mouse Click Events |
6.5 More Mouse Events |
6.6 Key Events |
25.1 Functions Challenges |
27.1 Breakout |
18.1 Challenge Problems |
21.3 Animation Practice |
21.4 Crazy Ball Game |
Standard |
1.3 The Rabbit Chase |
1.4 Lost in Space |
Standard |
1.3 A Day at the Carnival |
1.4 Under the Sea |
Standard |
1.1 Introduction to Karel |
1.2 Karel's World |
1.3 Functions |
1.4 Multiple Functions |
1.5 For Loops |
1.6 Conditional Statements |
1.7 If/Else Statements |
1.8 While Loops |
1.9 Karel Challenges |
3.3 Variables |
3.4 The Draw Loop |
3.5 Color Transitions |
3.6 Shape Transformations |
3.7 Direction |
3.8 Mouse Data |
3.9 Keyboard Data |
3.10 Project: Animate an Emoji |
4.4 Intro to JavaScript |
4.5 Variables |
4.9 Your First Sprites |
4.10 The Physics of Sprites |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
8.2 Hello World |
8.3 Variables |
8.4 User Input |
8.5 Basic Math in JavaScript |
8.6 Using Graphics in JavaScript |
10.1 Booleans |
10.2 Logical Operators |
10.3 Comparison Operators |
10.4 If Statements |
10.5 For Loops in JavaScript |
10.6 General For Loops |
10.7 For Loop Practice |
10.8 Random Numbers |
10.9 While Loops |
10.10 Loop and a Half |
12.1 Functions and Parameters 1 |
12.2 Functions and Parameters 2 |
12.3 Functions and Parameters 3 |
12.4 Functions and Return Values 1 |
12.5 Functions and Return Values 2 |
12.6 Local Variables and Scope |
13.1 Functions Challenges |
21.1 Timers |
21.2 Random Circles |
21.3 Random Ghosts |
21.4 Bouncing Ball |
21.5 Mouse Events: Mouse Clicked |
21.6 Mouse Events: Mouse Moved |
21.7 Drawing Lines |
21.8 Key Events |
21.9 Crazy Ball Game |
23.1 Breakout |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
8.2 Hello World |
8.3 Variables |
8.4 User Input |
8.5 Basic Math in JavaScript |
8.6 Using Graphics in JavaScript |
10.1 Booleans |
10.2 Logical Operators |
10.3 Comparison Operators |
10.4 If Statements |
10.5 For Loops in JavaScript |
10.6 General For Loops |
10.7 For Loop Practice |
10.8 Random Numbers |
10.9 While Loops |
10.10 Loop and a Half |
12.1 Functions and Parameters 1 |
12.2 Functions and Parameters 2 |
12.3 Functions and Parameters 3 |
12.4 Functions and Return Values 1 |
12.5 Functions and Return Values 2 |
12.6 Local Variables and Scope |
13.1 Functions Challenges |
21.1 Timers |
21.2 Random Circles |
21.3 Random Ghosts |
21.4 Bouncing Ball |
21.5 Mouse Events: Mouse Clicked |
21.6 Mouse Events: Mouse Moved |
21.7 Drawing Lines |
21.8 Key Events |
21.9 Crazy Ball Game |
23.1 Breakout |
Standard |
1.5 Timers |
1.6 Stopping Timers |
1.7 Collisions |
1.8 Mouse Click Events |
1.9 More Mouse Events |
1.10 Key Events |
4.2 Printing in Python |
4.3 Variables and Types |
4.5 Mathematical Operators |
4.6 String Operators |
4.7 Comments |
5.1 Functions |
5.2 Functions and Parameters |
5.3 Namespaces in Functions |
5.4 Functions and Return Values |
6.1 Tuples |
6.2 Lists |
6.3 For Loops and Lists |
6.4 List Methods |
6.5 2d Lists |
6.6 Dictionaries |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.8 Super Karel |
1.9 For Loops |
1.10 If Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
4.1 Hello World |
4.2 Variables |
4.3 User Input |
4.4 Basic Math in JavaScript |
4.5 Using Graphics in JavaScript |
6.1 Booleans |
6.2 Logical Operators |
6.3 Comparison Operators |
6.4 If Statements |
6.5 For Loops in JavaScript |
6.6 General For Loops |
6.7 For Loop Practice |
6.8 Random Numbers |
6.9 While Loops |
6.10 Loop and a Half |
8.1 Functions and Parameters 1 |
8.2 Functions and Parameters 2 |
8.3 Functions and Parameters 3 |
8.4 Functions and Return Values 1 |
8.5 Functions and Return Values 2 |
8.6 Local Variables and Scope |
9.1 Functions Challenges |
10.1 Timers |
10.2 Random Circles |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.8 Key Events |
10.9 Crazy Ball Game |
12.1 Breakout |
Standard |
23.3 Looping |
23.4 Branching |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
6.1 Intro to Python with Tracy the Turtle |
6.2 Tracy's Grid World |
6.3 Turning Tracy |
6.4 For Loops |
6.5 Turning Tracy Using Angles |
6.6 Functions |
6.7 Artistic Effects |
6.8 Top Down Design |
6.10 Variables |
6.11 User Input |
6.12 Parameters |
6.13 If Statements |
6.14 If/ Else Statements |
7.13 Functions |
7.12 For Loops |
7.11 While Loops |
7.10 Floating Point Numbers and Rounding |
7.9 Logical Operators |
7.8 Comparison Operators |
7.7 If Statements |
7.6 Booleans |
7.5 String Operators |
7.4 Mathematical Operators |
7.2 Variables and Types |
7.1 Printing in Python |
8.8 If/Else Statements |
8.12 For Loops |
8.11 While Loops |
8.10 Comparison Operators |
8.9 Logical Operators |
8.7 Booleans |
8.5 Random Numbers |
8.4 Basic Math |
8.3 User Input |
8.2 Variables |
8.1 Hello World |
Standard |
8.1 Intro to Python with Tracy the Turtle |
8.2 Tracy's Grid World |
8.3 Turning Tracy |
8.4 For Loops |
8.5 Turning Tracy Using Angles |
8.6 Functions |
8.7 Artistic Effects |
8.8 Top Down Design |
8.10 Variables |
8.11 User Input |
8.12 Parameters |
8.13 If Statements |
8.14 If/ Else Statements |
9.1 Printing in Python |
9.2 Variables and Types |
9.4 Mathematical Operators |
9.5 String Operators |
9.6 Booleans |
9.7 If Statements |
9.8 Comparison Operators |
9.9 Logical Operators |
9.10 Floating Point Numbers and Rounding |
9.11 While Loops |
9.12 For Loops |
9.13 Functions |
10.4 Basic Math |
10.3 User Input |
10.2 Variables |
10.1 Hello World |
10.11 While Loops |
10.5 Random Numbers |
10.12 For Loops |
10.8 If/Else Statements |
10.10 Comparison Operators |
10.9 Logical Operators |
10.7 Booleans |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
2.1 Hello World |
2.2 Variables |
2.3 User Input |
2.4 Basic Math in JavaScript |
2.5 Using Graphics in JavaScript |
Standard |
2.1 Hello World |
2.2 Variables |
2.3 User Input |
2.4 Basic Math in JavaScript |
2.5 Using Graphics in JavaScript |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
4.3 Comments & Pseudocode |
7.1 micro:bit Challenges |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More Basic Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
5.1 Hello World |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.3 Turning Tracy |
1.4 For Loops |
1.5 Turning Tracy Using Angles |
1.6 Comments |
1.7 Naming Guidelines |
1.8 Functions |
1.9 Artistic Effects |
1.10 Top Down Design |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.14 Using i in For Loops |
1.15 Extended Loop Control |
1.16 If Statements |
1.17 If/ Else Statements |
1.19 Putting Together Control Structures |
3.3 Comments & Pseudocode |
15.1 micro:bit Challenges |
Standard |
3.1 Intro to Python with Tracy the Turtle |
3.2 Tracy's Grid World |
3.3 Turning Tracy |
3.4 For Loops |
3.5 Turning Tracy Using Angles |
3.6 Comments |
3.7 Naming Guidelines |
3.8 Functions |
3.9 Artistic Effects |
3.10 Top Down Design |
3.11 Variables |
3.12 User Input |
3.13 Parameters |
3.14 Using i in For Loops |
3.15 Extended Loop Control |
3.16 If Statements |
3.17 If/ Else Statements |
3.19 Putting Together Control Structures |
Standard |
3.1 Intro to Python with Tracy the Turtle |
3.2 Tracy's Grid World |
3.3 Turning Tracy |
3.4 For Loops |
3.5 Turning Tracy Using Angles |
3.6 Comments |
3.7 Naming Guidelines |
3.8 Functions |
3.9 Artistic Effects |
3.10 Top Down Design |
3.12 Variables |
3.13 User Input |
3.14 Parameters |
3.15 Using i in For Loops |
3.16 Extended Loop Control |
3.17 If Statements |
3.18 If/ Else Statements |
3.20 Putting Together Control Structures |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More About Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Main Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.9 Super Karel |
2.10 For Loops |
2.11 If Statements and Conditionals |
2.12 If/Else Statements |
2.13 While Loops |
2.14 How to Indent Your Code |
2.15 Control Structures Example |
2.16 More Karel Examples and Testing |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
7.1 Booleans |
7.2 If/Else Statements |
7.3 Logical Operators |
7.4 Comparison Operators |
7.6 While Loops |
7.7 The Break Statement |
7.9 For Loops |
13.1 Timers |
13.2 Stopping Timers |
13.3 Collisions |
13.4 Mouse Click Events |
13.5 More Mouse Events |
13.6 Key Events |
15.1 Breakout |
18.3 Animation Practice |
18.4 Crazy Ball Game |
Standard |
2.1 Introduction to Karel |
2.2 Karel's World |
2.3 Functions |
2.4 Multiple Functions |
2.5 For Loops |
2.6 Conditional Statements |
2.7 If/Else Statements |
2.8 While Loops |
2.9 Karel Challenges |
5.3 Variables |
5.4 The Draw Loop |
5.5 Color Transitions |
5.6 Shape Transformations |
5.7 Direction |
5.8 Mouse Data |
5.9 Keyboard Data |
5.10 Project: Animate an Emoji |
Standard |
2.1 Introduction to Programming With Karel |
2.2 More About Karel |
2.3 Karel Can't Turn Right |
2.4 Functions in Karel |
2.5 The Main Function |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.8 Super Karel |
2.9 For Loops |
2.10 If Statements and Conditionals |
2.11 If/Else Statements |
2.12 While Loops |
2.13 How to Indent Your Code |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
4.1 Hello World |
4.2 Variables |
4.3 User Input |
4.4 Basic Math |
4.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
8.1 Timers |
8.2 Stopping Timers |
8.3 Collisions |
8.4 Mouse Click Events |
8.5 More Mouse Events |
8.6 Key Events |
21.1 Functions Challenges |
23.1 Breakout |
14.1 Challenge Problems |
17.3 Animation Practice |
17.4 Crazy Ball Game |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.4 Turning Tracy |
1.5 For Loops |
1.6 Turning Tracy Using Angles |
1.7 Comments |
1.8 Naming Guidelines |
1.9 Functions |
1.10 Artistic Effects |
1.11 Top Down Design |
1.12 Variables |
1.13 User Input |
1.14 Parameters |
1.15 Using i in For Loops |
1.16 Extended Loop Control |
1.17 If Statements |
1.18 If/ Else Statements |
1.20 Putting Together Control Structures |
Standard |
1.1 Intro to Python with Tracy the Turtle |
1.2 Tracy's Grid World |
1.4 Turning Tracy |
1.5 For Loops |
1.6 Turning Tracy Using Angles |
1.7 Comments |
1.8 Naming Guidelines |
1.9 Functions |
1.10 Artistic Effects |
1.11 Top Down Design |
1.12 Variables |
1.13 User Input |
1.14 Parameters |
1.15 Using i in For Loops |
1.16 Extended Loop Control |
1.17 If Statements |
1.18 If/ Else Statements |
1.20 Putting Together Control Structures |
Standard |
10.4 Branching |
10.3 Looping |
Standard |
1.1 Introduction to Programming With Karel |
1.2 More Basic Karel |
1.3 Karel Can't Turn Right |
1.4 Functions in Karel |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.9 Super Karel |
1.10 For Loops |
1.11 If Statements |
1.12 If/Else Statements |
1.13 While Loops in Karel |
1.14 Control Structures Example |
1.15 More Karel Examples and Testing |
1.16 How to Indent Your Code |
2.2 Challenge Problems |
3.1 Hello World |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
8.1 Timers |
8.2 Random Circles |
8.3 Random Ghosts |
8.4 Bouncing Ball |
8.5 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |