North Carolina Computer Programming I Framework
Standards
| Standard | Description | |
|---|---|---|
| NCCTE.BP10.01.01 | Understand the evolution of computers and computer programming languages. | Lessons |
| NCCTE.BP10.01.02 | Understand numbering systems. | Lessons |
| NCCTE.BP10.01.03 | Understand ethics and security in the programming process | Lessons |
| NCCTE.BP10.02.01 | Understand the programming process. | Lessons |
| NCCTE.BP10.02.02 | Understand problem solving tools to design programming solutions | Lessons |
| NCCTE.BP10.02.03 | Understand proper program documentation, code comments, Use Cases, and Requirements Definition | Lessons |
| NCCTE.BP10.03.01 | Apply controls associated with the Windows form. | Lessons |
| NCCTE.BP10.03.02 | Apply the properties associated with controls. | Lessons |
| NCCTE.BP10.04.01 | Understand variables and data types | Lessons |
| NCCTE.BP10.04.02 | Understand object naming and naming conventions and standards | Lessons |
| NCCTE.BP10.05.01 | Understand different types of programming errors | Lessons |
| NCCTE.BP10.05.02 | Understand breakpoint, watch window, and try and catch to find errors. | Lessons |
| NCCTE.BP10.05.03 | Apply operators and Boolean expressions. | Lessons |
| NCCTE.BP10.05.04 | Apply decision-making structures. | Lessons |
| NCCTE.BP10.05.05 | Apply looping statements. | Lessons |
| NCCTE.BP10.06.01 | Apply tools to develop menus, List Box, and Combo Box objects. | Lessons |
| NCCTE.BP10.06.02 | Apply tools to develop message, input, and dialog boxes. | Lessons |
| NCCTE.BP10.06.03 | Apply procedures for validation of user input. | Lessons |
| NCCTE.BP10.07.01 | Apply sub procedures/methods and user defined functions. | Lessons |
| NCCTE.BP10.07.02 | Apply one-dimensional arrays. | Lessons |
| NCCTE.BP10.07.03 | Apply built-in Math functions | Lessons |
| NCCTE.BP10.07.04 | Apply built-in String Methods. | Lessons |
| NCCTE.BP10.08.01 | Understand coordinate systems | Lessons |
| NCCTE.BP10.08.02 | Apply procedures to create picture boxes using images. | Lessons |
| NCCTE.BP10.08.03 | Apply animation and graphic methods in a Windows form. | Lessons |