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KS 9-12: L2.AP.A.04

CodeHS Lessons

Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem.

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7.1 Control Structures Challenges
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5.7 Static Variables and Methods
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6.1 Control Structures Challenges
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7.1 Control Structures Challenges
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7.1 Control Structures Challenges
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7.1 Control Structures Challenges
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8.1 Control Structures Challenges
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6.1 Control Structures Challenges
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6.1 Control Structures Challenges
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7.7 Static Variables and Methods
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8.1 Control Structures Challenges
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9.1 Control Structures Challenges
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9.1 Control Structures Challenges
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8.1 Control Structures Challenges
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10.1 Control Structures Challenges
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15.1 Control Structures Challenges
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15.1 Control Structures Challenges
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16.1 Control Structures Challenges
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8.1 Control Structures Challenges
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23.1 Control Structures Challenges
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11.1 Control Structures Challenges
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11.1 Control Structures Challenges
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7.1 Control Structures Challenges
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8.1 Control Structures Challenges
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8.1 Control Structures Challenges
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8.1 Control Structures Challenges
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8.1 Control Structures Challenges
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8.1 Control Structures Challenges
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10.1 Control Structures Challenges
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19.1 Control Structures Challenges
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6.1 Control Structures Challenges
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8.1 Control Structures Challenges
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14.1 Control Structures Challenges
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9.1 Control Structures Challenges
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8.1 Control Structures Challenges
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8.1 Control Structures Challenges
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11.7 Static Variables and Methods
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11.7 Static Variables and Methods
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23.1 Control Structures Challenges
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8.1 Control Structures Challenges