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- Texas
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- West Virginia
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- Share
- Contact Us
- Company
IL 9-10: 9-10.AP.16
CodeHS Lessons
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
| Standard |
| 3.3 User Input |
| 6.6 While Loops |
| 6.7 The Break Statement |
| 12.1 Breakout |
| 13.1 Project Prep and Development |
| Standard |
| 20.1 Project: Who Said It? |
| 21.1 Let's Build Mastermind |
| 18.6 Graphics Challenges |
| 19.6 Graphics Challenges |
| Standard |
| 31.1 Tic Tac Toe |
| 30.1 Visualizing Music |
| 29.1 Conway's Game of Life |
| 29.2 Connect Four |
| 28.1 Breakout |
| 27.7 Crazy Ball Game |
| 32.1 Game Design: Helicopter |
| Standard |
| 29.1 Project: Who Said It? |
| 30.1 Let's Build Mastermind |
| Standard |
| 9.1 Intro to Design Thinking |
| 9.2 Empathy |
| 9.3 Define |
| 9.4 Ideate |
| 9.5 Prototype |
| 9.6 Test |
| 10.1 Final Web Design Project |
| Standard |
| 5.1 Define Your Product |
| 5.2 Develop Hypotheses |
| 5.3 Creating Your Data Collection Website |
| 5.4 Collecting User Data |
| 5.5 Analyzing User Data |
| 5.6 Making Decisions |
| 7.2 Planning Your Site |
| 7.3 Creating Your Site |
| 7.4 Providing Feedback |
| 9.12 While Loops |
| 9.13 Loop and a Half |
| Standard |
| 10.2 Planning Your Site |
| 10.3 Creating Your Site |
| 10.4 Providing Feedback |
| 16.1 Define Your Product |
| 19.12 The Break Statement |
| 19.11 While Loops |
| 19.3 User Input |
| 16.6 Making Decisions |
| 16.5 Analyzing User Data |
| 16.4 Collecting User Data |
| 16.3 Creating Your Data Collection Website |
| 16.2 Develop Hypotheses |
| 17.1 Intro to Design Thinking |
| 17.6 Test |
| 17.5 Prototype |
| 17.4 Ideate |
| 17.3 Define |
| 17.2 Empathy |
| Standard |
| 14.3 Define |
| 14.5 Prototype |
| 14.6 Test |
| Standard |
| 34.1 Tic Tac Toe |
| 33.1 Visualizing Music |
| 36.1 Conway's Game of Life |
| 36.2 Connect Four |
| 30.1 Breakout |
| 29.7 Crazy Ball Game |
| 35.1 Game Design: Helicopter |
| Standard |
| 2.3 User Input |
| 5.6 While Loops |
| 5.7 The Break Statement |
| 11.1 Breakout |
| 17.1 Project Prep and Development |
| Standard |
| 3.3 User Input |
| 6.6 While Loops |
| 6.7 The Break Statement |
| 12.1 Breakout |
| 17.1 Project Prep and Development |
| Standard |
| 3.3 User Input |
| 6.6 While Loops |
| 6.7 The Break Statement |
| 13.1 Breakout |
| Standard |
| 23.6 Graphics Challenges |
| 24.6 Graphics Challenges |
| Standard |
| 12.3 User Input |
| Standard |
| 4.1 Data Storytelling |
| Standard |
| 1.10 Mini-Project: Findings |
| 2.1 Data Science for Change |
| 2.7 Interpret and Present |
| 3.1 Data Storytelling |
| 4.1 Data Science for Business |
| Standard |
| 1.10 Mini-Project: Findings |
| 2.1 Data Science for Change |
| 2.7 Interpret and Present |
| Standard |
| 15.1 Advanced Challenges with Tracy |
| Standard |
| 6.9 While Loops |
| 6.10 Loop and a Half |
| 13.1 Breakout |
| 15.1 Project Prep and Development |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 13.1 Advanced Challenges with Tracy |
| 16.1 Project: Who Said It? |
| 18.1 Let's Build Mastermind |
| 20.6 Graphics Challenges |
| 17.6 Graphics Challenges |
| Standard |
| 13.1 Providing Feedback |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 8.4 Data Storytelling |
| 17.10 Mini-Project: Findings |
| 18.1 Data Storytelling |
| Standard |
| 8.9 While Loops |
| 8.10 Loop and a Half |
| Standard |
| 13.3 Define |
| 13.4 Ideate |
| 13.6 Test |
| 16.1 Advanced Challenges with Tracy |
| 18.1 Project: Who Said It? |
| Standard |
| 6.3 User Input |
| 6.11 While Loops |
| 6.12 The Break Statement |
| 12.2 Empathy |
| 12.3 Define |
| 12.4 Ideate |
| 12.5 Prototype |
| 12.6 Test |
| 13.3 Creating Your Site |
| Standard |
| 8.9 While Loops |
| 8.10 Loop and a Half |
| 11.2 Empathy |
| Standard |
| 9.1 Define Your Product |
| 9.2 Develop Hypotheses |
| 9.3 Creating Your Data Collection Website |
| 9.4 Collecting User Data |
| 9.5 Analyzing User Data |
| 9.6 Making Decisions |
| 11.3 User Input |
| 11.11 While Loops |
| 11.12 The Break Statement |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 11.1 Define Your Product |
| 11.2 Develop Hypotheses |
| 11.3 Creating Your Data Collection Website |
| 11.4 Collecting User Data |
| 11.5 Analyzing User Data |
| 11.6 Making Decisions |
| 14.3 Creating Your Site |
| Standard |
| 9.10 Mini-Project: Findings |
| 11.3 Define |
| 11.5 Prototype |
| 11.6 Test |
| Standard |
| 10.10 Mini-Project: Findings |
| 12.3 Define |
| 12.5 Prototype |
| 12.6 Test |
| Standard |
| 10.10 Mini-Project: Findings |
| 12.3 Define |
| 12.5 Prototype |
| 12.6 Test |
| Standard |
| 13.10 Mini-Project: Findings |
| 15.3 Define |
| 15.5 Prototype |
| 15.6 Test |
| Standard |
| 10.4 User Input |
| 15.6 While Loops |
| 15.7 The Break Statement |
| Standard |
| 30.1 Tic Tac Toe |
| 29.1 Visualizing Music |
| 28.1 Conway's Game of Life |
| 28.2 Connect Four |
| 27.1 Breakout |
| 26.7 Crazy Ball Game |
| 31.1 Game Design: Helicopter |
| Standard |
| 14.9 While Loops |
| 14.10 Loop and a Half |
| Standard |
| 7.4 Define |
| 7.5 Ideate |
| 7.7 Test |
| 17.1 Project: Who Said It? |
| 19.1 Let's Build Mastermind |
| Standard |
| 10.1 Providing Feedback |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 15.6 While Loops |
| 15.7 The Break Statement |
| 12.3 User Input |
| Standard |
| 2.3 User Input |
| 4.6 While Loops |
| 4.7 The Break Statement |
| 7.1 Project Prep and Development |
| 27.1 Breakout |
| Standard |
| 11.10 Mini-Project: Findings |
| Standard |
| 10.9 While Loops |
| 10.10 Loop and a Half |
| 17.1 Project Prep and Development |
| 23.1 Breakout |
| Standard |
| 10.9 While Loops |
| 10.10 Loop and a Half |
| 17.1 Project Prep and Development |
| 23.1 Breakout |
| Standard |
| 7.11 Mini-Project: Findings |
| 8.1 Data Science for Business |
| Standard |
| 6.9 While Loops |
| 6.10 Loop and a Half |
| 12.1 Breakout |
| 13.1 Project Prep and Development |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 8.3 User Input |
| 8.11 While Loops |
| Standard |
| 10.3 User Input |
| 10.11 While Loops |
| Standard |
| 12.11 While Loops |
| 12.3 User Input |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 12.2 Empathy |
| 25.1 Tic Tac Toe |
| 24.1 Visualizing Music |
| 23.1 Conway's Game of Life |
| 23.2 Connect Four |
| 22.1 Breakout |
| 21.8 Crazy Ball Game |
| 26.1 Game Design: Helicopter |
| Standard |
| 13.2 Empathy |
| 26.1 Tic Tac Toe |
| 25.1 Visualizing Music |
| 24.1 Conway's Game of Life |
| 24.2 Connect Four |
| 23.1 Breakout |
| 22.8 Crazy Ball Game |
| 27.1 Game Design: Helicopter |
| Standard |
| 12.3 Define |
| 12.5 Prototype |
| 12.6 Test |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 3.3 User Input |
| 7.6 While Loops |
| 7.7 The Break Statement |
| 15.1 Breakout |
| Standard |
| 7.3 User Input |
| 9.6 While Loops |
| 9.7 The Break Statement |
| Standard |
| 4.3 User Input |
| 6.6 While Loops |
| 6.7 The Break Statement |
| 23.1 Breakout |
| Standard |
| 6.3 Data Storytelling |
| Standard |
| 6.3 Data Storytelling |
| Standard |
| 5.9 While Loops |
| 5.10 Loop and a Half |
| Standard |
| 9.11 Mini-Project: Findings |
| 10.1 Data Science for Business |
| Standard |
| 9.1 Intro to Design Thinking |
| 9.2 Empathy |
| 9.3 Define |
| 9.4 Ideate |
| 9.5 Prototype |
| 9.6 Test |
| 10.1 Final Web Design Project |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 9.1 Let's Build Mastermind |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 14.6 Graphics Challenges |
| 15.6 Graphics Challenges |
| Standard |
| 7.10 Mini-Project: Findings |
| 13.1 Project: Who Said It? |
| 14.1 Let's Build Mastermind |
| Standard |
| 14.6 Graphics Challenges |
| 15.6 Graphics Challenges |
| Standard |
| 7.10 Mini-Project: Findings |
| 13.1 Project: Who Said It? |
| 14.1 Let's Build Mastermind |
| Standard |
| 13.9 While Loops |
| 13.10 Loop and a Half |
| Standard |
| 12.1 Planning Your Site |
| 12.2 Creating Your Site |
| 13.12 While Loops |
| 13.13 Loop and a Half |
| Standard |
| 12.1 Planning Your Site |
| 12.2 Creating Your Site |
| 13.1 Intro to Design Thinking |
| 13.2 Empathy |
| 13.3 Define |
| 13.4 Ideate |
| 13.5 Prototype |
| 13.6 Test |
| 14.12 While Loops |
| 14.13 Loop and a Half |
| Standard |
| 2.3 User Input |
| 6.6 While Loops |
| 6.7 The Break Statement |
| 9.3 Define |
| 9.5 Prototype |
| 9.6 Test |
| Standard |
| 8.3 Define |
| 8.5 Prototype |
| 8.6 Test |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| 10.6 Final Web Design Project Build |
| Standard |
| 6.9 While Loops |
| 6.10 Loop and a Half |
| Standard |
| 5.3 User Input |
| 8.6 While Loops |
| 8.7 The Break Statement |
| 12.1 Breakout |
| Standard |
| 12.7 Intro to Design Thinking |
| 12.8 Empathy |
| 12.9 Define |
| 12.10 Ideate |
| 12.11 Prototype |
| 12.12 Test |
| Standard |
| 9.1 Intro to Design Thinking |
| 9.3 Empathy |
| 9.4 Define |
| 9.5 Ideate |
| 9.6 Prototype |
| 9.7 Test |
| 16.1 Final Web Design Project |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.9 While Loops |
| 7.10 Loop and a Half |
| Standard |
| 7.3 Define |
| 7.5 Prototype |
| 7.6 Test |
| Standard |
| 6.1 Intro to Design Thinking |
| 6.2 Empathy |
| 6.3 Define |
| 6.4 Ideate |
| 6.5 Prototype |
| 6.6 Test |
| 7.1 Final Web Design Project |
| Standard |
| 6.1 Intro to Design Thinking |
| 6.2 Empathy |
| 6.3 Define |
| 6.4 Ideate |
| 6.5 Prototype |
| 6.6 Test |
| 7.1 Final Web Design Project |
| Standard |
| 2.1 Intro to Design Thinking |
| 2.2 Empathy |
| 2.3 Define |
| 2.4 Ideate |
| 2.5 Prototype |
| 2.6 Test |
| Standard |
| 2.1 Intro to Design Thinking |
| 2.2 Empathy |
| 2.3 Define |
| 2.4 Ideate |
| 2.5 Prototype |
| 2.6 Test |
| Standard |
| 13.1 Project: Who Said It? |
| 14.1 Let's Build Mastermind |
| 11.6 Graphics Challenges |
| 12.6 Graphics Challenges |
| Standard |
| 6.2 Planning Your Site |
| 6.3 Creating Your Site |
| 6.4 Providing Feedback |
| 8.12 While Loops |
| 8.13 Loop and a Half |
| Standard |
| 11.2 Planning Your Site |
| 11.3 Creating Your Site |
| 11.4 Providing Feedback |
| 12.12 While Loops |
| 12.13 Loop and a Half |
| Standard |
| 5.9 While Loops |
| 5.10 Loop and a Half |
| 11.1 Breakout |
| 12.1 Project Prep and Development |
| Standard |
| 14.1 Conway's Game of Life |
| 14.2 Connect Four |
| 13.1 Breakout |
| 12.7 Crazy Ball Game |
| Standard |
| 11.6 Graphics Challenges |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company