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HI 2: 2-AP-12
CodeHS Lessons
Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
| Standard |
| 1.12 While Loops |
| 1.14 Control Structures Example |
| 9.1 Functions Challenges |
| 10.3 Collisions |
| 10.4 Mouse Click Events |
| 10.5 More Mouse Events |
| 10.6 Key Events |
| 12.1 Breakout |
| 22.3 Looping Over a Grid |
| 21.4 Iterating Through an Object |
| 22.4 Grid Example: Get a Row |
| 27.1 Tic Tac Toe |
| 28.1 Game Design: Helicopter |
| 19.3 Animation Practice |
| 19.4 Crazy Ball Game |
| 20.1 Intro to Arrays |
| 20.2 Adding & Removing from an Array |
| 20.3 Iterating Through an Array |
| 21.1 Intro to Objects |
| 22.2 Intro to Grids |
| 22.1 Intro to Sets |
| 25.1 Visualizing Music |
| 26.2 Connect Four |
| 26.1 Conway's Game of Life |
| 19.2 Fun Graphics Challenges |
| 19.1 Snake Game |
| 18.1 Prime Numbers |
| 17.1 Functions and Parameters Practice |
| 16.4 Extra Karel Puzzles |
| 16.3 Extra Karel Practice |
| Standard |
| 7.4 Nested Control Structures |
| 7.4 Nested Control Structures |
| 12.2 Lists |
| 12.2 Lists |
| 12.3 For Loops and Lists |
| 12.3 For Loops and Lists |
| 13.1 2d Lists |
| 22.6 Inheritance |
| 20.1 Project: Who Said It? |
| 22.6 Inheritance |
| 20.1 Project: Who Said It? |
| 28.19 2d Lists |
| 28.17 For Loops and Lists |
| Standard |
| 34.1 2d Lists |
| 34.5 Equivalence vs. Identity |
| 27.6 Inheritance |
| 29.1 Project: Who Said It? |
| 34.1 2d Lists |
| 34.5 Equivalence vs. Identity |
| 27.6 Inheritance |
| 29.1 Project: Who Said It? |
| Standard |
| 9.19 Intro to Lists/Arrays |
| 9.19 Intro to Lists/Arrays |
| 9.20 Indexing Into an Array |
| 9.20 Indexing Into an Array |
| 9.21 Adding/Removing From an Array |
| 9.21 Adding/Removing From an Array |
| 9.22 Array Length and Looping Through Arrays |
| 9.22 Array Length and Looping Through Arrays |
| Standard |
| 19.17 Intro to Arrays |
| 19.18 Adding & Removing from an Array |
| 19.19 Iterating Through an Array |
| Standard |
| 1.12 While Loops |
| 1.14 Control Structures Example |
| 8.1 Functions Challenges |
| 9.3 Collisions |
| 9.4 Mouse Click Events |
| 9.5 More Mouse Events |
| 9.6 Key Events |
| 11.1 Breakout |
| 12.1 Snake Game |
| 13.1 Intro to Arrays |
| 13.2 Adding & Removing from an Array |
| 13.3 Iterating Through an Array |
| 14.1 Intro to Objects |
| 14.4 Iterating Through an Object |
| 15.1 Tic Tac Toe |
| 16.1 Game Design: Helicopter |
| 27.1 Conway's Game of Life |
| 20.1 Connect Four |
| 29.1 Visualizing Music |
| 22.1 Intro to Sets |
| 22.2 Intro to Grids |
| 22.3 Looping Over a Grid |
| 22.4 Grid Example: Get a Row |
| 26.2 Animation Practice |
| 26.3 Crazy Ball Game |
| 26.1 Fun Graphics Challenges |
| 25.1 Prime Numbers |
| 24.1 Functions and Parameters Practice |
| 23.4 Extra Karel Puzzles |
| 23.3 Extra Karel Practice |
| Standard |
| 1.12 While Loops |
| 1.14 Control Structures Example |
| 9.1 Functions Challenges |
| 10.3 Collisions |
| 10.4 Mouse Click Events |
| 10.5 More Mouse Events |
| 10.6 Key Events |
| 12.1 Breakout |
| 13.1 Intro to Arrays |
| 13.2 Adding & Removing from an Array |
| 13.3 Iterating Through an Array |
| 14.1 Intro to Objects |
| 14.4 Iterating Through an Object |
| 15.1 Tic Tac Toe |
| 16.1 Game Design: Helicopter |
| 22.3 Extra Karel Practice |
| 25.2 Fun Graphics Challenges |
| 22.4 Extra Karel Puzzles |
| 23.1 Functions and Parameters Practice |
| 24.1 Prime Numbers |
| 25.1 Snake Game |
| 25.4 Crazy Ball Game |
| 25.3 Animation Practice |
| 20.4 Grid Example: Get a Row |
| 20.3 Looping Over a Grid |
| 20.2 Intro to Grids |
| 20.1 Intro to Sets |
| 27.1 Visualizing Music |
| 28.2 Connect Four |
| 28.1 Conway's Game of Life |
| Standard |
| 1.12 While Loops |
| 1.14 Control Structures Example |
| 9.1 Functions Challenges |
| 21.4 Iterating Through an Object |
| 21.1 Intro to Objects |
| 20.3 Iterating Through an Array |
| 20.2 Adding & Removing from an Array |
| 20.1 Intro to Arrays |
| 17.4 Crazy Ball Game |
| 17.3 Animation Practice |
| 25.1 Game Design: Helicopter |
| 24.1 Tic Tac Toe |
| 22.4 Grid Example: Get a Row |
| 22.3 Looping Over a Grid |
| 22.2 Intro to Grids |
| 22.1 Intro to Sets |
| 18.1 Visualizing Music |
| 23.2 Connect Four |
| 23.1 Conway's Game of Life |
| 17.2 Fun Graphics Challenges |
| 17.1 Snake Game |
| 16.1 Prime Numbers |
| 15.1 Functions and Parameters Practice |
| 14.4 Extra Karel Puzzles |
| 14.3 Extra Karel Practice |
| 13.1 Breakout |
| 11.6 Key Events |
| 11.5 More Mouse Events |
| 11.4 Mouse Click Events |
| 11.3 Collisions |
| Standard |
| 8.1 Conditionals and State Change |
| 8.1 Conditionals and State Change |
| 8.2 Conditionals using Parameters |
| 8.2 Conditionals using Parameters |
| Standard |
| 8.1 Conditionals and State Change |
| 8.1 Conditionals and State Change |
| 8.2 Conditionals using Parameters |
| 8.2 Conditionals using Parameters |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| 5.7 If/Else Statements |
| 5.8 While Loops |
| 8.8 Mouse Data |
| 8.9 Keyboard Data |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 4.8 Mouse Data |
| 4.9 Keyboard Data |
| Standard |
| 3.2 Mouse Data |
| 3.3 Keyboard Data |
| Standard |
| 5.1 While Loops |
| 6.2 Control Structures Example |
| 10.1 Extra Karel Practice |
| 10.2 Extra Karel Puzzles |
| Standard |
| 2.12 While Loops in Karel |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 2.13 Control Structures Example |
| 4.1 Extra Karel Practice |
| 4.1 Extra Karel Practice |
| 5.1 Extra Karel Puzzles |
| 5.1 Extra Karel Puzzles |
| Standard |
| 2.12 While Loops in Karel |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 2.13 Control Structures Example |
| 4.1 Extra Karel Practice |
| 4.1 Extra Karel Practice |
| 5.1 Extra Karel Puzzles |
| 5.1 Extra Karel Puzzles |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 11.1 Extra Karel Practice |
| 12.1 Extra Karel Puzzles |
| 11.1 Extra Karel Practice |
| 12.1 Extra Karel Puzzles |
| Standard |
| 1.4 For Loops |
| 1.5 Pulling It All Together! |
| 3.3 Making Decisions |
| 3.4 The Formula Solver |
| 7.1 Precision of Pi |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 3.13 Control Structures Example |
| 3.17 Karel Challenges |
| Standard |
| 5.4 Nested Control Structures |
| 5.4 Nested Control Structures |
| 7.1 Loops |
| 7.2 If/Else Statements |
| 7.3 Arithmetic, Comparison, and Logical Operators |
| 9.2 Lists |
| 9.2 Lists |
| 9.3 For Loops and Lists |
| 9.3 For Loops and Lists |
| 10.1 2d Lists |
| 10.1 2d Lists |
| 10.5 Equivalence vs. Identity |
| 10.5 Equivalence vs. Identity |
| 12.1 Arduino Challenges |
| 14.6 Inheritance |
| 14.6 Inheritance |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 9.1 Functions Challenges |
| 9.1 Functions Challenges |
| 10.1 Loops |
| 10.2 If/Else Statements |
| 10.3 Arithmetic, Comparison, and Logical Operators |
| 11.3 Random Ghosts |
| 11.3 Random Ghosts |
| 11.4 Bouncing Ball |
| 11.4 Bouncing Ball |
| 11.5 Mouse Events: Mouse Clicked |
| 11.5 Mouse Events: Mouse Clicked |
| 11.6 Mouse Events: Mouse Moved |
| 11.6 Mouse Events: Mouse Moved |
| 11.7 Drawing Lines |
| 11.7 Drawing Lines |
| 11.8 Key Events |
| 11.8 Key Events |
| 11.9 Crazy Ball Game |
| 11.9 Crazy Ball Game |
| 13.1 Breakout |
| 13.1 Breakout |
| 14.1 Arduino Challenges |
| 22.1 Game Design: Helicopter |
| 22.1 Game Design: Helicopter |
| 18.1 Extra Karel Practice |
| 19.1 Extra Karel Puzzles |
| 21.1 Tic Tac Toe |
| 20.1 Functions and Parameters Practice |
| 18.1 Extra Karel Practice |
| 19.1 Extra Karel Puzzles |
| 21.1 Tic Tac Toe |
| 20.1 Functions and Parameters Practice |
| Standard |
| 7.1 For Loops |
| 7.2 While Loops |
| 7.4 If/Else Statements |
| 9.1 micro:bit Challenges |
| Standard |
| 7.1 For Loops |
| 7.2 While Loops |
| 7.4 If/Else Statements |
| 8.1 Control Structures Example |
| 9.1 Karel Challenges |
| 10.1 micro:bit Challenges |
| Standard |
| 2.1 For Loops |
| 2.2 While Loops |
| 2.4 If/Else Statements |
| 3.1 micro:bit Challenges |
| Standard |
| 2.1 Loops |
| 2.2 If/Else Statements |
| 2.3 Arithmetic, Comparison, and Logical Operators |
| 3.1 Arduino Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 5.4 Nested Control Structures |
| 5.4 Nested Control Structures |
| 8.2 Lists |
| 8.2 Lists |
| 8.3 For Loops and Lists |
| 8.3 For Loops and Lists |
| 9.1 2d Lists |
| 9.1 2d Lists |
| 9.5 Equivalence vs. Identity |
| 9.5 Equivalence vs. Identity |
| 12.6 Inheritance |
| 16.1 Project: Who Said It? |
| 12.6 Inheritance |
| 16.1 Project: Who Said It? |
| Standard |
| 6.13 Intro to Lists/Arrays |
| 6.14 Indexing Into an Array |
| 6.15 Adding/Removing From an Array |
| 6.16 Array Length and Looping Through Arrays |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| 17.3 Iterating Over an Object |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 15.2 Drawing Lines |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 16.3 Removing an Element From an Array |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 16.1 Indexing Into an Array |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| Standard |
| 3.4 Nested Control Structures |
| 3.4 Nested Control Structures |
| 5.2 Lists |
| 5.2 Lists |
| 5.3 For Loops and Lists |
| 5.3 For Loops and Lists |
| Standard |
| 1.1 Quest for the Rosetta Stone |
| 1.2 A Day at the Park |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 10.9 Random Ghosts |
| 10.9 Random Ghosts |
| 10.10 Bouncing Ball |
| 10.10 Bouncing Ball |
| 10.11 Mouse Events: Mouse Clicked |
| 10.11 Mouse Events: Mouse Clicked |
| 10.12 Intro to Lists/Arrays |
| 10.12 Intro to Lists/Arrays |
| 10.13 Adding/Removing From an Array |
| 10.13 Adding/Removing From an Array |
| 10.14 Array Length and Looping Through Arrays |
| 10.14 Array Length and Looping Through Arrays |
| 10.15 Iterating Over an Array |
| 10.15 Iterating Over an Array |
| 13.1 Indexing Into an Array |
| 18.4 Crazy Ball Game |
| 17.1 Functions and Parameters Practice |
| 18.3 Key Events |
| 13.2 Finding an Element in a List |
| 13.3 Removing an Element From an Array |
| 14.1 Intro to Objects/Maps |
| 14.2 Basics of Objects |
| 14.3 Iterating Over an Object |
| 14.4 When Do I Use an Object? |
| 14.5 Intro to Sets |
| 14.6 Intro to Grids |
| 14.7 Looping Over a Grid |
| 14.8 Grid Example: Get a Row |
| 14.9 Data Structures Challenges |
| 15.1 Extra Karel Practice |
| 16.1 Extra Karel Puzzles |
| 14.4 When Do I Use an Object? |
| 18.1 Mouse Events: Mouse Moved |
| 18.2 Drawing Lines |
| 18.3 Key Events |
| 18.4 Crazy Ball Game |
| 13.1 Indexing Into an Array |
| 13.2 Finding an Element in a List |
| 13.3 Removing an Element From an Array |
| 14.1 Intro to Objects/Maps |
| 14.2 Basics of Objects |
| 14.3 Iterating Over an Object |
| 18.2 Drawing Lines |
| 14.5 Intro to Sets |
| 14.6 Intro to Grids |
| 14.7 Looping Over a Grid |
| 14.8 Grid Example: Get a Row |
| 14.9 Data Structures Challenges |
| 15.1 Extra Karel Practice |
| 16.1 Extra Karel Puzzles |
| 17.1 Functions and Parameters Practice |
| 18.1 Mouse Events: Mouse Moved |
| Standard |
| 7.4 Nested Control Structures |
| 7.4 Nested Control Structures |
| 10.2 Lists |
| 10.2 Lists |
| 10.3 For Loops and Lists |
| 10.3 For Loops and Lists |
| 11.1 2d Lists |
| 11.1 2d Lists |
| 11.5 Equivalence vs. Identity |
| 11.5 Equivalence vs. Identity |
| 18.1 Project: Who Said It? |
| 18.1 Project: Who Said It? |
| Standard |
| 6.17 Intro to Arrays |
| 6.18 Adding & Removing from an Array |
| 6.19 Iterating Through an Array |
| 19.13 Intro to Lists/Arrays |
| 19.14 Indexing Into an Array |
| 19.15 Adding/Removing From an Array |
| 19.16 Array Length and Looping Through Arrays |
| Standard |
| 3.13 While Loops in Karel |
| 3.13 While Loops in Karel |
| 3.14 Control Structures Example |
| 3.14 Control Structures Example |
| 10.8 Random Ghosts |
| 10.8 Random Ghosts |
| 10.9 Bouncing Ball |
| 10.9 Bouncing Ball |
| 10.10 Mouse Events: Mouse Clicked |
| 10.10 Mouse Events: Mouse Clicked |
| 10.11 Intro to Lists/Arrays |
| 10.11 Intro to Lists/Arrays |
| 10.12 Adding/Removing From an Array |
| 10.12 Adding/Removing From an Array |
| 10.13 Array Length and Looping Through Arrays |
| 10.13 Array Length and Looping Through Arrays |
| 10.14 Iterating Over an Array |
| 10.14 Iterating Over an Array |
| 17.1 Indexing Into an Array |
| 16.4 Crazy Ball Game |
| 15.1 Functions and Parameters Practice |
| 16.3 Key Events |
| 17.2 Finding an Element in a List |
| 17.3 Removing an Element From an Array |
| 18.1 Intro to Objects/Maps |
| 18.2 Basics of Objects |
| 18.3 Iterating Over an Object |
| 18.4 When Do I Use an Object? |
| 18.5 Intro to Sets |
| 18.6 Intro to Grids |
| 18.7 Looping Over a Grid |
| 18.8 Grid Example: Get a Row |
| 18.9 Data Structures Challenges |
| 13.1 Extra Karel Practice |
| 14.1 Extra Karel Puzzles |
| 18.4 When Do I Use an Object? |
| 16.1 Mouse Events: Mouse Moved |
| 16.2 Drawing Lines |
| 16.3 Key Events |
| 16.4 Crazy Ball Game |
| 17.1 Indexing Into an Array |
| 17.2 Finding an Element in a List |
| 17.3 Removing an Element From an Array |
| 18.1 Intro to Objects/Maps |
| 18.2 Basics of Objects |
| 18.3 Iterating Over an Object |
| 16.2 Drawing Lines |
| 18.5 Intro to Sets |
| 18.6 Intro to Grids |
| 18.7 Looping Over a Grid |
| 18.8 Grid Example: Get a Row |
| 18.9 Data Structures Challenges |
| 13.1 Extra Karel Practice |
| 14.1 Extra Karel Puzzles |
| 15.1 Functions and Parameters Practice |
| 16.1 Mouse Events: Mouse Moved |
| Standard |
| 1.8 For Loops |
| 1.9 While Loops |
| 1.11 If/Else Statements |
| 1.13 micro:bit Challenges |
| 2.5 Intro to Objects |
| 2.8 Iterating Through an Object |
| 3.1 Intro to Sets |
| 3.2 Intro to Grids |
| 3.3 Looping Over a Grid |
| 3.4 Grid Example: Get a Row |
| 11.17 Intro to Arrays |
| 11.18 Adding & Removing from an Array |
| 11.19 Iterating Through an Array |
| 13.3 Collisions |
| 13.4 Mouse Click Events |
| 13.5 More Mouse Events |
| 13.6 Key Events |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 4.8 Mouse Data |
| 4.9 Keyboard Data |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 6.13 Intro to Lists/Arrays |
| 6.14 Indexing Into an Array |
| 6.15 Adding/Removing From an Array |
| 6.16 Array Length and Looping Through Arrays |
| Standard |
| 12.1 Loops |
| 12.2 If/Else Statements |
| 12.3 Arithmetic, Comparison, and Logical Operators |
| Standard |
| 11.1 For Loops |
| 11.2 While Loops |
| 11.4 If/Else Statements |
| 12.1 micro:bit Challenges |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| 9.6 Lists |
| 9.7 For Loops and Lists |
| 9.7 For Loops and Lists |
| 9.10 2d Lists |
| 10.6 Inheritance |
| 10.6 Inheritance |
| Standard |
| 6.4 Branching |
| 6.3 Looping |
| Standard |
| 2.13 While Loops |
| 2.16 Control Structures Example |
| 14.1 Extra Karel Practice |
| 14.2 Extra Karel Puzzles |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 19.3 Removing an Element From an Array |
| 17.9 Bouncing Ball |
| 17.10 Mouse Events: Mouse Clicked |
| 16.1 Mouse Events: Mouse Moved |
| 16.2 Drawing Lines |
| 16.3 Key Events |
| 16.4 Crazy Ball Game |
| 17.11 Intro to Lists/Arrays |
| 19.1 Indexing Into an Array |
| 17.12 Adding/Removing From an Array |
| 17.13 Array Length and Looping Through Arrays |
| 17.14 Iterating Over an Array |
| 19.2 Finding an Element in a List |
| 17.8 Random Ghosts |
| 20.1 Intro to Objects/Maps |
| 20.2 Basics of Objects |
| 20.3 Iterating Over an Object |
| 20.4 When Do I Use an Object? |
| 20.5 Intro to Sets |
| 20.6 Intro to Grids |
| 20.7 Looping Over a Grid |
| 20.8 Grid Example: Get a Row |
| 20.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 18.1 Functions and Parameters Practice |
| 20.2 Basics of Objects |
| 16.1 Mouse Events: Mouse Moved |
| 16.2 Drawing Lines |
| 16.3 Key Events |
| 16.4 Crazy Ball Game |
| 17.11 Intro to Lists/Arrays |
| 19.1 Indexing Into an Array |
| 17.12 Adding/Removing From an Array |
| 17.13 Array Length and Looping Through Arrays |
| 17.14 Iterating Over an Array |
| 19.2 Finding an Element in a List |
| 19.3 Removing an Element From an Array |
| 20.1 Intro to Objects/Maps |
| 17.10 Mouse Events: Mouse Clicked |
| 20.3 Iterating Over an Object |
| 20.4 When Do I Use an Object? |
| 20.5 Intro to Sets |
| 20.6 Intro to Grids |
| 20.7 Looping Over a Grid |
| 20.8 Grid Example: Get a Row |
| 20.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 18.1 Functions and Parameters Practice |
| 17.9 Bouncing Ball |
| 17.8 Random Ghosts |
| Standard |
| 5.4 Nested Control Structures |
| 5.4 Nested Control Structures |
| 9.2 Lists |
| 9.2 Lists |
| 9.3 For Loops and Lists |
| 9.3 For Loops and Lists |
| 9.5 2d Lists |
| 9.5 2d Lists |
| 12.4 Equivalence vs. Identity |
| 15.6 Inheritance |
| 17.1 Project: Who Said It? |
| 12.4 Equivalence vs. Identity |
| 15.6 Inheritance |
| 17.1 Project: Who Said It? |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 6.12 While Loops in Karel |
| 6.12 While Loops in Karel |
| 6.13 Control Structures Example |
| 6.13 Control Structures Example |
| 7.1 Extra Karel Puzzles |
| 7.1 Extra Karel Puzzles |
| 9.1 For Loops |
| 9.4 If/Else Statements |
| 9.2 While Loops |
| 10.1 micro:bit Challenges |
| Standard |
| 7.4 Nested Control Structures |
| 7.4 Nested Control Structures |
| Standard |
| 1.12 While Loops |
| 1.14 Control Structures Example |
| 6.3 Collisions |
| 6.4 Mouse Click Events |
| 6.5 More Mouse Events |
| 6.6 Key Events |
| 29.6 Finding an Element in a List |
| 21.4 Crazy Ball Game |
| 29.7 Removing an Element From an Array |
| 29.8 Intro to Objects/Maps |
| 29.9 Basics of Objects |
| 29.10 Iterating Over an Object |
| 29.11 When Do I Use an Object? |
| 29.12 Intro to Sets |
| 29.13 Intro to Grids |
| 29.14 Looping Over a Grid |
| 29.15 Grid Example: Get a Row |
| 29.16 Data Structures Quiz |
| 31.1 Tic Tac Toe |
| 32.1 Game Design: Helicopter |
| 21.3 Animation Practice |
| 29.5 Iterating Over an Array |
| 29.4 Array Length and Looping Through Arrays |
| 29.3 Adding/Removing From an Array |
| 29.2 Indexing Into an Array |
| 29.1 Intro to Lists/Arrays |
| 28.1 Visualizing Music |
| 30.2 Connect Four |
| 30.1 Conway's Game of Life |
| 21.2 Fun Graphics Challenges |
| 21.1 Snake Game |
| 20.1 Prime Numbers |
| 24.1 Functions and Parameters Practice |
| 19.2 Extra Karel Puzzles |
| 19.1 Extra Karel Practice |
| 27.1 Breakout |
| 25.1 Functions Challenges |
| Standard |
| 5.12 Basic Collection Types |
| 8.9 Nested Control Structures |
| 8.9 Nested Control Structures |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 3.8 Mouse Data |
| 3.9 Keyboard Data |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 13.1 Functions Challenges |
| 13.1 Functions Challenges |
| 33.9 Basics of Objects |
| 33.10 Iterating Over an Object |
| 33.8 Intro to Objects/Maps |
| 33.7 Removing an Element From an Array |
| 33.6 Finding an Element in a List |
| 33.5 Iterating Over an Array |
| 33.4 Array Length and Looping Through Arrays |
| 33.3 Adding/Removing From an Array |
| 33.2 Indexing Into an Array |
| 33.1 Intro to Lists/Arrays |
| 23.1 Breakout |
| 21.9 Crazy Ball Game |
| 21.8 Key Events |
| 21.7 Drawing Lines |
| 21.6 Mouse Events: Mouse Moved |
| 21.5 Mouse Events: Mouse Clicked |
| 21.4 Bouncing Ball |
| 24.1 Extra Karel Puzzles |
| 21.4 Bouncing Ball |
| 26.1 Prime Numbers |
| 27.2 Fun Graphics Challenges |
| 27.1 Fun Snake |
| 28.2 Connect Four |
| 28.1 Conway's Game of Life |
| 29.1 Evolution Simulation |
| 32.1 Visualizing Music |
| 34.1 Tic Tac Toe |
| 25.1 Functions and Parameters Practice |
| 20.1 Extra Karel Practice |
| 35.1 Game Design: Helicopter |
| 33.16 Data Structures Challenges |
| 33.15 Grid Example: Get a Row |
| 33.14 Looping Over a Grid |
| 33.13 Intro to Grids |
| 33.12 Intro to Sets |
| 33.11 When Do I Use an Object? |
| 33.3 Adding/Removing From an Array |
| 33.11 When Do I Use an Object? |
| 33.10 Iterating Over an Object |
| 33.9 Basics of Objects |
| 33.8 Intro to Objects/Maps |
| 33.7 Removing an Element From an Array |
| 33.6 Finding an Element in a List |
| 33.5 Iterating Over an Array |
| 33.4 Array Length and Looping Through Arrays |
| 33.12 Intro to Sets |
| 33.2 Indexing Into an Array |
| 33.1 Intro to Lists/Arrays |
| 23.1 Breakout |
| 21.9 Crazy Ball Game |
| 21.8 Key Events |
| 21.7 Drawing Lines |
| 21.6 Mouse Events: Mouse Moved |
| 21.5 Mouse Events: Mouse Clicked |
| 32.1 Visualizing Music |
| 21.3 Random Ghosts |
| 25.1 Functions and Parameters Practice |
| 26.1 Prime Numbers |
| 27.2 Fun Graphics Challenges |
| 27.1 Fun Snake |
| 28.2 Connect Four |
| 28.1 Conway's Game of Life |
| 29.1 Evolution Simulation |
| 21.3 Random Ghosts |
| 34.1 Tic Tac Toe |
| 24.1 Extra Karel Puzzles |
| 20.1 Extra Karel Practice |
| 35.1 Game Design: Helicopter |
| 33.16 Data Structures Challenges |
| 33.15 Grid Example: Get a Row |
| 33.14 Looping Over a Grid |
| 33.13 Intro to Grids |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 13.1 Functions Challenges |
| 13.1 Functions Challenges |
| 33.9 Basics of Objects |
| 33.10 Iterating Over an Object |
| 33.8 Intro to Objects/Maps |
| 33.7 Removing an Element From an Array |
| 33.6 Finding an Element in a List |
| 33.5 Iterating Over an Array |
| 33.4 Array Length and Looping Through Arrays |
| 33.3 Adding/Removing From an Array |
| 33.2 Indexing Into an Array |
| 33.1 Intro to Lists/Arrays |
| 23.1 Breakout |
| 21.9 Crazy Ball Game |
| 21.8 Key Events |
| 21.7 Drawing Lines |
| 21.6 Mouse Events: Mouse Moved |
| 21.5 Mouse Events: Mouse Clicked |
| 21.4 Bouncing Ball |
| 24.1 Extra Karel Puzzles |
| 21.4 Bouncing Ball |
| 26.1 Prime Numbers |
| 27.2 Fun Graphics Challenges |
| 27.1 Fun Snake |
| 28.2 Connect Four |
| 28.1 Conway's Game of Life |
| 29.1 Evolution Simulation |
| 32.1 Visualizing Music |
| 34.1 Tic Tac Toe |
| 25.1 Functions and Parameters Practice |
| 20.1 Extra Karel Practice |
| 35.1 Game Design: Helicopter |
| 33.16 Data Structures Challenges |
| 33.15 Grid Example: Get a Row |
| 33.14 Looping Over a Grid |
| 33.13 Intro to Grids |
| 33.12 Intro to Sets |
| 33.11 When Do I Use an Object? |
| 33.3 Adding/Removing From an Array |
| 33.11 When Do I Use an Object? |
| 33.10 Iterating Over an Object |
| 33.9 Basics of Objects |
| 33.8 Intro to Objects/Maps |
| 33.7 Removing an Element From an Array |
| 33.6 Finding an Element in a List |
| 33.5 Iterating Over an Array |
| 33.4 Array Length and Looping Through Arrays |
| 33.12 Intro to Sets |
| 33.2 Indexing Into an Array |
| 33.1 Intro to Lists/Arrays |
| 23.1 Breakout |
| 21.9 Crazy Ball Game |
| 21.8 Key Events |
| 21.7 Drawing Lines |
| 21.6 Mouse Events: Mouse Moved |
| 21.5 Mouse Events: Mouse Clicked |
| 32.1 Visualizing Music |
| 21.3 Random Ghosts |
| 25.1 Functions and Parameters Practice |
| 26.1 Prime Numbers |
| 27.2 Fun Graphics Challenges |
| 27.1 Fun Snake |
| 28.2 Connect Four |
| 28.1 Conway's Game of Life |
| 29.1 Evolution Simulation |
| 21.3 Random Ghosts |
| 34.1 Tic Tac Toe |
| 24.1 Extra Karel Puzzles |
| 20.1 Extra Karel Practice |
| 35.1 Game Design: Helicopter |
| 33.16 Data Structures Challenges |
| 33.15 Grid Example: Get a Row |
| 33.14 Looping Over a Grid |
| 33.13 Intro to Grids |
| Standard |
| 1.7 Collisions |
| 1.8 Mouse Click Events |
| 1.9 More Mouse Events |
| 1.10 Key Events |
| 6.2 Lists |
| 6.2 Lists |
| 6.3 For Loops and Lists |
| 6.3 For Loops and Lists |
| 6.5 2d Lists |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 9.1 Functions Challenges |
| 9.1 Functions Challenges |
| 10.3 Random Ghosts |
| 10.3 Random Ghosts |
| 10.4 Bouncing Ball |
| 10.4 Bouncing Ball |
| 10.5 Mouse Events: Mouse Clicked |
| 10.5 Mouse Events: Mouse Clicked |
| 10.6 Mouse Events: Mouse Moved |
| 10.6 Mouse Events: Mouse Moved |
| 10.7 Drawing Lines |
| 10.7 Drawing Lines |
| 10.8 Key Events |
| 10.8 Key Events |
| 10.9 Crazy Ball Game |
| 10.9 Crazy Ball Game |
| 12.1 Breakout |
| 12.1 Breakout |
| 26.10 Iterating Over an Object |
| 26.2 Indexing Into an Array |
| 26.3 Adding/Removing From an Array |
| 26.4 Array Length and Looping Through Arrays |
| 26.5 Iterating Over an Array |
| 26.6 Finding an Element in a List |
| 26.7 Removing an Element From an Array |
| 26.8 Intro to Objects/Maps |
| 26.9 Basics of Objects |
| 17.1 Extra Karel Puzzles |
| 26.2 Indexing Into an Array |
| 19.1 Prime Numbers |
| 20.2 Fun Graphics Challenges |
| 20.1 Fun Snake |
| 21.2 Connect Four |
| 21.1 Conway's Game of Life |
| 22.1 Evolution Simulation |
| 25.1 Visualizing Music |
| 27.1 Tic Tac Toe |
| 18.1 Functions and Parameters Practice |
| 16.1 Extra Karel Practice |
| 28.1 Game Design: Helicopter |
| 26.16 Data Structures Challenges |
| 26.15 Grid Example: Get a Row |
| 26.14 Looping Over a Grid |
| 26.13 Intro to Grids |
| 26.12 Intro to Sets |
| 26.11 When Do I Use an Object? |
| 26.16 Data Structures Challenges |
| 26.3 Adding/Removing From an Array |
| 26.4 Array Length and Looping Through Arrays |
| 26.5 Iterating Over an Array |
| 26.6 Finding an Element in a List |
| 26.7 Removing an Element From an Array |
| 26.8 Intro to Objects/Maps |
| 26.9 Basics of Objects |
| 26.10 Iterating Over an Object |
| 26.11 When Do I Use an Object? |
| 26.12 Intro to Sets |
| 26.13 Intro to Grids |
| 26.14 Looping Over a Grid |
| 26.15 Grid Example: Get a Row |
| 26.1 Intro to Lists/Arrays |
| 28.1 Game Design: Helicopter |
| 16.1 Extra Karel Practice |
| 17.1 Extra Karel Puzzles |
| 27.1 Tic Tac Toe |
| 25.1 Visualizing Music |
| 22.1 Evolution Simulation |
| 21.1 Conway's Game of Life |
| 21.2 Connect Four |
| 20.1 Fun Snake |
| 20.2 Fun Graphics Challenges |
| 19.1 Prime Numbers |
| 18.1 Functions and Parameters Practice |
| 26.1 Intro to Lists/Arrays |
| Standard |
| 23.3 Looping |
| 23.4 Branching |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| 17.3 Iterating Over an Object |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 15.2 Drawing Lines |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 16.3 Removing an Element From an Array |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 16.1 Indexing Into an Array |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 14.12 While Loops in Karel |
| 14.12 While Loops in Karel |
| 14.13 Control Structures Example |
| 14.13 Control Structures Example |
| 15.1 Extra Karel Puzzles |
| 15.1 Extra Karel Puzzles |
| 6.1 For Loops |
| 6.4 If/Else Statements |
| 6.2 While Loops |
| 7.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 8.12 While Loops in Karel |
| 8.12 While Loops in Karel |
| 8.13 Control Structures Example |
| 8.13 Control Structures Example |
| Standard |
| 2.13 While Loops |
| 2.15 Control Structures Example |
| 10.1 Intro to Lists/Arrays |
| 10.2 Indexing Into an Array |
| 10.3 Adding/Removing From an Array |
| 10.4 Array Length and Looping Through Arrays |
| 10.5 Iterating Over an Array |
| 10.6 Finding an Element in a List |
| 10.7 Removing an Element From an Array |
| 10.9 Data Structures Quiz |
| 11.2 Intro to Sets |
| 11.3 Intro to Grids |
| 11.4 Looping Over a Grid |
| 11.5 Grid Example: Get a Row |
| 13.3 Collisions |
| 13.4 Mouse Click Events |
| 13.5 More Mouse Events |
| 13.6 Key Events |
| 18.3 Animation Practice |
| 18.4 Crazy Ball Game |
| 16.1 Intro to Objects |
| 16.4 Iterating Through an Object |
| 18.2 Fun Graphics Challenges |
| 18.1 Snake Game |
| 17.1 Prime Numbers |
| 15.1 Breakout |
| Standard |
| 2.7 If/Else Statements |
| 2.8 While Loops |
| 5.8 Mouse Data |
| 5.9 Keyboard Data |
| Standard |
| 5.12 While Loops |
| 5.14 Control Structures Example |
| 12.1 Functions Challenges |
| Standard |
| 2.12 While Loops |
| 2.14 Control Structures Example |
| 8.3 Collisions |
| 8.4 Mouse Click Events |
| 8.5 More Mouse Events |
| 8.6 Key Events |
| 11.4 For Loops |
| 11.5 While Loops |
| 17.4 Crazy Ball Game |
| 17.3 Animation Practice |
| 17.2 Fun Graphics Challenges |
| 17.1 Snake Game |
| 16.1 Prime Numbers |
| 20.1 Functions and Parameters Practice |
| 15.2 Extra Karel Puzzles |
| 15.1 Extra Karel Practice |
| 23.1 Breakout |
| 21.1 Functions Challenges |
| Standard |
| 10.4 Branching |
| 10.3 Looping |
| Standard |
| 1.13 While Loops in Karel |
| 1.13 While Loops in Karel |
| 1.14 Control Structures Example |
| 1.14 Control Structures Example |
| 8.3 Random Ghosts |
| 8.3 Random Ghosts |
| 8.4 Bouncing Ball |
| 8.4 Bouncing Ball |
| 8.5 Mouse Events: Mouse Clicked |
| 8.5 Mouse Events: Mouse Clicked |
| 9.1 Intro to Lists/Arrays |
| 9.1 Intro to Lists/Arrays |
| 9.2 Adding/Removing From an Array |
| 9.2 Adding/Removing From an Array |
| 9.3 Array Length and Looping Through Arrays |
| 9.3 Array Length and Looping Through Arrays |
| 9.4 Iterating Over an Array |
| 9.4 Iterating Over an Array |
| 9.5 Finding an Element in a List |
| 9.5 Finding an Element in a List |
| 9.6 Removing an Element From an Array |
| 9.6 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 13.1 Extra Karel Practice |
| 13.1 Extra Karel Practice |
| 14.1 Extra Karel Puzzles |
| 14.1 Extra Karel Puzzles |
| 15.1 Functions and Parameters Practice |
| 15.1 Functions and Parameters Practice |
| 16.1 Mouse Events: Mouse Moved |
| 16.1 Mouse Events: Mouse Moved |
| 16.2 Drawing Lines |
| 16.2 Drawing Lines |
| 16.3 Key Events |
| 16.3 Key Events |
| 16.4 Crazy Ball Game |
| 16.4 Crazy Ball Game |
| 17.1 Intro to Objects/Maps |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| Standard |
| 13.6 Inheritance |
| 13.6 Inheritance |
| Standard |
| 13.3 Looping |
| 13.4 Branching |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 12.12 While Loops in Karel |
| 12.12 While Loops in Karel |
| 12.13 Control Structures Example |
| 12.13 Control Structures Example |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.4 If/Else Statements |
| 14.2 While Loops |
| 15.1 micro:bit Challenges |
| Standard |
| 7.4 Nested Control Structures |
| 7.4 Nested Control Structures |
| Standard |
| 6.6 Inheritance |
| 6.6 Inheritance |
| 13.1 Project: Who Said It? |
| 13.1 Project: Who Said It? |
| Standard |
| 7.4 Nested Control Structures |
| 7.4 Nested Control Structures |
| Standard |
| 6.6 Inheritance |
| 6.6 Inheritance |
| 13.1 Project: Who Said It? |
| 13.1 Project: Who Said It? |
| Standard |
| 3.13 While Loops in Karel |
| 3.13 While Loops in Karel |
| 3.14 Control Structures Example |
| 3.14 Control Structures Example |
| 20.3 Removing an Element From an Array |
| 15.9 Bouncing Ball |
| 15.10 Mouse Events: Mouse Clicked |
| 19.1 Mouse Events: Mouse Moved |
| 19.2 Drawing Lines |
| 19.3 Key Events |
| 19.4 Crazy Ball Game |
| 15.11 Intro to Lists/Arrays |
| 20.1 Indexing Into an Array |
| 15.12 Adding/Removing From an Array |
| 15.13 Array Length and Looping Through Arrays |
| 15.14 Iterating Over an Array |
| 20.2 Finding an Element in a List |
| 15.8 Random Ghosts |
| 21.1 Intro to Objects/Maps |
| 21.2 Basics of Objects |
| 21.3 Iterating Over an Object |
| 21.4 When Do I Use an Object? |
| 21.5 Intro to Sets |
| 21.6 Intro to Grids |
| 21.7 Looping Over a Grid |
| 21.8 Grid Example: Get a Row |
| 21.9 Data Structures Challenges |
| 16.1 Extra Karel Practice |
| 17.1 Extra Karel Puzzles |
| 18.1 Functions and Parameters Practice |
| 21.2 Basics of Objects |
| 19.1 Mouse Events: Mouse Moved |
| 19.2 Drawing Lines |
| 19.3 Key Events |
| 19.4 Crazy Ball Game |
| 15.11 Intro to Lists/Arrays |
| 20.1 Indexing Into an Array |
| 15.12 Adding/Removing From an Array |
| 15.13 Array Length and Looping Through Arrays |
| 15.14 Iterating Over an Array |
| 20.2 Finding an Element in a List |
| 20.3 Removing an Element From an Array |
| 21.1 Intro to Objects/Maps |
| 15.10 Mouse Events: Mouse Clicked |
| 21.3 Iterating Over an Object |
| 21.4 When Do I Use an Object? |
| 21.5 Intro to Sets |
| 21.6 Intro to Grids |
| 21.7 Looping Over a Grid |
| 21.8 Grid Example: Get a Row |
| 21.9 Data Structures Challenges |
| 16.1 Extra Karel Practice |
| 17.1 Extra Karel Puzzles |
| 18.1 Functions and Parameters Practice |
| 15.9 Bouncing Ball |
| 15.8 Random Ghosts |
| Standard |
| 16.3 Looping |
| 16.4 Branching |
| Standard |
| 13.19 Intro to Lists/Arrays |
| 13.19 Intro to Lists/Arrays |
| 13.20 Indexing Into an Array |
| 13.20 Indexing Into an Array |
| 13.21 Adding/Removing From an Array |
| 13.21 Adding/Removing From an Array |
| 13.22 Array Length and Looping Through Arrays |
| 13.22 Array Length and Looping Through Arrays |
| Standard |
| 14.19 Intro to Lists/Arrays |
| 14.19 Intro to Lists/Arrays |
| 14.20 Indexing Into an Array |
| 14.20 Indexing Into an Array |
| 14.21 Adding/Removing From an Array |
| 14.21 Adding/Removing From an Array |
| 14.22 Array Length and Looping Through Arrays |
| 14.22 Array Length and Looping Through Arrays |
| Standard |
| 10.1 Intro to Arrays |
| 10.2 Adding & Removing from an Array |
| 10.3 Iterating Through an Array |
| 11.1 Intro to Objects |
| 11.4 Iterating Through an Object |
| 17.12 While Loops |
| 17.14 Control Structures Example |
| 15.1 Functions Challenges |
| 16.3 Collisions |
| 16.4 Mouse Click Events |
| 16.5 More Mouse Events |
| 16.6 Key Events |
| Standard |
| 4.13 While Loops in Karel |
| 4.13 While Loops in Karel |
| 4.14 Control Structures Example |
| 4.14 Control Structures Example |
| 7.8 Random Ghosts |
| 7.8 Random Ghosts |
| 7.9 Bouncing Ball |
| 7.9 Bouncing Ball |
| 7.10 Mouse Events: Mouse Clicked |
| 7.10 Mouse Events: Mouse Clicked |
| 7.11 Intro to Lists/Arrays |
| 7.11 Intro to Lists/Arrays |
| 7.12 Adding/Removing From an Array |
| 7.12 Adding/Removing From an Array |
| 7.13 Array Length and Looping Through Arrays |
| 7.13 Array Length and Looping Through Arrays |
| 7.14 Iterating Over an Array |
| 7.14 Iterating Over an Array |
| Standard |
| 1.4 Lost in Space |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 13.1 Extra Karel Practice |
| 14.1 Extra Karel Puzzles |
| Standard |
| 2.12 While Loops |
| 2.15 Control Structures Example |
| 11.3 Collisions |
| 11.4 Mouse Click Events |
| 11.5 More Mouse Events |
| 11.6 Key Events |
| 12.1 Breakout |
| 13.1 Intro to Arrays |
| 13.2 Adding & Removing from an Array |
| 13.3 Iterating Through an Array |
| Standard |
| 2.12 While Loops in Karel |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 2.13 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| 17.3 Iterating Over an Object |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 15.2 Drawing Lines |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 16.3 Removing an Element From an Array |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 16.1 Indexing Into an Array |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| Standard |
| 2.13 While Loops in Karel |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 9.14 Iterating Over an Array |
| 17.3 Iterating Over an Object |
| 17.4 When Do I Use an Object? |
| 17.4 When Do I Use an Object? |
| 17.5 Intro to Sets |
| 17.5 Intro to Sets |
| 17.6 Intro to Grids |
| 17.6 Intro to Grids |
| 17.7 Looping Over a Grid |
| 17.7 Looping Over a Grid |
| 17.8 Grid Example: Get a Row |
| 17.8 Grid Example: Get a Row |
| 17.9 Data Structures Challenges |
| 17.9 Data Structures Challenges |
| 12.1 Extra Karel Practice |
| 12.1 Extra Karel Practice |
| 13.1 Extra Karel Puzzles |
| 13.1 Extra Karel Puzzles |
| 14.1 Functions and Parameters Practice |
| 14.1 Functions and Parameters Practice |
| 16.1 Indexing Into an Array |
| 15.1 Mouse Events: Mouse Moved |
| 15.1 Mouse Events: Mouse Moved |
| 15.2 Drawing Lines |
| 15.2 Drawing Lines |
| 15.3 Key Events |
| 15.3 Key Events |
| 15.4 Crazy Ball Game |
| 15.4 Crazy Ball Game |
| 16.1 Indexing Into an Array |
| 17.3 Iterating Over an Object |
| 16.2 Finding an Element in a List |
| 16.2 Finding an Element in a List |
| 16.3 Removing an Element From an Array |
| 16.3 Removing an Element From an Array |
| 17.1 Intro to Objects/Maps |
| 17.1 Intro to Objects/Maps |
| 17.2 Basics of Objects |
| 17.2 Basics of Objects |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 5.8 Mouse Data |
| 5.9 Keyboard Data |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| 3.5 For Loops |
| 3.6 While Loops |
| 7.2 If/Else Statements |
| 8.1 micro:bit Challenges |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 4.2 Lists |
| 4.2 Lists |
| 4.3 For Loops and Lists |
| 4.3 For Loops and Lists |
| 5.1 2d Lists |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| 12.2 Lists |
| 12.2 Lists |
| 12.3 For Loops and Lists |
| 12.3 For Loops and Lists |
| 13.1 2d Lists |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 4.2 Lists |
| 4.2 Lists |
| 4.3 For Loops and Lists |
| 4.3 For Loops and Lists |
| 5.1 2d Lists |
| 9.6 Inheritance |
| 9.6 Inheritance |
| 13.1 Project: Who Said It? |
| 13.1 Project: Who Said It? |
| Standard |
| 8.19 Intro to Lists/Arrays |
| 8.19 Intro to Lists/Arrays |
| 8.20 Indexing Into an Array |
| 8.20 Indexing Into an Array |
| 8.21 Adding/Removing From an Array |
| 8.21 Adding/Removing From an Array |
| 8.22 Array Length and Looping Through Arrays |
| 8.22 Array Length and Looping Through Arrays |
| Standard |
| 12.19 Intro to Lists/Arrays |
| 12.19 Intro to Lists/Arrays |
| 12.20 Indexing Into an Array |
| 12.20 Indexing Into an Array |
| 12.21 Adding/Removing From an Array |
| 12.21 Adding/Removing From an Array |
| 12.22 Array Length and Looping Through Arrays |
| 12.22 Array Length and Looping Through Arrays |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| 4.7 If/Else Statements |
| 4.8 While Loops |
| Standard |
| 9.4 Nested Control Structures |
| 9.4 Nested Control Structures |
| 12.2 Lists |
| 12.2 Lists |
| 12.3 For Loops and Lists |
| 12.3 For Loops and Lists |
| 13.1 2d Lists |
| Standard |
| 3.7 If/Else Statements |
| 3.8 While Loops |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 3.7 If/Else Statements |
| 3.8 While Loops |
| 6.8 Mouse Data |
| 6.9 Keyboard Data |
| Standard |
| 1.4 Lost in Space |
| 4.7 If/Else Statements |
| 4.8 While Loops |
| 7.8 Mouse Data |
| 7.9 Keyboard Data |
| Standard |
| 1.4 Lost in Space |
| 2.1 Quest for the Rosetta Stone |
| 2.2 A Day at the Park |
| 5.7 If/Else Statements |
| 5.8 While Loops |
| 8.8 Mouse Data |
| 8.9 Keyboard Data |
| Standard |
| 1.7 If/Else Statements |
| 1.8 While Loops |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| 8.1 Functions Challenges |
| 8.1 Functions Challenges |
| 9.3 Random Ghosts |
| 9.3 Random Ghosts |
| 9.4 Bouncing Ball |
| 9.4 Bouncing Ball |
| 9.5 Mouse Events: Mouse Clicked |
| 9.5 Mouse Events: Mouse Clicked |
| 9.6 Mouse Events: Mouse Moved |
| 9.6 Mouse Events: Mouse Moved |
| 9.7 Drawing Lines |
| 9.7 Drawing Lines |
| 9.8 Key Events |
| 9.8 Key Events |
| 9.9 Crazy Ball Game |
| 9.9 Crazy Ball Game |
| 11.1 Breakout |
| 11.1 Breakout |
| 25.10 Iterating Over an Object |
| 25.2 Indexing Into an Array |
| 25.3 Adding/Removing From an Array |
| 25.4 Array Length and Looping Through Arrays |
| 25.5 Iterating Over an Array |
| 25.6 Finding an Element in a List |
| 25.7 Removing an Element From an Array |
| 25.8 Intro to Objects/Maps |
| 25.9 Basics of Objects |
| 16.1 Extra Karel Puzzles |
| 25.2 Indexing Into an Array |
| 18.1 Prime Numbers |
| 19.2 Fun Graphics Challenges |
| 19.1 Fun Snake |
| 20.2 Connect Four |
| 20.1 Conway's Game of Life |
| 21.1 Evolution Simulation |
| 24.1 Visualizing Music |
| 26.1 Tic Tac Toe |
| 17.1 Functions and Parameters Practice |
| 15.1 Extra Karel Practice |
| 27.1 Game Design: Helicopter |
| 25.16 Data Structures Challenges |
| 25.15 Grid Example: Get a Row |
| 25.14 Looping Over a Grid |
| 25.13 Intro to Grids |
| 25.12 Intro to Sets |
| 25.11 When Do I Use an Object? |
| 25.16 Data Structures Challenges |
| 25.3 Adding/Removing From an Array |
| 25.4 Array Length and Looping Through Arrays |
| 25.5 Iterating Over an Array |
| 25.6 Finding an Element in a List |
| 25.7 Removing an Element From an Array |
| 25.8 Intro to Objects/Maps |
| 25.9 Basics of Objects |
| 25.10 Iterating Over an Object |
| 25.11 When Do I Use an Object? |
| 25.12 Intro to Sets |
| 25.13 Intro to Grids |
| 25.14 Looping Over a Grid |
| 25.15 Grid Example: Get a Row |
| 25.1 Intro to Lists/Arrays |
| 27.1 Game Design: Helicopter |
| 15.1 Extra Karel Practice |
| 16.1 Extra Karel Puzzles |
| 26.1 Tic Tac Toe |
| 24.1 Visualizing Music |
| 21.1 Evolution Simulation |
| 20.1 Conway's Game of Life |
| 20.2 Connect Four |
| 19.1 Fun Snake |
| 19.2 Fun Graphics Challenges |
| 18.1 Prime Numbers |
| 17.1 Functions and Parameters Practice |
| 25.1 Intro to Lists/Arrays |
| Standard |
| 6.2 Lists |
| 6.2 Lists |
| 6.3 For Loops and Lists |
| 6.3 For Loops and Lists |
| 6.5 2d Lists |
| 6.5 2d Lists |
| Standard |
| 1.12 While Loops in Karel |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 1.13 Control Structures Example |
| Standard |
| 3.4 Nested Control Structures |
| 3.4 Nested Control Structures |
| 6.2 Lists |
| 6.2 Lists |
| 6.3 For Loops and Lists |
| 7.1 2d Lists |
| Standard |
| 1.7 If/Else Statements |
| Standard |
| 6.4 Nested Control Structures |
| 6.4 Nested Control Structures |
| 10.2 Lists |
| 10.2 Lists |
| 10.3 For Loops and Lists |
| 10.6 2d Lists |
| 17.4 Inheritance |
| 17.4 Inheritance |
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