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HI 2: 2-AP-12
CodeHS Lessons
Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
Standard |
1.12 While Loops |
1.14 Control Structures Example |
9.1 Functions Challenges |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
22.3 Looping Over a Grid |
21.4 Iterating Through an Object |
22.4 Grid Example: Get a Row |
26.1 Tic Tac Toe |
27.1 Game Design: Helicopter |
19.3 Animation Practice |
19.4 Crazy Ball Game |
20.1 Intro to Arrays |
20.2 Adding & Removing from an Array |
20.3 Iterating Through an Array |
21.1 Intro to Objects |
22.2 Intro to Grids |
22.1 Intro to Sets |
24.1 Visualizing Music |
25.2 Connect Four |
25.1 Conway's Game of Life |
19.2 Fun Graphics Challenges |
19.1 Snake Game |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
16.4 Extra Karel Puzzles |
16.3 Extra Karel Practice |
Standard |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
12.2 Lists |
12.2 Lists |
12.3 For Loops and Lists |
12.3 For Loops and Lists |
13.1 2d Lists |
22.6 Inheritance |
20.1 Project: Who Said It? |
22.6 Inheritance |
20.1 Project: Who Said It? |
Standard |
34.1 2d Lists |
34.5 Equivalence vs. Identity |
27.6 Inheritance |
29.1 Project: Who Said It? |
34.1 2d Lists |
34.5 Equivalence vs. Identity |
27.6 Inheritance |
29.1 Project: Who Said It? |
Standard |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.21 Adding/Removing From an Array |
9.22 Array Length and Looping Through Arrays |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.21 Adding/Removing From an Array |
9.22 Array Length and Looping Through Arrays |
Standard |
13.3 Looping |
13.4 Branching |
Standard |
1.12 While Loops |
1.14 Control Structures Example |
8.1 Functions Challenges |
9.3 Collisions |
9.4 Mouse Click Events |
9.5 More Mouse Events |
9.6 Key Events |
11.1 Breakout |
12.1 Snake Game |
13.1 Intro to Arrays |
13.2 Adding & Removing from an Array |
13.3 Iterating Through an Array |
14.1 Intro to Objects |
14.4 Iterating Through an Object |
15.1 Tic Tac Toe |
16.1 Game Design: Helicopter |
27.1 Conway's Game of Life |
20.1 Connect Four |
29.1 Visualizing Music |
22.1 Intro to Sets |
22.2 Intro to Grids |
22.3 Looping Over a Grid |
22.4 Grid Example: Get a Row |
26.2 Animation Practice |
26.3 Crazy Ball Game |
26.1 Fun Graphics Challenges |
25.1 Prime Numbers |
24.1 Functions and Parameters Practice |
23.4 Extra Karel Puzzles |
23.3 Extra Karel Practice |
Standard |
1.12 While Loops |
1.14 Control Structures Example |
9.1 Functions Challenges |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
13.1 Intro to Arrays |
13.2 Adding & Removing from an Array |
13.3 Iterating Through an Array |
14.1 Intro to Objects |
14.4 Iterating Through an Object |
15.1 Tic Tac Toe |
16.1 Game Design: Helicopter |
21.3 Extra Karel Practice |
24.2 Fun Graphics Challenges |
21.4 Extra Karel Puzzles |
22.1 Functions and Parameters Practice |
23.1 Prime Numbers |
24.1 Snake Game |
24.4 Crazy Ball Game |
24.3 Animation Practice |
20.4 Grid Example: Get a Row |
20.3 Looping Over a Grid |
20.2 Intro to Grids |
20.1 Intro to Sets |
26.1 Visualizing Music |
27.2 Connect Four |
27.1 Conway's Game of Life |
Standard |
1.12 While Loops |
1.14 Control Structures Example |
9.1 Functions Challenges |
21.4 Iterating Through an Object |
21.1 Intro to Objects |
20.3 Iterating Through an Array |
20.2 Adding & Removing from an Array |
20.1 Intro to Arrays |
17.4 Crazy Ball Game |
17.3 Animation Practice |
25.1 Game Design: Helicopter |
24.1 Tic Tac Toe |
22.4 Grid Example: Get a Row |
22.3 Looping Over a Grid |
22.2 Intro to Grids |
22.1 Intro to Sets |
18.1 Visualizing Music |
23.2 Connect Four |
23.1 Conway's Game of Life |
17.2 Fun Graphics Challenges |
17.1 Snake Game |
16.1 Prime Numbers |
15.1 Functions and Parameters Practice |
14.4 Extra Karel Puzzles |
14.3 Extra Karel Practice |
13.1 Breakout |
11.6 Key Events |
11.5 More Mouse Events |
11.4 Mouse Click Events |
11.3 Collisions |
Standard |
8.1 Conditionals and State Change |
8.1 Conditionals and State Change |
8.2 Conditionals using Parameters |
8.2 Conditionals using Parameters |
Standard |
8.1 Conditionals and State Change |
8.1 Conditionals and State Change |
8.2 Conditionals using Parameters |
8.2 Conditionals using Parameters |
Standard |
1.4 Lost in Space |
2.1 Quest for the Rosetta Stone |
2.2 A Day at the Park |
5.7 If/Else Statements |
5.8 While Loops |
8.8 Mouse Data |
8.9 Keyboard Data |
Standard |
1.4 Lost in Space |
2.1 Quest for the Rosetta Stone |
2.2 A Day at the Park |
Standard |
1.7 If/Else Statements |
1.8 While Loops |
4.8 Mouse Data |
4.9 Keyboard Data |
Standard |
3.2 Mouse Data |
3.3 Keyboard Data |
Standard |
5.1 While Loops |
6.2 Control Structures Example |
10.1 Extra Karel Practice |
10.2 Extra Karel Puzzles |
Standard |
2.12 While Loops in Karel |
2.12 While Loops in Karel |
2.13 Control Structures Example |
2.13 Control Structures Example |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
Standard |
2.12 While Loops in Karel |
2.12 While Loops in Karel |
2.13 Control Structures Example |
2.13 Control Structures Example |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
11.1 Extra Karel Practice |
12.1 Extra Karel Puzzles |
11.1 Extra Karel Practice |
12.1 Extra Karel Puzzles |
Standard |
1.4 For Loops |
1.5 Pulling It All Together! |
3.3 Making Decisions |
3.4 The Formula Solver |
7.1 Precision of Pi |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
3.13 Control Structures Example |
3.17 Karel Challenges |
Standard |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
7.1 Loops |
7.2 If/Else Statements |
7.3 Arithmetic, Comparison, and Logical Operators |
9.2 Lists |
9.2 Lists |
9.3 For Loops and Lists |
9.3 For Loops and Lists |
10.1 2d Lists |
10.1 2d Lists |
10.5 Equivalence vs. Identity |
10.5 Equivalence vs. Identity |
12.1 Arduino Challenges |
14.6 Inheritance |
14.6 Inheritance |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
9.1 Functions Challenges |
9.1 Functions Challenges |
10.1 Loops |
10.2 If/Else Statements |
10.3 Arithmetic, Comparison, and Logical Operators |
11.3 Random Ghosts |
11.3 Random Ghosts |
11.4 Bouncing Ball |
11.4 Bouncing Ball |
11.5 Mouse Events: Mouse Clicked |
11.5 Mouse Events: Mouse Clicked |
11.6 Mouse Events: Mouse Moved |
11.6 Mouse Events: Mouse Moved |
11.7 Drawing Lines |
11.7 Drawing Lines |
11.8 Key Events |
11.8 Key Events |
11.9 Crazy Ball Game |
11.9 Crazy Ball Game |
13.1 Breakout |
13.1 Breakout |
14.1 Arduino Challenges |
22.1 Game Design: Helicopter |
22.1 Game Design: Helicopter |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
21.1 Tic Tac Toe |
20.1 Functions and Parameters Practice |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
21.1 Tic Tac Toe |
20.1 Functions and Parameters Practice |
Standard |
7.1 For Loops |
7.2 While Loops |
7.4 If/Else Statements |
9.1 micro:bit Challenges |
Standard |
7.1 For Loops |
7.2 While Loops |
7.4 If/Else Statements |
8.1 Control Structures Example |
9.1 Karel Challenges |
10.1 micro:bit Challenges |
Standard |
2.1 For Loops |
2.2 While Loops |
2.4 If/Else Statements |
3.1 micro:bit Challenges |
Standard |
2.1 Loops |
2.2 If/Else Statements |
2.3 Arithmetic, Comparison, and Logical Operators |
3.1 Arduino Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
8.1 Functions Challenges |
8.1 Functions Challenges |
9.3 Random Ghosts |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.7 Drawing Lines |
9.8 Key Events |
9.8 Key Events |
9.9 Crazy Ball Game |
9.9 Crazy Ball Game |
11.1 Breakout |
11.1 Breakout |
25.10 Iterating Over an Object |
25.2 Indexing Into an Array |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
16.1 Extra Karel Puzzles |
25.2 Indexing Into an Array |
18.1 Prime Numbers |
19.2 Fun Graphics Challenges |
19.1 Fun Snake |
20.2 Connect Four |
20.1 Conway's Game of Life |
21.1 Evolution Simulation |
24.1 Visualizing Music |
26.1 Tic Tac Toe |
17.1 Functions and Parameters Practice |
15.1 Extra Karel Practice |
27.1 Game Design: Helicopter |
25.16 Data Structures Challenges |
25.15 Grid Example: Get a Row |
25.14 Looping Over a Grid |
25.13 Intro to Grids |
25.12 Intro to Sets |
25.11 When Do I Use an Object? |
25.16 Data Structures Challenges |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
25.10 Iterating Over an Object |
25.11 When Do I Use an Object? |
25.12 Intro to Sets |
25.13 Intro to Grids |
25.14 Looping Over a Grid |
25.15 Grid Example: Get a Row |
25.1 Intro to Lists/Arrays |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
25.1 Intro to Lists/Arrays |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
8.1 Functions Challenges |
8.1 Functions Challenges |
9.3 Random Ghosts |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.7 Drawing Lines |
9.8 Key Events |
9.8 Key Events |
9.9 Crazy Ball Game |
9.9 Crazy Ball Game |
11.1 Breakout |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
12.7 Removing an Element From an Array |
12.8 Intro to Objects/Maps |
12.8 Intro to Objects/Maps |
12.9 Basics of Objects |
12.9 Basics of Objects |
12.10 Iterating Over an Object |
12.10 Iterating Over an Object |
12.11 When Do I Use an Object? |
12.11 When Do I Use an Object? |
12.12 Intro to Sets |
12.12 Intro to Sets |
12.13 Intro to Grids |
12.13 Intro to Grids |
12.14 Looping Over a Grid |
12.14 Looping Over a Grid |
12.15 Grid Example: Get a Row |
12.15 Grid Example: Get a Row |
12.16 Data Structures Challenges |
12.16 Data Structures Challenges |
13.1 Tic Tac Toe |
13.1 Tic Tac Toe |
14.1 Game Design: Helicopter |
14.1 Game Design: Helicopter |
19.1 Extra Karel Puzzles |
20.1 Functions and Parameters Practice |
28.1 Visualizing Music |
24.1 Evolution Simulation |
23.1 Conway's Game of Life |
23.2 Connect Four |
22.1 Fun Snake |
22.2 Fun Graphics Challenges |
21.1 Prime Numbers |
18.1 Extra Karel Practice |
18.1 Extra Karel Practice |
20.1 Functions and Parameters Practice |
21.1 Prime Numbers |
22.2 Fun Graphics Challenges |
22.1 Fun Snake |
23.2 Connect Four |
23.1 Conway's Game of Life |
24.1 Evolution Simulation |
28.1 Visualizing Music |
19.1 Extra Karel Puzzles |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
9.1 Functions Challenges |
9.1 Functions Challenges |
9.1 Functions Challenges |
9.1 Functions Challenges |
21.13 Intro to Grids |
21.2 Indexing Into an Array |
21.3 Adding/Removing From an Array |
21.4 Array Length and Looping Through Arrays |
21.5 Iterating Over an Array |
21.6 Finding an Element in a List |
21.7 Removing an Element From an Array |
21.8 Intro to Objects/Maps |
21.9 Basics of Objects |
21.10 Iterating Over an Object |
21.11 When Do I Use an Object? |
21.12 Intro to Sets |
12.1 Functions and Parameters Practice |
21.14 Looping Over a Grid |
21.15 Grid Example: Get a Row |
21.16 Data Structures Challenges |
23.1 Game Design: Helicopter |
10.1 Extra Karel Practice |
11.1 Extra Karel Puzzles |
22.1 Tic Tac Toe |
20.1 Visualizing Music |
16.1 Evolution Simulation |
15.1 Conway's Game of Life |
15.2 Connect Four |
14.1 Fun Snake |
14.2 Fun Graphics Challenges |
13.1 Prime Numbers |
21.1 Intro to Lists/Arrays |
21.15 Grid Example: Get a Row |
21.2 Indexing Into an Array |
21.3 Adding/Removing From an Array |
21.4 Array Length and Looping Through Arrays |
21.5 Iterating Over an Array |
21.6 Finding an Element in a List |
21.7 Removing an Element From an Array |
21.8 Intro to Objects/Maps |
21.9 Basics of Objects |
21.10 Iterating Over an Object |
21.11 When Do I Use an Object? |
21.12 Intro to Sets |
21.13 Intro to Grids |
21.14 Looping Over a Grid |
21.1 Intro to Lists/Arrays |
21.16 Data Structures Challenges |
23.1 Game Design: Helicopter |
10.1 Extra Karel Practice |
11.1 Extra Karel Puzzles |
22.1 Tic Tac Toe |
20.1 Visualizing Music |
16.1 Evolution Simulation |
15.1 Conway's Game of Life |
15.2 Connect Four |
14.1 Fun Snake |
14.2 Fun Graphics Challenges |
13.1 Prime Numbers |
12.1 Functions and Parameters Practice |
Standard |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
8.2 Lists |
8.2 Lists |
8.3 For Loops and Lists |
8.3 For Loops and Lists |
9.1 2d Lists |
9.1 2d Lists |
9.5 Equivalence vs. Identity |
9.5 Equivalence vs. Identity |
12.6 Inheritance |
16.1 Project: Who Said It? |
12.6 Inheritance |
16.1 Project: Who Said It? |
Standard |
1.16 Challenge Problems |
2.12 For Loop Practice |
2.14 While Loops |
2.15 Loop and a Half |
2.22 JavaScript and Graphics Challenges |
7.1 Fun Snake |
8.14 Looping Over a Grid |
9.1 Tic Tac Toe |
10.4 Polish |
Standard |
6.1 Control Structures Example |
7.1 Karel Challenges |
Standard |
6.13 Intro to Lists/Arrays |
6.14 Indexing Into an Array |
6.15 Adding/Removing From an Array |
6.16 Array Length and Looping Through Arrays |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
10.9 Random Ghosts |
10.9 Random Ghosts |
10.10 Bouncing Ball |
10.10 Bouncing Ball |
10.11 Mouse Events: Mouse Clicked |
10.11 Mouse Events: Mouse Clicked |
10.12 Intro to Lists/Arrays |
10.12 Intro to Lists/Arrays |
10.13 Adding/Removing From an Array |
10.13 Adding/Removing From an Array |
10.14 Array Length and Looping Through Arrays |
10.14 Array Length and Looping Through Arrays |
10.15 Iterating Over an Array |
10.15 Iterating Over an Array |
13.1 Indexing Into an Array |
18.4 Crazy Ball Game |
17.1 Functions and Parameters Practice |
18.3 Key Events |
13.2 Finding an Element in a List |
13.3 Removing an Element From an Array |
14.1 Intro to Objects/Maps |
14.2 Basics of Objects |
14.3 Iterating Over an Object |
14.4 When Do I Use an Object? |
14.5 Intro to Sets |
14.6 Intro to Grids |
14.7 Looping Over a Grid |
14.8 Grid Example: Get a Row |
14.9 Data Structures Challenges |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
14.4 When Do I Use an Object? |
18.1 Mouse Events: Mouse Moved |
18.2 Drawing Lines |
18.3 Key Events |
18.4 Crazy Ball Game |
13.1 Indexing Into an Array |
13.2 Finding an Element in a List |
13.3 Removing an Element From an Array |
14.1 Intro to Objects/Maps |
14.2 Basics of Objects |
14.3 Iterating Over an Object |
18.2 Drawing Lines |
14.5 Intro to Sets |
14.6 Intro to Grids |
14.7 Looping Over a Grid |
14.8 Grid Example: Get a Row |
14.9 Data Structures Challenges |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
17.1 Functions and Parameters Practice |
18.1 Mouse Events: Mouse Moved |
Standard |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
10.2 Lists |
10.2 Lists |
10.3 For Loops and Lists |
10.3 For Loops and Lists |
11.1 2d Lists |
11.1 2d Lists |
11.5 Equivalence vs. Identity |
11.5 Equivalence vs. Identity |
18.1 Project: Who Said It? |
18.1 Project: Who Said It? |
Standard |
3.13 While Loops in Karel |
3.13 While Loops in Karel |
3.14 Control Structures Example |
3.14 Control Structures Example |
10.8 Random Ghosts |
10.8 Random Ghosts |
10.9 Bouncing Ball |
10.9 Bouncing Ball |
10.10 Mouse Events: Mouse Clicked |
10.10 Mouse Events: Mouse Clicked |
10.11 Intro to Lists/Arrays |
10.11 Intro to Lists/Arrays |
10.12 Adding/Removing From an Array |
10.12 Adding/Removing From an Array |
10.13 Array Length and Looping Through Arrays |
10.13 Array Length and Looping Through Arrays |
10.14 Iterating Over an Array |
10.14 Iterating Over an Array |
17.1 Indexing Into an Array |
16.4 Crazy Ball Game |
15.1 Functions and Parameters Practice |
16.3 Key Events |
17.2 Finding an Element in a List |
17.3 Removing an Element From an Array |
18.1 Intro to Objects/Maps |
18.2 Basics of Objects |
18.3 Iterating Over an Object |
18.4 When Do I Use an Object? |
18.5 Intro to Sets |
18.6 Intro to Grids |
18.7 Looping Over a Grid |
18.8 Grid Example: Get a Row |
18.9 Data Structures Challenges |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
18.4 When Do I Use an Object? |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.1 Indexing Into an Array |
17.2 Finding an Element in a List |
17.3 Removing an Element From an Array |
18.1 Intro to Objects/Maps |
18.2 Basics of Objects |
18.3 Iterating Over an Object |
16.2 Drawing Lines |
18.5 Intro to Sets |
18.6 Intro to Grids |
18.7 Looping Over a Grid |
18.8 Grid Example: Get a Row |
18.9 Data Structures Challenges |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
15.1 Functions and Parameters Practice |
16.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
11.8 Random Ghosts |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
11.10 Mouse Events: Mouse Clicked |
11.11 Intro to Lists/Arrays |
11.11 Intro to Lists/Arrays |
11.12 Adding/Removing From an Array |
11.12 Adding/Removing From an Array |
11.13 Array Length and Looping Through Arrays |
11.13 Array Length and Looping Through Arrays |
11.14 Iterating Over an Array |
11.14 Iterating Over an Array |
18.1 Indexing Into an Array |
17.4 Crazy Ball Game |
16.1 Functions and Parameters Practice |
17.3 Key Events |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
19.4 When Do I Use an Object? |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
19.8 Grid Example: Get a Row |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
15.1 Extra Karel Puzzles |
19.4 When Do I Use an Object? |
17.1 Mouse Events: Mouse Moved |
17.2 Drawing Lines |
17.3 Key Events |
17.4 Crazy Ball Game |
18.1 Indexing Into an Array |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
17.2 Drawing Lines |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
19.8 Grid Example: Get a Row |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
15.1 Extra Karel Puzzles |
16.1 Functions and Parameters Practice |
17.1 Mouse Events: Mouse Moved |
Standard |
6.4 Branching |
6.3 Looping |
Standard |
2.13 While Loops |
2.16 Control Structures Example |
13.1 Extra Karel Practice |
13.2 Extra Karel Puzzles |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
19.3 Removing an Element From an Array |
17.9 Bouncing Ball |
17.10 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.11 Intro to Lists/Arrays |
19.1 Indexing Into an Array |
17.12 Adding/Removing From an Array |
17.13 Array Length and Looping Through Arrays |
17.14 Iterating Over an Array |
19.2 Finding an Element in a List |
17.8 Random Ghosts |
20.1 Intro to Objects/Maps |
20.2 Basics of Objects |
20.3 Iterating Over an Object |
20.4 When Do I Use an Object? |
20.5 Intro to Sets |
20.6 Intro to Grids |
20.7 Looping Over a Grid |
20.8 Grid Example: Get a Row |
20.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
18.1 Functions and Parameters Practice |
20.2 Basics of Objects |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.11 Intro to Lists/Arrays |
19.1 Indexing Into an Array |
17.12 Adding/Removing From an Array |
17.13 Array Length and Looping Through Arrays |
17.14 Iterating Over an Array |
19.2 Finding an Element in a List |
19.3 Removing an Element From an Array |
20.1 Intro to Objects/Maps |
17.10 Mouse Events: Mouse Clicked |
20.3 Iterating Over an Object |
20.4 When Do I Use an Object? |
20.5 Intro to Sets |
20.6 Intro to Grids |
20.7 Looping Over a Grid |
20.8 Grid Example: Get a Row |
20.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
18.1 Functions and Parameters Practice |
17.9 Bouncing Ball |
17.8 Random Ghosts |
Standard |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
9.2 Lists |
9.2 Lists |
9.3 For Loops and Lists |
9.3 For Loops and Lists |
9.5 2d Lists |
9.5 2d Lists |
12.4 Equivalence vs. Identity |
15.6 Inheritance |
17.1 Project: Who Said It? |
12.4 Equivalence vs. Identity |
15.6 Inheritance |
17.1 Project: Who Said It? |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
6.12 While Loops in Karel |
6.13 Control Structures Example |
7.1 Extra Karel Puzzles |
6.12 While Loops in Karel |
6.13 Control Structures Example |
7.1 Extra Karel Puzzles |
9.1 For Loops |
9.2 While Loops |
9.4 If/Else Statements |
10.1 micro:bit Challenges |
Standard |
1.12 While Loops |
1.14 Control Structures Example |
6.3 Collisions |
6.4 Mouse Click Events |
6.5 More Mouse Events |
6.6 Key Events |
29.6 Finding an Element in a List |
21.4 Crazy Ball Game |
29.7 Removing an Element From an Array |
29.8 Intro to Objects/Maps |
29.9 Basics of Objects |
29.10 Iterating Over an Object |
29.11 When Do I Use an Object? |
29.12 Intro to Sets |
29.13 Intro to Grids |
29.14 Looping Over a Grid |
29.15 Grid Example: Get a Row |
29.16 Data Structures Quiz |
31.1 Tic Tac Toe |
32.1 Game Design: Helicopter |
21.3 Animation Practice |
29.5 Iterating Over an Array |
29.4 Array Length and Looping Through Arrays |
29.3 Adding/Removing From an Array |
29.2 Indexing Into an Array |
29.1 Intro to Lists/Arrays |
28.1 Visualizing Music |
30.2 Connect Four |
30.1 Conway's Game of Life |
21.2 Fun Graphics Challenges |
21.1 Snake Game |
20.1 Prime Numbers |
24.1 Functions and Parameters Practice |
19.2 Extra Karel Puzzles |
19.1 Extra Karel Practice |
27.1 Breakout |
25.1 Functions Challenges |
Standard |
1.4 Lost in Space |
2.1 Quest for the Rosetta Stone |
2.2 A Day at the Park |
Standard |
1.7 If/Else Statements |
1.8 While Loops |
3.8 Mouse Data |
3.9 Keyboard Data |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
13.1 Functions Challenges |
13.1 Functions Challenges |
33.9 Basics of Objects |
33.10 Iterating Over an Object |
33.8 Intro to Objects/Maps |
33.7 Removing an Element From an Array |
33.6 Finding an Element in a List |
33.5 Iterating Over an Array |
33.4 Array Length and Looping Through Arrays |
33.3 Adding/Removing From an Array |
33.2 Indexing Into an Array |
33.1 Intro to Lists/Arrays |
23.1 Breakout |
21.9 Crazy Ball Game |
21.8 Key Events |
21.7 Drawing Lines |
21.6 Mouse Events: Mouse Moved |
21.5 Mouse Events: Mouse Clicked |
21.4 Bouncing Ball |
24.1 Extra Karel Puzzles |
21.4 Bouncing Ball |
26.1 Prime Numbers |
27.2 Fun Graphics Challenges |
27.1 Fun Snake |
28.2 Connect Four |
28.1 Conway's Game of Life |
29.1 Evolution Simulation |
32.1 Visualizing Music |
34.1 Tic Tac Toe |
25.1 Functions and Parameters Practice |
20.1 Extra Karel Practice |
35.1 Game Design: Helicopter |
33.16 Data Structures Challenges |
33.15 Grid Example: Get a Row |
33.14 Looping Over a Grid |
33.13 Intro to Grids |
33.12 Intro to Sets |
33.11 When Do I Use an Object? |
33.3 Adding/Removing From an Array |
33.11 When Do I Use an Object? |
33.10 Iterating Over an Object |
33.9 Basics of Objects |
33.8 Intro to Objects/Maps |
33.7 Removing an Element From an Array |
33.6 Finding an Element in a List |
33.5 Iterating Over an Array |
33.4 Array Length and Looping Through Arrays |
33.12 Intro to Sets |
33.2 Indexing Into an Array |
33.1 Intro to Lists/Arrays |
23.1 Breakout |
21.9 Crazy Ball Game |
21.8 Key Events |
21.7 Drawing Lines |
21.6 Mouse Events: Mouse Moved |
21.5 Mouse Events: Mouse Clicked |
32.1 Visualizing Music |
21.3 Random Ghosts |
25.1 Functions and Parameters Practice |
26.1 Prime Numbers |
27.2 Fun Graphics Challenges |
27.1 Fun Snake |
28.2 Connect Four |
28.1 Conway's Game of Life |
29.1 Evolution Simulation |
21.3 Random Ghosts |
34.1 Tic Tac Toe |
24.1 Extra Karel Puzzles |
20.1 Extra Karel Practice |
35.1 Game Design: Helicopter |
33.16 Data Structures Challenges |
33.15 Grid Example: Get a Row |
33.14 Looping Over a Grid |
33.13 Intro to Grids |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
13.1 Functions Challenges |
13.1 Functions Challenges |
33.9 Basics of Objects |
33.10 Iterating Over an Object |
33.8 Intro to Objects/Maps |
33.7 Removing an Element From an Array |
33.6 Finding an Element in a List |
33.5 Iterating Over an Array |
33.4 Array Length and Looping Through Arrays |
33.3 Adding/Removing From an Array |
33.2 Indexing Into an Array |
33.1 Intro to Lists/Arrays |
23.1 Breakout |
21.9 Crazy Ball Game |
21.8 Key Events |
21.7 Drawing Lines |
21.6 Mouse Events: Mouse Moved |
21.5 Mouse Events: Mouse Clicked |
21.4 Bouncing Ball |
24.1 Extra Karel Puzzles |
21.4 Bouncing Ball |
26.1 Prime Numbers |
27.2 Fun Graphics Challenges |
27.1 Fun Snake |
28.2 Connect Four |
28.1 Conway's Game of Life |
29.1 Evolution Simulation |
32.1 Visualizing Music |
34.1 Tic Tac Toe |
25.1 Functions and Parameters Practice |
20.1 Extra Karel Practice |
35.1 Game Design: Helicopter |
33.16 Data Structures Challenges |
33.15 Grid Example: Get a Row |
33.14 Looping Over a Grid |
33.13 Intro to Grids |
33.12 Intro to Sets |
33.11 When Do I Use an Object? |
33.3 Adding/Removing From an Array |
33.11 When Do I Use an Object? |
33.10 Iterating Over an Object |
33.9 Basics of Objects |
33.8 Intro to Objects/Maps |
33.7 Removing an Element From an Array |
33.6 Finding an Element in a List |
33.5 Iterating Over an Array |
33.4 Array Length and Looping Through Arrays |
33.12 Intro to Sets |
33.2 Indexing Into an Array |
33.1 Intro to Lists/Arrays |
23.1 Breakout |
21.9 Crazy Ball Game |
21.8 Key Events |
21.7 Drawing Lines |
21.6 Mouse Events: Mouse Moved |
21.5 Mouse Events: Mouse Clicked |
32.1 Visualizing Music |
21.3 Random Ghosts |
25.1 Functions and Parameters Practice |
26.1 Prime Numbers |
27.2 Fun Graphics Challenges |
27.1 Fun Snake |
28.2 Connect Four |
28.1 Conway's Game of Life |
29.1 Evolution Simulation |
21.3 Random Ghosts |
34.1 Tic Tac Toe |
24.1 Extra Karel Puzzles |
20.1 Extra Karel Practice |
35.1 Game Design: Helicopter |
33.16 Data Structures Challenges |
33.15 Grid Example: Get a Row |
33.14 Looping Over a Grid |
33.13 Intro to Grids |
Standard |
1.7 Collisions |
1.8 Mouse Click Events |
1.9 More Mouse Events |
1.10 Key Events |
6.2 Lists |
6.2 Lists |
6.3 For Loops and Lists |
6.3 For Loops and Lists |
6.5 2d Lists |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
9.1 Functions Challenges |
9.1 Functions Challenges |
10.3 Random Ghosts |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.7 Drawing Lines |
10.8 Key Events |
10.8 Key Events |
10.9 Crazy Ball Game |
10.9 Crazy Ball Game |
12.1 Breakout |
12.1 Breakout |
26.10 Iterating Over an Object |
26.2 Indexing Into an Array |
26.3 Adding/Removing From an Array |
26.4 Array Length and Looping Through Arrays |
26.5 Iterating Over an Array |
26.6 Finding an Element in a List |
26.7 Removing an Element From an Array |
26.8 Intro to Objects/Maps |
26.9 Basics of Objects |
17.1 Extra Karel Puzzles |
26.2 Indexing Into an Array |
19.1 Prime Numbers |
20.2 Fun Graphics Challenges |
20.1 Fun Snake |
21.2 Connect Four |
21.1 Conway's Game of Life |
22.1 Evolution Simulation |
25.1 Visualizing Music |
27.1 Tic Tac Toe |
18.1 Functions and Parameters Practice |
16.1 Extra Karel Practice |
28.1 Game Design: Helicopter |
26.16 Data Structures Challenges |
26.15 Grid Example: Get a Row |
26.14 Looping Over a Grid |
26.13 Intro to Grids |
26.12 Intro to Sets |
26.11 When Do I Use an Object? |
26.16 Data Structures Challenges |
26.3 Adding/Removing From an Array |
26.4 Array Length and Looping Through Arrays |
26.5 Iterating Over an Array |
26.6 Finding an Element in a List |
26.7 Removing an Element From an Array |
26.8 Intro to Objects/Maps |
26.9 Basics of Objects |
26.10 Iterating Over an Object |
26.11 When Do I Use an Object? |
26.12 Intro to Sets |
26.13 Intro to Grids |
26.14 Looping Over a Grid |
26.15 Grid Example: Get a Row |
26.1 Intro to Lists/Arrays |
28.1 Game Design: Helicopter |
16.1 Extra Karel Practice |
17.1 Extra Karel Puzzles |
27.1 Tic Tac Toe |
25.1 Visualizing Music |
22.1 Evolution Simulation |
21.1 Conway's Game of Life |
21.2 Connect Four |
20.1 Fun Snake |
20.2 Fun Graphics Challenges |
19.1 Prime Numbers |
18.1 Functions and Parameters Practice |
26.1 Intro to Lists/Arrays |
Standard |
23.3 Looping |
23.4 Branching |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
14.12 While Loops in Karel |
14.13 Control Structures Example |
15.1 Extra Karel Puzzles |
14.12 While Loops in Karel |
14.13 Control Structures Example |
15.1 Extra Karel Puzzles |
6.1 For Loops |
6.2 While Loops |
6.4 If/Else Statements |
7.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
8.12 While Loops in Karel |
8.12 While Loops in Karel |
8.13 Control Structures Example |
8.13 Control Structures Example |
Standard |
2.13 While Loops |
2.15 Control Structures Example |
10.1 Intro to Lists/Arrays |
10.2 Indexing Into an Array |
10.3 Adding/Removing From an Array |
10.4 Array Length and Looping Through Arrays |
10.5 Iterating Over an Array |
10.6 Finding an Element in a List |
10.7 Removing an Element From an Array |
10.9 Data Structures Quiz |
11.2 Intro to Sets |
11.3 Intro to Grids |
11.4 Looping Over a Grid |
11.5 Grid Example: Get a Row |
13.3 Collisions |
13.4 Mouse Click Events |
13.5 More Mouse Events |
13.6 Key Events |
18.3 Animation Practice |
18.4 Crazy Ball Game |
16.1 Intro to Objects |
16.4 Iterating Through an Object |
18.2 Fun Graphics Challenges |
18.1 Snake Game |
17.1 Prime Numbers |
15.1 Breakout |
Standard |
2.7 If/Else Statements |
2.8 While Loops |
5.8 Mouse Data |
5.9 Keyboard Data |
Standard |
2.12 While Loops |
2.14 Control Structures Example |
8.3 Collisions |
8.4 Mouse Click Events |
8.5 More Mouse Events |
8.6 Key Events |
11.4 For Loops |
11.5 While Loops |
17.4 Crazy Ball Game |
17.3 Animation Practice |
17.2 Fun Graphics Challenges |
17.1 Snake Game |
16.1 Prime Numbers |
20.1 Functions and Parameters Practice |
15.2 Extra Karel Puzzles |
15.1 Extra Karel Practice |
23.1 Breakout |
21.1 Functions Challenges |
Standard |
10.3 Looping |
10.4 Branching |
Standard |
1.13 While Loops in Karel |
1.13 While Loops in Karel |
1.14 Control Structures Example |
1.14 Control Structures Example |
8.3 Random Ghosts |
8.3 Random Ghosts |
8.4 Bouncing Ball |
8.4 Bouncing Ball |
8.5 Mouse Events: Mouse Clicked |
8.5 Mouse Events: Mouse Clicked |
9.1 Intro to Lists/Arrays |
9.1 Intro to Lists/Arrays |
9.2 Adding/Removing From an Array |
9.2 Adding/Removing From an Array |
9.3 Array Length and Looping Through Arrays |
9.3 Array Length and Looping Through Arrays |
9.4 Iterating Over an Array |
9.4 Iterating Over an Array |
9.5 Finding an Element in a List |
9.5 Finding an Element in a List |
9.6 Removing an Element From an Array |
9.6 Removing an Element From an Array |
15.1 Functions and Parameters Practice |
16.4 Crazy Ball Game |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
17.6 Intro to Grids |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
16.3 Key Events |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
15.1 Functions and Parameters Practice |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
Standard |
13.6 Inheritance |
13.6 Inheritance |
Standard |
13.3 Looping |
13.4 Branching |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
12.12 While Loops in Karel |
12.13 Control Structures Example |
13.1 Extra Karel Puzzles |
12.12 While Loops in Karel |
12.13 Control Structures Example |
13.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
Standard |
6.6 Inheritance |
6.6 Inheritance |
13.1 Project: Who Said It? |
13.1 Project: Who Said It? |
Standard |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
Standard |
6.6 Inheritance |
6.6 Inheritance |
13.1 Project: Who Said It? |
13.1 Project: Who Said It? |
Standard |
3.13 While Loops in Karel |
3.13 While Loops in Karel |
3.14 Control Structures Example |
3.14 Control Structures Example |
20.3 Removing an Element From an Array |
15.9 Bouncing Ball |
15.10 Mouse Events: Mouse Clicked |
19.1 Mouse Events: Mouse Moved |
19.2 Drawing Lines |
19.3 Key Events |
19.4 Crazy Ball Game |
15.11 Intro to Lists/Arrays |
20.1 Indexing Into an Array |
15.12 Adding/Removing From an Array |
15.13 Array Length and Looping Through Arrays |
15.14 Iterating Over an Array |
20.2 Finding an Element in a List |
15.8 Random Ghosts |
21.1 Intro to Objects/Maps |
21.2 Basics of Objects |
21.3 Iterating Over an Object |
21.4 When Do I Use an Object? |
21.5 Intro to Sets |
21.6 Intro to Grids |
21.7 Looping Over a Grid |
21.8 Grid Example: Get a Row |
21.9 Data Structures Challenges |
16.1 Extra Karel Practice |
17.1 Extra Karel Puzzles |
18.1 Functions and Parameters Practice |
21.2 Basics of Objects |
19.1 Mouse Events: Mouse Moved |
19.2 Drawing Lines |
19.3 Key Events |
19.4 Crazy Ball Game |
15.11 Intro to Lists/Arrays |
20.1 Indexing Into an Array |
15.12 Adding/Removing From an Array |
15.13 Array Length and Looping Through Arrays |
15.14 Iterating Over an Array |
20.2 Finding an Element in a List |
20.3 Removing an Element From an Array |
21.1 Intro to Objects/Maps |
15.10 Mouse Events: Mouse Clicked |
21.3 Iterating Over an Object |
21.4 When Do I Use an Object? |
21.5 Intro to Sets |
21.6 Intro to Grids |
21.7 Looping Over a Grid |
21.8 Grid Example: Get a Row |
21.9 Data Structures Challenges |
16.1 Extra Karel Practice |
17.1 Extra Karel Puzzles |
18.1 Functions and Parameters Practice |
15.9 Bouncing Ball |
15.8 Random Ghosts |
Standard |
16.3 Looping |
16.4 Branching |
Standard |
13.19 Intro to Lists/Arrays |
13.20 Indexing Into an Array |
13.21 Adding/Removing From an Array |
13.22 Array Length and Looping Through Arrays |
13.19 Intro to Lists/Arrays |
13.20 Indexing Into an Array |
13.21 Adding/Removing From an Array |
13.22 Array Length and Looping Through Arrays |
Standard |
14.19 Intro to Lists/Arrays |
14.20 Indexing Into an Array |
14.21 Adding/Removing From an Array |
14.22 Array Length and Looping Through Arrays |
14.19 Intro to Lists/Arrays |
14.20 Indexing Into an Array |
14.21 Adding/Removing From an Array |
14.22 Array Length and Looping Through Arrays |
Standard |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
Standard |
4.13 While Loops in Karel |
4.13 While Loops in Karel |
4.14 Control Structures Example |
4.14 Control Structures Example |
7.8 Random Ghosts |
7.8 Random Ghosts |
7.9 Bouncing Ball |
7.9 Bouncing Ball |
7.10 Mouse Events: Mouse Clicked |
7.10 Mouse Events: Mouse Clicked |
7.11 Intro to Lists/Arrays |
7.11 Intro to Lists/Arrays |
7.12 Adding/Removing From an Array |
7.12 Adding/Removing From an Array |
7.13 Array Length and Looping Through Arrays |
7.13 Array Length and Looping Through Arrays |
7.14 Iterating Over an Array |
7.14 Iterating Over an Array |
Standard |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
Standard |
2.12 While Loops |
2.15 Control Structures Example |
11.3 Collisions |
11.4 Mouse Click Events |
11.5 More Mouse Events |
11.6 Key Events |
12.1 Breakout |
13.1 Intro to Arrays |
13.2 Adding & Removing from an Array |
13.3 Iterating Through an Array |
Standard |
20.3 Looping |
20.4 Branching |
Standard |
2.12 While Loops in Karel |
2.12 While Loops in Karel |
2.13 Control Structures Example |
2.13 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
14.1 Functions and Parameters Practice |
15.3 Key Events |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
17.4 When Do I Use an Object? |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
15.2 Drawing Lines |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
1.7 If/Else Statements |
1.8 While Loops |
5.8 Mouse Data |
5.9 Keyboard Data |
Standard |
1.7 If/Else Statements |
1.8 While Loops |
3.5 For Loops |
3.6 While Loops |
7.2 If/Else Statements |
8.1 micro:bit Challenges |
Standard |
6.4 Nested Control Structures |
6.4 Nested Control Structures |
Standard |
4.2 Lists |
4.2 Lists |
4.3 For Loops and Lists |
4.3 For Loops and Lists |
5.1 2d Lists |
Standard |
6.4 Nested Control Structures |
6.4 Nested Control Structures |
12.2 Lists |
12.2 Lists |
12.3 For Loops and Lists |
12.3 For Loops and Lists |
13.1 2d Lists |
Standard |
6.4 Nested Control Structures |
6.4 Nested Control Structures |
Standard |
4.2 L |