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HI 2: 2-AP-11
CodeHS Lessons
Create clearly named variables that represent different data types and perform operations on their values.
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
10.1 Timers |
10.2 Stopping Timers |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
20.3 Iterating Through an Array |
20.2 Adding & Removing from an Array |
20.1 Intro to Arrays |
19.4 Crazy Ball Game |
19.3 Animation Practice |
21.1 Intro to Objects |
21.4 Iterating Through an Object |
27.1 Game Design: Helicopter |
26.1 Tic Tac Toe |
22.4 Grid Example: Get a Row |
22.3 Looping Over a Grid |
22.2 Intro to Grids |
22.1 Intro to Sets |
24.1 Visualizing Music |
25.2 Connect Four |
25.1 Conway's Game of Life |
19.2 Fun Graphics Challenges |
19.1 Snake Game |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
16.4 Extra Karel Puzzles |
16.3 Extra Karel Practice |
Standard |
3.2 Variables and Types |
3.2 Variables and Types |
3.3 User Input |
3.3 User Input |
3.4 Mathematical Operators |
3.4 Mathematical Operators |
3.5 String Operators |
3.5 String Operators |
3.6 Comments |
3.6 Comments |
5.1 Booleans |
5.1 Booleans |
5.2 If Statements |
5.2 If Statements |
5.3 Comparison Operators |
5.3 Comparison Operators |
5.4 Logical Operators |
5.4 Logical Operators |
5.5 Floating Point Numbers and Rounding |
5.5 Floating Point Numbers and Rounding |
7.1 While Loops |
7.1 While Loops |
7.2 For Loops |
7.2 For Loops |
7.3 Break and Continue |
7.3 Break and Continue |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
9.1 Functions |
9.1 Functions |
9.2 Functions and Parameters |
9.2 Functions and Parameters |
9.4 Functions and Return Values |
9.4 Functions and Return Values |
9.5 Exceptions |
9.5 Exceptions |
10.1 Indexing |
10.1 Indexing |
10.2 Slicing |
10.2 Slicing |
10.3 Immutability |
10.3 Immutability |
10.4 Strings and For Loops |
10.4 Strings and For Loops |
10.5 The in Keyword |
10.5 The in Keyword |
10.6 String Methods |
10.6 String Methods |
12.1 Tuples |
12.1 Tuples |
12.2 Lists |
12.2 Lists |
12.3 For Loops and Lists |
12.3 For Loops and Lists |
12.4 List Methods |
12.4 List Methods |
13.1 2d Lists |
13.2 List Comprehensions |
13.3 Packing and Unpacking |
13.4 Dictionaries |
22.7 Hidden Attributes |
22.6 Inheritance |
22.8 Namespaces |
22.9 Modules |
23.1 Short Circuit Evaluation |
23.2 De Morgan's Laws |
20.1 Project: Who Said It? |
25.10 Variables |
25.13 User Input |
25.14 Parameters |
25.18 If Statements |
25.19 If/Else Statements |
25.20 While Loops |
25.21 Putting Together Control Structures |
22.3 Built-In Methods |
23.2 De Morgan's Laws |
23.1 Short Circuit Evaluation |
22.9 Modules |
22.8 Namespaces |
22.7 Hidden Attributes |
22.6 Inheritance |
22.5 Class Variables vs. Instance Variables |
22.4 Operator Overloading |
20.1 Project: Who Said It? |
22.2 Methods |
22.1 Classes and Objects |
22.1 Classes and Objects |
22.2 Methods |
22.3 Built-In Methods |
22.4 Operator Overloading |
22.5 Class Variables vs. Instance Variables |
Standard |
27.2 Methods |
33.2 Slicing |
33.3 Immutability |
33.4 Strings and For Loops |
33.5 The in Keyword |
33.6 String Methods |
34.1 2d Lists |
34.2 List Comprehensions |
34.3 Packing and Unpacking |
34.4 Dictionaries |
34.5 Equivalence vs. Identity |
27.1 Classes and Objects |
33.1 Indexing |
27.3 Built-In Methods |
27.4 Operator Overloading |
27.5 Class Variables vs. Instance Variables |
27.6 Inheritance |
27.7 Hidden Attributes |
27.8 Namespaces |
27.9 Modules |
28.1 Short Circuit Evaluation |
28.2 De Morgan's Laws |
29.1 Project: Who Said It? |
27.2 Methods |
33.2 Slicing |
33.3 Immutability |
33.4 Strings and For Loops |
33.5 The in Keyword |
33.6 String Methods |
34.1 2d Lists |
34.2 List Comprehensions |
34.3 Packing and Unpacking |
34.4 Dictionaries |
34.5 Equivalence vs. Identity |
27.1 Classes and Objects |
33.1 Indexing |
27.3 Built-In Methods |
27.4 Operator Overloading |
27.5 Class Variables vs. Instance Variables |
27.6 Inheritance |
27.7 Hidden Attributes |
27.8 Namespaces |
27.9 Modules |
28.1 Short Circuit Evaluation |
28.2 De Morgan's Laws |
29.1 Project: Who Said It? |
Standard |
9.18 Local Variables and Scope |
9.11 Random Numbers |
9.11 Random Numbers |
9.12 While Loops |
9.12 While Loops |
9.13 Loop and a Half |
9.13 Loop and a Half |
9.14 Functions and Parameters 1 |
9.14 Functions and Parameters 1 |
9.16 Functions and Return Values 1 |
9.16 Functions and Return Values 1 |
9.22 Array Length and Looping Through Arrays |
9.18 Local Variables and Scope |
9.9 For Loops in JavaScript |
9.9 For Loops in JavaScript |
9.15 Functions and Parameters 2 |
9.15 Functions and Parameters 2 |
9.10 For Loop Practice |
9.10 For Loop Practice |
9.17 Functions and Return Values 2 |
9.17 Functions and Return Values 2 |
9.21 Adding/Removing From an Array |
9.2 Variables |
9.19 Intro to Lists/Arrays |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.20 Indexing Into an Array |
9.3 User Input |
9.3 User Input |
9.4 Basic Math in JavaScript |
9.4 Basic Math in JavaScript |
9.21 Adding/Removing From an Array |
9.2 Variables |
9.5 Booleans |
9.5 Booleans |
9.6 Logical Operators |
9.6 Logical Operators |
9.7 Comparison Operators |
9.7 Comparison Operators |
9.8 If Statements |
9.8 If Statements |
9.22 Array Length and Looping Through Arrays |
Standard |
1.5 Hash Function Development |
1.5 Hash Function Development |
Standard |
2.2 Variables |
2.3 User Input |
2.4 Basic Math |
2.6 Random Numbers |
5.1 Booleans |
5.2 If/Else Statements |
5.3 Logical Operators |
5.4 Comparison Operators |
5.6 While Loops |
5.7 The Break Statement |
5.9 For Loops |
8.1 Functions Challenges |
9.1 Timers |
9.2 Stopping Timers |
9.3 Collisions |
9.4 Mouse Click Events |
9.5 More Mouse Events |
9.6 Key Events |
11.1 Breakout |
12.1 Snake Game |
13.1 Intro to Arrays |
13.2 Adding & Removing from an Array |
13.3 Iterating Through an Array |
14.1 Intro to Objects |
14.4 Iterating Through an Object |
15.1 Tic Tac Toe |
16.1 Game Design: Helicopter |
22.3 Looping Over a Grid |
22.4 Grid Example: Get a Row |
22.2 Intro to Grids |
25.1 Prime Numbers |
24.1 Functions and Parameters Practice |
23.4 Extra Karel Puzzles |
23.3 Extra Karel Practice |
26.2 Animation Practice |
26.3 Crazy Ball Game |
22.1 Intro to Sets |
29.1 Visualizing Music |
20.1 Connect Four |
27.1 Conway's Game of Life |
26.1 Fun Graphics Challenges |
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
10.1 Timers |
10.2 Stopping Timers |
10.3 Collisions |
10.4 Mouse Click Events |
10.5 More Mouse Events |
10.6 Key Events |
12.1 Breakout |
13.1 Intro to Arrays |
13.2 Adding & Removing from an Array |
13.3 Iterating Through an Array |
14.1 Intro to Objects |
14.4 Iterating Through an Object |
15.1 Tic Tac Toe |
16.1 Game Design: Helicopter |
27.1 Conway's Game of Life |
21.3 Extra Karel Practice |
21.4 Extra Karel Puzzles |
22.1 Functions and Parameters Practice |
23.1 Prime Numbers |
24.1 Snake Game |
24.4 Crazy Ball Game |
24.3 Animation Practice |
24.2 Fun Graphics Challenges |
26.1 Visualizing Music |
27.2 Connect Four |
20.4 Grid Example: Get a Row |
20.3 Looping Over a Grid |
20.2 Intro to Grids |
20.1 Intro to Sets |
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math |
3.6 Random Numbers |
6.1 Booleans |
6.2 If/Else Statements |
6.3 Logical Operators |
6.4 Comparison Operators |
6.6 While Loops |
6.7 The Break Statement |
6.9 For Loops |
9.1 Functions Challenges |
22.1 Intro to Sets |
21.4 Iterating Through an Object |
22.2 Intro to Grids |
22.3 Looping Over a Grid |
22.4 Grid Example: Get a Row |
24.1 Tic Tac Toe |
25.1 Game Design: Helicopter |
17.3 Animation Practice |
17.4 Crazy Ball Game |
20.1 Intro to Arrays |
20.2 Adding & Removing from an Array |
20.3 Iterating Through an Array |
21.1 Intro to Objects |
18.1 Visualizing Music |
23.2 Connect Four |
23.1 Conway's Game of Life |
17.2 Fun Graphics Challenges |
17.1 Snake Game |
16.1 Prime Numbers |
15.1 Functions and Parameters Practice |
14.4 Extra Karel Puzzles |
14.3 Extra Karel Practice |
13.1 Breakout |
11.6 Key Events |
11.5 More Mouse Events |
11.4 Mouse Click Events |
11.3 Collisions |
11.2 Stopping Timers |
11.1 Timers |
Standard |
6.1 Using State to Control Values |
6.1 Using State to Control Values |
6.2 Updating State with onPress |
6.2 Updating State with onPress |
6.3 Using Mathematical Equations to Update State |
6.3 Using Mathematical Equations to Update State |
6.4 Using Methods to Update String States |
6.4 Using Methods to Update String States |
10.1 Using Arrays and Indexing to Set State |
10.1 Using Arrays and Indexing to Set State |
10.2 Mapping Through Objects in Arrays |
10.2 Mapping Through Objects in Arrays |
Standard |
6.1 Using State to Control Values |
6.1 Using State to Control Values |
6.2 Updating State with onPress |
6.2 Updating State with onPress |
6.3 Using Mathematical Equations to Update State |
6.3 Using Mathematical Equations to Update State |
6.4 Using Methods to Update String States |
6.4 Using Methods to Update String States |
Standard |
3.4 Under the Sea |
5.5 For Loops |
8.3 Variables |
8.4 The Draw Loop |
8.5 Color Transitions |
8.6 Shape Transformations |
8.7 Direction |
8.8 Mouse Data |
8.9 Keyboard Data |
8.10 Project: Animate an Emoji |
9.5 Variables |
9.9 Your First Sprites |
9.10 The Physics of Sprites |
Standard |
4.4 Under the Sea |
Standard |
1.5 For Loops |
4.3 Variables |
4.4 The Draw Loop |
4.5 Color Transitions |
4.6 Shape Transformations |
4.7 Direction |
4.8 Mouse Data |
4.9 Keyboard Data |
4.10 Project: Animate an Emoji |
5.5 Variables |
5.9 Your First Sprites |
5.10 The Physics of Sprites |
Standard |
3.2 Naming Guidelines |
5.1 Variables |
5.5 User Input |
5.6 Parameters |
7.1 If Statements |
7.2 If/Else Statements |
7.4 While Loops |
8.1 Putting Together Control Structures |
22.2 Under the Sea |
Standard |
3.2 Naming Guidelines |
5.1 Variables |
5.5 User Input |
5.6 Parameters |
7.1 If Statements |
7.2 If/Else Statements |
7.4 While Loops |
8.1 Putting Together Control Structures |
Standard |
1.4 Variables |
2.1 The Draw Loop |
2.2 Color Transitions |
2.3 Shape Transformations |
2.4 Direction |
3.2 Mouse Data |
3.3 Keyboard Data |
Standard |
2.3 Variables |
3.4 Your First Sprites |
3.5 The Physics of Sprites |
4.3 Booleans |
4.4 If/Else Statements |
Standard |
10.1 Extra Karel Practice |
10.2 Extra Karel Puzzles |
12.6 Random Numbers |
12.2 Variables |
12.3 User Input |
12.4 Basic Math |
Standard |
3.7 Naming Guidelines |
3.7 Naming Guidelines |
3.11 Variables |
3.11 Variables |
3.12 User Input |
3.12 User Input |
3.13 Parameters |
3.13 Parameters |
3.16 If Statements |
3.16 If Statements |
3.17 If/ Else Statements |
3.17 If/ Else Statements |
3.18 While Loops |
3.18 While Loops |
3.19 Putting Together Control Structures |
3.19 Putting Together Control Structures |
5.1 Extra Karel Puzzles |
5.1 Extra Karel Puzzles |
6.4 Functions |
4.1 Extra Karel Practice |
4.1 Extra Karel Practice |
6.5 Project |
6.5 Project |
6.4 Functions |
Standard |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
6.17 If/ Else Statements |
6.7 Naming Guidelines |
6.17 If/ Else Statements |
6.18 While Loops |
6.18 While Loops |
6.19 Putting Together Control Structures |
6.19 Putting Together Control Structures |
6.12 User Input |
6.12 User Input |
6.7 Naming Guidelines |
6.16 If Statements |
6.16 If Statements |
6.13 Parameters |
6.13 Parameters |
6.11 Variables |
6.11 Variables |
5.1 Extra Karel Puzzles |
5.1 Extra Karel Puzzles |
4.1 Extra Karel Practice |
4.1 Extra Karel Practice |
Standard |
13.17 If/ Else Statements |
13.7 Naming Guidelines |
13.7 Naming Guidelines |
13.12 User Input |
13.12 User Input |
13.19 Putting Together Control Structures |
13.19 Putting Together Control Structures |
13.18 While Loops |
13.18 While Loops |
13.17 If/ Else Statements |
11.1 Extra Karel Practice |
13.16 If Statements |
13.16 If Statements |
13.13 Parameters |
13.13 Parameters |
13.11 Variables |
13.11 Variables |
12.1 Extra Karel Puzzles |
12.1 Extra Karel Puzzles |
11.1 Extra Karel Practice |
Standard |
7.12 Break and Continue |
7.18 Exceptions |
7.18 Exceptions |
7.17 Functions and Return Values |
7.17 Functions and Return Values |
7.15 Functions and Parameters |
7.15 Functions and Parameters |
7.14 Functions |
7.14 Functions |
7.12 Break and Continue |
7.4 Mathematical Operators |
7.11 For Loops |
7.11 For Loops |
7.9 Logical Operators |
7.9 Logical Operators |
7.8 Comparison Operators |
7.8 Comparison Operators |
7.5 String Operators |
7.5 String Operators |
7.4 Mathematical Operators |
Standard |
1.2 Programming with Variables |
2.2 Programming with Variables |
3.1 Printing, Variables, and Math |
4.3 Variables and Arrays |
4.4 Vector Arithmetic |
5.1 Calculating Area |
5.3 Categorizing Triangles with a Varied Base Value |
6.1 Modeling with Tracy |
7.1 Precision of Pi |
Standard |
1.7 Naming Guidelines |
1.7 Naming Guidelines |
1.11 Variables |
1.11 Variables |
1.12 User Input |
1.12 User Input |
1.13 Parameters |
1.13 Parameters |
1.16 If Statements |
1.16 If Statements |
1.17 If/ Else Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.18 While Loops |
1.19 Putting Together Control Structures |
1.19 Putting Together Control Structures |
2.2 Variables and Types |
2.2 Variables and Types |
2.3 User Input |
2.3 User Input |
2.4 Mathematical Operators |
2.4 Mathematical Operators |
2.5 String Operators |
2.5 String Operators |
2.6 Comments |
2.6 Comments |
3.4 Variables |
4.1 Booleans |
4.1 Booleans |
4.2 If Statements |
4.2 If Statements |
4.3 Comparison Operators |
4.3 Comparison Operators |
4.4 Logical Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.1 While Loops |
5.2 For Loops |
5.2 For Loops |
5.3 Break and Continue |
5.3 Break and Continue |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
6.1 Functions |
6.1 Functions |
6.2 Functions and Parameters |
6.2 Functions and Parameters |
6.4 Functions and Return Values |
6.4 Functions and Return Values |
6.5 Exceptions |
6.5 Exceptions |
8.1 Indexing |
8.1 Indexing |
8.2 Slicing |
8.2 Slicing |
8.3 Immutability |
8.3 Immutability |
8.4 Strings and For Loops |
8.4 Strings and For Loops |
8.5 The in Keyword |
8.5 The in Keyword |
8.6 String Methods |
8.6 String Methods |
9.1 Tuples |
9.1 Tuples |
9.2 Lists |
9.2 Lists |
9.3 For Loops and Lists |
9.3 For Loops and Lists |
9.4 List Methods |
9.4 List Methods |
10.1 2d Lists |
10.1 2d Lists |
10.2 List Comprehensions |
10.2 List Comprehensions |
10.3 Packing and Unpacking |
10.3 Packing and Unpacking |
10.4 Dictionaries |
10.4 Dictionaries |
10.5 Equivalence vs. Identity |
10.5 Equivalence vs. Identity |
14.1 Classes and Objects |
14.1 Classes and Objects |
14.2 Methods |
14.2 Methods |
14.3 Built-In Methods |
14.3 Built-In Methods |
14.4 Operator Overloading |
14.4 Operator Overloading |
14.5 Class Variables vs. Instance Variables |
14.5 Class Variables vs. Instance Variables |
14.6 Inheritance |
14.6 Inheritance |
14.7 Hidden Attributes |
14.7 Hidden Attributes |
14.8 Namespaces |
14.8 Namespaces |
14.9 Modules |
14.9 Modules |
17.1 Short Circuit Evaluation |
17.1 Short Circuit Evaluation |
17.2 De Morgan's Laws |
17.2 De Morgan's Laws |
Standard |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
5.4 Variables |
6.1 Booleans |
6.1 Booleans |
6.2 Logical Operators |
6.2 Logical Operators |
6.3 Comparison Operators |
6.3 Comparison Operators |
6.4 If Statements |
6.4 If Statements |
6.5 For Loops in JavaScript |
6.5 For Loops in JavaScript |
6.6 General For Loops |
6.6 General For Loops |
6.7 For Loop Practice |
6.7 For Loop Practice |
6.8 Random Numbers |
6.8 Random Numbers |
6.9 While Loops |
6.9 While Loops |
6.10 Loop and a Half |
6.10 Loop and a Half |
8.1 Functions and Parameters 1 |
8.1 Functions and Parameters 1 |
8.2 Functions and Parameters 2 |
8.2 Functions and Parameters 2 |
8.3 Functions and Parameters 3 |
8.3 Functions and Parameters 3 |
8.4 Functions and Return Values 1 |
8.4 Functions and Return Values 1 |
8.5 Functions and Return Values 2 |
8.5 Functions and Return Values 2 |
8.6 Local Variables and Scope |
8.6 Local Variables and Scope |
9.1 Functions Challenges |
9.1 Functions Challenges |
11.1 Timers |
11.1 Timers |
11.2 Random Circles |
11.2 Random Circles |
11.3 Random Ghosts |
11.3 Random Ghosts |
11.4 Bouncing Ball |
11.4 Bouncing Ball |
11.5 Mouse Events: Mouse Clicked |
11.5 Mouse Events: Mouse Clicked |
11.6 Mouse Events: Mouse Moved |
11.6 Mouse Events: Mouse Moved |
11.7 Drawing Lines |
11.7 Drawing Lines |
11.8 Key Events |
11.8 Key Events |
11.9 Crazy Ball Game |
11.9 Crazy Ball Game |
13.1 Breakout |
13.1 Breakout |
22.1 Game Design: Helicopter |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
21.1 Tic Tac Toe |
22.1 Game Design: Helicopter |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
21.1 Tic Tac Toe |
20.1 Functions and Parameters Practice |
20.1 Functions and Parameters Practice |
Standard |
3.2 Naming Guidelines |
3.2 Naming Guidelines |
4.1 Variables |
4.1 Variables |
4.2 User Input |
4.2 User Input |
4.3 Parameters |
4.3 Parameters |
5.4 Variables |
6.1 If Statements |
6.1 If Statements |
6.2 If/ Else Statements |
6.2 If/ Else Statements |
6.3 While Loops |
6.3 While Loops |
8.1 Putting Together Control Structures |
8.1 Putting Together Control Structures |
Standard |
2.4 Variables |
Standard |
1.4 Variables |
Standard |
1.4 Variables |
Standard |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
17.3 Iterating Over an Object |
14.1 Functions and Parameters Practice |
17.4 When Do I Use an Object? |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
16.1 Indexing Into an Array |
15.1 Mouse Events: Mouse Moved |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.2 Drawing Lines |
15.3 Key Events |
15.3 Key Events |
15.4 Crazy Ball Game |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
17.3 Iterating Over an Object |
16.2 Finding an Element in a List |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.2 Basics of Objects |
Standard |
1.7 Naming Guidelines |
1.7 Naming Guidelines |
1.11 Variables |
1.11 Variables |
1.12 User Input |
1.12 User Input |
1.13 Parameters |
1.13 Parameters |
1.16 If Statements |
1.16 If Statements |
1.17 If/ Else Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.18 While Loops |
1.19 Putting Together Control Structures |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
12.1 Extra Karel Puzzles |
Standard |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.1 Booleans |
5.2 Logical Operators |
5.2 Logical Operators |
5.3 Comparison Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.6 General For Loops |
5.7 For Loop Practice |
5.7 For Loop Practice |
5.8 Random Numbers |
5.8 Random Numbers |
5.9 While Loops |
5.9 While Loops |
5.10 Loop and a Half |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
8.1 Functions Challenges |
9.1 Timers |
9.1 Timers |
9.2 Random Circles |
9.2 Random Circles |
9.3 Random Ghosts |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.7 Drawing Lines |
9.8 Key Events |
9.8 Key Events |
9.9 Crazy Ball Game |
9.9 Crazy Ball Game |
11.1 Breakout |
11.1 Breakout |
25.1 Intro to Lists/Arrays |
25.2 Indexing Into an Array |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
25.10 Iterating Over an Object |
25.11 When Do I Use an Object? |
25.12 Intro to Sets |
25.13 Intro to Grids |
25.14 Looping Over a Grid |
25.15 Grid Example: Get a Row |
25.16 Data Structures Challenges |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
25.1 Intro to Lists/Arrays |
25.2 Indexing Into an Array |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
25.10 Iterating Over an Object |
25.11 When Do I Use an Object? |
25.12 Intro to Sets |
25.13 Intro to Grids |
25.14 Looping Over a Grid |
25.15 Grid Example: Get a Row |
25.16 Data Structures Challenges |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
Standard |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.1 Booleans |
5.2 Logical Operators |
5.2 Logical Operators |
5.3 Comparison Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.6 General For Loops |
5.7 For Loop Practice |
5.7 For Loop Practice |
5.8 Random Numbers |
5.8 Random Numbers |
5.9 While Loops |
5.9 While Loops |
5.10 Loop and a Half |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
8.1 Functions Challenges |
9.1 Timers |
9.1 Timers |
9.2 Random Circles |
9.2 Random Circles |
9.3 Random Ghosts |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.7 Drawing Lines |
9.8 Key Events |
9.8 Key Events |
9.9 Crazy Ball Game |
9.9 Crazy Ball Game |
11.1 Breakout |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
12.7 Removing an Element From an Array |
12.8 Intro to Objects/Maps |
12.8 Intro to Objects/Maps |
12.9 Basics of Objects |
12.9 Basics of Objects |
12.10 Iterating Over an Object |
12.10 Iterating Over an Object |
12.11 When Do I Use an Object? |
12.11 When Do I Use an Object? |
12.12 Intro to Sets |
12.12 Intro to Sets |
12.13 Intro to Grids |
12.13 Intro to Grids |
12.14 Looping Over a Grid |
12.14 Looping Over a Grid |
12.15 Grid Example: Get a Row |
12.15 Grid Example: Get a Row |
12.16 Data Structures Challenges |
12.16 Data Structures Challenges |
13.1 Tic Tac Toe |
13.1 Tic Tac Toe |
14.1 Game Design: Helicopter |
14.1 Game Design: Helicopter |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
28.1 Visualizing Music |
24.1 Evolution Simulation |
23.1 Conway's Game of Life |
23.2 Connect Four |
22.1 Fun Snake |
22.2 Fun Graphics Challenges |
21.1 Prime Numbers |
20.1 Functions and Parameters Practice |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
28.1 Visualizing Music |
24.1 Evolution Simulation |
23.1 Conway's Game of Life |
23.2 Connect Four |
22.1 Fun Snake |
22.2 Fun Graphics Challenges |
21.1 Prime Numbers |
20.1 Functions and Parameters Practice |
Standard |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.1 Booleans |
5.2 Logical Operators |
5.2 Logical Operators |
5.3 Comparison Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.6 General For Loops |
5.7 For Loop Practice |
5.7 For Loop Practice |
5.8 Random Numbers |
5.8 Random Numbers |
5.9 While Loops |
5.9 While Loops |
5.10 Loop and a Half |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
7.6 Local Variables and Scope |
9.1 Functions Challenges |
9.1 Functions Challenges |
9.1 Functions Challenges |
9.1 Functions Challenges |
21.7 Removing an Element From an Array |
21.2 Indexing Into an Array |
21.3 Adding/Removing From an Array |
21.4 Array Length and Looping Through Arrays |
21.5 Iterating Over an Array |
21.6 Finding an Element in a List |
10.1 Extra Karel Practice |
21.7 Removing an Element From an Array |
13.1 Prime Numbers |
14.2 Fun Graphics Challenges |
14.1 Fun Snake |
15.2 Connect Four |
15.1 Conway's Game of Life |
16.1 Evolution Simulation |
20.1 Visualizing Music |
22.1 Tic Tac Toe |
11.1 Extra Karel Puzzles |
12.1 Functions and Parameters Practice |
23.1 Game Design: Helicopter |
21.16 Data Structures Challenges |
21.15 Grid Example: Get a Row |
21.14 Looping Over a Grid |
21.13 Intro to Grids |
21.12 Intro to Sets |
21.11 When Do I Use an Object? |
21.10 Iterating Over an Object |
21.9 Basics of Objects |
21.8 Intro to Objects/Maps |
20.1 Visualizing Music |
21.8 Intro to Objects/Maps |
21.9 Basics of Objects |
21.10 Iterating Over an Object |
21.11 When Do I Use an Object? |
21.12 Intro to Sets |
21.13 Intro to Grids |
21.14 Looping Over a Grid |
21.15 Grid Example: Get a Row |
21.16 Data Structures Challenges |
23.1 Game Design: Helicopter |
10.1 Extra Karel Practice |
11.1 Extra Karel Puzzles |
22.1 Tic Tac Toe |
21.1 Intro to Lists/Arrays |
16.1 Evolution Simulation |
15.1 Conway's Game of Life |
15.2 Connect Four |
14.1 Fun Snake |
14.2 Fun Graphics Challenges |
13.1 Prime Numbers |
12.1 Functions and Parameters Practice |
21.6 Finding an Element in a List |
21.5 Iterating Over an Array |
21.4 Array Length and Looping Through Arrays |
21.3 Adding/Removing From an Array |
21.2 Indexing Into an Array |
21.1 Intro to Lists/Arrays |
Standard |
3.2 Naming Guidelines |
3.2 Naming Guidelines |
4.1 Variables |
4.1 Variables |
4.2 User Input |
4.2 User Input |
4.3 Parameters |
4.3 Parameters |
5.1 If Statements |
5.1 If Statements |
5.2 If/ Else Statements |
5.2 If/ Else Statements |
5.3 While Loops |
5.3 While Loops |
6.1 Putting Together Control Structures |
6.1 Putting Together Control Structures |
Standard |
2.7 Naming Guidelines |
2.7 Naming Guidelines |
2.11 Variables |
2.11 Variables |
2.12 User Input |
2.12 User Input |
2.13 Parameters |
2.13 Parameters |
2.16 If Statements |
2.16 If Statements |
2.17 If/ Else Statements |
2.17 If/ Else Statements |
2.18 While Loops |
2.18 While Loops |
2.19 Putting Together Control Structures |
2.19 Putting Together Control Structures |
3.2 Variables and Types |
3.2 Variables and Types |
3.3 User Input |
3.3 User Input |
3.4 Mathematical Operators |
3.4 Mathematical Operators |
3.5 String Operators |
3.5 String Operators |
3.6 Comments |
3.6 Comments |
4.1 Booleans |
4.1 Booleans |
4.2 If Statements |
4.2 If Statements |
4.3 Comparison Operators |
4.3 Comparison Operators |
4.4 Logical Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.1 While Loops |
5.2 For Loops |
5.2 For Loops |
5.3 Break and Continue |
5.3 Break and Continue |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
6.1 Functions |
6.1 Functions |
6.2 Functions and Parameters |
6.2 Functions and Parameters |
6.4 Functions and Return Values |
6.4 Functions and Return Values |
6.5 Exceptions |
6.5 Exceptions |
7.1 Indexing |
7.1 Indexing |
7.2 Slicing |
7.2 Slicing |
7.3 Immutability |
7.3 Immutability |
7.4 Strings and For Loops |
7.4 Strings and For Loops |
7.5 The in Keyword |
7.5 The in Keyword |
7.6 String Methods |
7.6 String Methods |
8.1 Tuples |
8.1 Tuples |
8.2 Lists |
8.2 Lists |
8.3 For Loops and Lists |
8.3 For Loops and Lists |
8.4 List Methods |
8.4 List Methods |
9.1 2d Lists |
9.1 2d Lists |
9.2 List Comprehensions |
9.2 List Comprehensions |
9.3 Packing and Unpacking |
9.3 Packing and Unpacking |
9.4 Dictionaries |
9.4 Dictionaries |
9.5 Equivalence vs. Identity |
9.5 Equivalence vs. Identity |
12.1 Classes and Objects |
12.2 Methods |
12.3 Built-In Methods |
12.4 Operator Overloading |
12.5 Class Variables vs. Instance Variables |
12.6 Inheritance |
12.7 Hidden Attributes |
12.8 Namespaces |
12.9 Modules |
15.1 Short Circuit Evaluation |
15.2 De Morgan's Laws |
16.1 Project: Who Said It? |
12.1 Classes and Objects |
12.2 Methods |
12.3 Built-In Methods |
12.4 Operator Overloading |
12.5 Class Variables vs. Instance Variables |
12.6 Inheritance |
12.7 Hidden Attributes |
12.8 Namespaces |
12.9 Modules |
15.1 Short Circuit Evaluation |
15.2 De Morgan's Laws |
16.1 Project: Who Said It? |
Standard |
2.2 Variables |
2.4 Basic Math in JavaScript |
2.6 Booleans |
2.7 Logical Operators |
2.8 Comparison Operators |
Standard |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Booleans |
6.6 Logical Operators |
6.7 Comparison Operators |
6.8 If Statements |
6.9 For Loops in JavaScript |
6.10 Functions and Parameters 1 |
6.11 Functions and Parameters 2 |
6.12 Functions and Return Values 1 |
6.13 Intro to Lists/Arrays |
6.14 Indexing Into an Array |
6.15 Adding/Removing From an Array |
6.16 Array Length and Looping Through Arrays |
Standard |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.8 Random Numbers |
7.8 Random Numbers |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
17.9 Data Structures Challenges |
15.2 Drawing Lines |
12.1 Extra Karel Practice |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
16.3 Removing an Element From an Array |
15.3 Key Events |
15.3 Key Events |
15.4 Crazy Ball Game |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.2 Finding an Element in a List |
Standard |
6.3 Variables |
6.3 Variables |
6.4 User Input |
6.4 User Input |
6.5 Basic Math in JavaScript |
6.5 Basic Math in JavaScript |
6.6 Using Graphics in JavaScript |
6.6 Using Graphics in JavaScript |
8.1 Booleans |
8.1 Booleans |
8.2 Logical Operators |
8.2 Logical Operators |
8.3 Comparison Operators |
8.3 Comparison Operators |
8.4 If Statements |
8.4 If Statements |
8.5 For Loops in JavaScript |
8.5 For Loops in JavaScript |
8.6 General For Loops |
8.6 General For Loops |
8.7 For Loop Practice |
8.7 For Loop Practice |
8.8 Random Numbers |
8.8 Random Numbers |
8.9 While Loops |
8.9 While Loops |
8.10 Loop and a Half |
8.10 Loop and a Half |
10.1 Functions and Parameters 1 |
10.1 Functions and Parameters 1 |
10.2 Functions and Parameters 2 |
10.2 Functions and Parameters 2 |
10.3 Functions and Parameters 3 |
10.3 Functions and Parameters 3 |
10.4 Functions and Return Values 1 |
10.4 Functions and Return Values 1 |
10.5 Functions and Return Values 2 |
10.5 Functions and Return Values 2 |
10.7 Timers |
10.7 Timers |
10.8 Random Circles |
10.8 Random Circles |
10.9 Random Ghosts |
10.9 Random Ghosts |
10.10 Bouncing Ball |
10.10 Bouncing Ball |
10.11 Mouse Events: Mouse Clicked |
10.11 Mouse Events: Mouse Clicked |
10.12 Intro to Lists/Arrays |
10.12 Intro to Lists/Arrays |
10.13 Adding/Removing From an Array |
10.13 Adding/Removing From an Array |
10.14 Array Length and Looping Through Arrays |
10.14 Array Length and Looping Through Arrays |
10.15 Iterating Over an Array |
10.15 Iterating Over an Array |
13.3 Removing an Element From an Array |
14.1 Intro to Objects/Maps |
14.1 Intro to Objects/Maps |
14.2 Basics of Objects |
14.2 Basics of Objects |
14.3 Iterating Over an Object |
14.3 Iterating Over an Object |
14.4 When Do I Use an Object? |
14.4 When Do I Use an Object? |
14.5 Intro to Sets |
14.5 Intro to Sets |
14.6 Intro to Grids |
14.6 Intro to Grids |
14.7 Looping Over a Grid |
14.7 Looping Over a Grid |
14.8 Grid Example: Get a Row |
14.8 Grid Example: Get a Row |
14.9 Data Structures Challenges |
14.9 Data Structures Challenges |
18.2 Drawing Lines |
15.1 Extra Karel Practice |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
16.1 Extra Karel Puzzles |
17.1 Functions and Parameters Practice |
17.1 Functions and Parameters Practice |
18.1 Mouse Events: Mouse Moved |
18.1 Mouse Events: Mouse Moved |
18.2 Drawing Lines |
13.3 Removing an Element From an Array |
18.3 Key Events |
18.3 Key Events |
18.4 Crazy Ball Game |
18.4 Crazy Ball Game |
13.1 Indexing Into an Array |
13.1 Indexing Into an Array |
13.2 Finding an Element in a List |
13.2 Finding an Element in a List |
Standard |
2.7 Naming Guidelines |
2.7 Naming Guidelines |
2.12 Variables |
2.12 Variables |
2.13 User Input |
2.13 User Input |
2.14 Parameters |
2.14 Parameters |
2.18 If Statements |
2.18 If Statements |
2.19 If/ Else Statements |
2.19 If/ Else Statements |
2.20 While Loops |
2.20 While Loops |
2.22 Putting Together Control Structures |
2.22 Putting Together Control Structures |
5.2 Variables and Types |
5.2 Variables and Types |
5.3 User Input |
5.3 User Input |
5.4 Mathematical Operators |
5.4 Mathematical Operators |
5.5 String Operators |
5.5 String Operators |
5.6 Comments |
5.6 Comments |
6.1 Booleans |
6.1 Booleans |
6.2 If Statements |
6.2 If Statements |
6.3 Comparison Operators |
6.3 Comparison Operators |
6.4 Logical Operators |
6.4 Logical Operators |
6.5 Floating Point Numbers and Rounding |
6.5 Floating Point Numbers and Rounding |
7.1 While Loops |
7.1 While Loops |
7.2 For Loops |
7.2 For Loops |
7.3 Break and Continue |
7.3 Break and Continue |
7.4 Nested Control Structures |
7.4 Nested Control Structures |
8.1 Functions |
8.1 Functions |
8.2 Functions and Parameters |
8.2 Functions and Parameters |
8.4 Functions and Return Values |
8.4 Functions and Return Values |
8.5 Exceptions |
8.5 Exceptions |
9.1 Indexing |
9.1 Indexing |
9.2 Slicing |
9.2 Slicing |
9.3 Immutability |
9.3 Immutability |
9.4 Strings and For Loops |
9.4 Strings and For Loops |
9.5 The in Keyword |
9.5 The in Keyword |
9.6 String Methods |
9.6 String Methods |
10.1 Tuples |
10.1 Tuples |
10.2 Lists |
10.2 Lists |
10.3 For Loops and Lists |
10.3 For Loops and Lists |
10.4 List Methods |
10.4 List Methods |
11.1 2d Lists |
11.1 2d Lists |
11.2 List Comprehensions |
11.2 List Comprehensions |
11.3 Packing and Unpacking |
11.3 Packing and Unpacking |
11.4 Dictionaries |
11.4 Dictionaries |
11.5 Equivalence vs. Identity |
11.5 Equivalence vs. Identity |
17.1 Short Circuit Evaluation |
17.1 Short Circuit Evaluation |
17.2 De Morgan's Laws |
17.2 De Morgan's Laws |
18.1 Project: Who Said It? |
18.1 Project: Who Said It? |
Standard |
6.2 Variables |
6.2 Variables |
6.3 User Input |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
6.5 Using Graphics in JavaScript |
8.1 Booleans |
8.1 Booleans |
8.2 Logical Operators |
8.2 Logical Operators |
8.3 Comparison Operators |
8.3 Comparison Operators |
8.4 If Statements |
8.4 If Statements |
8.5 For Loops in JavaScript |
8.5 For Loops in JavaScript |
8.6 General For Loops |
8.6 General For Loops |
8.7 For Loop Practice |
8.7 For Loop Practice |
8.8 Random Numbers |
8.8 Random Numbers |
8.9 While Loops |
8.9 While Loops |
8.10 Loop and a Half |
8.10 Loop and a Half |
10.1 Functions and Parameters 1 |
10.1 Functions and Parameters 1 |
10.2 Functions and Parameters 2 |
10.2 Functions and Parameters 2 |
10.3 Functions and Parameters 3 |
10.3 Functions and Parameters 3 |
10.4 Functions and Return Values 1 |
10.4 Functions and Return Values 1 |
10.5 Functions and Return Values 2 |
10.5 Functions and Return Values 2 |
10.6 Timers |
10.6 Timers |
10.7 Random Circles |
10.7 Random Circles |
10.8 Random Ghosts |
10.8 Random Ghosts |
10.9 Bouncing Ball |
10.9 Bouncing Ball |
10.10 Mouse Events: Mouse Clicked |
10.10 Mouse Events: Mouse Clicked |
10.11 Intro to Lists/Arrays |
10.11 Intro to Lists/Arrays |
10.12 Adding/Removing From an Array |
10.12 Adding/Removing From an Array |
10.13 Array Length and Looping Through Arrays |
10.13 Array Length and Looping Through Arrays |
10.14 Iterating Over an Array |
10.14 Iterating Over an Array |
17.3 Removing an Element From an Array |
18.1 Intro to Objects/Maps |
18.1 Intro to Objects/Maps |
18.2 Basics of Objects |
18.2 Basics of Objects |
18.3 Iterating Over an Object |
18.3 Iterating Over an Object |
18.4 When Do I Use an Object? |
18.4 When Do I Use an Object? |
18.5 Intro to Sets |
18.5 Intro to Sets |
18.6 Intro to Grids |
18.6 Intro to Grids |
18.7 Looping Over a Grid |
18.7 Looping Over a Grid |
18.8 Grid Example: Get a Row |
18.8 Grid Example: Get a Row |
18.9 Data Structures Challenges |
18.9 Data Structures Challenges |
16.2 Drawing Lines |
13.1 Extra Karel Practice |
13.1 Extra Karel Practice |
14.1 Extra Karel Puzzles |
14.1 Extra Karel Puzzles |
15.1 Functions and Parameters Practice |
15.1 Functions and Parameters Practice |
16.1 Mouse Events: Mouse Moved |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
17.3 Removing an Element From an Array |
16.3 Key Events |
16.3 Key Events |
16.4 Crazy Ball Game |
16.4 Crazy Ball Game |
17.1 Indexing Into an Array |
17.1 Indexing Into an Array |
17.2 Finding an Element in a List |
17.2 Finding an Element in a List |
Standard |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
17.3 Iterating Over an Object |
14.1 Functions and Parameters Practice |
17.4 When Do I Use an Object? |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
16.1 Indexing Into an Array |
15.1 Mouse Events: Mouse Moved |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.2 Drawing Lines |
15.3 Key Events |
15.3 Key Events |
15.4 Crazy Ball Game |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
17.3 Iterating Over an Object |
16.2 Finding an Element in a List |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.2 Basics of Objects |
Standard |
1.7 Naming Guidelines |
1.7 Naming Guidelines |
1.11 Variables |
1.11 Variables |
1.12 User Input |
1.12 User Input |
1.13 Parameters |
1.13 Parameters |
1.16 If Statements |
1.16 If Statements |
1.17 If/ Else Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.18 While Loops |
1.19 Putting Together Control Structures |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
12.1 Extra Karel Puzzles |
Standard |
6.2 Variables |
6.2 Variables |
6.3 User Input |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
6.5 Using Graphics in JavaScript |
9.1 Booleans |
9.1 Booleans |
9.2 Logical Operators |
9.2 Logical Operators |
9.3 Comparison Operators |
9.3 Comparison Operators |
9.4 If Statements |
9.4 If Statements |
9.5 For Loops in JavaScript |
9.5 For Loops in JavaScript |
9.6 General For Loops |
9.6 General For Loops |
9.7 For Loop Practice |
9.7 For Loop Practice |
9.8 Random Numbers |
9.8 Random Numbers |
9.9 While Loops |
9.9 While Loops |
9.10 Loop and a Half |
9.10 Loop and a Half |
11.1 Functions and Parameters 1 |
11.1 Functions and Parameters 1 |
11.2 Functions and Parameters 2 |
11.2 Functions and Parameters 2 |
11.3 Functions and Parameters 3 |
11.3 Functions and Parameters 3 |
11.4 Functions and Return Values 1 |
11.4 Functions and Return Values 1 |
11.5 Functions and Return Values 2 |
11.5 Functions and Return Values 2 |
11.6 Timers |
11.6 Timers |
11.7 Random Circles |
11.7 Random Circles |
11.8 Random Ghosts |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
11.10 Mouse Events: Mouse Clicked |
11.11 Intro to Lists/Arrays |
11.11 Intro to Lists/Arrays |
11.12 Adding/Removing From an Array |
11.12 Adding/Removing From an Array |
11.13 Array Length and Looping Through Arrays |
11.13 Array Length and Looping Through Arrays |
11.14 Iterating Over an Array |
11.14 Iterating Over an Array |
17.3 Key Events |
18.1 Indexing Into an Array |
17.4 Crazy Ball Game |
16.1 Functions and Parameters Practice |
15.1 Extra Karel Puzzles |
14.1 Extra Karel Practice |
19.9 Data Structures Challenges |
19.8 Grid Example: Get a Row |
19.7 Looping Over a Grid |
19.6 Intro to Grids |
19.5 Intro to Sets |
19.4 When Do I Use an Object? |
19.3 Iterating Over an Object |
19.2 Basics of Objects |
19.1 Intro to Objects/Maps |
18.3 Removing an Element From an Array |
18.2 Finding an Element in a List |
19.8 Grid Example: Get a Row |
18.1 Indexing Into an Array |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
19.4 When Do I Use an Object? |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
17.2 Drawing Lines |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
15.1 Extra Karel Puzzles |
16.1 Functions and Parameters Practice |
17.4 Crazy Ball Game |
17.3 Key Events |
17.2 Drawing Lines |
17.1 Mouse Events: Mouse Moved |
17.1 Mouse Events: Mouse Moved |
Standard |
3.7 Naming Guidelines |
3.7 Naming Guidelines |
3.11 Variables |
3.11 Variables |
3.12 User Input |
3.12 User Input |
3.13 Parameters |
3.13 Parameters |
3.16 If Statements |
3.16 If Statements |
3.17 If/ Else Statements |
3.17 If/ Else Statements |
3.18 While Loops |
3.18 While Loops |
3.19 Putting Together Control Structures |
3.19 Putting Together Control Structures |
Standard |
6.1 Programming Concepts |
Standard |
10.3 Variables |
10.4 User Input |
10.5 Basic Math |
10.6 Random Numbers |
13.1 Extra Karel Practice |
13.2 Extra Karel Puzzles |
14.1 Booleans |
14.3 Logical Operators |
14.4 Comparison Operators |
14.2 If/Else Statements |
14.9 For Loops |
14.6 While Loops |
14.7 The Break Statement |
Standard |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
17.10 Mouse Events: Mouse Clicked |
17.9 Bouncing Ball |
17.8 Random Ghosts |
17.7 Random Circles |
17.6 Timers |
17.5 Functions and Return Values 2 |
17.4 Functions and Return Values 1 |
17.3 Functions and Parameters 3 |
17.2 Functions and Parameters 2 |
17.1 Functions and Parameters 1 |
14.10 Loop and a Half |
14.9 While Loops |
14.8 Random Numbers |
14.7 For Loop Practice |
14.6 General For Loops |
14.5 For Loops in JavaScript |
14.4 If Statements |
14.3 Comparison Operators |
14.2 Logical Operators |
20.3 Iterating Over an Object |
14.1 Booleans |
21.9 Hash Function Development |
18.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
20.9 Data Structures Challenges |
20.8 Grid Example: Get a Row |
20.7 Looping Over a Grid |
20.6 Intro to Grids |
20.5 Intro to Sets |
20.4 When Do I Use an Object? |
21.10 Project: Classic Cipher Newscast |
20.2 Basics of Objects |
20.1 Intro to Objects/Maps |
19.3 Removing an Element From an Array |
19.2 Finding an Element in a List |
17.14 Iterating Over an Array |
17.13 Array Length and Looping Through Arrays |
17.12 Adding/Removing From an Array |
19.1 Indexing Into an Array |
17.11 Intro to Lists/Arrays |
16.4 Crazy Ball Game |
16.3 Key Events |
17.2 Functions and Parameters 2 |
16.3 Key Events |
16.2 Drawing Lines |
16.1 Mouse Events: Mouse Moved |
17.10 Mouse Events: Mouse Clicked |
17.9 Bouncing Ball |
17.8 Random Ghosts |
17.7 Random Circles |
17.6 Timers |
17.5 Functions and Return Values 2 |
17.4 Functions and Return Values 1 |
17.3 Functions and Parameters 3 |
16.4 Crazy Ball Game |
17.1 Functions and Parameters 1 |
14.10 Loop and a Half |
14.9 While Loops |
14.8 Random Numbers |
14.7 For Loop Practice |
14.6 General For Loops |
14.5 For Loops in JavaScript |
14.4 If Statements |
14.3 Comparison Operators |
14.2 Logical Operators |
20.4 When Do I Use an Object? |
21.10 Project: Classic Cipher Newscast |
21.9 Hash Function Development |
18.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
20.9 Data Structures Challenges |
20.8 Grid Example: Get a Row |
20.7 Looping Over a Grid |
20.6 Intro to Grids |
20.5 Intro to Sets |
14.1 Booleans |
20.3 Iterating Over an Object |
20.2 Basics of Objects |
20.1 Intro to Objects/Maps |
19.3 Removing an Element From an Array |
19.2 Finding an Element in a List |
17.14 Iterating Over an Array |
17.13 Array Length and Looping Through Arrays |
17.12 Adding/Removing From an Array |
19.1 Indexing Into an Array |
17.11 Intro to Lists/Arrays |
Standard |
3.3 Variables and Types |
3.3 Variables and Types |
3.4 User Input |
3.4 User Input |
3.5 Mathematical Operators |
3.5 Mathematical Operators |
3.6 String Operators |
3.6 String Operators |
3.7 Comments |
3.7 Comments |
4.1 Booleans |
4.1 Booleans |
4.2 If Statements |
4.2 If Statements |
4.3 Comparison Operators |
4.3 Comparison Operators |
4.4 Logical Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.1 While Loops |
5.2 For Loops |
5.2 For Loops |
5.3 Break and Continue |
5.3 Break and Continue |
5.4 Nested Control Structures |
5.4 Nested Control Structures |
6.1 Functions |
6.1 Functions |
6.2 Functions and Parameters |
6.2 Functions and Parameters |
6.4 Functions and Return Values |
6.4 Functions and Return Values |
6.5 Exceptions |
6.5 Exceptions |
8.1 Indexing |
8.1 Indexing |
8.2 Slicing |
8.2 Slicing |
8.3 Immutability |
8.3 Immutability |
8.4 Strings and For Loops |
8.4 Strings and For Loops |
8.5 The in Keyword |
8.5 The in Keyword |
8.6 String Methods |
8.6 String Methods |
9.1 Tuples |
9.1 Tuples |
9.2 Lists |
9.2 Lists |
9.3 For Loops and Lists |
9.3 For Loops and Lists |
9.4 List Methods |
9.4 List Methods |
9.5 2d Lists |
9.5 2d Lists |
18.7 Naming Guidelines |
18.11 Variables |
18.12 User Input |
18.13 Parameters |
18.16 If Statements |
18.17 If/ Else Statements |
18.18 While Loops |
18.19 Putting Together Control Structures |
12.1 List Comprehensions |
12.2 Packing and Unpacking |
12.3 Dictionaries |
12.4 Equivalence vs. Identity |
15.1 Classes and Objects |
15.2 Methods |
15.3 Built-In Methods |
15.4 Operator Overloading |
15.5 Class Variables vs. Instance Variables |
15.6 Inheritance |
15.7 Hidden Attributes |
15.8 Namespaces |
15.9 Modules |
17.1 Project: Who Said It? |
18.7 Naming Guidelines |
18.11 Variables |
18.12 User Input |
18.13 Parameters |
18.16 If Statements |
18.17 If/ Else Statements |
18.18 While Loops |
18.19 Putting Together Control Structures |
12.1 List Comprehensions |
12.2 Packing and Unpacking |
12.3 Dictionaries |
12.4 Equivalence vs. Identity |
15.1 Classes and Objects |
15.2 Methods |
15.3 Built-In Methods |
15.4 Operator Overloading |
15.5 Class Variables vs. Instance Variables |
15.6 Inheritance |
15.7 Hidden Attributes |
15.8 Namespaces |
15.9 Modules |
17.1 Project: Who Said It? |
Standard |
10.3 Variables |
10.3 Variables |
10.4 User Input |
10.4 User Input |
10.5 Basic Math in JavaScript |
10.5 Basic Math in JavaScript |
10.6 Using Graphics in JavaScript |
10.6 Using Graphics in JavaScript |
15.8 Random Numbers |
15.7 For Loop Practice |
15.8 Random Numbers |
15.9 While Loops |
15.9 While Loops |
15.10 Loop and a Half |
15.10 Loop and a Half |
15.5 For Loops in JavaScript |
15.5 For Loops in JavaScript |
15.6 General For Loops |
15.6 General For Loops |
15.7 For Loop Practice |
15.4 If Statements |
15.4 If Statements |
15.3 Comparison Operators |
15.3 Comparison Operators |
15.2 Logical Operators |
15.2 Logical Operators |
15.1 Booleans |
15.1 Booleans |
14.1 Extra Karel Puzzles |
14.1 Extra Karel Puzzles |
13.1 Extra Karel Practice |
13.1 Extra Karel Practice |
Standard |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
17.3 Iterating Over an Object |
14.1 Functions and Parameters Practice |
17.4 When Do I Use an Object? |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
13.1 Extra Karel Puzzles |
14.1 Functions and Parameters Practice |
16.1 Indexing Into an Array |
15.1 Mouse Events: Mouse Moved |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.2 Drawing Lines |
15.3 Key Events |
15.3 Key Events |
15.4 Crazy Ball Game |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
17.3 Iterating Over an Object |
16.2 Finding an Element in a List |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.2 Basics of Objects |
Standard |
1.7 Naming Guidelines |
1.7 Naming Guidelines |
1.11 Variables |
1.11 Variables |
1.12 User Input |
1.12 User Input |
1.13 Parameters |
1.13 Parameters |
1.16 If Statements |
1.16 If Statements |
1.17 If/ Else Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.18 While Loops |
1.19 Putting Together Control Structures |
1.19 Putting Together Control Structures |
3.4 Variables |
7.1 Extra Karel Puzzles |
7.1 Extra Karel Puzzles |
Standard |
2.2 Variables |
2.3 User Input |
2.4 Basic Math |
2.6 Random Numbers |
4.1 Booleans |
4.2 If/Else Statements |
4.3 Logical Operators |
4.4 Comparison Operators |
4.6 While Loops |
4.7 The Break Statement |
4.9 For Loops |
6.1 Timers |
6.2 Stopping Timers |
6.3 Collisions |
6.4 Mouse Click Events |
6.5 More Mouse Events |
6.6 Key Events |
21.4 Crazy Ball Game |
29.7 Removing an Element From an Array |
29.8 Intro to Objects/Maps |
29.9 Basics of Objects |
29.10 Iterating Over an Object |
29.11 When Do I Use an Object? |
29.12 Intro to Sets |
29.13 Intro to Grids |
29.14 Looping Over a Grid |
29.15 Grid Example: Get a Row |
29.16 Data Structures Quiz |
31.1 Tic Tac Toe |
32.1 Game Design: Helicopter |
21.3 Animation Practice |
30.1 Conway's Game of Life |
25.1 Functions Challenges |
27.1 Breakout |
19.1 Extra Karel Practice |
19.2 Extra Karel Puzzles |
24.1 Functions and Parameters Practice |
20.1 Prime Numbers |
21.1 Snake Game |
21.2 Fun Graphics Challenges |
29.6 Finding an Element in a List |
30.2 Connect Four |
28.1 Visualizing Music |
29.1 Intro to Lists/Arrays |
29.2 Indexing Into an Array |
29.3 Adding/Removing From an Array |
29.4 Array Length and Looping Through Arrays |
29.5 Iterating Over an Array |
Standard |
1.4 Under the Sea |
Standard |
1.5 For Loops |
3.3 Variables |
3.4 The Draw Loop |
3.5 Color Transitions |
3.6 Shape Transformations |
3.7 Direction |
3.8 Mouse Data |
3.9 Keyboard Data |
3.10 Project: Animate an Emoji |
4.5 Variables |
4.9 Your First S |