Please enable JavaScript to use CodeHS

HI 2: 2-AP-11

CodeHS Lessons

Create clearly named variables that represent different data types and perform operations on their values.

Standard
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
20.3 Iterating Through an Array
20.2 Adding & Removing from an Array
20.1 Intro to Arrays
19.4 Crazy Ball Game
19.3 Animation Practice
21.1 Intro to Objects
21.4 Iterating Through an Object
27.1 Game Design: Helicopter
26.1 Tic Tac Toe
22.4 Grid Example: Get a Row
22.3 Looping Over a Grid
22.2 Intro to Grids
22.1 Intro to Sets
24.1 Visualizing Music
25.2 Connect Four
25.1 Conway's Game of Life
19.2 Fun Graphics Challenges
19.1 Snake Game
18.1 Prime Numbers
17.1 Functions and Parameters Practice
16.4 Extra Karel Puzzles
16.3 Extra Karel Practice
Standard
3.2 Variables and Types
3.2 Variables and Types
3.3 User Input
3.3 User Input
3.4 Mathematical Operators
3.4 Mathematical Operators
3.5 String Operators
3.5 String Operators
3.6 Comments
3.6 Comments
5.1 Booleans
5.1 Booleans
5.2 If Statements
5.2 If Statements
5.3 Comparison Operators
5.3 Comparison Operators
5.4 Logical Operators
5.4 Logical Operators
5.5 Floating Point Numbers and Rounding
5.5 Floating Point Numbers and Rounding
7.1 While Loops
7.1 While Loops
7.2 For Loops
7.2 For Loops
7.3 Break and Continue
7.3 Break and Continue
7.4 Nested Control Structures
7.4 Nested Control Structures
9.1 Functions
9.1 Functions
9.2 Functions and Parameters
9.2 Functions and Parameters
9.4 Functions and Return Values
9.4 Functions and Return Values
9.5 Exceptions
9.5 Exceptions
10.1 Indexing
10.1 Indexing
10.2 Slicing
10.2 Slicing
10.3 Immutability
10.3 Immutability
10.4 Strings and For Loops
10.4 Strings and For Loops
10.5 The in Keyword
10.5 The in Keyword
10.6 String Methods
10.6 String Methods
12.1 Tuples
12.1 Tuples
12.2 Lists
12.2 Lists
12.3 For Loops and Lists
12.3 For Loops and Lists
12.4 List Methods
12.4 List Methods
13.1 2d Lists
13.2 List Comprehensions
13.3 Packing and Unpacking
13.4 Dictionaries
22.7 Hidden Attributes
22.6 Inheritance
22.8 Namespaces
22.9 Modules
23.1 Short Circuit Evaluation
23.2 De Morgan's Laws
20.1 Project: Who Said It?
25.10 Variables
25.13 User Input
25.14 Parameters
25.18 If Statements
25.19 If/Else Statements
25.20 While Loops
25.21 Putting Together Control Structures
22.3 Built-In Methods
23.2 De Morgan's Laws
23.1 Short Circuit Evaluation
22.9 Modules
22.8 Namespaces
22.7 Hidden Attributes
22.6 Inheritance
22.5 Class Variables vs. Instance Variables
22.4 Operator Overloading
20.1 Project: Who Said It?
22.2 Methods
22.1 Classes and Objects
22.1 Classes and Objects
22.2 Methods
22.3 Built-In Methods
22.4 Operator Overloading
22.5 Class Variables vs. Instance Variables
Standard
27.2 Methods
33.2 Slicing
33.3 Immutability
33.4 Strings and For Loops
33.5 The in Keyword
33.6 String Methods
34.1 2d Lists
34.2 List Comprehensions
34.3 Packing and Unpacking
34.4 Dictionaries
34.5 Equivalence vs. Identity
27.1 Classes and Objects
33.1 Indexing
27.3 Built-In Methods
27.4 Operator Overloading
27.5 Class Variables vs. Instance Variables
27.6 Inheritance
27.7 Hidden Attributes
27.8 Namespaces
27.9 Modules
28.1 Short Circuit Evaluation
28.2 De Morgan's Laws
29.1 Project: Who Said It?
27.2 Methods
33.2 Slicing
33.3 Immutability
33.4 Strings and For Loops
33.5 The in Keyword
33.6 String Methods
34.1 2d Lists
34.2 List Comprehensions
34.3 Packing and Unpacking
34.4 Dictionaries
34.5 Equivalence vs. Identity
27.1 Classes and Objects
33.1 Indexing
27.3 Built-In Methods
27.4 Operator Overloading
27.5 Class Variables vs. Instance Variables
27.6 Inheritance
27.7 Hidden Attributes
27.8 Namespaces
27.9 Modules
28.1 Short Circuit Evaluation
28.2 De Morgan's Laws
29.1 Project: Who Said It?
Standard
9.18 Local Variables and Scope
9.11 Random Numbers
9.11 Random Numbers
9.12 While Loops
9.12 While Loops
9.13 Loop and a Half
9.13 Loop and a Half
9.14 Functions and Parameters 1
9.14 Functions and Parameters 1
9.16 Functions and Return Values 1
9.16 Functions and Return Values 1
9.22 Array Length and Looping Through Arrays
9.18 Local Variables and Scope
9.9 For Loops in JavaScript
9.9 For Loops in JavaScript
9.15 Functions and Parameters 2
9.15 Functions and Parameters 2
9.10 For Loop Practice
9.10 For Loop Practice
9.17 Functions and Return Values 2
9.17 Functions and Return Values 2
9.21 Adding/Removing From an Array
9.2 Variables
9.19 Intro to Lists/Arrays
9.19 Intro to Lists/Arrays
9.20 Indexing Into an Array
9.20 Indexing Into an Array
9.3 User Input
9.3 User Input
9.4 Basic Math in JavaScript
9.4 Basic Math in JavaScript
9.21 Adding/Removing From an Array
9.2 Variables
9.5 Booleans
9.5 Booleans
9.6 Logical Operators
9.6 Logical Operators
9.7 Comparison Operators
9.7 Comparison Operators
9.8 If Statements
9.8 If Statements
9.22 Array Length and Looping Through Arrays
Standard
1.5 Hash Function Development
1.5 Hash Function Development
Standard
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
5.1 Booleans
5.2 If/Else Statements
5.3 Logical Operators
5.4 Comparison Operators
5.6 While Loops
5.7 The Break Statement
5.9 For Loops
8.1 Functions Challenges
9.1 Timers
9.2 Stopping Timers
9.3 Collisions
9.4 Mouse Click Events
9.5 More Mouse Events
9.6 Key Events
11.1 Breakout
12.1 Snake Game
13.1 Intro to Arrays
13.2 Adding & Removing from an Array
13.3 Iterating Through an Array
14.1 Intro to Objects
14.4 Iterating Through an Object
15.1 Tic Tac Toe
16.1 Game Design: Helicopter
22.3 Looping Over a Grid
22.4 Grid Example: Get a Row
22.2 Intro to Grids
25.1 Prime Numbers
24.1 Functions and Parameters Practice
23.4 Extra Karel Puzzles
23.3 Extra Karel Practice
26.2 Animation Practice
26.3 Crazy Ball Game
22.1 Intro to Sets
29.1 Visualizing Music
20.1 Connect Four
27.1 Conway's Game of Life
26.1 Fun Graphics Challenges
Standard
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
10.1 Timers
10.2 Stopping Timers
10.3 Collisions
10.4 Mouse Click Events
10.5 More Mouse Events
10.6 Key Events
12.1 Breakout
13.1 Intro to Arrays
13.2 Adding & Removing from an Array
13.3 Iterating Through an Array
14.1 Intro to Objects
14.4 Iterating Through an Object
15.1 Tic Tac Toe
16.1 Game Design: Helicopter
27.1 Conway's Game of Life
21.3 Extra Karel Practice
21.4 Extra Karel Puzzles
22.1 Functions and Parameters Practice
23.1 Prime Numbers
24.1 Snake Game
24.4 Crazy Ball Game
24.3 Animation Practice
24.2 Fun Graphics Challenges
26.1 Visualizing Music
27.2 Connect Four
20.4 Grid Example: Get a Row
20.3 Looping Over a Grid
20.2 Intro to Grids
20.1 Intro to Sets
Standard
3.2 Variables
3.3 User Input
3.4 Basic Math
3.6 Random Numbers
6.1 Booleans
6.2 If/Else Statements
6.3 Logical Operators
6.4 Comparison Operators
6.6 While Loops
6.7 The Break Statement
6.9 For Loops
9.1 Functions Challenges
22.1 Intro to Sets
21.4 Iterating Through an Object
22.2 Intro to Grids
22.3 Looping Over a Grid
22.4 Grid Example: Get a Row
24.1 Tic Tac Toe
25.1 Game Design: Helicopter
17.3 Animation Practice
17.4 Crazy Ball Game
20.1 Intro to Arrays
20.2 Adding & Removing from an Array
20.3 Iterating Through an Array
21.1 Intro to Objects
18.1 Visualizing Music
23.2 Connect Four
23.1 Conway's Game of Life
17.2 Fun Graphics Challenges
17.1 Snake Game
16.1 Prime Numbers
15.1 Functions and Parameters Practice
14.4 Extra Karel Puzzles
14.3 Extra Karel Practice
13.1 Breakout
11.6 Key Events
11.5 More Mouse Events
11.4 Mouse Click Events
11.3 Collisions
11.2 Stopping Timers
11.1 Timers
Standard
6.1 Using State to Control Values
6.1 Using State to Control Values
6.2 Updating State with onPress
6.2 Updating State with onPress
6.3 Using Mathematical Equations to Update State
6.3 Using Mathematical Equations to Update State
6.4 Using Methods to Update String States
6.4 Using Methods to Update String States
10.1 Using Arrays and Indexing to Set State
10.1 Using Arrays and Indexing to Set State
10.2 Mapping Through Objects in Arrays
10.2 Mapping Through Objects in Arrays
Standard
6.1 Using State to Control Values
6.1 Using State to Control Values
6.2 Updating State with onPress
6.2 Updating State with onPress
6.3 Using Mathematical Equations to Update State
6.3 Using Mathematical Equations to Update State
6.4 Using Methods to Update String States
6.4 Using Methods to Update String States
Standard
3.4 Under the Sea
5.5 For Loops
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites
Standard
4.4 Under the Sea
Standard
1.5 For Loops
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
Standard
3.2 Naming Guidelines
5.1 Variables
5.5 User Input
5.6 Parameters
7.1 If Statements
7.2 If/Else Statements
7.4 While Loops
8.1 Putting Together Control Structures
22.2 Under the Sea
Standard
3.2 Naming Guidelines
5.1 Variables
5.5 User Input
5.6 Parameters
7.1 If Statements
7.2 If/Else Statements
7.4 While Loops
8.1 Putting Together Control Structures
Standard
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
4.3 Booleans
4.4 If/Else Statements
Standard
10.1 Extra Karel Practice
10.2 Extra Karel Puzzles
12.6 Random Numbers
12.2 Variables
12.3 User Input
12.4 Basic Math
Standard
3.7 Naming Guidelines
3.7 Naming Guidelines
3.11 Variables
3.11 Variables
3.12 User Input
3.12 User Input
3.13 Parameters
3.13 Parameters
3.16 If Statements
3.16 If Statements
3.17 If/ Else Statements
3.17 If/ Else Statements
3.18 While Loops
3.18 While Loops
3.19 Putting Together Control Structures
3.19 Putting Together Control Structures
5.1 Extra Karel Puzzles
5.1 Extra Karel Puzzles
6.4 Functions
4.1 Extra Karel Practice
4.1 Extra Karel Practice
6.5 Project
6.5 Project
6.4 Functions
Standard
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
6.17 If/ Else Statements
6.7 Naming Guidelines
6.17 If/ Else Statements
6.18 While Loops
6.18 While Loops
6.19 Putting Together Control Structures
6.19 Putting Together Control Structures
6.12 User Input
6.12 User Input
6.7 Naming Guidelines
6.16 If Statements
6.16 If Statements
6.13 Parameters
6.13 Parameters
6.11 Variables
6.11 Variables
5.1 Extra Karel Puzzles
5.1 Extra Karel Puzzles
4.1 Extra Karel Practice
4.1 Extra Karel Practice
Standard
13.17 If/ Else Statements
13.7 Naming Guidelines
13.7 Naming Guidelines
13.12 User Input
13.12 User Input
13.19 Putting Together Control Structures
13.19 Putting Together Control Structures
13.18 While Loops
13.18 While Loops
13.17 If/ Else Statements
11.1 Extra Karel Practice
13.16 If Statements
13.16 If Statements
13.13 Parameters
13.13 Parameters
13.11 Variables
13.11 Variables
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
11.1 Extra Karel Practice
Standard
7.12 Break and Continue
7.18 Exceptions
7.18 Exceptions
7.17 Functions and Return Values
7.17 Functions and Return Values
7.15 Functions and Parameters
7.15 Functions and Parameters
7.14 Functions
7.14 Functions
7.12 Break and Continue
7.4 Mathematical Operators
7.11 For Loops
7.11 For Loops
7.9 Logical Operators
7.9 Logical Operators
7.8 Comparison Operators
7.8 Comparison Operators
7.5 String Operators
7.5 String Operators
7.4 Mathematical Operators
Standard
1.2 Programming with Variables
2.2 Programming with Variables
3.1 Printing, Variables, and Math
4.3 Variables and Arrays
4.4 Vector Arithmetic
5.1 Calculating Area
5.3 Categorizing Triangles with a Varied Base Value
6.1 Modeling with Tracy
7.1 Precision of Pi
Standard
1.7 Naming Guidelines
1.7 Naming Guidelines
1.11 Variables
1.11 Variables
1.12 User Input
1.12 User Input
1.13 Parameters
1.13 Parameters
1.16 If Statements
1.16 If Statements
1.17 If/ Else Statements
1.17 If/ Else Statements
1.18 While Loops
1.18 While Loops
1.19 Putting Together Control Structures
1.19 Putting Together Control Structures
2.2 Variables and Types
2.2 Variables and Types
2.3 User Input
2.3 User Input
2.4 Mathematical Operators
2.4 Mathematical Operators
2.5 String Operators
2.5 String Operators
2.6 Comments
2.6 Comments
3.4 Variables
4.1 Booleans
4.1 Booleans
4.2 If Statements
4.2 If Statements
4.3 Comparison Operators
4.3 Comparison Operators
4.4 Logical Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.1 While Loops
5.2 For Loops
5.2 For Loops
5.3 Break and Continue
5.3 Break and Continue
5.4 Nested Control Structures
5.4 Nested Control Structures
6.1 Functions
6.1 Functions
6.2 Functions and Parameters
6.2 Functions and Parameters
6.4 Functions and Return Values
6.4 Functions and Return Values
6.5 Exceptions
6.5 Exceptions
8.1 Indexing
8.1 Indexing
8.2 Slicing
8.2 Slicing
8.3 Immutability
8.3 Immutability
8.4 Strings and For Loops
8.4 Strings and For Loops
8.5 The in Keyword
8.5 The in Keyword
8.6 String Methods
8.6 String Methods
9.1 Tuples
9.1 Tuples
9.2 Lists
9.2 Lists
9.3 For Loops and Lists
9.3 For Loops and Lists
9.4 List Methods
9.4 List Methods
10.1 2d Lists
10.1 2d Lists
10.2 List Comprehensions
10.2 List Comprehensions
10.3 Packing and Unpacking
10.3 Packing and Unpacking
10.4 Dictionaries
10.4 Dictionaries
10.5 Equivalence vs. Identity
10.5 Equivalence vs. Identity
14.1 Classes and Objects
14.1 Classes and Objects
14.2 Methods
14.2 Methods
14.3 Built-In Methods
14.3 Built-In Methods
14.4 Operator Overloading
14.4 Operator Overloading
14.5 Class Variables vs. Instance Variables
14.5 Class Variables vs. Instance Variables
14.6 Inheritance
14.6 Inheritance
14.7 Hidden Attributes
14.7 Hidden Attributes
14.8 Namespaces
14.8 Namespaces
14.9 Modules
14.9 Modules
17.1 Short Circuit Evaluation
17.1 Short Circuit Evaluation
17.2 De Morgan's Laws
17.2 De Morgan's Laws
Standard
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.4 Variables
6.1 Booleans
6.1 Booleans
6.2 Logical Operators
6.2 Logical Operators
6.3 Comparison Operators
6.3 Comparison Operators
6.4 If Statements
6.4 If Statements
6.5 For Loops in JavaScript
6.5 For Loops in JavaScript
6.6 General For Loops
6.6 General For Loops
6.7 For Loop Practice
6.7 For Loop Practice
6.8 Random Numbers
6.8 Random Numbers
6.9 While Loops
6.9 While Loops
6.10 Loop and a Half
6.10 Loop and a Half
8.1 Functions and Parameters 1
8.1 Functions and Parameters 1
8.2 Functions and Parameters 2
8.2 Functions and Parameters 2
8.3 Functions and Parameters 3
8.3 Functions and Parameters 3
8.4 Functions and Return Values 1
8.4 Functions and Return Values 1
8.5 Functions and Return Values 2
8.5 Functions and Return Values 2
8.6 Local Variables and Scope
8.6 Local Variables and Scope
9.1 Functions Challenges
9.1 Functions Challenges
11.1 Timers
11.1 Timers
11.2 Random Circles
11.2 Random Circles
11.3 Random Ghosts
11.3 Random Ghosts
11.4 Bouncing Ball
11.4 Bouncing Ball
11.5 Mouse Events: Mouse Clicked
11.5 Mouse Events: Mouse Clicked
11.6 Mouse Events: Mouse Moved
11.6 Mouse Events: Mouse Moved
11.7 Drawing Lines
11.7 Drawing Lines
11.8 Key Events
11.8 Key Events
11.9 Crazy Ball Game
11.9 Crazy Ball Game
13.1 Breakout
13.1 Breakout
22.1 Game Design: Helicopter
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
21.1 Tic Tac Toe
22.1 Game Design: Helicopter
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
21.1 Tic Tac Toe
20.1 Functions and Parameters Practice
20.1 Functions and Parameters Practice
Standard
3.2 Naming Guidelines
3.2 Naming Guidelines
4.1 Variables
4.1 Variables
4.2 User Input
4.2 User Input
4.3 Parameters
4.3 Parameters
5.4 Variables
6.1 If Statements
6.1 If Statements
6.2 If/ Else Statements
6.2 If/ Else Statements
6.3 While Loops
6.3 While Loops
8.1 Putting Together Control Structures
8.1 Putting Together Control Structures
Standard
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
17.3 Iterating Over an Object
14.1 Functions and Parameters Practice
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
16.1 Indexing Into an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
17.3 Iterating Over an Object
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
Standard
1.7 Naming Guidelines
1.7 Naming Guidelines
1.11 Variables
1.11 Variables
1.12 User Input
1.12 User Input
1.13 Parameters
1.13 Parameters
1.16 If Statements
1.16 If Statements
1.17 If/ Else Statements
1.17 If/ Else Statements
1.18 While Loops
1.18 While Loops
1.19 Putting Together Control Structures
1.19 Putting Together Control Structures
3.4 Variables
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
Standard
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
8.1 Functions Challenges
8.1 Functions Challenges
9.1 Timers
9.1 Timers
9.2 Random Circles
9.2 Random Circles
9.3 Random Ghosts
9.3 Random Ghosts
9.4 Bouncing Ball
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.7 Drawing Lines
9.8 Key Events
9.8 Key Events
9.9 Crazy Ball Game
9.9 Crazy Ball Game
11.1 Breakout
11.1 Breakout
25.1 Intro to Lists/Arrays
25.2 Indexing Into an Array
25.3 Adding/Removing From an Array
25.4 Array Length and Looping Through Arrays
25.5 Iterating Over an Array
25.6 Finding an Element in a List
25.7 Removing an Element From an Array
25.8 Intro to Objects/Maps
25.9 Basics of Objects
25.10 Iterating Over an Object
25.11 When Do I Use an Object?
25.12 Intro to Sets
25.13 Intro to Grids
25.14 Looping Over a Grid
25.15 Grid Example: Get a Row
25.16 Data Structures Challenges
27.1 Game Design: Helicopter
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
26.1 Tic Tac Toe
24.1 Visualizing Music
21.1 Evolution Simulation
20.1 Conway's Game of Life
20.2 Connect Four
19.1 Fun Snake
19.2 Fun Graphics Challenges
18.1 Prime Numbers
17.1 Functions and Parameters Practice
25.1 Intro to Lists/Arrays
25.2 Indexing Into an Array
25.3 Adding/Removing From an Array
25.4 Array Length and Looping Through Arrays
25.5 Iterating Over an Array
25.6 Finding an Element in a List
25.7 Removing an Element From an Array
25.8 Intro to Objects/Maps
25.9 Basics of Objects
25.10 Iterating Over an Object
25.11 When Do I Use an Object?
25.12 Intro to Sets
25.13 Intro to Grids
25.14 Looping Over a Grid
25.15 Grid Example: Get a Row
25.16 Data Structures Challenges
27.1 Game Design: Helicopter
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
26.1 Tic Tac Toe
24.1 Visualizing Music
21.1 Evolution Simulation
20.1 Conway's Game of Life
20.2 Connect Four
19.1 Fun Snake
19.2 Fun Graphics Challenges
18.1 Prime Numbers
17.1 Functions and Parameters Practice
Standard
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
8.1 Functions Challenges
8.1 Functions Challenges
9.1 Timers
9.1 Timers
9.2 Random Circles
9.2 Random Circles
9.3 Random Ghosts
9.3 Random Ghosts
9.4 Bouncing Ball
9.4 Bouncing Ball
9.5 Mouse Events: Mouse Clicked
9.5 Mouse Events: Mouse Clicked
9.6 Mouse Events: Mouse Moved
9.6 Mouse Events: Mouse Moved
9.7 Drawing Lines
9.7 Drawing Lines
9.8 Key Events
9.8 Key Events
9.9 Crazy Ball Game
9.9 Crazy Ball Game
11.1 Breakout
11.1 Breakout
12.1 Intro to Lists/Arrays
12.1 Intro to Lists/Arrays
12.2 Indexing Into an Array
12.2 Indexing Into an Array
12.3 Adding/Removing From an Array
12.3 Adding/Removing From an Array
12.4 Array Length and Looping Through Arrays
12.4 Array Length and Looping Through Arrays
12.5 Iterating Over an Array
12.5 Iterating Over an Array
12.6 Finding an Element in a List
12.6 Finding an Element in a List
12.7 Removing an Element From an Array
12.7 Removing an Element From an Array
12.8 Intro to Objects/Maps
12.8 Intro to Objects/Maps
12.9 Basics of Objects
12.9 Basics of Objects
12.10 Iterating Over an Object
12.10 Iterating Over an Object
12.11 When Do I Use an Object?
12.11 When Do I Use an Object?
12.12 Intro to Sets
12.12 Intro to Sets
12.13 Intro to Grids
12.13 Intro to Grids
12.14 Looping Over a Grid
12.14 Looping Over a Grid
12.15 Grid Example: Get a Row
12.15 Grid Example: Get a Row
12.16 Data Structures Challenges
12.16 Data Structures Challenges
13.1 Tic Tac Toe
13.1 Tic Tac Toe
14.1 Game Design: Helicopter
14.1 Game Design: Helicopter
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
28.1 Visualizing Music
24.1 Evolution Simulation
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Fun Snake
22.2 Fun Graphics Challenges
21.1 Prime Numbers
20.1 Functions and Parameters Practice
18.1 Extra Karel Practice
19.1 Extra Karel Puzzles
28.1 Visualizing Music
24.1 Evolution Simulation
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Fun Snake
22.2 Fun Graphics Challenges
21.1 Prime Numbers
20.1 Functions and Parameters Practice
Standard
3.2 Variables
3.2 Variables
3.3 User Input
3.3 User Input
3.4 Basic Math in JavaScript
3.4 Basic Math in JavaScript
3.5 Using Graphics in JavaScript
3.5 Using Graphics in JavaScript
5.1 Booleans
5.1 Booleans
5.2 Logical Operators
5.2 Logical Operators
5.3 Comparison Operators
5.3 Comparison Operators
5.4 If Statements
5.4 If Statements
5.5 For Loops in JavaScript
5.5 For Loops in JavaScript
5.6 General For Loops
5.6 General For Loops
5.7 For Loop Practice
5.7 For Loop Practice
5.8 Random Numbers
5.8 Random Numbers
5.9 While Loops
5.9 While Loops
5.10 Loop and a Half
5.10 Loop and a Half
7.1 Functions and Parameters 1
7.1 Functions and Parameters 1
7.2 Functions and Parameters 2
7.2 Functions and Parameters 2
7.3 Functions and Parameters 3
7.3 Functions and Parameters 3
7.4 Functions and Return Values 1
7.4 Functions and Return Values 1
7.5 Functions and Return Values 2
7.5 Functions and Return Values 2
7.6 Local Variables and Scope
7.6 Local Variables and Scope
9.1 Functions Challenges
9.1 Functions Challenges
9.1 Functions Challenges
9.1 Functions Challenges
21.7 Removing an Element From an Array
21.2 Indexing Into an Array
21.3 Adding/Removing From an Array
21.4 Array Length and Looping Through Arrays
21.5 Iterating Over an Array
21.6 Finding an Element in a List
10.1 Extra Karel Practice
21.7 Removing an Element From an Array
13.1 Prime Numbers
14.2 Fun Graphics Challenges
14.1 Fun Snake
15.2 Connect Four
15.1 Conway's Game of Life
16.1 Evolution Simulation
20.1 Visualizing Music
22.1 Tic Tac Toe
11.1 Extra Karel Puzzles
12.1 Functions and Parameters Practice
23.1 Game Design: Helicopter
21.16 Data Structures Challenges
21.15 Grid Example: Get a Row
21.14 Looping Over a Grid
21.13 Intro to Grids
21.12 Intro to Sets
21.11 When Do I Use an Object?
21.10 Iterating Over an Object
21.9 Basics of Objects
21.8 Intro to Objects/Maps
20.1 Visualizing Music
21.8 Intro to Objects/Maps
21.9 Basics of Objects
21.10 Iterating Over an Object
21.11 When Do I Use an Object?
21.12 Intro to Sets
21.13 Intro to Grids
21.14 Looping Over a Grid
21.15 Grid Example: Get a Row
21.16 Data Structures Challenges
23.1 Game Design: Helicopter
10.1 Extra Karel Practice
11.1 Extra Karel Puzzles
22.1 Tic Tac Toe
21.1 Intro to Lists/Arrays
16.1 Evolution Simulation
15.1 Conway's Game of Life
15.2 Connect Four
14.1 Fun Snake
14.2 Fun Graphics Challenges
13.1 Prime Numbers
12.1 Functions and Parameters Practice
21.6 Finding an Element in a List
21.5 Iterating Over an Array
21.4 Array Length and Looping Through Arrays
21.3 Adding/Removing From an Array
21.2 Indexing Into an Array
21.1 Intro to Lists/Arrays
Standard
3.2 Naming Guidelines
3.2 Naming Guidelines
4.1 Variables
4.1 Variables
4.2 User Input
4.2 User Input
4.3 Parameters
4.3 Parameters
5.1 If Statements
5.1 If Statements
5.2 If/ Else Statements
5.2 If/ Else Statements
5.3 While Loops
5.3 While Loops
6.1 Putting Together Control Structures
6.1 Putting Together Control Structures
Standard
2.7 Naming Guidelines
2.7 Naming Guidelines
2.11 Variables
2.11 Variables
2.12 User Input
2.12 User Input
2.13 Parameters
2.13 Parameters
2.16 If Statements
2.16 If Statements
2.17 If/ Else Statements
2.17 If/ Else Statements
2.18 While Loops
2.18 While Loops
2.19 Putting Together Control Structures
2.19 Putting Together Control Structures
3.2 Variables and Types
3.2 Variables and Types
3.3 User Input
3.3 User Input
3.4 Mathematical Operators
3.4 Mathematical Operators
3.5 String Operators
3.5 String Operators
3.6 Comments
3.6 Comments
4.1 Booleans
4.1 Booleans
4.2 If Statements
4.2 If Statements
4.3 Comparison Operators
4.3 Comparison Operators
4.4 Logical Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.1 While Loops
5.2 For Loops
5.2 For Loops
5.3 Break and Continue
5.3 Break and Continue
5.4 Nested Control Structures
5.4 Nested Control Structures
6.1 Functions
6.1 Functions
6.2 Functions and Parameters
6.2 Functions and Parameters
6.4 Functions and Return Values
6.4 Functions and Return Values
6.5 Exceptions
6.5 Exceptions
7.1 Indexing
7.1 Indexing
7.2 Slicing
7.2 Slicing
7.3 Immutability
7.3 Immutability
7.4 Strings and For Loops
7.4 Strings and For Loops
7.5 The in Keyword
7.5 The in Keyword
7.6 String Methods
7.6 String Methods
8.1 Tuples
8.1 Tuples
8.2 Lists
8.2 Lists
8.3 For Loops and Lists
8.3 For Loops and Lists
8.4 List Methods
8.4 List Methods
9.1 2d Lists
9.1 2d Lists
9.2 List Comprehensions
9.2 List Comprehensions
9.3 Packing and Unpacking
9.3 Packing and Unpacking
9.4 Dictionaries
9.4 Dictionaries
9.5 Equivalence vs. Identity
9.5 Equivalence vs. Identity
12.1 Classes and Objects
12.2 Methods
12.3 Built-In Methods
12.4 Operator Overloading
12.5 Class Variables vs. Instance Variables
12.6 Inheritance
12.7 Hidden Attributes
12.8 Namespaces
12.9 Modules
15.1 Short Circuit Evaluation
15.2 De Morgan's Laws
16.1 Project: Who Said It?
12.1 Classes and Objects
12.2 Methods
12.3 Built-In Methods
12.4 Operator Overloading
12.5 Class Variables vs. Instance Variables
12.6 Inheritance
12.7 Hidden Attributes
12.8 Namespaces
12.9 Modules
15.1 Short Circuit Evaluation
15.2 De Morgan's Laws
16.1 Project: Who Said It?
Standard
2.2 Variables
2.4 Basic Math in JavaScript
2.6 Booleans
2.7 Logical Operators
2.8 Comparison Operators
Standard
6.2 Variables
6.3 User Input
6.4 Basic Math in JavaScript
6.5 Booleans
6.6 Logical Operators
6.7 Comparison Operators
6.8 If Statements
6.9 For Loops in JavaScript
6.10 Functions and Parameters 1
6.11 Functions and Parameters 2
6.12 Functions and Return Values 1
6.13 Intro to Lists/Arrays
6.14 Indexing Into an Array
6.15 Adding/Removing From an Array
6.16 Array Length and Looping Through Arrays
Standard
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.8 Random Numbers
7.8 Random Numbers
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
17.3 Iterating Over an Object
17.3 Iterating Over an Object
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
15.2 Drawing Lines
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
14.1 Functions and Parameters Practice
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
16.3 Removing an Element From an Array
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
16.1 Indexing Into an Array
16.2 Finding an Element in a List
16.2 Finding an Element in a List
Standard
6.3 Variables
6.3 Variables
6.4 User Input
6.4 User Input
6.5 Basic Math in JavaScript
6.5 Basic Math in JavaScript
6.6 Using Graphics in JavaScript
6.6 Using Graphics in JavaScript
8.1 Booleans
8.1 Booleans
8.2 Logical Operators
8.2 Logical Operators
8.3 Comparison Operators
8.3 Comparison Operators
8.4 If Statements
8.4 If Statements
8.5 For Loops in JavaScript
8.5 For Loops in JavaScript
8.6 General For Loops
8.6 General For Loops
8.7 For Loop Practice
8.7 For Loop Practice
8.8 Random Numbers
8.8 Random Numbers
8.9 While Loops
8.9 While Loops
8.10 Loop and a Half
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.5 Functions and Return Values 2
10.7 Timers
10.7 Timers
10.8 Random Circles
10.8 Random Circles
10.9 Random Ghosts
10.9 Random Ghosts
10.10 Bouncing Ball
10.10 Bouncing Ball
10.11 Mouse Events: Mouse Clicked
10.11 Mouse Events: Mouse Clicked
10.12 Intro to Lists/Arrays
10.12 Intro to Lists/Arrays
10.13 Adding/Removing From an Array
10.13 Adding/Removing From an Array
10.14 Array Length and Looping Through Arrays
10.14 Array Length and Looping Through Arrays
10.15 Iterating Over an Array
10.15 Iterating Over an Array
13.3 Removing an Element From an Array
14.1 Intro to Objects/Maps
14.1 Intro to Objects/Maps
14.2 Basics of Objects
14.2 Basics of Objects
14.3 Iterating Over an Object
14.3 Iterating Over an Object
14.4 When Do I Use an Object?
14.4 When Do I Use an Object?
14.5 Intro to Sets
14.5 Intro to Sets
14.6 Intro to Grids
14.6 Intro to Grids
14.7 Looping Over a Grid
14.7 Looping Over a Grid
14.8 Grid Example: Get a Row
14.8 Grid Example: Get a Row
14.9 Data Structures Challenges
14.9 Data Structures Challenges
18.2 Drawing Lines
15.1 Extra Karel Practice
15.1 Extra Karel Practice
16.1 Extra Karel Puzzles
16.1 Extra Karel Puzzles
17.1 Functions and Parameters Practice
17.1 Functions and Parameters Practice
18.1 Mouse Events: Mouse Moved
18.1 Mouse Events: Mouse Moved
18.2 Drawing Lines
13.3 Removing an Element From an Array
18.3 Key Events
18.3 Key Events
18.4 Crazy Ball Game
18.4 Crazy Ball Game
13.1 Indexing Into an Array
13.1 Indexing Into an Array
13.2 Finding an Element in a List
13.2 Finding an Element in a List
Standard
2.7 Naming Guidelines
2.7 Naming Guidelines
2.12 Variables
2.12 Variables
2.13 User Input
2.13 User Input
2.14 Parameters
2.14 Parameters
2.18 If Statements
2.18 If Statements
2.19 If/ Else Statements
2.19 If/ Else Statements
2.20 While Loops
2.20 While Loops
2.22 Putting Together Control Structures
2.22 Putting Together Control Structures
5.2 Variables and Types
5.2 Variables and Types
5.3 User Input
5.3 User Input
5.4 Mathematical Operators
5.4 Mathematical Operators
5.5 String Operators
5.5 String Operators
5.6 Comments
5.6 Comments
6.1 Booleans
6.1 Booleans
6.2 If Statements
6.2 If Statements
6.3 Comparison Operators
6.3 Comparison Operators
6.4 Logical Operators
6.4 Logical Operators
6.5 Floating Point Numbers and Rounding
6.5 Floating Point Numbers and Rounding
7.1 While Loops
7.1 While Loops
7.2 For Loops
7.2 For Loops
7.3 Break and Continue
7.3 Break and Continue
7.4 Nested Control Structures
7.4 Nested Control Structures
8.1 Functions
8.1 Functions
8.2 Functions and Parameters
8.2 Functions and Parameters
8.4 Functions and Return Values
8.4 Functions and Return Values
8.5 Exceptions
8.5 Exceptions
9.1 Indexing
9.1 Indexing
9.2 Slicing
9.2 Slicing
9.3 Immutability
9.3 Immutability
9.4 Strings and For Loops
9.4 Strings and For Loops
9.5 The in Keyword
9.5 The in Keyword
9.6 String Methods
9.6 String Methods
10.1 Tuples
10.1 Tuples
10.2 Lists
10.2 Lists
10.3 For Loops and Lists
10.3 For Loops and Lists
10.4 List Methods
10.4 List Methods
11.1 2d Lists
11.1 2d Lists
11.2 List Comprehensions
11.2 List Comprehensions
11.3 Packing and Unpacking
11.3 Packing and Unpacking
11.4 Dictionaries
11.4 Dictionaries
11.5 Equivalence vs. Identity
11.5 Equivalence vs. Identity
17.1 Short Circuit Evaluation
17.1 Short Circuit Evaluation
17.2 De Morgan's Laws
17.2 De Morgan's Laws
18.1 Project: Who Said It?
18.1 Project: Who Said It?
Standard
6.2 Variables
6.2 Variables
6.3 User Input
6.3 User Input
6.4 Basic Math in JavaScript
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
6.5 Using Graphics in JavaScript
8.1 Booleans
8.1 Booleans
8.2 Logical Operators
8.2 Logical Operators
8.3 Comparison Operators
8.3 Comparison Operators
8.4 If Statements
8.4 If Statements
8.5 For Loops in JavaScript
8.5 For Loops in JavaScript
8.6 General For Loops
8.6 General For Loops
8.7 For Loop Practice
8.7 For Loop Practice
8.8 Random Numbers
8.8 Random Numbers
8.9 While Loops
8.9 While Loops
8.10 Loop and a Half
8.10 Loop and a Half
10.1 Functions and Parameters 1
10.1 Functions and Parameters 1
10.2 Functions and Parameters 2
10.2 Functions and Parameters 2
10.3 Functions and Parameters 3
10.3 Functions and Parameters 3
10.4 Functions and Return Values 1
10.4 Functions and Return Values 1
10.5 Functions and Return Values 2
10.5 Functions and Return Values 2
10.6 Timers
10.6 Timers
10.7 Random Circles
10.7 Random Circles
10.8 Random Ghosts
10.8 Random Ghosts
10.9 Bouncing Ball
10.9 Bouncing Ball
10.10 Mouse Events: Mouse Clicked
10.10 Mouse Events: Mouse Clicked
10.11 Intro to Lists/Arrays
10.11 Intro to Lists/Arrays
10.12 Adding/Removing From an Array
10.12 Adding/Removing From an Array
10.13 Array Length and Looping Through Arrays
10.13 Array Length and Looping Through Arrays
10.14 Iterating Over an Array
10.14 Iterating Over an Array
17.3 Removing an Element From an Array
18.1 Intro to Objects/Maps
18.1 Intro to Objects/Maps
18.2 Basics of Objects
18.2 Basics of Objects
18.3 Iterating Over an Object
18.3 Iterating Over an Object
18.4 When Do I Use an Object?
18.4 When Do I Use an Object?
18.5 Intro to Sets
18.5 Intro to Sets
18.6 Intro to Grids
18.6 Intro to Grids
18.7 Looping Over a Grid
18.7 Looping Over a Grid
18.8 Grid Example: Get a Row
18.8 Grid Example: Get a Row
18.9 Data Structures Challenges
18.9 Data Structures Challenges
16.2 Drawing Lines
13.1 Extra Karel Practice
13.1 Extra Karel Practice
14.1 Extra Karel Puzzles
14.1 Extra Karel Puzzles
15.1 Functions and Parameters Practice
15.1 Functions and Parameters Practice
16.1 Mouse Events: Mouse Moved
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
17.3 Removing an Element From an Array
16.3 Key Events
16.3 Key Events
16.4 Crazy Ball Game
16.4 Crazy Ball Game
17.1 Indexing Into an Array
17.1 Indexing Into an Array
17.2 Finding an Element in a List
17.2 Finding an Element in a List
Standard
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
17.3 Iterating Over an Object
14.1 Functions and Parameters Practice
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
16.1 Indexing Into an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
17.3 Iterating Over an Object
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
Standard
1.7 Naming Guidelines
1.7 Naming Guidelines
1.11 Variables
1.11 Variables
1.12 User Input
1.12 User Input
1.13 Parameters
1.13 Parameters
1.16 If Statements
1.16 If Statements
1.17 If/ Else Statements
1.17 If/ Else Statements
1.18 While Loops
1.18 While Loops
1.19 Putting Together Control Structures
1.19 Putting Together Control Structures
3.4 Variables
12.1 Extra Karel Puzzles
12.1 Extra Karel Puzzles
Standard
6.2 Variables
6.2 Variables
6.3 User Input
6.3 User Input
6.4 Basic Math in JavaScript
6.4 Basic Math in JavaScript
6.5 Using Graphics in JavaScript
6.5 Using Graphics in JavaScript
9.1 Booleans
9.1 Booleans
9.2 Logical Operators
9.2 Logical Operators
9.3 Comparison Operators
9.3 Comparison Operators
9.4 If Statements
9.4 If Statements
9.5 For Loops in JavaScript
9.5 For Loops in JavaScript
9.6 General For Loops
9.6 General For Loops
9.7 For Loop Practice
9.7 For Loop Practice
9.8 Random Numbers
9.8 Random Numbers
9.9 While Loops
9.9 While Loops
9.10 Loop and a Half
9.10 Loop and a Half
11.1 Functions and Parameters 1
11.1 Functions and Parameters 1
11.2 Functions and Parameters 2
11.2 Functions and Parameters 2
11.3 Functions and Parameters 3
11.3 Functions and Parameters 3
11.4 Functions and Return Values 1
11.4 Functions and Return Values 1
11.5 Functions and Return Values 2
11.5 Functions and Return Values 2
11.6 Timers
11.6 Timers
11.7 Random Circles
11.7 Random Circles
11.8 Random Ghosts
11.8 Random Ghosts
11.9 Bouncing Ball
11.9 Bouncing Ball
11.10 Mouse Events: Mouse Clicked
11.10 Mouse Events: Mouse Clicked
11.11 Intro to Lists/Arrays
11.11 Intro to Lists/Arrays
11.12 Adding/Removing From an Array
11.12 Adding/Removing From an Array
11.13 Array Length and Looping Through Arrays
11.13 Array Length and Looping Through Arrays
11.14 Iterating Over an Array
11.14 Iterating Over an Array
17.3 Key Events
18.1 Indexing Into an Array
17.4 Crazy Ball Game
16.1 Functions and Parameters Practice
15.1 Extra Karel Puzzles
14.1 Extra Karel Practice
19.9 Data Structures Challenges
19.8 Grid Example: Get a Row
19.7 Looping Over a Grid
19.6 Intro to Grids
19.5 Intro to Sets
19.4 When Do I Use an Object?
19.3 Iterating Over an Object
19.2 Basics of Objects
19.1 Intro to Objects/Maps
18.3 Removing an Element From an Array
18.2 Finding an Element in a List
19.8 Grid Example: Get a Row
18.1 Indexing Into an Array
18.2 Finding an Element in a List
18.3 Removing an Element From an Array
19.1 Intro to Objects/Maps
19.2 Basics of Objects
19.3 Iterating Over an Object
19.4 When Do I Use an Object?
19.5 Intro to Sets
19.6 Intro to Grids
19.7 Looping Over a Grid
17.2 Drawing Lines
19.9 Data Structures Challenges
14.1 Extra Karel Practice
15.1 Extra Karel Puzzles
16.1 Functions and Parameters Practice
17.4 Crazy Ball Game
17.3 Key Events
17.2 Drawing Lines
17.1 Mouse Events: Mouse Moved
17.1 Mouse Events: Mouse Moved
Standard
3.7 Naming Guidelines
3.7 Naming Guidelines
3.11 Variables
3.11 Variables
3.12 User Input
3.12 User Input
3.13 Parameters
3.13 Parameters
3.16 If Statements
3.16 If Statements
3.17 If/ Else Statements
3.17 If/ Else Statements
3.18 While Loops
3.18 While Loops
3.19 Putting Together Control Structures
3.19 Putting Together Control Structures
Standard
6.1 Programming Concepts
Standard
10.3 Variables
10.4 User Input
10.5 Basic Math
10.6 Random Numbers
13.1 Extra Karel Practice
13.2 Extra Karel Puzzles
14.1 Booleans
14.3 Logical Operators
14.4 Comparison Operators
14.2 If/Else Statements
14.9 For Loops
14.6 While Loops
14.7 The Break Statement
Standard
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
16.1 Mouse Events: Mouse Moved
16.2 Drawing Lines
17.10 Mouse Events: Mouse Clicked
17.9 Bouncing Ball
17.8 Random Ghosts
17.7 Random Circles
17.6 Timers
17.5 Functions and Return Values 2
17.4 Functions and Return Values 1
17.3 Functions and Parameters 3
17.2 Functions and Parameters 2
17.1 Functions and Parameters 1
14.10 Loop and a Half
14.9 While Loops
14.8 Random Numbers
14.7 For Loop Practice
14.6 General For Loops
14.5 For Loops in JavaScript
14.4 If Statements
14.3 Comparison Operators
14.2 Logical Operators
20.3 Iterating Over an Object
14.1 Booleans
21.9 Hash Function Development
18.1 Functions and Parameters Practice
13.1 Extra Karel Puzzles
12.1 Extra Karel Practice
20.9 Data Structures Challenges
20.8 Grid Example: Get a Row
20.7 Looping Over a Grid
20.6 Intro to Grids
20.5 Intro to Sets
20.4 When Do I Use an Object?
21.10 Project: Classic Cipher Newscast
20.2 Basics of Objects
20.1 Intro to Objects/Maps
19.3 Removing an Element From an Array
19.2 Finding an Element in a List
17.14 Iterating Over an Array
17.13 Array Length and Looping Through Arrays
17.12 Adding/Removing From an Array
19.1 Indexing Into an Array
17.11 Intro to Lists/Arrays
16.4 Crazy Ball Game
16.3 Key Events
17.2 Functions and Parameters 2
16.3 Key Events
16.2 Drawing Lines
16.1 Mouse Events: Mouse Moved
17.10 Mouse Events: Mouse Clicked
17.9 Bouncing Ball
17.8 Random Ghosts
17.7 Random Circles
17.6 Timers
17.5 Functions and Return Values 2
17.4 Functions and Return Values 1
17.3 Functions and Parameters 3
16.4 Crazy Ball Game
17.1 Functions and Parameters 1
14.10 Loop and a Half
14.9 While Loops
14.8 Random Numbers
14.7 For Loop Practice
14.6 General For Loops
14.5 For Loops in JavaScript
14.4 If Statements
14.3 Comparison Operators
14.2 Logical Operators
20.4 When Do I Use an Object?
21.10 Project: Classic Cipher Newscast
21.9 Hash Function Development
18.1 Functions and Parameters Practice
13.1 Extra Karel Puzzles
12.1 Extra Karel Practice
20.9 Data Structures Challenges
20.8 Grid Example: Get a Row
20.7 Looping Over a Grid
20.6 Intro to Grids
20.5 Intro to Sets
14.1 Booleans
20.3 Iterating Over an Object
20.2 Basics of Objects
20.1 Intro to Objects/Maps
19.3 Removing an Element From an Array
19.2 Finding an Element in a List
17.14 Iterating Over an Array
17.13 Array Length and Looping Through Arrays
17.12 Adding/Removing From an Array
19.1 Indexing Into an Array
17.11 Intro to Lists/Arrays
Standard
3.3 Variables and Types
3.3 Variables and Types
3.4 User Input
3.4 User Input
3.5 Mathematical Operators
3.5 Mathematical Operators
3.6 String Operators
3.6 String Operators
3.7 Comments
3.7 Comments
4.1 Booleans
4.1 Booleans
4.2 If Statements
4.2 If Statements
4.3 Comparison Operators
4.3 Comparison Operators
4.4 Logical Operators
4.4 Logical Operators
4.5 Floating Point Numbers and Rounding
4.5 Floating Point Numbers and Rounding
5.1 While Loops
5.1 While Loops
5.2 For Loops
5.2 For Loops
5.3 Break and Continue
5.3 Break and Continue
5.4 Nested Control Structures
5.4 Nested Control Structures
6.1 Functions
6.1 Functions
6.2 Functions and Parameters
6.2 Functions and Parameters
6.4 Functions and Return Values
6.4 Functions and Return Values
6.5 Exceptions
6.5 Exceptions
8.1 Indexing
8.1 Indexing
8.2 Slicing
8.2 Slicing
8.3 Immutability
8.3 Immutability
8.4 Strings and For Loops
8.4 Strings and For Loops
8.5 The in Keyword
8.5 The in Keyword
8.6 String Methods
8.6 String Methods
9.1 Tuples
9.1 Tuples
9.2 Lists
9.2 Lists
9.3 For Loops and Lists
9.3 For Loops and Lists
9.4 List Methods
9.4 List Methods
9.5 2d Lists
9.5 2d Lists
18.7 Naming Guidelines
18.11 Variables
18.12 User Input
18.13 Parameters
18.16 If Statements
18.17 If/ Else Statements
18.18 While Loops
18.19 Putting Together Control Structures
12.1 List Comprehensions
12.2 Packing and Unpacking
12.3 Dictionaries
12.4 Equivalence vs. Identity
15.1 Classes and Objects
15.2 Methods
15.3 Built-In Methods
15.4 Operator Overloading
15.5 Class Variables vs. Instance Variables
15.6 Inheritance
15.7 Hidden Attributes
15.8 Namespaces
15.9 Modules
17.1 Project: Who Said It?
18.7 Naming Guidelines
18.11 Variables
18.12 User Input
18.13 Parameters
18.16 If Statements
18.17 If/ Else Statements
18.18 While Loops
18.19 Putting Together Control Structures
12.1 List Comprehensions
12.2 Packing and Unpacking
12.3 Dictionaries
12.4 Equivalence vs. Identity
15.1 Classes and Objects
15.2 Methods
15.3 Built-In Methods
15.4 Operator Overloading
15.5 Class Variables vs. Instance Variables
15.6 Inheritance
15.7 Hidden Attributes
15.8 Namespaces
15.9 Modules
17.1 Project: Who Said It?
Standard
10.3 Variables
10.3 Variables
10.4 User Input
10.4 User Input
10.5 Basic Math in JavaScript
10.5 Basic Math in JavaScript
10.6 Using Graphics in JavaScript
10.6 Using Graphics in JavaScript
15.8 Random Numbers
15.7 For Loop Practice
15.8 Random Numbers
15.9 While Loops
15.9 While Loops
15.10 Loop and a Half
15.10 Loop and a Half
15.5 For Loops in JavaScript
15.5 For Loops in JavaScript
15.6 General For Loops
15.6 General For Loops
15.7 For Loop Practice
15.4 If Statements
15.4 If Statements
15.3 Comparison Operators
15.3 Comparison Operators
15.2 Logical Operators
15.2 Logical Operators
15.1 Booleans
15.1 Booleans
14.1 Extra Karel Puzzles
14.1 Extra Karel Puzzles
13.1 Extra Karel Practice
13.1 Extra Karel Practice
Standard
5.2 Variables
5.2 Variables
5.3 User Input
5.3 User Input
5.4 Basic Math in JavaScript
5.4 Basic Math in JavaScript
5.5 Using Graphics in JavaScript
5.5 Using Graphics in JavaScript
7.1 Booleans
7.1 Booleans
7.2 Logical Operators
7.2 Logical Operators
7.3 Comparison Operators
7.3 Comparison Operators
7.4 If Statements
7.4 If Statements
7.5 For Loops in JavaScript
7.5 For Loops in JavaScript
7.6 General For Loops
7.6 General For Loops
7.7 For Loop Practice
7.7 For Loop Practice
7.9 While Loops
7.9 While Loops
7.10 Loop and a Half
7.10 Loop and a Half
9.1 Functions and Parameters 1
9.1 Functions and Parameters 1
9.2 Functions and Parameters 2
9.2 Functions and Parameters 2
9.3 Functions and Parameters 3
9.3 Functions and Parameters 3
9.4 Functions and Return Values 1
9.4 Functions and Return Values 1
9.5 Functions and Return Values 2
9.5 Functions and Return Values 2
9.6 Timers
9.6 Timers
9.7 Random Circles
9.7 Random Circles
9.8 Random Ghosts
9.8 Random Ghosts
9.9 Bouncing Ball
9.9 Bouncing Ball
9.10 Mouse Events: Mouse Clicked
9.10 Mouse Events: Mouse Clicked
9.11 Intro to Lists/Arrays
9.11 Intro to Lists/Arrays
9.12 Adding/Removing From an Array
9.12 Adding/Removing From an Array
9.13 Array Length and Looping Through Arrays
9.13 Array Length and Looping Through Arrays
9.14 Iterating Over an Array
9.14 Iterating Over an Array
17.3 Iterating Over an Object
14.1 Functions and Parameters Practice
17.4 When Do I Use an Object?
17.4 When Do I Use an Object?
17.5 Intro to Sets
17.5 Intro to Sets
17.6 Intro to Grids
17.6 Intro to Grids
17.7 Looping Over a Grid
17.7 Looping Over a Grid
17.8 Grid Example: Get a Row
17.8 Grid Example: Get a Row
17.9 Data Structures Challenges
17.9 Data Structures Challenges
12.1 Extra Karel Practice
12.1 Extra Karel Practice
13.1 Extra Karel Puzzles
13.1 Extra Karel Puzzles
14.1 Functions and Parameters Practice
16.1 Indexing Into an Array
15.1 Mouse Events: Mouse Moved
15.1 Mouse Events: Mouse Moved
15.2 Drawing Lines
15.2 Drawing Lines
15.3 Key Events
15.3 Key Events
15.4 Crazy Ball Game
15.4 Crazy Ball Game
16.1 Indexing Into an Array
17.3 Iterating Over an Object
16.2 Finding an Element in a List
16.2 Finding an Element in a List
16.3 Removing an Element From an Array
16.3 Removing an Element From an Array
17.1 Intro to Objects/Maps
17.1 Intro to Objects/Maps
17.2 Basics of Objects
17.2 Basics of Objects
Standard
1.7 Naming Guidelines
1.7 Naming Guidelines
1.11 Variables
1.11 Variables
1.12 User Input
1.12 User Input
1.13 Parameters
1.13 Parameters
1.16 If Statements
1.16 If Statements
1.17 If/ Else Statements
1.17 If/ Else Statements
1.18 While Loops
1.18 While Loops
1.19 Putting Together Control Structures
1.19 Putting Together Control Structures
3.4 Variables
7.1 Extra Karel Puzzles
7.1 Extra Karel Puzzles
Standard
2.2 Variables
2.3 User Input
2.4 Basic Math
2.6 Random Numbers
4.1 Booleans
4.2 If/Else Statements
4.3 Logical Operators
4.4 Comparison Operators
4.6 While Loops
4.7 The Break Statement
4.9 For Loops
6.1 Timers
6.2 Stopping Timers
6.3 Collisions
6.4 Mouse Click Events
6.5 More Mouse Events
6.6 Key Events
21.4 Crazy Ball Game
29.7 Removing an Element From an Array
29.8 Intro to Objects/Maps
29.9 Basics of Objects
29.10 Iterating Over an Object
29.11 When Do I Use an Object?
29.12 Intro to Sets
29.13 Intro to Grids
29.14 Looping Over a Grid
29.15 Grid Example: Get a Row
29.16 Data Structures Quiz
31.1 Tic Tac Toe
32.1 Game Design: Helicopter
21.3 Animation Practice
30.1 Conway's Game of Life
25.1 Functions Challenges
27.1 Breakout
19.1 Extra Karel Practice
19.2 Extra Karel Puzzles
24.1 Functions and Parameters Practice
20.1 Prime Numbers
21.1 Snake Game
21.2 Fun Graphics Challenges
29.6 Finding an Element in a List
30.2 Connect Four
28.1 Visualizing Music
29.1 Intro to Lists/Arrays
29.2 Indexing Into an Array
29.3 Adding/Removing From an Array
29.4 Array Length and Looping Through Arrays
29.5 Iterating Over an Array
Standard
1.4 Under the Sea
Standard
1.5 For Loops
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.5 Variables
4.9 Your First S