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Georgia Game Design: GDAS4.1

CodeHS Lessons

Use algebraic, geometric, and trigonometric relationships to define game object characteristics and properties as well as Heads-Up Display (HUD) interface placement and scaling.

Standard
4.2 Tilemaps
4.6 Menu and Heads-up Display
5.6 Cameras and Multiplayers
5.10 Heads-up Display (HUD) Score
Standard
4.6 User Interface (UI)