CA GS: D8.3
CodeHS Lessons
Use AI techniques, like finite state machines, to produce the illusion of intelligence in the behavior of nonplayer characters (NPCs).
| Standard |
| 4.5 AI in Games |
| Standard |
| 8.3 AI in Unity |
| Standard |
| 4.5 AI in Games |
Use AI techniques, like finite state machines, to produce the illusion of intelligence in the behavior of nonplayer characters (NPCs).
| Standard |
| 4.5 AI in Games |
| Standard |
| 8.3 AI in Unity |
| Standard |
| 4.5 AI in Games |