CA GS: D4.3
CodeHS Lessons
Use key strategic considerations in game design.
| Standard |
| 12.1 Breakout |
| 13.1 Project Prep and Development |
| 28.3 Improvements |
| Standard |
| 11.1 Breakout |
| 16.3 Improvements |
| 17.1 Project Prep and Development |
| 22.4 MDA Framework |
| 22.6 Design Accessible Games |
| Standard |
| 12.1 Breakout |
| 16.3 Improvements |
| 17.1 Project Prep and Development |
| Standard |
| 13.1 Breakout |
| 25.3 Improvements |
| Standard |
| 1.3 MDA Framework |
| 1.5 Design Accessible Games |
| 4.7 Level Up: Zany Slopes |
| 5.11 Make It Your Own |
| 6.1 Design Core Gameplay |
| 6.3 Refine Your Game Design |
| Standard |
| 7.1 Project Prep and Development |
| 27.1 Breakout |
| 32.3 Improvements |
| Standard |
| 15.1 Breakout |
| Standard |
| 23.1 Breakout |
| Standard |
| 1.3 MDA Framework |
| 1.5 Design Accessible Games |
| 4.7 Level Up: Zany Slopes |
| 5.11 Make It Your Own |
| 6.1 Design Core Gameplay |
| 6.3 Refine Your Game Design |