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CA GS: D2.1

CodeHS Lessons

Demonstrate an understanding of the vocabulary for discussing games and play by listing and describing the general procedure and requirements of game and simulation design.

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32.1 Game Design: Helicopter
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35.1 Game Design: Helicopter
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1.2 Types of Games
1.3 MDA Framework
1.4 Game Design Document (GDD)
2.1 Game Engines
6.1 Design Core Gameplay
6.2 Storyboard Gameplay
8.3 Develop a Minimum Viable Product
10.2 Launch Your Game
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31.1 Game Design: Helicopter
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2.2 Develop Your Game
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26.1 Game Design: Helicopter
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27.1 Game Design: Helicopter
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2.1 Intro to Unity
5.3 Storyboarding