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AL 6: 8

CodeHS Lessons

Create a program that initializes a variable. Example: Create a flowchart in which the variable or object returns to a starting position upon completion of a task.

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3.2 Variables and Types
25.10 Variables
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9.2 Variables
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2.2 Variables
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3.4 Under the Sea
8.3 Variables
9.5 Variables
9.9 Your First Sprites
9.10 The Physics of Sprites
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4.4 Under the Sea
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4.3 Variables
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
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5.1 Variables
22.2 Under the Sea
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5.1 Variables
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1.4 Variables
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2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
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3.11 Variables
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3.2 Variables
6.11 Variables
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13.11 Variables
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1.11 Variables
2.2 Variables and Types
3.4 Variables
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3.2 Variables
5.4 Variables
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4.1 Variables
5.4 Variables
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5.2 Variables
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1.11 Variables
3.4 Variables
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2.2 Variables and Types
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2.11 Variables
3.2 Variables and Types
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5.2 Variables
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2.12 Variables
5.2 Variables and Types
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6.2 Variables
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1.11 Variables
3.4 Variables
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6.2 Variables
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6.1 Programming Concepts
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3.3 Variables and Types
18.11 Variables
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1.11 Variables
3.4 Variables
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1.4 Under the Sea
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3.3 Variables
4.5 Variables
4.9 Your First Sprites
4.10 The Physics of Sprites
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8.3 Variables
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4.3 Variables and Types
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4.2 Variables
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23.1 Programming Concepts
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1.11 Variables
3.4 Variables
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5.2 Variables
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1.11 Variables
3.4 Variables
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1.11 Variables
3.4 Variables
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6.10 Variables
8.2 Variables
7.2 Variables and Types
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8.10 Variables
9.2 Variables and Types
10.2 Variables
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1.11 Variables
3.4 Variables
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2.2 Variables
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1.11 Variables
4.4 Variables
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1.11 Variables
3.4 Variables
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5.3 Variables
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4.2 Variables
11.3 Variables
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1.12 Variables
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10.1 Programming Concepts
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3.2 Variables
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13.1 Programming Concepts
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1.11 Variables
3.4 Variables
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1.11 Variables
3.4 Variables
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4.2 Variables and Types
16.10 Variables
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4.2 Variables and Types
16.10 Variables
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16.1 Programming Concepts
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5.2 Variables
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20.1 Programming Concepts
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5.1 Programming Concepts
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1.11 Variables
3.4 Variables
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3.4 Variables
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2.2 Variables and Types
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2.3 Variables
3.4 Your First Sprites
3.5 The Physics of Sprites
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5.1 Variables
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2.2 Variables and Types
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2.2 Variables and Types
11.10 Variables
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8.2 Variables
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12.2 Variables
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4.1 Programming Concepts
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4.3 Variables
5.5 Variables
5.9 Your First Sprites
5.10 The Physics of Sprites
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1.11 Variables
3.4 Variables