Please enable JavaScript to use CodeHS

Game Design in Unity - Semester One

Unity Fundamentals

Students learn the fundamentals of game design by sharpening their familiarity with the Unity game engine environment.

Lessons

3.1 Intro to Unity

  • Intro to Unity
  • Quiz: Intro to Unity
  • Unity Sizzle Reel
  • Mobile Games in Unity
  • Intro to Unity Reflection

3.2 Unity Setup

  • Creating an Account
  • Installing Unity Hub and Unity
  • Setup Review

3.3 Course Management

  • Navigating CodeHS and Unity
  • Unity Docs
  • Sharing Unity Projects: 3 Options
  • Unity Collaborate: Setup
  • Unity Collaborate: Sharing a Project
  • +6 more

3.4 Unity Basics

  • Navigating Unity's Interface
  • Example: 3D Objects and Scene Navigation
  • Make a Pyramid
  • Example: Adding Material to a GameObject
  • Color Your Pyramid
  • +2 more

3.5 Using Prefab Objects

  • Using Prefab Objects
  • Downloading the Tutorials
  • Tutorial 1: Using a Prefab Scene
  • Tutorial 2: Create Your Own Scene
  • Tutorial 3: Added Elements From the Asset Store
  • +1 more

3.6 Getting Started with AI

  • Getting Started with AI
  • Downloading the Tutorials
  • Tutorial 1: AI GameObjects and Waypoints
  • Tutorial 2: Changing Waypoints and AI Targets

3.7 Third Person Game Mechanics

  • Third Person Game Mechanics
  • Downloading the Tutorials
  • Tutorial 1: Meet Ethan
  • Tutorial 2: Meet Ellen
  • Tutorial 3: Object Collection Mechanics
  • +1 more

3.8 Building a Scene with Prefabs

  • Scene Design with Prefabs
  • Changing Prefab Properties
  • Downloading the Prefab Project
  • Getting Started with Prefabs
  • Plan Your Scene
  • +2 more