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Maryland Computer Science: 1st Grade

Sequences & Events

Students build on sequencing and event skills through drawing, event-driven games, wait blocks, and debugging practice, culminating in a career-connected project about solving community litter problems.

Lessons

3.1 Drawing Tools: Nature Walk

  • Drawing Tools: Nature Walk

3.3 Sequences: Digital Responsibilities

  • Sequences: Digital Responsibilities

3.4 Hide and Seek Game

  • Hide and Seek Game

3.5 Introduction to the Wait Block

  • Introduction to the Wait Block

3.6 Introduction to Debugging

  • Introduction to Debugging

Courses that include this module