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Louisiana Computer Science: 2nd Grade

Algorithms and Programming

Students build more complex programs with loops, message events, and variables while debugging code and responding to peer feedback.

Lessons

5.1 Computational Thinking: School Day Routines

  • Computational Thinking: School Day Routines

5.2 Algorithms: Connecting a Path

  • Algorithms: Connecting a Path

5.3 Debugging: Events and Sequences

  • Debugging: Events and Sequences

5.4 Making a Timer

  • Making a Timer

5.5 Loops: Follow the Path

  • Loops: Follow a Path

5.6 Programming a Cycle

  • Programming a Cycle

5.7 Message Events: Scout Plays in the Forest

  • Message Events: Scout Plays in the Forest

5.8 Debugging: Message Events and Loops

  • Debugging: Message Events and Loops

5.9 Two-Step Dance & Feedback

  • Two-Step Dance & Feedback

5.10 Variables: Keeping Score

  • Variables: Keeping Score - Starter Code

5.11 Exploring the Design Process

  • Exploring the Design Process

5.12 Moving Targets Game

  • Moving Targets Game

Courses that include this module