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2nd Grade Computer Science

Message Events

This module builds on message events to control program flow, model a cycle, navigate between pages, debug errors, and apply the design process.

Lessons

5.1 Message Events: Scout Plays in the Forest

  • Message Events: Scout Plays in the Forest

5.2 Programming a Cycle

  • Programming a Cycle

5.3 Pages: Scout's Travels

  • Pages: Scout's Travels

5.4 Debugging: Message Events and Loops

  • Debugging: Message Events and Loops

5.5 Exploring the Design Process

  • Exploring the Design Process

Courses that include this module