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Nova Scotia Information and Communication Technology: 3rd Grade

Sequences and Events

This module builds sequence and event programming skills using parallel sequences, animated costumes and backdrops, and broadcast messages, while teaching proper attribution when remixing programs.

Lessons

3.1 Sequences: Parallel Programming

  • Sequences: Parallel Programming

3.3 Costumes, Backdrops, and Animations

  • Costumes, Backdrops, and Animation

3.4 Broadcast Messages: Marco Polo

  • Broadcast Messages: Marco Polo

3.5 Remixing Programs

  • Remixing Programs