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Nova Scotia Information and Communication Technology: 2nd Grade

Message Events

This module teaches students to use message events and pages to control program flow and model cycles, while introducing how computer networks connect devices to share information.

Lessons

4.1 Message Events: Scout Plays in the Forest

  • Message Events: Scout Plays in the Forest

4.2 Programming a Cycle

  • Programming a Cycle

4.3 Pages: Scout's Travels

  • Pages: Scout's Travels

4.4 Exploring Computer Networks

  • Exploring Computer Networks