Please enable JavaScript to use CodeHS

Nova Scotia Information and Communication Technology: Primary

Programming Exploration

This sequential story-driven module has students explore the programming interface, adding and modifying characters, backgrounds, pages, and motion sequences to build a Scout adventure.

Lessons

3.1 Scout Adventures 1: Introducing Scout

  • Scout Adventures 1: Introducing Scout

3.2 Scout Adventures 2: Scout Starts Exploring

  • Scout Adventures 2: Scout Starts Exploring

3.3 Scout Adventures 3: Scout Meets a Friend

  • Scout Adventures 3: Scout Meets a Friend

3.4 Scout Adventures 4: Scout Explores the Forest

  • Scout Adventures 4: Scout Explores the Forest

3.5 Scout Adventures 5: Scout and Bluebird Help

  • Scout Adventures 5: Scout and Bluebird Help

3.6 Scout Adventures 6: Scout Celebrates with Friends

  • Scout Adventures 6: Scout Celebrates with Friends