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New York Computer Science and Digital Fluency: 5th Grade

Clones and Functions

Students use clones to build a throwing-acorns game and learn about classes, objects, and randomizers to vary characteristics of game objects.

Lessons

7.1 Clones: Throwing Acorns Game

  • Clones: Throwing Acorns Game

7.2 Classes and Objects in Games

  • Classes and Objects in Games