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Nebraska Technology: 5th Grade

Conditionals and Variables

Students use conditionals, pseudocode planning, variables, and comparison operators to build maze and quest programs and game mechanics, while also practicing giving appropriate attribution when remixing programs.

Lessons

5.1 Conditionals: Mazes

  • Conditionals: Mazes

5.2 Plan a Quest

  • Plan a Quest

5.3 Variables in Dance

  • Variables in Dance

5.4 Game Mechanics with Comparison Operators

  • Game Mechanics with Comparison Operators

5.5 Giving Credit Through Attributions

  • Giving Credit through Attributions

Courses that include this module