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Rhode Island CS Proficiencies

Computing Systems & Networks

Students explore various technologies and their impact on the world while learning about network protocols, strategies to protect online information, and systematic troubleshooting techniques for hardware and software issues.

Lessons

2.1 History of Computing

  • Life Without Computers
  • The History of Computers
  • History of Computer Interaction
  • Jigsaw: Computer Interaction Over the Decades
  • Reflection: How do you interact with computers?

2.2 Software

  • Software
  • How to Build a Game
  • Steps to Create a Game
  • One Pager: Operating Systems

2.3 Hardware

  • Computer Hardware
  • Computer Peripheral Devices
  • Brainstorm: New Computer Components
  • Presentation: New Computer Components

2.4 Cloud Computing

  • Introduction to Cloud Computing
  • Cloud Computing Benefits
  • Cloud or Physical?
  • Case Study: Cloud Computing in Schools
  • Reflection: Cloud Computing versus Physical Computing

2.5 Internet of Things

  • What is the Internet of Things?
  • Daily Interaction with IoT Devices
  • Privacy Concerns and the Internet of Things
  • Privacy Concerns and the Internet of Things
  • Design an Internet of Things Device

2.6 What is the Internet?

  • What is the Internet?
  • The History of the Internet
  • Internet Innovations
  • The Internet is in the Ocean
  • A Day Without the Internet

2.7 The Need for Protocols

  • The Alphabet Game
  • Alphabet Game Reflection
  • The Networking Game
  • Networking Game Reflection
  • Protocols in your Life
  • +1 more

2.8 Computing Systems & Networks Quiz

  • Computing Systems & Networks Quiz

Courses that include this module