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California Computer Science: 2nd Grade

Sequences & Events

Students use computational thinking to sequence school-day routines and apply events, the grid, and peer feedback to build and debug programs like an interactive tap game.

Lessons

2.1 Computational Thinking: School Day Routines

  • Computational Thinking: School Day Routines

2.2 Debugging: Events and Sequences

  • Debugging: Events and Sequences

2.3 Introduction to the Grid

  • Introduction to the Grid

2.4 Careers in CS: Fashion-Retail

  • Careers in CS: Coding for Fashion-Retail

2.5 Two-Step Dance & Feedback

  • Two-Step Dance & Feedback

2.6 Tap-a-Mole Game

  • Tap-a-Mole Game

2.7 Sequence & Events Quiz

  • California 2nd Grade- Sequence & Events Quiz

Courses that include this module