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Nevada Computer Science and Integrated Technology: 4th Grade

Sequences & Events

Students explore how sequences, events, and algorithms drive program behavior, applying computational thinking to real-world topics like sports and innovation.

Lessons

2.1 Computational Thinking: Design a School

  • Computational Thinking: Design a School Extension

2.2 Events: Dot in Space

  • Events: Dot in Space

2.3 Drawing Tools: Sea Creatures

  • Drawing Tools: Sea Creatures

2.5 Creating Algorithms

  • Creating Algorithms

2.6 Broadcast Messages: Tell a Joke

  • Broadcast Messages: Tell a Joke