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Nevada Computer Science and Integrated Technology: 1st Grade

Sequences and Events

Students build foundational sequencing and event-handling skills, applying computational thinking to everyday routines and interactive CodeHop projects.

Lessons

2.1 Computational Thinking: Evening Routines

  • Computational Thinking: Evening Routines

2.2 Drawing Tools: Nature Walk

  • Drawing Tools: Nature Walk

2.4 Sequences: Digital Responsibilities

  • Sequences: Digital Responsibilities

2.5 Hide and Seek Game

  • Hide and Seek Game

2.6 Grow and Shrink Blocks in Motion

  • Grow and Shrink Blocks in Motion

2.7 Introduction to the Wait Block

  • Introduction to the Wait Block

2.9 Introduction to Debugging

  • Introduction to Debugging