Please enable JavaScript to use CodeHS

Lesson 4.3

Connecticut Computer Science: 6th Grade

A Day at the Carnival

Lesson 4.3 A Day at the Carnival

Description

Objective

Activities

These are all the activities included in the lesson

4.3.1 Enter the Carnival
4.3.2 Carnival Map
4.3.3 Finding the Clown
4.3.4 Clown
4.3.5 Time for Corn Dogs
4.3.6 Eating a Corn Dog
4.3.7 Condiments
4.3.8 Ring Toss
4.3.9 Play Ring Toss
4.3.10 Win Tickets
4.3.11 Balloon Buster
4.3.12 Play Balloon Buster
4.3.13 Stuffed Bear Prize
4.3.14 Ferris Wheel
4.3.15 Ferris Wheel
4.3.16 Fireworks