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Utah Game Development Fundamentals 1

Description

In this lesson, students are introduced to their final project, learn more about the organization they’re developing for, and begin brainstorming game ideas.

Objective

Students will be able to:

  • Describe the Keep America Beautiful (KAB) organization and their mission.
  • Understand the goal of their project for KAB.
  • List a handful of initial game ideas.
Description

In this lesson, students dive deeper into common elements that all fun games possess.

Objective

Students will be able to:

  • Explain common elements that are present in most fun games.
  • Identify how common elements manifest in familiar games.
Description

In this lesson, students learn about the storyboarding technique and what it’s like to be a storyboard artist.

Objective

Students will be able to:

  • Explain what a storyboard is and how it’s used.
  • Create their own storyboard for an aspect of a video game.
  • Understand more about the storyboard artist role.
Description

In this lesson, students choose two game ideas to flesh out and receive feedback on, ultimately narrowing down to one and drafting their first Game Design Document.

Objective

Students will be able to:

  • Describe their KAB game idea with more detail.
  • Explain how their KAB game idea may address each of the 4 game elements.
  • Develop a first draft of their Game Design Document.
Description

In this lesson, students create storyboards of their original game and get more feedback from peers.

Objective

Students will be able to:

  • Create storyboards for their original game story.
  • Explain their current ideas about their game flow.