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Lesson 10.1

Game Design in Unity (Bailey)

Prototyping and Testing

Lesson 10.1 Prototyping and Testing

Description

Objective

Activities

These are all the activities included in the lesson

10.1.1 Prototyping and Testing Introduction
10.1.2 Case Study: Siege Engines
10.1.3 Reflection: Siege Engines
10.1.4 What is a Blockout?
10.1.5 What is Play Testing?
10.1.6 Reflection: What is Play Testing?
10.1.7 Case Study: Link's Awakening
10.1.8 Reflection: Link's Awakening