Please enable JavaScript to use CodeHS

Game Design in Unity - Semester Two

Project: Prototyping and Testing Your Game

Students continue designing their final projects as they learn about prototypes and different testing techniques. In this students will develop prototypes for their final game and test different variations on their final product.

Lessons

4.1 Prototyping and Testing

  • Prototyping and Testing Introduction
  • Case Study: Siege Engines
  • Reflection: Siege Engines
  • What is a Blockout?
  • What is Play Testing?
  • +3 more

4.2 Prototype, Test, and Repeat

  • Game Requirements
  • Prototyping Guidelines
  • Download Assets
  • Create a Prototype
  • Test Your Prototype
  • +1 more

4.3 Building and Testing the MVP

  • MVP Guidelines
  • Build Your MVP
  • Test Your MVP
  • Update Your MVP