Standards in this Framework
Standards Mapped
Mapped to Course
Standard | Lessons |
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CS.D.01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects. |
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CS.HS.01
Explain the abstraction and interactions between application software, system software and hardware. |
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CS.T.01
Develop, communicate and apply systematic troubleshooting strategies for correction of errors in computing systems. |
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NI.NCO.01
Evaluate the scalability and reliability of networks by identifying and illustrating the basic components of computer networks (e.g., routers, switches, servers) and network protocols (e.g., IP, DNS). |
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NI.NCO.02
Describe the issues that impact network functionality (e.g., bandwidth, load, delay, topology). |
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NI.C.01
Compare physical and cybersecurity measures by evaluating trade-offs between the usability and security of a computing system. |
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NI.C.02
Illustrate how sensitive data can be affected by attacks. |
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NI.C.03
Recommend security measures to address various scenarios based on information security principles. |
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NI.C.04
Explain trade-offs when selecting and implementing cybersecurity recommendations from multiple perspectives such as the user, enterprise and government. |
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DA.S.02
Evaluate the trade-offs in how data is organized and stored digitally. |
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DA.S.01
Translate and compare different bit representations of data types, such as characters, numbers and images. |
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DA.CVT.02
Explain the insights and knowledge gained from digitally processed data by using appropriate visualizations, notions and precise language. |
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DA.CVT.01
Create data visualizations to help others better understand real-world phenomena. |
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DA.CVT.03
Evaluate and refine computational artifacts to make them more usable and accessible. |
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DA.IM.01
Show the relationships between collected data elements using computational models. |
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DA.IM.02
Refine computational models to better represent the relationships among different elements of data collected from a phenomenon or process. |
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AP.A.01
Create a prototype that uses algorithms (e.g., searching, sorting, finding shortest distance) to provide a possible solution for a real-world problem. |
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AP.V.01
Create problem solutions that utilize primitive variables (e.g., strings, ints, Booleans, doubles). |
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AP.V.02
Demonstrate the use of advanced variables (e.g., lists, arrays, objects) to simplify solutions, generalizing computational problems instead of repeatedly using primitive variables. |
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AP.C.01
Apply the concepts of specific control structures (e.g., sequence, conditionals, repetition, procedures) considering program efficiencies such as readability, performance and memory usage. |
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AP.M.01
Break down a solution into procedures using systematic analysis and design utilizing functional abstraction. |
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AP.M.02
Create computational artifacts (file, graphic, video, audio) by systematically organizing, manipulating and/or processing data. |
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AP.PD.01
Using visual aids and documentation, illustrate the design elements and data flow (e.g., flowcharts, pseudocode) of the development of a program. |
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AP.PD.02
Create a program by analyzing a problem and/or process, developing and documenting a solution, testing outcomes, debugging errors and adapting the program for a variety of users. |
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AP.PD.04
While collaborating in a team, develop, test and refine programs that solve practical problems or allow self-expression. |
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AP.PD.05
Evaluate and refine computational artifacts to make them more user-friendly, efficient and/or accessible. |
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IC.C.01
Evaluate the ways computing impacts personal, ethical, social, economic and cultural practices. |
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IC.C.02
Test and refine computational artifacts to reduce bias and equity deficits. |
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IC.C.03
Demonstrate how a given algorithm applies to problems across disciplines. |
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IC.SI.01
Demonstrate through collaboration on a project how computing increases connectivity among people of various cultures. |
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IC.SI.02
Explain how the degrees of communication afforded by computing have impacted the nature and content of career fields. |
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IC.SLE.01
Explain the beneficial and harmful effects that intellectual property laws can have on innovation. |
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IC.SLE.02
Explain the privacy concerns related to the collection and analysis of information about individuals that may not be evident to users. |
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IC.SLE.03
Evaluate the social and economic consequences of how law and ethics interact with digital aspects of privacy, data, property, information and identity. |
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AP.SLE.04
Define and classify a variety of software licensing schemes (e.g., open source, freeware, commercial) and discuss the advantages and disadvantages of each scheme in software development. |
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IC.SLE.05
Identify and explain the potential impacts and implications of emerging technologies on larger social economic and political structures with evidence from credible sources. |
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