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Introduction to Computer Science in JavaScript (Bulldog)

This is an honors-level introductory course covering the foundations of computer science and basic programming, with an emphasis on helping students develop logical thinking and problem solving skills. Students learn material equivalent to a semester college introductory course in Computer Science.

Overview & Highlights

Level
High School
Contact Hours
200
Timeframe
Year

Course Overview

To view the entire syllabus, click here or click to explore the full course.

Programming with Karel
Students learn the basics of programming by giving Karel the Dog commands in a grid world.
Karel Challenges
Students apply all the foundational concepts from Intro to Karel to solve new challenges.
JavaScript and Graphics
Students learn the basics of JavaScript including variables, user input, mathematics, and basic graphics.
Graphics Challenges
Students learn how to pair program while tackling more challenging tasks with JavaScript graphics.
JavaScript Control Structures
Students learn how to use control structures such as if/else statements and loops to make advanced programs in JavaScript.
Control Structures Challenges
Students apply the foundational concepts from the Control Structures unit to solve new challenges.
Functions and Parameters
Students learn to write reusable code with functions and parameters.
Functions Challenges
Students use what they have learned in the Functions module to solve new challenges.
Animation and Games
Students learn how to make objects move around the screen and let users interact using the mouse!
Animation Challenges
Students apply all the foundational concepts from the Animations unit to solve new challenges.
Project: Breakout
Students learn how to make their own Breakout game from scratch using JavaScript.
Basic Data Structures
Students explore lists/arrays, maps/objects, sets, and grids. These are the essential basic data structures for any program development.
Project: Tic Tac Toe
Students create their own game of Tic Tac Toe! Students apply what they have learned about data structures and make a two player tic tac toe game.
Project: Helicopter Game
Students demonstrate their programming prowess as they develop the classic Helicopter game one step at a time.
Final Project
Students apply the skills they've learned throughout the course to create an original program!
Final Exam
This course ends with a 25 question multiple choice exam.

99
Lessons
75
Videos
133
Exercises
76
Challenges
150
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Course Resources

Here are a few examples of teacher resources and materials to use in the Introduction to Computer Science in JavaScript (Bulldog) course

Professional Development

Teaching Intro Computer Science

Dive into the basics of programming and learn how to lead a successful introductory computer science class. This course covers everything from learning effective debugging methods to teaching computer science in a blended classroom. Perfect for teachers with limited or no programming experience.

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Standards

Introduction to Computer Science in JavaScript (Bulldog) is aligned with the following standards

Standards Framework View Alignment
Texas Computer Science 1 View (74.6%)
South Dakota Computer Programming 1 View (62.5%)
Virginia Computer Science Programming View (61.9%)

Customizable Assignments

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