
Tennessee Computer Science: 4th Grade
- Level Elementary School
- Number of Lessons 29
- Grade 4th
This course is aligned to TN standards and is designed to provide computer science instruction for Tennessee fourth grade students. It is meant to be taught approximately once per week. This course also includes optional interdisciplinary lessons in math, science, ELA, and social studies to support cross-curricular integration.
Optional Review
Welcome to CodeHop!Students will learn how to log in and use the CodeHop Playground. This short introductory lesson can be used on its own, or right before a full lesson.Introduction to Computer Science and ScratchStudents will be able to define important computer science vocabulary and create a simple program in Scratch.The Coordinate PlaneStudents will be able to create an opened-ended animation using the coordinate plane in Scratch. |
Getting Started
Exploring Computing SystemsStudents will be able to identify parts of the computing system and identify simple hardware and software problems.Internet PositivityStudents will be able to explain how their actions can spread positivity on the internet and create a code of conduct for responsible online behavior.Computational Thinking: Design a SchoolStudents will be able to use computational thinking to design a school. |
Sequences, Events, & Loops
Creating AlgorithmsStudents will be able to program multiple algorithms and assess which one best meets their needs.Pair Programming: Create a BandStudents will be able to collaborate through pair programming to design and code a band in Scratch using keyboard inputs.Loops: Catch the BallStudents will be able to use two types of loops to create a simple game in Scratch.Debugging: MazesStudents will be able to decompose a program to debug and make the program run as intended. |
Conditionals & Operators
Conditionals: Underwater ExplorationStudents will be able to create a program that uses conditionals.Complex Conditionals: Chase the StarStudents will be able to explain what an “if/then/else” conditional is and use it in a program. |
Variables, Clones, & Functions
Pong GameStudents will create and use variables to keep score in an interactive pong game.Introduction to ClonesStudents will be able to create an animation using clones and investigate the limitations of their program.Scout's Quest: Functions with Boolean InputsStudents will be able to create a function including a boolean input to perform different actions based on whether a password is correct. Part 1 of 4 in Scout's Quest skill review series.Scout's Quest: Functions with Number InputsStudents will be able to create a drawing using functions with number inputs. Part 3 of 4 in Scout's Quest skill review series. |
Culmination Projects
Code TunesStudents will be able to use variables, operators, and conditionals to create their own custom music player in Scratch.Designing Solutions for AccessibilityStudents will be able to use the design thinking process to identify and solve real-world problems by redesigning a game to improve accessibility and usability for diverse users. |
Digital Literacy
Research: Informational ProgramsStudents will be able to examine the information from different resources and creatively communicate the main ideas in those sources by creating a Public Service Announcement (PSA) on healthy sleep habits.Programming and Data ProjectStudents will be able to develop an investigative question, collect data, draw conclusions based on the data, and create an interactive program to present data visually.Scout’s Cryptography Escape RoomStudents will learn basic cryptography and solve multiple ciphers. |
Interdisciplinary Computer Science
Multi-digit Multiplication and ConditionalsStudents will be able to use if/then conditionals to review multiplication with multi-digit factors.Multiplying Fractions by Whole NumbersCreate an interactive activity to demonstrate multiplying fractions by whole numbers.House Design with Area and PerimeterStudents will be able to calculate and use the area and perimeter of a room to create a house design using functions. This version of the lesson is focused on both Math and Computer Science concepts.Exploring HeatStudents will be able to use events in their program to communicate information about how heat energy from the sun affects objects on earth.Exploring the Water CycleStudents will explain the phases of the water cycle using broadcast message events.Creative StorytellingStudents will be able to plan and animate a story using events and sequences.Nonfiction Animated RecordingsStudents will be able to use events to create a clear, animated reading of a nonfiction text.Choose Your Own Path: Elements of CultureStudents will be able to identify elements of culture as they create a cultural choose-your-own-path game. |