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Karel Adventures

Karel Adventures introduces students to programming in the JavaScript Karel coding environment. Students learn about sequences and control structures as they follow Karel on fun-filled adventures.

6th Grade
7 Units
49 Lessons

What Students Will Learn

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UNITS - 7 (49 lessons)

  • Karel's Coding Environment

  • The Rabbit Chase

  • Lost in Space

  • Karel Adventures 1 Evaluation

  • Quest for the Rosetta Stone

  • A Day at the Park

  • Karel Adventures 2 Evaluation

Lesson Previews

Explore a sample lesson from this course!