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AP Computer Science Principles Semester A

Overview & Highlights

Level

Course Overview

To view the entire syllabus, click here or click to explore the full course.

Introduction to Programming
Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem solving.
Practice PT: Pair-Programming Paint!
Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem solving.
Programming with JavaScript
Introduces you to the basics of JavaScript, including variables, user input, control structures, functions with parameters and return values, and basic graphics, how to send messages to objects.
JavaScript Control Structures
Learn how to use booleans and logical operators with control structures to make more advanced programs in JavaScript.
Functions and Parameters
Learn to write reusable code with functions and parameters.
Practice PT: Tell a Story
Learn to write reusable code with functions and parameters.
Basic Data Structures
We introduce lists/arrays. These are the essential basic data structures that any program will use.
Midterm

82
Lessons
68
Videos
143
Exercises
53
Challenges
153
Offline Handouts

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