8.CS.D.01 |
Recommend improvements to the design of computing devices based on an analysis of how a variety of users interact with the device. |
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8.CS.HS.01 |
Design and refine a project that combines hardware and software components to collect and exchange data. |
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8.CS.T.01 |
Systematically identify, resolve, and document increasingly complex software and hardware problems with computing devices and their components. |
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8.NI.NCO.01 |
Model the role of protocols in transmitting data across networks and the internet (e.g., explain protocols and their importance to data transmission; model how packets are broken down into smaller pieces and how they are delivered). |
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7.1 Intro to the Internet
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7.3 Internet Addresses
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7.4 DNS
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7.5 Routing
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7.6 Packets and Protocols
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7.8 The Internet Quiz
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8.NI.C.01 |
Critique physical and digital procedures that could be implemented to protect electronic data/information. |
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9.4 Privacy & Security
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8.NI.C.02 |
Apply multiple methods of encryption to model the secure transmission of data. |
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8.DA.S.01 |
Represent data using multiple encoding schemes (e.g., ASCII, binary). |
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6.2 Number Systems
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6.3 Encoding Text with Binary
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6.4 Pixel Images
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6.5 Hexadecimal
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6.6 Pixel Colors!
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6.8 Digital Information Quiz
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8.DA.CVT.01 |
Using computational tools, transform collected data to make it more useful and reliable. |
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8.DA.IM.01 |
Refine computational models based on generated data. |
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8.AP.A.01 |
Create flowcharts and pseudocode to design algorithms to solve complex problems |
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1.6 Top Down Design and Decomposition in Karel
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1.14 More Karel Examples and Testing
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1.16 Karel Challenges
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14.10 Top Down Design
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14.19 Putting Together Control Structures
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14.20 Intro to Programming with Turtle Graphics Quiz
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8.AP.V.01 |
Using grade appropriate content and complexity, create clearly named variables that represent different data types and perform operations on their values. |
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14.11 Variables
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14.12 User Input
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14.20 Intro to Programming with Turtle Graphics Quiz
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8.AP.C.01 |
Using grade appropriate content and complexity, design and iteratively develop programs that combine control structures, including nested loops and compound conditionals. |
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1.10 If Statements
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1.11 If/Else Statements
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1.12 While Loops in Karel
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1.13 Control Structures Example
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1.14 More Karel Examples and Testing
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1.16 Karel Challenges
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1.17 Intro to Programming with Karel the Dog Quiz
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14.4 For Loops
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14.17 If/ Else Statements
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14.18 While Loops
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14.19 Putting Together Control Structures
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14.20 Intro to Programming with Turtle Graphics Quiz
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8.AP.M.01 |
Using grade appropriate content and complexity, decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs. |
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1.6 Top Down Design and Decomposition in Karel
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1.13 Control Structures Example
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1.14 More Karel Examples and Testing
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1.16 Karel Challenges
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14.8 Functions
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14.10 Top Down Design
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14.19 Putting Together Control Structures
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8.AP.M.02 |
Using grade appropriate content and complexity, create procedures with parameters to organize code and make it easier to reuse. |
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14.13 Parameters
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14.20 Intro to Programming with Turtle Graphics Quiz
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8.AP.PD.01 |
Using grade appropriate content and complexity, seek and incorporate feedback from team members and users to refine a solution to a problem. |
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8.AP.PD.02 |
Incorporate existing code, media, and libraries into original programs of increasing complexity and give attribution. |
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8.AP.PD.03 |
Systematically test and refine programs using a range of test cases. |
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1.10 If Statements
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1.11 If/Else Statements
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1.12 While Loops in Karel
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1.13 Control Structures Example
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1.14 More Karel Examples and Testing
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1.16 Karel Challenges
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14.17 If/ Else Statements
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14.18 While Loops
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14.19 Putting Together Control Structures
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8.AP.PD.04 |
Using grade appropriate content and complexity, document programs in order to make them easier to follow, test, and debug. |
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1.7 Commenting Your Code
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1.15 How to Indent Your Code
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1.17 Intro to Programming with Karel the Dog Quiz
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14.6 Comments
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14.20 Intro to Programming with Turtle Graphics Quiz
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8.AP.PD.05 |
Distribute tasks and maintain a project timeline when collaboratively developing computational artifacts. |
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14.19 Putting Together Control Structures
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8.IC.C.01 |
Describe impacts associated with computing technologies that affect people's everyday activities and career options. |
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2.1 History of Computers
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2.5 Future of Computing
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2.6 What is Computing? Quiz
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8.IC.C.02 |
Describe issues of bias and accessibility in the design of technologies. |
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8.IC.SI.01 |
Using grade appropriate content and complexity, collaborate using tools to connect with peers when creating a computational artifact. |
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8.IC.SI.02 |
Practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior. |
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9.1 Digital Footprint and Reputation
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9.2 Cyberbullying
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9.3 Internet Safety
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9.7 Digital Citizenship and Cyber Hygiene Quiz
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8.IC.SLE.01 |
Using grade appropriate content and complexity, describe tradeoffs between allowing information to be public and keeping information private and secure. |
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9.1 Digital Footprint and Reputation
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9.4 Privacy & Security
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9.7 Digital Citizenship and Cyber Hygiene Quiz
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16.3 Impact of Cybersecurity
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8.IC.SLE.02 |
Using grade level appropriate content and complexity, discuss the legal, social, and ethical impacts associated with software development and use, including both positive and malicious intent. |
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9.4 Privacy & Security
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9.6 Creative Credit & Copyright
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9.7 Digital Citizenship and Cyber Hygiene Quiz
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