Standards in this Framework
| Standard | Lessons | 
|---|---|
| 2.FC.1 Use the menu and tool bar to navigate editing functions. | 
 Minecraft: Education Edition® Basic Gameplay LEGO® SPIKE Essential: Design for Changing Weather Exploring Word Processing Exploring Spreadsheets | 
| 2.FC.2 Use a variety of digital tools collaboratively to connect with other learners. | 
 Two-Step Dance & Feedback | 
| 2.FC.3 Ask questions to conduct investigations, solve problems, and test solutions. | 
 Advanced Data and Programming Choice Research | 
| 2.FC.4 Select technology or tools to solve a problem or design a solution. | 
 Place Value: Ones, Tens, and Hundreds Story Problems: Add and Subtract within 100 Communities Modify Their Environment 3D Design: Introduction 3D Design: Create a Bubble Wand Punctuation: Write a Great Sentence! Scout Adventures 1: Introducing Scout Scout Adventures 2: Scout Starts Exploring Scout Adventures 3: Scout Meets a Friend Programming a Cycle Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Scout Adventures 6: Scout Celebrates with Friends Pages: Scout's Travels Careers in CS: Fashion-Retail Making a Timer Exploring the Design Process | 
| 2.AT.1 Plan and create a design document to illustrate thoughts, ideas, and stories in a sequential (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer). | 
 Seed Dispersal LEGO® SPIKE Essential: Design a Car Sensor About Me Project All About Me! Exploring the Design Process | 
| 2.AT.2 Compare and evaluate multiple ways to get a solution. | 
 Counting with Mazes Story Problems: Add and Subtract within 100 Loops Preventing Erosion Grid: Solving Mazes Introduction to Productivity Software Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations Exploring Presentations Algorithms: Connecting a Path Introduction to Spreadsheets Exploring Spreadsheets Exploring the Design Process | 
| 2.AT.3 Categorize a group of items based on the attributes of actions of each item, with or without a computing device. | 
 Identify Shapes by Attributes VEX 123®: Defining Shape Attributes | 
| 2.DA.1 Use data to make decisions, identify solutions, or determine relationships. | 
 Data Patterns and Predictions Basic Data and Programming | 
| 2.DA.2 Use if/then reasoning to understand relationships with data. | 
 Coding Card Game: Conditionals Coding Card Game: Conditionals 2 Data Patterns and Predictions | 
| 2.DA.3 Collect, create, and organize data in a digital chart or graph. | 
 Data Patterns and Predictions Basic Data and Programming Exploring Spreadsheets | 
| 2.NI.1 Identify appropriate and inappropriate behaviors for communicating in a digital environment. | 
 Our Words Have Power (Cyberbullying) Strong Usernames and Passwords Digital Identity Password Protectors Responsible Digital Citizens Practicing Responsible Technology Use | 
| 2.NI.2 Cite media and/or owners of digital content. | 
 Introduction to Word Processing Exploring Word Processing Two-Step Dance & Feedback Guided Research Introduction to Research Choice Research | 
| 2.NI.3 Create a research-based product using online digital tools. | 
 Basic Data and Programming Guided Research Introduction to Research Choice Research | 
| 2.IC.1 Recognize and describe the potential risks and dangers associated with various forms of online communications (e.g., cell phones, social media, digital photos). | 
 Password Protectors Responsible Digital Citizens Practicing Responsible Technology Use |