Standards in this Framework
Standards Mapped
Mapped to Course
| Standard | Lessons | 
|---|---|
| 
                     0 
                     Define the scope of variables  | 
                
                    
                    
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                     1 
                     Define the structure of a Java class  | 
                
                    
                    
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                     10 
                     Use Java operators; use parentheses to override operator precedence  | 
                
                    
                    
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                     11 
                     Test equality between Strings and other objects using == and equals ()  | 
                
                    
                    
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                     12 
                     Create if and if/else and ternary constructs  | 
                
                    
                    
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                     13 
                     Use a switch statement  | 
                
                    
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                     14 
                     Declare, instantiate, initialize and use a one-dimensional array  | 
                
                    
                    
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                     15 
                     Declare, instantiate, initialize and use multi-dimensional arrays  | 
                
                    
                    
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                     16 
                     Create and use while loops  | 
                
                    
                    
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                     17 
                     Create and use for loops including the enhanced for loop  | 
                
                    
                    
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                     18 
                     Create and use do/while loops  | 
                
                    
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                     19 
                     Compare loop constructs  | 
                
                    
                    
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| 
                     2 
                     Create executable Java applications with a main method; run a Java program from the command line; produce console output  | 
                
                    
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                     20 
                     Use break and continue  | 
                
                    
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                     21 
                     Create methods with arguments and return values; including overloaded methods  | 
                
                    
                    
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                     22 
                     Apply the static keyword to methods and fields  | 
                
                    
                    
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                     23 
                     Create and overload constructors; differentiate between default and user defined constructors  | 
                
                    
                    
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                     24 
                     Apply access modifiers  | 
                
                    
                    
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                     25 
                     Apply encapsulation principles to a class  | 
                
                    
                    
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                     26 
                     Determine the effect upon object references and primitive values when they are passed into methods that change the values  | 
                
                    
                    
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                     27 
                     Describe inheritance and its benefits  | 
                
                    
                    
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                     28 
                     Develop code that makes use of polymorphism; develop code that overrides methods; differentiate between the type of a reference and the type of an object  | 
                
                    
                    
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                     29 
                     Determine when casting is necessary  | 
                
                    
                    
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                     3 
                     Import other Java packages to make them accessible in your code  | 
                
                    
                    
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                     30 
                     Use super and this to access objects and constructors  | 
                
                    
                    
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                     31 
                     Use abstract classes and interfaces  | 
                
                    
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                     32 
                     Differentiate among checked exceptions, unchecked exceptions, and Errors  | 
                
                    
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                     33 
                     Create a try-catch block and determine how exceptions alter normal program flow  | 
                
                    
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                     34 
                     Describe the advantages of Exception handling  | 
                
                    
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                     35 
                     Create and invoke a method that throws an exception  | 
                
                    
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                     36 
                     Recognize common exception classes (such as NullPointerException, ArithmeticException, ArrayIndexOutOfBoundsException, ClassCastException)  | 
                
                    
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                     37 
                     Manipulate data using the StringBuilder class and its methods  | 
                
                    
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                     38 
                     Create and manipulate Strings  | 
                
                    
                    
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                     39 
                     Create and manipulate calendar data using classes from java.time.LocalDateTime, java.time.LocalDate, java.time.LocalTime, java.time.format.DateTimeFormatter, java.time.Period  | 
                
                    
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| 
                     4 
                     Compare and contrast the features and components of Java such as: platform independence, object orientation, encapsulation, etc.  | 
                
                    
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                     40 
                     Declare and use an ArrayList of a given type  | 
                
                    
                    
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                     41 
                     Write a simple Lambda expression that consumes a Lambda Predicate expression  | 
                
                    
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                     5 
                     Declare and initialize variables (including casting of primitive data types)  | 
                
                    
                    
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                     6 
                     Differentiate between object reference variables and primitive variables  | 
                
                    
                    
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                     7 
                     Know how to read or write to object fields  | 
                
                    
                    
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                     8 
                     Explain an Object's Lifecycle (creation, "dereference by reassignment" and garbage collection)  | 
                
                    
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                     9 
                     Develop code that uses wrapper classes such as Boolean, Double, and Integer  | 
                
                    
                    
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