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Elementary Standards Mapping

for Nova Scotia ICT 3

22

Standards in this Framework

Standard Lessons
3.DC.a.1
work with the teacher to develop safe and healthy routines for using technology responsibly, ensuring their own and others health and safety, and responsible screen time
3.DC.a.2
follow best practices of active digital citizenship as they participate in and contribute to school based communities
3.DC.a.3
understand the need for more complex and secure passwords and keeping them private
3.DC.a.4
understand what kinds of personal information should be kept private. Respect the privacy boundaries of others, even if different from one’s own
3.DC.b.1
use technology appropriately and responsibly with teacher assistance, to address opportunities for the development of active local and global citizenship
3.DC.b.2
develop awareness that not all information online is factual. Students will question the accuracy and credibility of information found online
3.DC.b.3
cultivate and maintain a positive online presence
3.DC.b.4
recognize and demonstrate the acceptable use of the intellectual property of others
3.DC.c.1
use technology to recognize and make use of feedback that informs and improves their practice
3.DC.d.1
brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users
3.DT.a.1
select and use, with teacher assistance grade appropriate digital tools to explore ideas, think critically and reflect.
3.DT.a.2
demonstrate how to search for specific information, images or other media.
3.DT.b.1
use digital tools to share and exchange information and collaborate with local school communities
3.DT.c.1
with teacher assistance create original works using grade appropriate digital tools.
3.CCT.a.1
use grade appropriate ICT terminology
3.CCT.a.2
use grade appropriate technology skills
3.CCT.b.1
create and analyse digital charts, maps, and graphs to predict patterns and relationships in information and to support decision making
3.CCT.b.2
explore programs that include sequences, events, loops, and conditionals
3.CCT.b.3
decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process
3.CCT.c.1
develop programs that include sequences, events, loops and conditions to express ideas or address a problem
3.CCT.c.2
debug (identify and fix) errors in a program that includes sequences, simple loops, events, or conditions
3.CCT.c.3
communicate choices made during program development