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Elementary Standards Mapping

for NE K-5 Technology

62

Standards in this Framework

Standard Lessons
NE.K5.1
Use proper posture and ergonomics.
    Keyboard Introduction
NE.K5.2
Locate and use letter and number keys with left and right hand placement.
    Keyboard Introduction
NE.K5.3
Locate and use correct finger/hand for spacebar, enter, and shift key.
    Keyboard Introduction
NE.K5.4
Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.)
NE.K5.5
Organize files and folders.
    Get Organized with Files
NE.K5.6
Manage files and save documents.
    Get Organized with Files
NE.K5.7
Turn on the computer.
NE.K5.8
Login and logoff the computer.
NE.K5.9
Use a pointing device to click menus and icons.
    Input Devices Mouse Practice Drawing Tools: Fairy Tale Painting ScratchJr Drawing Tools: Farm Scene
NE.K5.10
Open programs, web apps, and documents.
NE.K5.11
Use buttons and media players.
NE.K5.12
Demonstrate an understanding of the relationship between hardware and software.
    Computer Basics How Computing Systems Work Makey Makey®: Introduction Makey Makey®: Graphing Points on a Coordinate Plane micro:bit®: Graphing Points on a Coordinate Plane
NE.K5.13
Troubleshoot basic hardware and software problems.
    Computer Detectives: Hardware and Software Problems Computer Detectives: Computer Problems
NE.K5.14
Identify major computer components.
    Computer Basics How Computing Systems Work
NE.K5.15
Describe the components and functions of computers and networks.
    Computer Basics How Computing Systems Work Networks and the Internet Networks, Packets, and the Internet Networks Part 2: Network Protocols
NE.K5.16
Apply strategies for identifying and solving routine problems that occur during everyday computer use.
    Computer Detectives: Hardware and Software Problems Computer Detectives: Computer Problems
NE.K5.17
Write, edit, save, and print document in a sitting.
NE.K5.18
Use menu/tool bar functions, such as font size, font style, line spacing to format a document.
NE.K5.19
Highlight, copy, and paste text.
NE.K5.20
Copy, paste, insert, and resize images within the documents and from outside sources.
NE.K5.21
Proofread and edit writing using appropriate resources (spell checker, grammar checker, thesaurus).
NE.K5.22
Enter and edit data and perform calculations using formulas.
    Using Digital Tools to Create Line Graphs Programming and Data Project
NE.K5.23
Demonstrate and understanding of recording, organizing, and graphing information.
    Using Digital Tools to Create Line Graphs Advanced Data and Programming Programming and Data Project Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project
NE.K5.24
Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values, charts, graphs).
NE.K5.25
Use mathematical symbols appropriately.
    Adding with Loops Game Mechanics with Comparison Operators Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Story Problems: Add and Subtract within 10 Math Story Problems: Add and Subtract within 100 Decimal Multiplication and Conditionals Create Your Own Story Problem Division and Conditionals Adding within 20 and Sequences (Unplugged) Decompose Numbers Up to 10 Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Multiplication and Conditionals Animating Sprites with Multiplication Multi-digit Multiplication and Conditionals Unit Fractions with Variables Finding an Unknown in a Word Problem Multiplication Quiz Game Area of a Rectangle with Tiles House Design with Area and Perimeter Kibo®: Adding and Subtracting Making Ten with Bee-Bot® Forever Loop Dance Party Game Design Project Algebraic Thinking: Finding a Two-Digit Unknown Decimal Division and Conditionals Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Rates and Unit Rates Animating Sprites with Factors Animating Sprites with Division Functions: Paint by Numbers Game Design Project Functions: About Me
NE.K5.26
Use to make predictions, solve problems, and draw conclusions.
    Research: Effective Keywords Research Presentations Digital Research 1: Guided Research Digital Research 2: Choice Research Research: Informational Programs Introduction to LEGO® Spike Essential Introduction to Coding with LEGO® SPIKE Essential Introduction to LEGO® Spike Prime LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project 3D Design: Keyboard Accommodations LEGO® SPIKE Essential: Design for Changing Weather LEGO® SPIKE Essential: Design a Car Sensor Naming Numbers Game Data Patterns and Predictions
NE.K5.27
Create, edit, format text.
    Machine Learning: AutoDraw Machine Learning: Teachable Machine Technology Timeline
NE.K5.28
Create a series of slides and organize them to present research or convey data.
    Research Presentations Digital Research 2: Choice Research Research: Informational Programs
NE.K5.29
Copy, paste, insert, and resize images within the slides and from outside sources.
NE.K5.30
Watch videos and use play, pause, rewind, and forward buttons.
NE.K5.31
Use painting/drawing tools and other applications to create and edit work.
    Adaptations and Survival: Camouflage Maze Game Project Changing Landforms Creating Shapes Animal Life Cycles Digital Greeting Card Project Build a Sentence Light and Shadows Nutrition Maze Exploring Heat Storytelling Animations Phases of the Moon Create Your Own Story Problem Animating Poetry Weather and Seasons Needs of Plants Economic Choices Phonics: Letter Sounds Cardinal Directions Earth Systems Classifying Shapes by Category Events and Money Constructive and Destructive Processes Phonics: Digraphs Create a Drawing App Scratch Drawing Tools Skills Practice: ScratchJr Drawing Tools Skills Practice: Costumes, Backdrops, and Animations Telling Time Divide Shapes into Equal Parts Punctuation: Write a Great Sentence! Seasonal Project (Summer): Pop the Balloons Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Identify Shapes by Attributes Plan a Quest Code Block Review Pinball Game Project About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Hide and Seek Game 3D Shapes Tap-a-Mole Game Design an Adventure Game Design an App Game Design Project Algebraic Thinking: Finding a Two-Digit Unknown Punctuation Game State Project Drawing Tools: Fairy Tale Painting ScratchJr Drawing Tools: Farm Scene Programming a Cycle Animating Poetry Garden Project Functions: Paint by Numbers Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Animal Sounds Creating Turtle Graphics Technology Timeline Game Design Project All About Me! Drawing Tools: Nature Walk Functions: About Me Costumes, Backdrops, and Animations
NE.K5.32
Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.
    Original Story Animations - Personal Story Storytelling Animations Part 2 Original Story Animations - Fiction Story Skills Practice: Costumes, Backdrops, and Animations Plan a Quest Code Block Review Introduction to Pages Digital Greeting Card Punctuation Game State Project Pages: Dragon Story Costumes, Backdrops, and Animations
NE.K5.33
Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks. K 1 2
    Giving Credit Through Attributions Giving Credit Through Attributions Online Etiquette
NE.K5.34
Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use.
    Impacts of Technology in Our World Internet Positivity (Unplugged) Strong Usernames and Passwords Digital Identity Passwords Sequences: Digital Responsibilities Online Etiquette
NE.K5.35
Identify and explain the strategies for the safe and efficient use of computers (passwords, virus protection software, etc.). K 1 2 3 4
    Digital Identity Passwords
NE.K5.36
Demonstrate save e-mail practices and appropriate e-mail etiquette.
NE.K5.37
Identify cyberbullying and describe strategies to deal with such a situation.
    Internet Positivity (Unplugged)
NE.K5.38
Explore social and ethical impacts of technology.
    Impacts of Technology in Our World Online Etiquette Technology Timeline
NE.K5.39
Recognize and describe the potential risks and dangers associated with online communication.
    Digital Identity Online Etiquette
NE.K5.40
Explain the potential risks associated with the use of networked digital environments (internet, cell phones, wireless networks) and sharing personal information. K 1 2 3 4 5 6 7 8 9
    Digital Identity
NE.K5.41
Explain fair use guidelines for copyrighted material (images, music, videos, etc.).
    Giving Credit Through Attributions Giving Credit Through Attributions
NE.K5.42
Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information. K 1 2 3 4 5 6
    Digital Research 1: Guided Research Digital Research 2: Choice Research
NE.K5.43
Identify careers and industry opportunities.
NE.K5.44
Perform basic searches on a database (i.e. library card catalogue) to locate information.
NE.K5.45
Use content specific technology tools to gather and analyze data.
NE.K5.46
Identify and analyze the purpose of a media message (inform, persuade, entertain).
NE.K5.47
Identify and explain current hardware and software trends.
NE.K5.48
Collaborate using technology.
    Maze Game Project Dash Robot Storytelling Dash Robot Mazes Dash Robot 1 - Movement Comparing Length with Bee-Bot® Introduction to LEGO® Spike Essential Weather with Bee-Bot® Coding with LEGO® Spike Prime LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game 3D Design: Keyboard Accommodations Pair Programming: Create a Band VEX 123®: Patterns of Living Things LEGO® SPIKE Essential: Design for Changing Weather Introduction to Speed Blocks Racing Game Hide and Seek Game Flower Garden Functions Project Game Design Project Punctuation Game State Project Pong Game Click-a-Mole Garden Project Program an AI Chatbot Maze Game Project Moving Targets Game Transportation Speeds and Sounds Game Design Project Code Tunes
NE.K5.49
Use a variety of age-appropriate technologies to communicate and exchange ideas.
    3D Design: Recreate an Animal 3D Design: Codeblocks Digital Greeting Card Project Animating Poetry Using Digital Tools to Create Line Graphs Changes in the Environment Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles House Design with Area and Perimeter Space Travel Project Seed Dispersal LEGO® SPIKE Essential: Design a Car Sensor Forever Loop Dance Party Code Block Review Pinball Game Project End Block: Program a Race Digital Greeting Card Design an App Game Design Project Add and Subtract Fractions Naming Numbers Game Patterns and Music Punctuation Game State Project Evaluate Algebraic Equations Animating Poetry Game Design Project
NE.K5.50
Create projects that use text, graphics, audio and video to communicate ideas.
    Creative Storytelling Animating Poetry Original Story Animations - Personal Story Nonfiction Animated Recordings Choose Your Own Path: Elements of Culture Plan a Quest Animation Loops Project Code Block Review Pinball Game Project About Me Project Mad Libs Project Game Design Project Naming Numbers Game Preventing Erosion Multimedia Book Report Create an Original Story Animation Animating Poetry Game Design Project All About Me! Loops: Falling Objects
NE.K5.51
Evaluate presentations for organization, content, design, and appropriateness of citation.
NE.K5.52
Create algorithms, or series of ordered steps, to solve problems.
    Comparing Organisms Sequences (Unplugged) Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Maze Game Project Counting with Mazes Build a Sentence Who Keeps Us Safe? Dash Robot Mazes Wildlife Scene Project Ozobot® Programming 2: More Color Codes Ozobot® Programming 4 Ozobot® Programming 5 Ozobot® Programming 7 Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® Comparing Length with Bee-Bot® Introduction to LEGO® Spike Essential Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® LEGO® SPIKE Essential: Design a Car Sensor Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks Plan a Quest Animation Loops Project Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Pinball Game Project Introduction to the Wait Block End Block: Program a Race About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Design an Adventure Game Mad Libs Project Flower Garden Functions Project Design an App Game Design Project Algebraic Thinking: Finding a Two-Digit Unknown Add and Subtract Fractions Multiplying Fractions by Whole Numbers Naming Numbers Game Modeling Life Cycles Patterns and Music Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Evaluate Algebraic Equations Scale of Planets in the Solar System Balanced Ecosystems Multimedia Book Report Grow and Shrink Blocks in Motion Animating Sprites with Factors Animating Sprites with Division Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Makey Makey®: Introduction Makey Makey®: Graphing Points on a Coordinate Plane Ozobot® Cycle Scout's Scratch Expedition Part 1 micro:bit®: Graphing Points on a Coordinate Plane Scout's Scratch Expedition Part 2 Scout's Scratch Expedition Part 3 Scout's Scratch Expedition Part 4 Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Create an Original Story Animation Scout Adventures 6: Scout Celebrates with Friends Pong Game Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Create a Mini Golf Game Creating Algorithms Pages: Scout's Travels Garden Project Introduction to Clones Program an AI Chatbot Pages: Create a Tapping Game Snake Game Functions: Paint by Numbers Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Clones: Throwing Acorns Game Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Moving Targets Game Creating Turtle Graphics Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Events: Traveling with Scout Acting with Events Game Design Project Code Tunes Bowling Game All About Me! Introduction to Repeat Loops Functions: About Me Loops: Falling Objects
NE.K5.53
Decompose a problem into smaller more manageable parts.
    Comparing Organisms Sequences (Unplugged) How Living Things Survive Adaptations and Survival: Camouflage Game Mechanics with Comparison Operators Maze Game Project Events Loops Part 2 Counting with Mazes Research Presentations Who Keeps Us Safe? Decimal Multiplication and Conditionals Storytelling Animations Plant and Animal Cells Animating Poetry Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Grammar Quiz Game Advanced Data and Programming Dash Robot Mazes Cycle of Matter Multi-digit Multiplication and Conditionals Clones in Games Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Wildlife Scene Project Digital Pet Project Dash Robot 1 - Movement Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors Cue Robot 3 - Loops and Functions VEX GO®: Introduction VEX GO®: Measurement Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Events Skills Practice: Sequences Skills Practice: Broadcast Events Skills Practice: Functions with Boolean Inputs Skills Practice: Operators Skills Practice: Functions with Number Inputs House Design with Area and Perimeter Classes and Objects in Games micro:bit®: Animal Response to the Environment Pair Programming: Create a Band VEX GO®: Speed and Energy How We See: Light Reflection LEGO® SPIKE Essential: Design a Car Sensor The US Government Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game Choose Your Own Path: Elements of Culture Using the Go To Page Block Introduction to Speed Blocks VEX GO®: Lines and Angles Plan a Quest Forever Loop Dance Party Code Block Review Pinball Game Project End Block: Program a Race About Me Project Garden Project Create a Map Tap-a-Mole Game Design an Adventure Game Mad Libs Project Flower Garden Functions Project Design an App Game Design Project Multiplying Fractions by Whole Numbers Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Multimedia Book Report micro:bit® Reaction Game Events (Alpine UT updates) Basic Data and Programming Project Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Debugging: Events and Sequences Scout's Scratch Expedition Part 3 Scout's Scratch Expedition Part 4 Debugging: Message Events and Loops Pong Game Debugging: Events and Loops Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Click-a-Mole Animating Poetry Debugging: Mazes Program an AI Chatbot Events: Dot in Space Functions: Paint by Numbers Debugging: Events and Motion Scout's Quest: Functions with Boolean Inputs Maze Game Project Loops: Frog and Rabbit Broadcast Messages: Marco Polo Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Project Scout's Quest: Functions with Number Inputs Grid: Solving Mazes Debugging: Make a Pizza Events: Submarine Sequences Creating Turtle Graphics Transportation Speeds and Sounds Sequences (Unplugged) Broadcast Messages: Tell a Joke Events: Traveling with Scout Game Design Project Operators: Coin Flip Code Tunes Sequences: Parallel Programming All About Me! Functions: About Me
NE.K5.54
Collect, analyze, and represent data effectively.
    Research: Effective Keywords Digital Research 1: Guided Research Digital Research 2: Choice Research Using Digital Tools to Create Line Graphs Advanced Data and Programming Programming and Data Project Data Storage and Variables Basic Data and Programming Project Basic Data and Programming Project Data Storage with Symbols
NE.K5.55
Demonstrate and understanding of how information is represented, stored, and processed by a computer.
    Computer Basics How Computing Systems Work Computer Detectives: Computer Problems
NE.K5.56
Optimize an algorithm for execution by a computer.
    Adding with Loops Loops ScratchJr to Scratch: Events and Loops Cue Robot 3 - Loops and Functions Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Forever Loops Loops: Catch the Ball
NE.K5.57
Create simulations/models to understand natural phenomena and test hypotheses.
    Balanced and Unbalanced Forces Wave Generator VEX GO®: Measurement VEX GO®: Lines and Angles Balanced Ecosystems
NE.K5.58
Evaluate algorithms by their efficiency, correctness, and clarity.
    Multiple Algorithms Creating Algorithms
NE.K5.59
Write programs using visual (block-based) programming languages (scratch).
    Introduction to Computer Science and Scratch Comparing Organisms Practice with Conditionals Part 1 Impacts of Technology in Our World How Living Things Survive Adding with Loops Adaptations and Survival: Camouflage Game Mechanics with Comparison Operators Loops (Unplugged) Designing Solutions from Nature Introduction to Message Events Exploring Ecosystems Maze Game Project Balanced and Unbalanced Forces Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Sound Frequency & Amplitude Types of Motion Animal Life Cycles Platform Game Design Communities Adapt to & Modify their Environment Fractions and Variables Creative Storytelling Events Weather and Climate Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Digital Greeting Card Project Loops Part 2 Counting with Mazes Build a Sentence Light and Shadows From ScratchJr to Scratch Introduction to Comparison Operators Research Presentations Who Keeps Us Safe? Sound and Pitch Classifying Rocks Complex Conditionals: If/Then/Else Chase the Star Nutrition Maze Math Story Problems: Add and Subtract within 100 Exploring Heat Decimal Multiplication and Conditionals Counting and Sequences (Unplugged) Storytelling Animations Exploring Adaptations Phases of the Moon Physical Changes Variables Plant and Animal Cells Create Your Own Story Problem Our Responsibilities Living and Nonliving Digital Vocabulary Flashcard Quiz Animating Poetry Exploring the Water Cycle Simple Algorithms Weather and Seasons Random Sentence Generator Original Story Animations - Personal Story Introduction to Conditionals Digital Research 2: Choice Research Wave Generator Division and Conditionals Needs of Plants Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Multiple Algorithms Decompose Numbers Up to 10 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Multiplication and Conditionals Unit Converter Sensing and Responding to the Environment Introduction to ScratchJr Effects of Pollution Nonfiction Animated Recordings Measuring Lengths Grammar Quiz Game Economic Choices Advanced Data and Programming Drawing with the BBC micro:bit® and Scratch Loops Dash Robot Storytelling Dash Robot Mazes Animating Sprites with Multiplication Phonics: Letter Sounds Cardinal Directions Earth Systems Classifying Shapes by Category Day and Night Cycle of Matter Events and Money Multi-digit Multiplication and Conditionals Game Effects Clones in Games Constructive and Destructive Processes Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Animal Classification Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Wildlife Scene Project Communities Modify Their Environment Digital Pet Project Place Value: Ones and Tens Unit Fractions with Variables Finding an Unknown in a Word Problem Multiplication Quiz Game Changes in the Environment Phonics: Digraphs VEX 123®: Introduction ScratchJr to Scratch: Events and Loops Dash Robot 1 - Movement Place Value: Adding Up to 20 Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors Cue Robot 3 - Loops and Functions VEX 123®: Math Word Problems VEX GO®: Introduction VEX GO®: Measurement Create a Drawing App Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Events Skills Practice: Sequences Skills Practice: Broadcast Events Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: If/Then Conditionals Skills Practice: Repeat Loops Skills Practice: Functions Skills Practice: Forever Loops Skills Practice: Message Events Skills Practice: If/Then/Else Conditionals Skills Practice: Variables Scratch Drawing Tools Skills Practice: ScratchJr Drawing Tools Skills Practice: Costumes, Backdrops, and Animations Coding with LEGO® Spike Prime Skills Practice: Functions with Boolean Inputs Telling Time Skills Practice: Operators Skills Practice: Functions with Number Inputs Area of a Rectangle with Tiles House Design with Area and Perimeter LEGO® SPIKE Essential: Design a Moving Statue Classes and Objects in Games Space Travel Project Divide Shapes into Equal Parts Moving Targets Game micro:bit® Rounding to the Nearest Ten Punctuation: Write a Great Sentence! Punctuate a Title micro:bit®: Animal Response to the Environment Pair Programming: Create a Band micro:bit® Rounding to the Nearest Hundred VEX 123®: Patterns of Living Things micro:bit® Rounding with Decimals Seasonal Project (Spring): Create a Chase Game! VEX GO®: Speed and Energy Seed Dispersal How We See: Light Reflection LEGO® SPIKE Essential: Design for Changing Weather Practice with Conditionals Part 2 Practice with Conditionals Part 4 LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons Seasonal Project (Summer): Pop the Balloons Practice with Conditionals Part 3 Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game The Coordinate Plane Complex Conditionals: Balloon Game Choose Your Own Path: Elements of Culture Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Introduction to the Grid Identify Shapes by Attributes Introduction to Speed Blocks VEX GO®: Lines and Angles Plan a Quest VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Animation Loops Project Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Pinball Game Project Introduction to the Wait Block Introduction to Pages End Block: Program a Race About Me Project Create a Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map Hide and Seek Game Tap-a-Mole Game Design an Adventure Game Mad Libs Project Flower Garden Functions Project Design an App Game Design Project Algebraic Thinking: Finding a Two-Digit Unknown Decimal Division and Conditionals Add and Subtract Fractions Naming Numbers Game Modeling Life Cycles Fossils and Past Environments Patterns and Music Atoms and Molecules Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Evaluate Algebraic Equations Scale of Planets in the Solar System Balanced Ecosystems Multimedia Book Report micro:bit® Reaction Game Events (Alpine UT updates) Basic Data and Programming Project Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Loops: Predator and Prey Scout's Scratch Expedition Part 4 Programming a Cycle Create an Original Story Animation Pong Game Loops: Follow the Path Speed Block: Bouncy Ball I-Spy with Lists Click-a-Mole Create a Mini Golf Game Creating Algorithms Introduction to Clones Program an AI Chatbot Events: Dot in Space Pages: Create a Tapping Game Snake Game Functions: Paint by Numbers Loops: Catch the Ball Pages: Dragon Story Scout's Quest: Functions with Boolean Inputs Maze Game Project Loops: Frog and Rabbit Broadcast Messages: Marco Polo Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Clones: Throwing Acorns Game Basic Data and Programming Project Scout's Quest: Functions with Number Inputs Lists: Shopping with Scout Scout's Quest: Conditionals Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Creating Turtle Graphics Transportation Speeds and Sounds Conditionals: Flying Bird Introduction to Events Sequences: Snowball Fight Broadcast Messages: Tell a Joke Lists: Spelling Bee Events: Traveling with Scout Variables in Dance Game Design Project Operators: Coin Flip Code Tunes Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops Functions: About Me Conditionals: Changing Effects Conditionals: Underwater Exploration Conditionals: Color Sense Conditionals: Mazes Introduction to Functions Costumes, Backdrops, and Animations Race Track Game Loops: Falling Objects
NE.K5.60
Create and modify animations, and present work to others.
    Comparing Organisms How Living Things Survive Adaptations and Survival: Camouflage Types of Motion Create Your Own Story Problem Original Story Animations - Personal Story Storytelling Animations Part 2 Original Story Animations - Fiction Story Classifying Shapes by Category Wildlife Scene Project Changes in the Environment Space Travel Project Seasonal Project (Summer): Pop the Balloons Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game The Coordinate Plane Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Using the Go To Page Block Identify Shapes by Attributes Introduction to Speed Blocks Animation Loops Project Pinball Game Project Introduction to the Wait Block Introduction to Pages End Block: Program a Race About Me Project Create a Map Hide and Seek Game Design an Adventure Game Flower Garden Functions Project Game Design Project Fossils and Past Environments Multiplying and Dividing Fractions Scale of Planets in the Solar System Balanced Ecosystems Multimedia Book Report Speed Block: Bouncy Ball Introduction to Clones Snake Game Functions: Paint by Numbers Pages: Dragon Story Clones: Throwing Acorns Game Animal Sounds Transportation Speeds and Sounds Game Design Project All About Me! Functions: About Me Loops: Falling Objects
NE.K5.61
Write programs using text-based programming languages.
NE.K5.62
Create web pages with a practical, personal, and/or societal purpose.