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Elementary Standards Mapping

for ND CS 1

24

Standards in this Framework

Standard Lessons
1.NI.1
Recognize that connecting computing devices allows information sharing.
    Networks and the Internet
1.HS.1
Use appropriate terminology to identify common computing devices and components.
    Computer Basics 3D Design: Introduction
1.HS.2
With guidance, use a computing device to perform a variety of tasks.
    Computer Basics 3D Design: Introduction
1.HS.3
Recognize users have different technology needs.
    3D Design: Introduction 3D Design: Create a Bubble Wand Scout Adventures 1: Introducing Scout Scout Adventures 2: Scout Starts Exploring Scout Adventures 3: Scout Meets a Friend Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Scout Adventures 6: Scout Celebrates with Friends
1.T.1
Understand technology systems might not work as expected and with guidance, use appropriate terminology to describe a problem.
    Computer Detectives: Computer Problems
1.PSA.1
Solve a problem through trial and error using given materials/resources.
    Debugging Introduction to Debugging Debugging: Events and Sequences Debugging: Message Events and Loops Debugging: Events and Motion
1.PSA.2
Follow a set of instructions (algorithms) to complete a task.
    Sequences (Unplugged) Counting and Sequences (Unplugged) Adding within 20 and Sequences (Unplugged) Sequences: Digital Responsibilities Events: Submarine Sequences Sequences (Unplugged) Sequences: Snowball Fight
1.PSA.3
Define debug.
    Debugging Introduction to Debugging Debugging: Events and Sequences Debugging: Message Events and Loops Debugging: Events and Motion
1.PSA.4
Identify and practice debugging strategies including 'Go back to when it worked.'
    Debugging Introduction to Debugging Debugging: Events and Sequences Debugging: Message Events and Loops Debugging: Events and Motion
1.DCA.1
With guidance, identify and interpret data from a chart or graph to make a prediction.
    Data Patterns and Predictions
1.DD.1
With guidance, create programs to accomplish tasks that include sequencing or looping.
    Sequences (Unplugged) Adaptations and Survival: Camouflage Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Counting and Sequences (Unplugged) Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Digital Flashcards Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail
1.A.1
Use a keyword search with a teacher-selected online resource.
    Digital Research 1: Guided Research Digital Research 2: Choice Research
1.E.1
With guidance, evaluate information for research purposes.
    Research Presentations Digital Research 1: Guided Research Digital Research 2: Choice Research
1.C.1
Independently or with guidance, create a digital product.
    Adaptations and Survival: Camouflage Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Digital Flashcards Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs ScratchJr to Scratch: Events and Loops Place Value: Adding Up to 20 Skills Practice: Repeat Loops Skills Practice: Events Space Travel Project Moving Targets Game Seed Dispersal Seasonal Project (Summer): Pop the Balloons Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Scout's Travels Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Sequences: Snowball Fight Bowling Game All About Me! Introduction to Repeat Loops Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail
1.IP.1
Understand that creative works have owners.
    Giving Credit Through Attributions
1.IP.2
With guidance, give credit to the creator of a creative work.
    Giving Credit Through Attributions
1.IC.1
Identify how technologies are used in and out of school.
    Impacts of Technology in Our World Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail
1.SI.1
With guidance, use technology to share thinking with peers.
    Impacts of Technology in Our World Minecraft: Education Edition® Basic Gameplay Training AI Using Data Sequences: Digital Responsibilities Online Etiquette
1.SE.1
Identify how to use technology in safe and correct ways. (CYSEC)
    Impacts of Technology in Our World Minecraft: Education Edition® Basic Gameplay Sequences: Digital Responsibilities Online Etiquette
1.SE.2
Understand the differences between a username and authentication methods and independently use them to access technology. (CYSEC)
1.RU.1
Identify positive and negative behaviors when using electronic communication. (CYSEC)
    Online Etiquette
1.RU.2
Discuss reporting inappropriate electronic content. (CYSEC)
    Online Etiquette
1.RU.4
Comply with Acceptable Use Policies.
1.DI.1
Recognize that you have a digital identity.