Standard |
Lessons |
3-5.CT.1.1
Identify, using accurate terminology, simple hardware and software problems and apply strategies for solving them.
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Introduction to micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Computer Detectives: Hardware and Software Problems
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3-5.CT.1.2
Create step-by-step instructions that model intelligent behavior on computing devices.
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Multiple Algorithms
Dash® Robot 1 - Movement
Creating Algorithms
Program an AI Chatbot
Machine Learning: AutoDraw
Machine Learning: Face Sensing
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3-5.CT.1.3
Recognize and utilize features and functions of various creation or communication tools.
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Digital Research 1: Guided Research
Digital Research 2: Choice Research
Advanced Data and Programming
Data Patterns and Predictions
Basic Data and Programming Project
Basic Data and Programming Project
Introduction to Google Slides™
Introduction to Microsoft PowerPoint™
Productivity Software Inquiry Project
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3-5.CT.1.4
Create original works and learn strategies for remixing or repurposing to create new artifacts.
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Game Mechanics with Comparison Operators
3D Design: Codeblocks
Animating Poetry
Multiple Algorithms
Game Effects
Clones in Games
Digital Pet Project
Giving Credit Through Attributions
Classes and Objects in Games
Seasonal Project (Spring): Create a Chase Game!
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Choose Your Own Path: Elements of Culture
Plan a Quest
Animation Loops Project
Functions Dance Project
Loops: Falling Objects
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3-5.CT.2.1
Use outcome data to solve a problem or answer a question.
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Using Digital Tools to Create Line Graphs
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
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3-5.CT.2.2
Understand how computers encode and store data.
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Data Storage
CS Innovators: Grace Hopper
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3-5.CT.2.3
Collect feedback from people and digital tools and use technology to share learning.
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Platform Game Design
Programming and Data Project
Game Effects
Clones in Games
Digital Pet Project
Classes and Objects in Games
3D Design: Keyboard Accommodations
Pair Programming: Create a Band
Choose Your Own Path: Elements of Culture
Plan a Quest
Pinball Game Project
Functions Dance Project
Design an App
Game Design Project
Game Design Project
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3-5.CT.2.4
Explore or solve problems by selecting technology for data analysis, modeling, and algorithmic thinking.
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Research: Effective Keywords
Using Digital Tools to Create Line Graphs
Constructive and Destructive Processes
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
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3-5.CT.2.5
Select effective technology to represent data.
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Research: Effective Keywords
Using Digital Tools to Create Line Graphs
Constructive and Destructive Processes
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
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3-5.CT.2.6
Navigate technologies and transfer learning to different tools or environments.
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Animating Poetry
Using Digital Tools to Create Line Graphs
Choose Your Own Path: Elements of Culture
Design an App
Inquiry Project: Survey Bar Graph
Introduction to Productivity Software
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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3-5.CT.3.1
Demonstrate respect for intellectual property when using and sharing the work of others.
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Giving Credit Through Attributions
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3-5.CT.3.2
Understand what personal data is, how to keep it private, and how it might be shared online.
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Strong Usernames and Passwords
Digital Identity
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3-5.CT.3.3
Communicate ideas textually, visually, and graphically.
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Using Digital Tools to Create Line Graphs
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Creating Turtle Graphics
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
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3-5.CT.3.4
Consider the audience when creating and sharing digital artifacts and presentations.
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Introduction to Google Slides™
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Introduction to Microsoft PowerPoint™
Introduction to Productivity Software
Productivity Software Inquiry Project
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3-5.CT.3.5
Choose tools to collaborate locally and globally to broaden perspectives and enrich learning.
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3-5.CT.4.1
Demonstrate how a device on a network sends and receives information.
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Networks, Packets, and the Internet
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3-5.CT.5.1
Identify and understand teamwork and collaboration in problem solving and software design.
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Ozobot® Programming 1: Introduction
micro:bit®: Graphing Points on a Coordinate Plane
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
Conditionals: Sphero® Shark Race
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3-5.CT.5.2
Construct and test solutions using block-based or text-based programming.
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Introduction to Computer Science and Scratch
Practice with Conditionals Part 1
Adding with Loops
Game Mechanics with Comparison Operators
Loops (Unplugged)
3D Design: Codeblocks
Exploring Ecosystems
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Events
Platform Game Design
Communities Adapt to & Modify Their Environment
Fractions and Variables
Creative Storytelling
Weather and Climate
Scratch Digital Greeting Card
From ScratchJr to Scratch
Introduction to Comparison Operators
Classifying Rocks
Complex Conditionals: If/Then/Else Chase the Star
Nutrition Maze
Exploring Heat
Decimal Multiplication and Conditionals
Exploring Adaptations
Physical Changes
Variables
Plant and Animal Cells
Digital Flashcards
Animating Poetry
Exploring the Water Cycle
Simple Algorithms
Parts of Speech: Random Sentence Generator
Introduction to Conditionals
Wave Generator
Division and Conditionals
Multiple Algorithms
Introduction to micro:bit®
Multiplication and Conditionals
Unit Converter
Sensing and Responding to the Environment
Effects of Pollution
Nonfiction Animated Recordings
Measuring Lengths
Grammar Quiz Game
Drawing with micro:bit® and Scratch
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Animating Sprites with Multiplication
Earth Systems
Day and Night
Cycle of Matter
Multi-digit Multiplication and Conditionals
Game Effects
Clones in Games
Constructive and Destructive Processes
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Animating Unit Fractions
Multiplication Quiz Game
ScratchJr to Scratch: Events and Loops
Dash® Robot 1 - Movement
Cue Robot 1 - Movement
Cue Robot 2 - Proximity Sensors
Cue Robot 3 - Loops and Functions
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: If/Then Conditionals
Skills Practice: Repeat Loops
Skills Practice: Functions
Skills Practice: Forever Loops
Skills Practice: If/Then/Else Conditionals
Skills Practice: Variables
Scratch Drawing Tools
Skills Practice: Costumes, Backdrops, and Animations
Coding with LEGO® Spike Prime
Skills Practice: Functions with Boolean Inputs
Skills Practice: Operators
Skills Practice: Functions with Number Inputs
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
VEX GO®: Speed and Energy
How We See: Light Reflection
Computer Detectives: Hardware and Software Problems
Practice with Conditionals Part 2
Practice with Conditionals Part 4
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Practice with Conditionals Part 3
Seasonal Project (Fall): Gathering Apples Game
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Decimal Division and Conditionals
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Modeling Life Cycles
Fossils and Past Environments
State Project
Atoms and Molecules
Rates and Unit Rates
Positive and Negative Numbers
Evaluate Algebraic Equations
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Animating Sprites with Factors
Animating Sprites with Division
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Pong Game
KA1.1.1 - Karel's Coding Environment: Example Program
I-Spy with Lists
Click-a-Mole
Animating Poetry
Creating Algorithms
Debugging: Mazes
Introduction to Clones
Program an AI Chatbot
Events: Dot in Space
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Variables
Clones: Throwing Acorns Game
Scout's Quest: Functions with Number Inputs
Lists: Shopping with Scout
Scout's Quest: Conditionals
Debugging: Make a Pizza
Creating Turtle Graphics
Conditionals: Flying Bird
Broadcast Messages: Tell a Joke
Lists: Spelling Bee
Events: Traveling with Scout
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Conditionals: Changing Effects
Conditionals: Underwater Exploration
Conditionals: Color Sense
Conditionals: Mazes
Introduction to Functions
Costumes, Backdrops, and Animations
Race Track Game
Loops: Falling Objects
KA1.2.1 - The Rabbit Chase: Time to Clean Up
KA1.2.2 - The Rabbit Chase: Riley the Troublemaker
KA1.2.3a - The Rabbit Chase: Riley's Escape Part 1
KA1.2.3b - The Rabbit Chase: Riley's Escape Part 2
KA1.2.4 - The Rabbit Chase: Tracking Riley
KA1.2.5 - The Rabbit Chase: Over the Wall
KA1.2.6 - The Rabbit Chase: Help
KA1.2.7 - The Rabbit Chase: Making Friends
KA1.3.1 - Lost in Space: A Call from Space
KA1.3.2a - Lost in Space: Directions to Mars
KA1.3.2b - Lost in Space: Asteroid Field
KA1.3.2c - Lost in Space: Asteroid Field 2
KA1.3.3a - Lost in Space: Landing Systems Engaged
KA1.3.3b - Lost in Space: Perimeter Check
KA1.3.4a - Lost in Space: Putting Out Fires Part 1
KA1.3.4b - Lost in Space: Putting Out Fires Part 2
KA1.3.5b - Lost in Space: Tracking Tracy Part 2
KA1.3.6 - Lost in Space: Martian Sand Worms
KA1.4.1 - Evaluation: Supplies Drop Off
KA1.4.2 - Evaluation: Create Karel Adventures
House Design with Area and Perimeter
KA1.1.2 - Karel's Coding Environment: Walk Around the Pond
Star Brightness and Distance
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
KA2.2.1a - A Day at the Park: Karel Clean Up
KA2.2.1b - A Day at the Park: Find the Exit
KA2.2.1c - A Day at the Park: Escape the Bedroom
KA2.2.2a - A Day at the Park: Fetch Karel
KA2.2.2b - A Day at the Park: Get Down the Hallway
KA2.2.2c - A Day at the Park: Escape the Building
KA2.2.3a - A Day at the Park: Building Towers
KA2.2.3b - A Day at the Park: Get Around the Cars
KA2.2.3c - A Day at the Park: Find the Park
KA2.2.4a - A Day at the Park: Making Custom Colors
KA2.2.4b - A Day at the Park: Make a Tree
KA2.2.4c - A Day at the Park: Set Up the Scavenger Hunt
KA2.1.1a- Rosetta Stone: Pick Up the Hat 1
KA2.1.1b- Rosetta Stone: Pick Up the Hat 2
KA2.1.1c- Rosetta Stone: Travel to Egypt
KA2.1.2a- Rosetta Stone: Approach the Entrance
KA2.1.2b- Rosetta Stone: Uncover the Hieroglyph
KA2.1.3a- Rosetta Stone: Light the Torches 1
KA2.1.3b- Rosetta Stone: Light the Torches 2
KA2.1.4a- Rosetta Stone: Leave Without a Trace
KA2.1.4b- Rosetta Stone: Which Way?
KA2.1.5a- Rosetta Stone: Snakes!
KA2.1.5b- Rosetta Stone: Escape the Scarab Room
KA2.1.6- Rosetta Stone: Challenge: Draw a Hieroglyph
KA2.3.1- Evaluation: Collect the Tennis Balls
Drawing Tools: Sea Creatures
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
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3-5.CT.5.3
Generate a list of sub-problems when addressing a larger problem.
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Strong Usernames and Passwords
Digital Identity
Introduction to micro:bit®
Computer Detectives: Hardware and Software Problems
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3-5.CT.5.4
Explain that program design is an iterative process with steps like defining, generating ideas, testing, and improving.
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3D Design: Recreate an Animal
Platform Game Design
Digital Pet Project
3D Design: Keyboard Accommodations
Design an App
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3-5.CT.5.5
Explain and debug the sequencing in an algorithm.
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Debugging: Events and Loops
Debugging: Mazes
Debugging: Make a Pizza
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3-5.CT.5.6
Construct an algorithm to accomplish a task.
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Introduction to Computer Science and Scratch
Adding with Loops
Animating Poetry
Multiple Algorithms
Grammar Quiz Game
Dash® Robot Mazes
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Dash® Robot 1 - Movement
Cue Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: Sequences
Skills Practice: Operators
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Multiplying Fractions by Whole Numbers
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Cycle
Animating Poetry
Creating Algorithms
Events: Dot in Space
Functions: Paint by Numbers
Broadcast Messages: Marco Polo
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
Loops: Falling Objects
KA1.2.3a - The Rabbit Chase: Riley's Escape Part 1
KA1.2.3b - The Rabbit Chase: Riley's Escape Part 2
KA1.2.6 - The Rabbit Chase: Help
House Design with Area and Perimeter
micro:bit® Butterfly Migration Simulator
CS Innovators: Grace Hopper
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
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3-5.CT.5.7
Break down problems into smaller parts, identify key information, and propose solutions.
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Introduction to Computer Science and Scratch
Adding with Loops
Animating Poetry
Multiple Algorithms
Grammar Quiz Game
Dash® Robot Mazes
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Dash® Robot 1 - Movement
Cue Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: Sequences
Skills Practice: Operators
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Multiplying Fractions by Whole Numbers
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Cycle
Animating Poetry
Creating Algorithms
Events: Dot in Space
Functions: Paint by Numbers
Broadcast Messages: Marco Polo
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
Loops: Falling Objects
KA1.2.3a - The Rabbit Chase: Riley's Escape Part 1
KA1.2.3b - The Rabbit Chase: Riley's Escape Part 2
KA1.2.6 - The Rabbit Chase: Help
House Design with Area and Perimeter
micro:bit® Butterfly Migration Simulator
CS Innovators: Grace Hopper
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
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3-5.CT.5.8
Explore basic concepts related to automation, patterns, and algorithmic thinking.
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Loops: Catch the Ball
Loops: Falling Objects
Computational Thinking: Design an Obstacle Course
Computational Thinking: Design a School
Computational Thinking: Design a Neighborhood
Loops: Sphero® Underwater Exploration
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3-5.CT.5.9
Use tools to plan and manage a design process.
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3D Design: Keyboard Accommodations
Design an App
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3-5.DL.1.1
Analyze resources for accuracy, perspective, and relevance to create knowledge and artifacts.
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Creative Storytelling
Research: Informational Programs
Using Digital Tools to Create Line Graphs
Programming and Data Project
Training AI Using Data
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3-5.DL.2.1
Practice responsible digital citizenship using safe, legal, and ethical behaviors.
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Strong Usernames and Passwords
Digital Identity
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
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3-5.DL.2.2
Explain ethical issues like equity, accessibility, security, privacy, copyright, and digital footprint.
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Strong Usernames and Passwords
Digital Identity
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
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3-5.DL.3.1
Identify how computational devices impact daily life.
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How Computing Systems Work
Create a Drawing App
Design an App
Training AI Using Data
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3-5.DL.3.2
Gather, manipulate, and evaluate digital data to explore a real-world problem.
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Design an App
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3-5.DL.3.3
Explore connections between computer science and other fields.
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Training AI Using Data
Careers in CS: Health and Fitness
Careers in CS: Major League Baseball
CS Innovators Research Project
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3-5.DL.4.1
Generate examples of how computing impacts society and how society influences computing.
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Training AI Using Data
CS Innovators Research Project
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