Standard |
Lessons |
CSS.EL.3-5.1
Identify the features of current technologies and use that knowledge to understand emerging technologies.
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LEGO® SPIKE Essential: Design a Car Sensor
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CSS.EL.3-5.1.1
Describe how internal and external parts of computing devices function to form a system.
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How Computing Systems Work
Introduction to micro:bit®
Drawing with micro:bit® and Scratch
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Ozobot® Programming 1: Introduction
Create a Drawing App
LEGO® SPIKE Essential: Design a Moving Statue
Ozobot® Timeline
Ozobot® Cycle
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
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CSS.EL.3-5.1.2
Model how computer hardware and software work together as a system to accomplish tasks.
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Introduction to micro:bit®
Drawing with micro:bit® and Scratch
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Minecraft: Education Edition® Basic Gameplay
Coding with LEGO® Spike Prime
LEGO® SPIKE Essential: Design a Moving Statue
micro:bit® Rounding to the Nearest Ten
micro:bit®: Animal Response to the Environment
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
micro:bit® Butterfly Migration Simulator
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
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CSS.EL.3-5.1.3
Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies.
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Introduction to micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Computer Detectives: Hardware and Software Problems
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CSS.EL.3-5.1.4
Develop and apply keyboarding skills, utilizing current technology.
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Minecraft: Education Edition® Basic Gameplay
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CSS.EL.3-5.1.5
Compare and contrast prior knowledge on current technologies with that of new or emerging technologies.
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Technology Timeline
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CSS.EL.3-5.1.6
Develop, reflect on, and revise personal learning goals in collaboration with their peers.
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CSS.KC.3-5.2
Curate (analyze and evaluate) a variety of resources and digital tools to construct knowledge and produce creative artifacts.
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Animating Poetry
Using Digital Tools to Create Line Graphs
Choose Your Own Path: Elements of Culture
Design an App
Animating Poetry
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CSS.KC.3-5.2.1
Curate (analyze and evaluate) information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
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Programming and Data Project
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CSS.KC.3-5.2.2
Build knowledge by actively exploring real-world issues.
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3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
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CSS.KC.3-5.2.3
Explain why a real-world issue exists or was created and develop a possible solution.
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3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
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CSS.KC.3-5.2.4
Organize and present collected data visually to highlight relationships and support a claim.
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Using Digital Tools to Create Line Graphs
Constructive and Destructive Processes
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CSS.DC.3-5.3
Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
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Strong Usernames and Passwords
Giving Credit Through Attributions
Training AI Using Data
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CSS.DC.3-5.3.1
Discuss real-world cybersecurity problems (e.g. viruses, phishing attacks, click bait, etc) and how personal information can be protected.
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CSS.DC.3-5.3.2
Understand, demonstrate, and encourage respect for intellectual property of print and digital media.
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Giving Credit Through Attributions
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CSS.DC.3-5.3.3
Create and manage digital identity through positive, safe, and ethical online interactions.
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Internet Positivity (Unplugged)
Our Words Have Power (Cyberbullying)
Digital Identity
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CSS.IDC.3-5.4
Use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.
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Introduction to LEGO® Spike Prime
3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
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CSS.IDC.3-5.4.1
Explore and practice a deliberate design process for generating ideas, testing theories, creating innovative artifacts, or solving authentic problems.
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Introduction to LEGO® Spike Prime
Coding with LEGO® Spike Prime
3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Computational Thinking: Design an Obstacle Course
Computational Thinking: Design a School
Computational Thinking: Design a Neighborhood
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CSS.IDC.3-5.4.2
Select, evaluate, and use appropriate digital tools to plan and manage a design process.
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CSS.IDC.3-5.4.3
Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
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3D Design: Codeblocks
Animating Poetry
Multiple Algorithms
Game Effects
Clones in Games
Digital Pet Project
Giving Credit Through Attributions
Classes and Objects in Games
Punctuate a Title
Seasonal Project (Spring): Create a Chase Game!
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Plan a Quest
Animation Loops Project
Multiplying Fractions by Whole Numbers
Multiplying and Dividing Fractions
Animating Poetry
Loops: Falling Objects
Seasonal Project (Winter): Design a Snowman
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CSS.CT.3-5.5
Develop and employ strategies for understanding and solving problems in ways that use the power of technological methods to develop and test solutions.
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Exploring Adaptations
Plant and Animal Cells
Exploring the Water Cycle
LEGO® SPIKE Essential: Design a Car Sensor
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CSS.CT.3-5.5.1
Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
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Multiple Algorithms
Dash® Robot 1 - Movement
Creating Algorithms
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CSS.CT.3-5.5.2
Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
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Introduction to Computer Science and Scratch
Adding with Loops
Animating Poetry
Grammar Quiz Game
Dash® Robot Mazes
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Dash® Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: Sequences
Skills Practice: Operators
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Multiplying Fractions by Whole Numbers
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Cycle
Animating Poetry
Events: Dot in Space
Functions: Paint by Numbers
Broadcast Messages: Marco Polo
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
House Design with Area and Perimeter
micro:bit® Butterfly Migration Simulator
CS Innovators: Grace Hopper
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
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CSS.CT.3-5.5.3
Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
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Exploring Ecosystems
Sound Frequency & Amplitude
Platform Game Design
Digital Greeting Card Project
Classifying Rocks
Nutrition Maze
Digital Flashcards
Nonfiction Animated Recordings
Grammar Quiz Game
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Classifying Shapes by Category
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Revolutionary War Timeline
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Multiplication Quiz Game
Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Dash® Robot 1 - Movement
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: Sequences
Skills Practice: Repeat Loops
Skills Practice: Functions
Skills Practice: Forever Loops
Scratch Drawing Tools
Skills Practice: Costumes, Backdrops, and Animations
Coding with LEGO® Spike Prime
Skills Practice: Functions with Boolean Inputs
Skills Practice: Operators
Skills Practice: Functions with Number Inputs
Area of a Rectangle with Tiles
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
The US Government
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Plan a Quest
Animation Loops Project
Pinball Game Project
Mad Libs Project
Flower Garden Functions Project
Design an App
Game Design Project
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
State Project
Atoms and Molecules
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Evaluate Algebraic Equations
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Timeline
Ozobot® Cycle
Scout's Scratch Expedition Part 1
Scout's Scratch Expedition Part 2
Scout's Scratch Expedition Part 3
Scout's Scratch Expedition Part 4
Debugging: Events and Loops
Create a Maze
Debugging: Mazes
Events: Dot in Space
Functions: Paint by Numbers
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Functions with Number Inputs
Debugging: Make a Pizza
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
Introduction to Functions
Costumes, Backdrops, and Animations
Loops: Falling Objects
House Design with Area and Perimeter
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
Careers in CS: Health and Fitness
Careers in CS: Major League Baseball
CS Innovators Research Project
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CSS.CT.3-5.5.4
Create programs that include sequences, events, loops, conditionals, and variables.
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Introduction to Computer Science and Scratch
Practice with Conditionals Part 1
Adding with Loops
Loops (Unplugged)
3D Design: Codeblocks
Exploring Ecosystems
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Events
Platform Game Design
Communities Adapt to & Modify Their Environment
Fractions and Variables
Creative Storytelling
Weather and Climate
Digital Greeting Card Project
From ScratchJr to Scratch
Introduction to Comparison Operators
Classifying Rocks
Complex Conditionals: If/Then/Else Chase the Star
Nutrition Maze
Exploring Heat
Decimal Multiplication and Conditionals
Exploring Adaptations
Physical Changes
Variables
Plant and Animal Cells
Digital Flashcards
Animating Poetry
Exploring the Water Cycle
Simple Algorithms
Parts of Speech: Random Sentence Generator
Introduction to Conditionals
Wave Generator
Division and Conditionals
Multiple Algorithms
Multiplication and Conditionals
Unit Converter
Sensing and Responding to the Environment
Effects of Pollution
Nonfiction Animated Recordings
Measuring Lengths
Grammar Quiz Game
Drawing with micro:bit® and Scratch
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Animating Sprites with Multiplication
Earth Systems
Day and Night
Cycle of Matter
Multi-digit Multiplication and Conditionals
Game Effects
Clones in Games
Constructive and Destructive Processes
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Animating Unit Fractions
Multiplication Quiz Game
ScratchJr to Scratch: Events and Loops
Dash® Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: If/Then Conditionals
Skills Practice: Repeat Loops
Skills Practice: Functions
Skills Practice: Forever Loops
Skills Practice: If/Then/Else Conditionals
Skills Practice: Variables
Scratch Drawing Tools
Skills Practice: Costumes, Backdrops, and Animations
Coding with LEGO® Spike Prime
Skills Practice: Functions with Boolean Inputs
Skills Practice: Operators
Skills Practice: Functions with Number Inputs
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
VEX GO®: Speed and Energy
How We See: Light Reflection
Practice with Conditionals Part 2
Practice with Conditionals Part 4
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Practice with Conditionals Part 3
Seasonal Project (Fall): Gathering Apples Game
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Decimal Division and Conditionals
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Modeling Life Cycles
Fossils and Past Environments
State Project
Atoms and Molecules
Geographic Effects on Early Civilizations
Rates and Unit Rates
Positive and Negative Numbers
Evaluate Algebraic Equations
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Animating Sprites with Factors
Animating Sprites with Division
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Pong Game
I-Spy with Lists
Click-a-Mole
Creating Algorithms
Introduction to Clones
Events: Dot in Space
Snake Game
Functions: Paint by Numbers
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Variables
Clones: Throwing Acorns Game
Scout's Quest: Functions with Number Inputs
Lists: Shopping with Scout
Scout's Quest: Conditionals
Creating Turtle Graphics
Conditionals: Flying Bird
Broadcast Messages: Tell a Joke
Lists: Spelling Bee
Events: Traveling with Scout
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Functions: About Me
Conditionals: Changing Effects
Conditionals: Underwater Exploration
Conditionals: Color Sense
Conditionals: Mazes
Introduction to Functions
Costumes, Backdrops, and Animations
Race Track Game
House Design with Area and Perimeter
Star Brightness and Distance
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
KA2.2.1a - A Day at the Park: Karel Clean Up
KA2.2.1b - A Day at the Park: Find the Exit
KA2.2.1c - A Day at the Park: Escape the Bedroom
KA2.2.2a - A Day at the Park: Fetch Karel
KA2.2.2b - A Day at the Park: Get Down the Hallway
KA2.2.2c - A Day at the Park: Escape the Building
KA2.2.3a - A Day at the Park: Building Towers
KA2.2.3b - A Day at the Park: Get Around the Cars
KA2.2.3c - A Day at the Park: Find the Park
KA2.2.4a - A Day at the Park: Making Custom Colors
KA2.2.4b - A Day at the Park: Make a Tree
KA2.2.4c - A Day at the Park: Set Up the Scavenger Hunt
KA2.1.1a- Rosetta Stone: Pick Up the Hat 1
KA2.1.1b- Rosetta Stone: Pick Up the Hat 2
KA2.1.1c- Rosetta Stone: Travel to Egypt
KA2.1.2a- Rosetta Stone: Approach the Entrance
KA2.1.2b- Rosetta Stone: Uncover the Hieroglyph
KA2.1.3a- Rosetta Stone: Light the Torches 1
KA2.1.3b- Rosetta Stone: Light the Torches 2
KA2.1.4a- Rosetta Stone: Leave Without a Trace
KA2.1.4b- Rosetta Stone: Which Way?
KA2.1.5a- Rosetta Stone: Snakes!
KA2.1.5b- Rosetta Stone: Escape the Scarab Room
KA2.1.6- Rosetta Stone: Challenge: Draw a Hieroglyph
KA2.3.1- Evaluation: Collect the Tennis Balls
Drawing Tools: Sea Creatures
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
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CSS.CC.3-5.6
Select and use the most appropriate platform, tool, style, format and digital media to clearly and creatively express thoughts, messages, goals, or positions.
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Research: Informational Programs
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CSS.CC.3-5.6.1
Create original works or responsibly repurpose or remix digital resources into new creations.
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Platform Game Design
Research: Informational Programs
Clones in Games
Digital Pet Project
LEGO® SPIKE Essential: Design a Moving Statue
Giving Credit Through Attributions
Classes and Objects in Games
Pair Programming: Create a Band
Seasonal Project (Spring): Create a Chase Game!
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Choose Your Own Path: Elements of Culture
Plan a Quest
Animation Loops Project
Mad Libs Project
Design an App
Multiplying and Dividing Fractions
Balanced Ecosystems
Pong Game
Click-a-Mole
Program an AI Chatbot
Code Tunes
Loops: Falling Objects
Seasonal Project (Winter): Design a Snowman
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CSS.CC.3-5.6.2
Communicate complex ideas clearly and effectively by creating or using a variety of digital objects.
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Adding with Loops
Exploring Ecosystems
Balanced and Unbalanced Forces
Exploring Adaptations
Exploring the Water Cycle
Wave Generator
Dash® Robot Storytelling
Classifying Shapes by Category
Day and Night
Cycle of Matter
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Animating Unit Fractions
micro:bit®: Animal Response to the Environment
Seasonal Project (Spring): Create a Chase Game!
How We See: Light Reflection
Seasonal Project (Summer): Pop The Balloons
The US Government
Seasonal Project (Fall): Gathering Apples Game
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Naming Numbers Game
Atoms and Molecules
Multiplying and Dividing Fractions
Scale of Planets in the Solar System
Multimedia Book Report
Unit Fractions with Variables
Seasonal Project (Winter): Design a Snowman
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CSS.CC.3-5.6.3
Publish or present content that customizes the message and medium for their intended audiences.
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CSS.GC.3-5.7
Use digital tools to expand personal viewpoints and enrich learning by collaborating effectively both locally and globally.
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CSS.GC.3-5.7.1
Explore local and global issues using digital tools to connect with learners from a variety of backgrounds and cultures.
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CSS.GC.3-5.7.2
Plan the development of a program by including others' viewpoints and considering user preferences.
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Platform Game Design
Dash® Robot Storytelling
Dash® Robot Mazes
Digital Pet Project
Design an App
Game Design Project
Game Design Project
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CSS.GC.3-5.7.3
Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.
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Dash® Robot Storytelling
Dash® Robot Mazes
Dash® Robot 1 - Movement
Coding with LEGO® Spike Prime
Pair Programming: Create a Band
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
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CSS.GC.3-5.7.4
Describe choices made during program development using code comments, presentations, and demonstrations.
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Dash® Robot Storytelling
Dash® Robot Mazes
Classes and Objects in Games
LEGO® SPIKE Essential: Design a Car Sensor
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Design an App
Balanced Ecosystems
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CSS.GC.3-5.7.5
Seek diverse perspectives for the purpose of improving computational artifacts.
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3D Design: Recreate an Animal
Platform Game Design
Digital Pet Project
3D Design: Keyboard Accommodations
Design an App
Game Design Project
Game Design Project
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CSS.RR.3-5.8
Gather, evaluate, and organize quality information from multiple sources.
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Research: Effective Keywords
Research: Informational Programs
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CSS.RR.3-5.8.1
Understand and use effective research strategies to locate information and other resources.
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Research: Effective Keywords
Research: Informational Programs
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CSS.RR.3-5.8.2
Evaluate the accuracy, perspective, credibility and relevance of information, media, data, or other resources.
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Research: Effective Keywords
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CSS.RR.3-5.8.3
Use information from multiple sources to identify real-world issues and create solutions.
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CSS.DA.3-5.9
Understand the relationship between technology, lifelong learning, and the appropriate use of information.
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CSS.DA.3-5.9.1
Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
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Training AI Using Data
Technology Timeline
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
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CSS.DA.3-5.9.2
Identify and propose ways to improve usability of technology for diverse users.
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3D Design: Keyboard Accommodations
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