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Standards Mapping

for Delaware 3A

30

Standards in this Framework

26

Standards Mapped

86%

Mapped to Course

Standard Lessons
3A-AP-13
Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.
  1. 4.3 Looping
  2. 4.4 Branching
  3. 19.15 Your First Website
  4. 19.15 Your First Website
  5. 22.1 Booleans
  6. 22.1 Booleans
  7. 22.2 Logical Operators
  8. 22.2 Logical Operators
  9. 22.3 Comparison Operators
  10. 22.3 Comparison Operators
  11. 22.4 If Statements
  12. 22.4 If Statements
  13. 22.5 For Loops in JavaScript
  14. 22.5 For Loops in JavaScript
  15. 22.6 General For Loops
  16. 22.6 General For Loops
  17. 22.7 For Loop Practice
  18. 22.7 For Loop Practice
  19. 22.8 Random Numbers
  20. 22.8 Random Numbers
  21. 22.9 While Loops
  22. 22.9 While Loops
  23. 22.10 Loop and a Half
  24. 22.10 Loop and a Half
3A-AP-14
Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.
  1. 4.5 Arrays and Objects
  2. 4.5 Arrays and Objects
3A-AP-15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.
  1. 4.3 Looping
  2. 4.3 Looping
  3. 4.4 Branching
  4. 22.4 If Statements
  5. 22.4 If Statements
  6. 22.5 For Loops in JavaScript
  7. 22.5 For Loops in JavaScript
  8. 22.6 General For Loops
  9. 22.6 General For Loops
  10. 22.7 For Loop Practice
  11. 22.7 For Loop Practice
  12. 22.9 While Loops
  13. 22.9 While Loops
  14. 22.10 Loop and a Half
  15. 22.10 Loop and a Half
3A-AP-16
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
3A-AP-17
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.
  1. 21.1 Challenge Problems
  2. 21.1 Challenge Problems
  3. 22.1 Booleans
  4. 22.1 Booleans
  5. 22.2 Logical Operators
  6. 22.2 Logical Operators
  7. 22.3 Comparison Operators
  8. 22.3 Comparison Operators
  9. 22.4 If Statements
  10. 22.4 If Statements
  11. 22.5 For Loops in JavaScript
  12. 22.5 For Loops in JavaScript
  13. 22.6 General For Loops
  14. 22.6 General For Loops
  15. 22.7 For Loop Practice
  16. 22.7 For Loop Practice
  17. 22.8 Random Numbers
  18. 22.8 Random Numbers
  19. 22.9 While Loops
  20. 22.9 While Loops
  21. 22.10 Loop and a Half
  22. 22.10 Loop and a Half
3A-AP-18
Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.
  1. 5.3 Basic Crypto Systems: Caesar Cipher
  2. 5.3 Basic Crypto Systems: Caesar Cipher
  3. 5.5 Basic Crypto Systems: Vigenere Cipher
  4. 5.5 Basic Crypto Systems: Vigenere Cipher
  5. 6.1 Project: Classic Cipher Newscast
  6. 6.1 Project: Classic Cipher Newscast
3A-AP-19
Systematically design and develop programs for broad audiences by incorporating feedback from users.
3A-AP-20
Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.
  1. 2.6 Creative Credit & Copyright
  2. 2.6 Creative Credit & Copyright
  3. 7.5 Software Licenses
  4. 7.5 Software Licenses
3A-AP-21
Evaluate and refine computational artifacts to make them more usable and accessible.
3A-AP-22
Design and develop computational artifacts working in team roles using collaborative tools.
3A-AP-23
Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs.
  1. 19.15 Your First Website
  2. 19.15 Your First Website
  3. 21.1 Challenge Problems
  4. 21.1 Challenge Problems
  5. 22.1 Booleans
  6. 22.1 Booleans
  7. 22.2 Logical Operators
  8. 22.2 Logical Operators
  9. 22.3 Comparison Operators
  10. 22.3 Comparison Operators
  11. 22.4 If Statements
  12. 22.4 If Statements
  13. 22.5 For Loops in JavaScript
  14. 22.5 For Loops in JavaScript
  15. 22.6 General For Loops
  16. 22.6 General For Loops
  17. 22.7 For Loop Practice
  18. 22.7 For Loop Practice
  19. 22.8 Random Numbers
  20. 22.8 Random Numbers
  21. 22.9 While Loops
  22. 22.9 While Loops
  23. 22.10 Loop and a Half
  24. 22.10 Loop and a Half
3A-CS-01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
  1. 7.1 Operating Systems
  2. 8.5 Clients and Servers
  3. 8.5 Clients and Servers
  4. 9.2 Notational Systems
  5. 14.1 Project: Security Assessment Report
  6. 14.1 Project: Security Assessment Report
3A-CS-02
Compare levels of abstraction and interactions between application software, system software, and hardware layers.
  1. 7.1 Operating Systems
  2. 8.5 Clients and Servers
  3. 8.5 Clients and Servers
  4. 9.4 Internet Hardware and Sending Information
  5. 9.4 Internet Hardware and Sending Information
  6. 9.9 Viewing a Webpage
  7. 9.9 Viewing a Webpage
  8. 10.1 Internal Components
  9. 14.1 Project: Security Assessment Report
  10. 14.1 Project: Security Assessment Report
3A-CS-03
Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.
  1. 11.1 Methodology
  2. 11.1 Methodology
  3. 11.2 Support Practice
  4. 11.2 Support Practice
3A-DA-09
Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.
  1. 9.2 Notational Systems
  2. 9.3 Data Representation
  3. 9.3 Data Representation
3A-DA-10
Evaluate the tradeoffs in how data elements are organized and where data is stored.
  1. 2.4 Privacy & Security
  2. 2.4 Privacy & Security
  3. 3.1 Project: Public Service Announcement
  4. 3.1 Project: Public Service Announcement
  5. 4.5 Arrays and Objects
  6. 8.4 Databases
  7. 8.4 Databases
  8. 8.6 What is SQL?
  9. 8.6 What is SQL?
  10. 8.7 Basic Querying in SQL
  11. 8.7 Basic Querying in SQL
  12. 8.8 Filtering Queries in SQL
  13. 8.8 Filtering Queries in SQL
  14. 10.4 Storage Options
  15. 14.1 Project: Security Assessment Report
  16. 14.1 Project: Security Assessment Report
3A-DA-11
Create interactive data visualizations using software tools to help others better understand real-world phenomena.
  1. 8.3 The Value of Data
  2. 22.8 Random Numbers
  3. 22.8 Random Numbers
3A-DA-12
Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.
  1. 22.8 Random Numbers
  2. 22.8 Random Numbers
3A-IC-24
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 1.1 Module Overview - Cybersecurity
  2. 1.1 Module Overview - Cybersecurity
  3. 1.2 What is Cybersecurity?
  4. 1.2 What is Cybersecurity?
  5. 1.3 Impact of Cybersecurity
  6. 1.3 Impact of Cybersecurity
  7. 1.4 The CIA Triad
  8. 1.4 The CIA Triad
  9. 2.1 Digital Footprint and Reputation
  10. 2.1 Digital Footprint and Reputation
  11. 2.2 Cyberbullying
  12. 2.2 Cyberbullying
  13. 2.3 Internet Safety
  14. 2.3 Internet Safety
  15. 2.4 Privacy & Security
  16. 2.4 Privacy & Security
  17. 2.5 Information Literacy
  18. 2.5 Information Literacy
  19. 2.6 Creative Credit & Copyright
  20. 2.6 Creative Credit & Copyright
  21. 2.7 Hacking Ethics
  22. 2.7 Hacking Ethics
  23. 3.1 Project: Public Service Announcement
  24. 3.1 Project: Public Service Announcement
  25. 5.2 History of Cryptography
  26. 5.2 History of Cryptography
  27. 6.1 Project: Classic Cipher Newscast
  28. 6.1 Project: Classic Cipher Newscast
  29. 8.9 Common Security Problems
  30. 8.9 Common Security Problems
  31. 9.1 Introduction to the Internet
  32. 9.1 Introduction to the Internet
  33. 9.9 Viewing a Webpage
  34. 9.9 Viewing a Webpage
  35. 9.10 Impact of the Internet
  36. 9.10 Impact of the Internet
  37. 14.1 Project: Security Assessment Report
  38. 14.1 Project: Security Assessment Report
3A-IC-25
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 2.2 Cyberbullying
  2. 2.2 Cyberbullying
  3. 2.5 Information Literacy
  4. 2.5 Information Literacy
  5. 3.1 Project: Public Service Announcement
  6. 3.1 Project: Public Service Announcement
  7. 9.9 Viewing a Webpage
  8. 9.9 Viewing a Webpage
3A-IC-26
Demonstrate ways a given algorithm applies to problems across disciplines.
  1. 5.4 Basic Crypto Systems: Cracking Caesar
  2. 5.4 Basic Crypto Systems: Cracking Caesar
  3. 6.1 Project: Classic Cipher Newscast
  4. 6.1 Project: Classic Cipher Newscast
3A-IC-27
Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.
  1. 3.1 Project: Public Service Announcement
3A-IC-28
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
  1. 2.5 Information Literacy
  2. 2.5 Information Literacy
  3. 2.6 Creative Credit & Copyright
  4. 2.6 Creative Credit & Copyright
  5. 3.1 Project: Public Service Announcement
  6. 3.1 Project: Public Service Announcement
  7. 9.10 Impact of the Internet
  8. 9.10 Impact of the Internet
3A-IC-29
Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.
  1. 1.2 What is Cybersecurity?
  2. 1.2 What is Cybersecurity?
  3. 1.3 Impact of Cybersecurity
  4. 1.3 Impact of Cybersecurity
  5. 1.4 The CIA Triad
  6. 1.4 The CIA Triad
  7. 2.1 Digital Footprint and Reputation
  8. 2.1 Digital Footprint and Reputation
  9. 2.3 Internet Safety
  10. 2.3 Internet Safety
  11. 2.4 Privacy & Security
  12. 2.4 Privacy & Security
  13. 3.1 Project: Public Service Announcement
  14. 3.1 Project: Public Service Announcement
  15. 5.2 History of Cryptography
  16. 5.2 History of Cryptography
  17. 6.1 Project: Classic Cipher Newscast
  18. 6.1 Project: Classic Cipher Newscast
  19. 7.6 Application Security
  20. 7.7 Browser Configuration
  21. 7.7 Browser Configuration
  22. 8.9 Common Security Problems
  23. 8.9 Common Security Problems
  24. 8.10 SQL Injection Overview
  25. 8.10 SQL Injection Overview
  26. 8.11 Types of SQLi and Prevention
  27. 8.11 Types of SQLi and Prevention
  28. 9.10 Impact of the Internet
  29. 9.10 Impact of the Internet
  30. 14.1 Project: Security Assessment Report
  31. 14.1 Project: Security Assessment Report
3A-IC-30
Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.
  1. 1.3 Impact of Cybersecurity
  2. 1.3 Impact of Cybersecurity
  3. 1.4 The CIA Triad
  4. 1.4 The CIA Triad
  5. 2.1 Digital Footprint and Reputation
  6. 2.1 Digital Footprint and Reputation
  7. 2.3 Internet Safety
  8. 2.3 Internet Safety
  9. 2.4 Privacy & Security
  10. 2.4 Privacy & Security
  11. 2.7 Hacking Ethics
  12. 2.7 Hacking Ethics
  13. 3.1 Project: Public Service Announcement
  14. 3.1 Project: Public Service Announcement
  15. 5.2 History of Cryptography
  16. 5.2 History of Cryptography
  17. 6.1 Project: Classic Cipher Newscast
  18. 6.1 Project: Classic Cipher Newscast
  19. 7.6 Application Security
  20. 8.9 Common Security Problems
  21. 8.9 Common Security Problems
  22. 8.10 SQL Injection Overview
  23. 8.10 SQL Injection Overview
  24. 8.11 Types of SQLi and Prevention
  25. 8.11 Types of SQLi and Prevention
  26. 9.10 Impact of the Internet
  27. 9.10 Impact of the Internet
  28. 14.1 Project: Security Assessment Report
  29. 14.1 Project: Security Assessment Report
3A-NI-04
Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing.
  1. 9.5 Internet Addresses
  2. 9.5 Internet Addresses
  3. 9.6 Domain Name System (DNS)
  4. 9.6 Domain Name System (DNS)
  5. 9.7 Routing
  6. 9.7 Routing
  7. 9.8 Packets & Protocols
  8. 9.8 Packets & Protocols
  9. 9.9 Viewing a Webpage
  10. 9.9 Viewing a Webpage
  11. 10.3 Network Devices
  12. 10.3 Network Devices
3A-NI-05
Give examples to illustrate how sensitive data can be affected by malware and other attacks.
  1. 1.2 What is Cybersecurity?
  2. 1.2 What is Cybersecurity?
  3. 1.3 Impact of Cybersecurity
  4. 2.4 Privacy & Security
  5. 2.4 Privacy & Security
  6. 3.1 Project: Public Service Announcement
  7. 3.1 Project: Public Service Announcement
  8. 5.1 Cryptography, Cryptology, Cryptanalysis
  9. 5.1 Cryptography, Cryptology, Cryptanalysis
  10. 5.2 History of Cryptography
  11. 5.2 History of Cryptography
  12. 6.1 Project: Classic Cipher Newscast
  13. 6.1 Project: Classic Cipher Newscast
  14. 7.8 System Administration
  15. 8.1 Inside Web Apps
  16. 8.1 Inside Web Apps
  17. 8.2 Developer Tools
  18. 8.2 Developer Tools
  19. 8.9 Common Security Problems
  20. 8.9 Common Security Problems
  21. 8.10 SQL Injection Overview
  22. 8.10 SQL Injection Overview
  23. 8.11 Types of SQLi and Prevention
  24. 8.11 Types of SQLi and Prevention
  25. 14.1 Project: Security Assessment Report
  26. 14.1 Project: Security Assessment Report
3A-NI-06
Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.
  1. 1.2 What is Cybersecurity?
  2. 1.2 What is Cybersecurity?
  3. 2.1 Digital Footprint and Reputation
  4. 2.1 Digital Footprint and Reputation
  5. 2.3 Internet Safety
  6. 2.3 Internet Safety
  7. 2.4 Privacy & Security
  8. 2.4 Privacy & Security
  9. 3.1 Project: Public Service Announcement
  10. 3.1 Project: Public Service Announcement
  11. 5.2 History of Cryptography
  12. 5.2 History of Cryptography
  13. 6.1 Project: Classic Cipher Newscast
  14. 6.1 Project: Classic Cipher Newscast
  15. 7.7 Browser Configuration
  16. 7.8 System Administration
  17. 8.9 Common Security Problems
  18. 8.9 Common Security Problems
  19. 8.11 Types of SQLi and Prevention
  20. 8.11 Types of SQLi and Prevention
  21. 14.1 Project: Security Assessment Report
  22. 14.1 Project: Security Assessment Report
3A-NI-07
Compare various security measures, considering tradeoffs between the usability and security of a computing system.
  1. 1.4 The CIA Triad
  2. 1.4 The CIA Triad
  3. 5.2 History of Cryptography
  4. 5.2 History of Cryptography
  5. 6.1 Project: Classic Cipher Newscast
  6. 6.1 Project: Classic Cipher Newscast
  7. 7.6 Application Security
  8. 7.6 Application Security
  9. 7.7 Browser Configuration
  10. 7.8 System Administration
  11. 8.9 Common Security Problems
  12. 8.9 Common Security Problems
  13. 8.11 Types of SQLi and Prevention
  14. 8.11 Types of SQLi and Prevention
  15. 14.1 Project: Security Assessment Report
  16. 14.1 Project: Security Assessment Report
3A-NI-08
Explain tradeoffs when selecting and implementing cybersecurity recommendations.
  1. 2.1 Digital Footprint and Reputation
  2. 2.1 Digital Footprint and Reputation
  3. 2.4 Privacy & Security
  4. 2.4 Privacy & Security
  5. 3.1 Project: Public Service Announcement
  6. 3.1 Project: Public Service Announcement
  7. 6.1 Project: Classic Cipher Newscast
  8. 6.1 Project: Classic Cipher Newscast
  9. 7.6 Application Security
  10. 7.7 Browser Configuration
  11. 7.8 System Administration
  12. 8.9 Common Security Problems
  13. 8.9 Common Security Problems
  14. 8.11 Types of SQLi and Prevention
  15. 8.11 Types of SQLi and Prevention
  16. 10.6 Network Communication
  17. 10.7 Network Management
  18. 14.1 Project: Security Assessment Report
  19. 14.1 Project: Security Assessment Report