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Elementary Standards Mapping

for Delaware 1B

21

Standards in this Framework

Standard Lessons
1B-AP-08
Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
    Creating Algorithms
1B-AP-09
Create programs that use variables to store and modify data.
    Pinball Game Project
    Mad Libs Project
    Naming Numbers Game
    Balanced Ecosystems
    Pong Game
    I-Spy with Lists
    Click-a-Mole
    Introduction to Clones
    Program an AI Chatbot
    Snake Game
    Functions: Paint by Numbers
    Scout's Quest: Variables
    Clones: Throwing Acorns Game
    Lists: Shopping with Scout
    Lists: Spelling Bee
    Code Tunes
    Functions: About Me
    Race Track Game
    Conditionals: Sphero® Shark Race
    Inquiry Project: Survey Bar Graph
    Inquiry Project: Data Bar Graph
    Inquiry Project: Line Graph
    AI Chatbots
1B-AP-10
Create programs that include sequences, events, loops, and conditionals.
    Digital Flashcards
    Revolutionary War Timeline
    Skills Practice: If/Then Conditionals
    Pinball Game Project
    Mad Libs Project
    Add and Subtract Fractions
    Multiplying Fractions by Whole Numbers
    Naming Numbers Game
    Modeling Life Cycles
    Fossils and Past Environments
    State Project
    Positive and Negative Numbers
    Evaluate Algebraic Equations
    Balanced Ecosystems
    Multimedia Book Report
    Animating Sprites with Factors
    Animating Sprites with Division
    Makey Makey®: Introduction
    Makey Makey®: Graphing Points on a Coordinate Plane
    micro:bit®: Graphing Points on a Coordinate Plane
    I-Spy with Lists
    Animating Poetry
    Introduction to Clones
    Events: Dot in Space
    Snake Game
    Functions: Paint by Numbers
    Loops: Catch the Ball
    Scout's Quest: Variables
    Clones: Throwing Acorns Game
    Lists: Shopping with Scout
    Scout's Quest: Conditionals
    Creating Turtle Graphics
    Conditionals: Flying Bird
    Lists: Spelling Bee
    Events: Traveling with Scout
    Functions: About Me
    Conditionals: Underwater Exploration
    Race Track Game
    micro:bit® Butterfly Migration Simulator
    Loops: Sphero® Underwater Exploration
    Dash® Robot 2 - Proximity Sensor
    Conditionals: Sphero® Shark Race
    Dash® Robot 3 - Loops and Functions
1B-AP-11
Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
    Pinball Game Project
    Mad Libs Project
    Multimedia Book Report
    Ozobot® Timeline
    Ozobot® Cycle
    Functions: Paint by Numbers
    Scout's Quest: Variables
    Creating Turtle Graphics
    Functions: About Me
    CS Innovators: Grace Hopper
    Dash® Robot 2 - Proximity Sensor
    Dash® Robot 3 - Loops and Functions
1B-AP-12
Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
    Multiplying Fractions by Whole Numbers
    State Project
1B-AP-13
Use an iterative process to plan the development of a program by including others' perspectives and considering user preferences.
    Platform Game Design
    Dash® Robot Storytelling
    Dash® Robot Mazes
    Clones in Games
    Digital Pet Project
    Coding with LEGO® Spike Prime
    Classes and Objects in Games
    Pair Programming: Create a Band
    LEGO® SPIKE Essential: Design a Car Sensor
    Plan a Quest
    Design an App
    Game Design Project
    Game Design Project
1B-AP-14
Observe intellectual property rights and give appropriate attribution when creating or remixing programs.
    Giving Credit Through Attributions
1B-AP-15
Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
    Revolutionary War Timeline
    Skills Practice: If/Then Conditionals
    Pinball Game Project
    Mad Libs Project
    Add and Subtract Fractions
    Multiplying Fractions by Whole Numbers
    Naming Numbers Game
    Modeling Life Cycles
    State Project
    Evaluate Algebraic Equations
    Balanced Ecosystems
    Multimedia Book Report
    Ozobot® Timeline
    Ozobot® Cycle
    Scout's Scratch Expedition Part 1
    Scout's Scratch Expedition Part 2
    Scout's Scratch Expedition Part 3
    Scout's Scratch Expedition Part 4
    Pong Game
    Debugging: Events and Loops
    Create a Maze
    Click-a-Mole
    Animating Poetry
    Debugging: Mazes
    Program an AI Chatbot
    Scout's Quest: Conditionals
    Debugging: Make a Pizza
    Creating Turtle Graphics
    Conditionals: Flying Bird
    Events: Traveling with Scout
    Code Tunes
    Careers in CS: Health and Fitness
    Careers in CS: Major League Baseball
    CS Innovators Research Project
    AI Chatbots
1B-AP-16
Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.
    Dash® Robot Storytelling
    Dash® Robot Mazes
    Dash® Robot 1 - Movement
    Coding with LEGO® Spike Prime
    Pair Programming: Create a Band
1B-AP-17
Describe choices made during program development using code comments, presentations, and demonstrations.
    3D Design: Recreate an Animal
    Platform Game Design
    Dash® Robot Storytelling
    Dash® Robot Mazes
    Programming and Data Project
    Classes and Objects in Games
    LEGO® SPIKE Essential: Design a Car Sensor
    Classifying Shapes Using Lines and Angles
    Classifying Quadrilaterals in a Hierarchy
    Design an App
    Balanced Ecosystems
1B-CS-01
Describe how internal and external parts of computing devices function to form a system.
    Introduction to micro:bit®
    Drawing with micro:bit® and Scratch
    Ozobot® Programming 1: Introduction
    Dash® Robot 1 - Movement
    Cue Robot 1 - Movement
    Cue Robot 2 - Proximity Sensors
    Create a Drawing App
    LEGO® SPIKE Essential: Design a Moving Statue
    LEGO® SPIKE Essential: Design a Car Sensor
    Ozobot® Timeline
    Ozobot® Cycle
    Dash® Robot 2 - Proximity Sensor
    Dash® Robot 3 - Loops and Functions
1B-CS-02
Model how computer hardware and software work together as a system to accomplish tasks.
    Makey Makey®: Introduction
    Makey Makey®: Graphing Points on a Coordinate Plane
    micro:bit®: Graphing Points on a Coordinate Plane
    micro:bit® Butterfly Migration Simulator
    Introduction to Sphero Mini® and Sphero BOLT+®
    Loops: Sphero® Underwater Exploration
    Dash® Robot 2 - Proximity Sensor
    Conditionals: Sphero® Shark Race
    Dash® Robot 3 - Loops and Functions
1B-CS-03
Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies.
    Introduction to micro:bit®
    Revolutionary War Timeline with the BBC micro:bit®
    Interactive Map of the 13 Colonies with the BBC micro:bit®
    Computer Detectives: Hardware and Software Problems
1B-DA-06
Organize and present collected data visually to highlight relationships and support a claim.
    Research: Effective Keywords
    Research: Informational Programs
    Using Digital Tools to Create Line Graphs
    Programming and Data Project
    Scale of Planets in the Solar System
    Inquiry Project: Survey Bar Graph
    Inquiry Project: Data Bar Graph
    Inquiry Project: Line Graph
1B-DA-07
Use data to highlight or propose cause-and-effect relationships, predict outcomes, or communicate an idea.
    Research: Informational Programs
    Scale of Planets in the Solar System
    Training AI Using Data
    Inquiry Project: Survey Bar Graph
    Inquiry Project: Data Bar Graph
    Inquiry Project: Line Graph
1B-IC-18
Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
    Training AI Using Data
    Technology Timeline
    Humans Vs. Machines
    How Machines Learn
1B-IC-19
Brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.
    How Computing Systems Work
    3D Design: Keyboard Accommodations
    Design an App
1B-IC-20
Seek diverse perspectives for the purpose of improving computational artifacts.
    3D Design: Recreate an Animal
    Maze Game Project
    Platform Game Design
    Digital Pet Project
    3D Design: Keyboard Accommodations
    Design an App
    Maze Game Project
1B-IC-21
Use public domain or creative commons media, and refrain from copying or using material created by others without permission.
    Giving Credit Through Attributions
1B-NI-04
Model how information is broken down into smaller pieces, transmitted as packets through multiple devices over networks and the Internet, and reassembled at the destination.
    Networks, Packets, and the Internet
1B-NI-05
Discuss real-world cybersecurity problems and how personal information can be protected.
    Strong Usernames and Passwords
    Digital Identity
    Scout's Cybersecurity Adventure: Part 1
    Scout's Cybersecurity Adventure: Part 2
    Cybersecurity Policies and Laws
    Scout's Cybersecurity Mission
    Scout’s Cryptography Escape Room